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Completed 4v4 Dubs. The Deadly Sins Vs The Levitating Lamprey at rune ruins

Discussion in 'ASB' started by Pikapwnd, Aug 20, 2011.

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  1. Pikapwnd

    Pikapwnd

    Joined:
    Jul 25, 2010
    Messages:
    383


    Now Im Reffing. For the pogey man teams.

    Team Lamprey
    Narusegawa the Swablu (open)


    Nature: Lonely (+1 Rank to Attack, -1 Rank to Defense)
    Type: Normal/Flying
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities: Natural Cure, Cloud Nine (DW Locked)
    Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
    Cloud Nine: (DW LOCKED) (Can Be Activated) This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered.

    Stats
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 3
    Spe: 50

    EC: 1/6
    MC: 1
    DC: 1/5

    Attacks
    Peck (*)
    Growl (*)
    Astonish (*)
    Sing (*)
    Fury Attack (*)
    Safeguard (*)
    Mist (*)

    Roost (*)
    Dragon Rush (*)
    Featherdance (*)

    Ice Beam (*)
    Substitute (*)
    Return (*)

    Cotton Guard
    Heat Wave


    Midori the Petilil (open)


    Nature: Modest (+1 Rank to Special Attack, -1 Rank to Attack)
    Type: Grass
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities: Own Tempo, Chlorophyll, Leaf Guard (DW Locked)
    Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Leaf Guard: (DW LOCKED) (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Stats
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 30

    EC:0/6
    MC:0
    DC:0/5

    Attacks
    Absorb (*)
    Growth (*)
    Leech Seed (*)
    Sleep Powder (*)
    Mega Drain (*)
    Synthesis (*)
    Magical Leaf (*)
    Stun Spore (*)

    Bide (*)
    Worry Seed (*)
    Healing Wish (*)

    Hidden Power Ice 7 (*)
    Toxic (*)
    Dream Eater (*)

    Hajike the Eelektrik (open)


    Nature: Brave (+1 Rank to Attack, -15% speed, +10 flat accuracy to the opponent.
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

    Abilities: Levitate
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpAtk: Rank 3
    SpDef: Rank 3
    Spd: 34 (40/1.15 rounded down)

    EC: 4/9
    MC: 0
    DC: 0/0

    Attacks:

    Tackle (*)
    Headbutt
    Thunder Wave (*)
    Spark (*)
    Charge Beam (*)
    Bind
    Acid
    ~~~~~~~~~
    Crunch
    Thunderbolt
    Coil
    Wild Charge
    Zap Cannon
    U-Turn
    Flash Cannon
    Substitute


    Natsumi the Sgt Frog Ralts (open)


    Nature: Modest (+1 Rank to Special Attack, -1 Rank to Attack)

    Type: Psychic

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:

    Trace: Type: Can be Activated

    This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.

    Synchronise: Type: Innate

    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.

    Telepathy (DW LOCKED): Type: Innate

    This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:

    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 1
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 40

    EC: 0/9
    DC: 0/5
    MC: 0

    Attacks:

    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind (allowed by Approvers)

    Encore
    Disable
    Confuse Ray

    Thunderbolt
    Will-o-wisp
    Charge Beam



    Tean Deadly Sins
    ]
    Segfault the Porygon (open)
    [​IMG]
    Segfault - Porygon (N/A)
    Nature: Brave (Adds * to Attack, a 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:

    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 34 (-)

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:
    Intimidate: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
    Analytic (DW): (Can Be Enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Attacks:
    Tackle
    Conversion
    Conversion 2
    Sharpen
    Agility
    Psybeam
    Recover
    Magnet Rise

    Thunderbolt
    Ice Beam
    Zen Headbutt

    Giga Impact
    Shadow Ball
    Trick Room
    Deeproot the Tangela (open)

    [​IMG]
    Deeproot - Tangela (M)

    Nature: Sassy (Special Defense increased by 1 Rank, Speed reduced by 15%.)
    Type: Grass
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 100
    Atk: Rank 2
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 3 (+)
    Spe: 51 (-)

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Regenerator (DW Locked): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Attacks:
    Ingrain
    Constrict
    Sleep Powder
    Absorb
    Growth
    PoisonPowder
    Vine Whip
    Bind

    Giga Drain
    Leech Seed
    Nature Power

    Reflect
    Sunny Day
    Sludge Bomb
    Bulwark the Tirtouga (open)

    [​IMG]
    Bulwark - Tirtouga (M)

    Nature: Brave (Attack increased by *, Speed decreased by 15%)
    Type: Rock / Water
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 2
    Spe: 18 (-15%)

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Swift Swim (DW Locked): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

    Attacks:
    Bide
    Withdraw
    Water Gun
    Rollout
    Bite
    Protect
    Aqua Jet
    Ancientpower
    Crunch
    Wide Guard

    Body Slam
    Iron Defense
    Whirlpool

    Rock Slide
    Earthquake
    Scald
    Ruby the Rebble (open)

    [​IMG]
    Rebble - Ruby (N/A)

    Nature: Modest (Special Attack increased by 1 Rank, Attack decreased by 1 Rank.)
    Type: Rock
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 90

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
    Mold Breaker (DW Locked): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Attacks:
    Tackle
    Defense Curl
    Rollout
    Rock Blast
    Disable
    Acupressure
    Mud Shot
    Power Gem

    Ominous Wind
    Heat Wave
    Ancientpower

    Hidden Power (Flying, 6)
    Fire Blast
    Protect


    Those are the pogeymans.

    Lamprey sends first
    The SDS sends and orders
    Lamprey Orders
  2. LeviLamprey

    LeviLamprey

    Joined:
    Nov 24, 2010
    Messages:
    1,158
    OK, I think I will lead with...uh...gosh, well, we are at a disadvantage having to send out first, so let's go for a less-than-physical Pokemon, PETILIL! Midori, out you come. I'll pair you with my trusty new Eelektrik! Also, that OP reminded me I have to remember to update Swablu and Petilil's EC by one each.
  3. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
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    Messages:
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    Okay, let's do this!

    Go, Deeproot and Segfault!

    Deeproot: Leech Seed the Eelektrik, then Sleep Powder the Petilil! Finally, use Giga Drain on Eelektrik!

    Segfault: Ice Beam Petilil, then use a Download-boosted Giga Impact on Eelektrik! After that, if you've taken more than 15 damage, use Recover. Otherwise, just use Tackle.
  4. LeviLamprey

    LeviLamprey

    Joined:
    Nov 24, 2010
    Messages:
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    Midori: Sleep Powder (Tangela)-HP Ice (Tangela)-Stun Spore (Porygon)
    Hajike: 25 HP Sub-Thunder Wave (Tangela)-Acid (Tangela)

  5. LeviLamprey

    LeviLamprey

    Joined:
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    Is this match DQed yet? I'm growing slightly impatient...
  6. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
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    Messages:
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    DQing this match and closing it.
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