Separate names with a comma.
Discussion in 'Wi-Fi' started by Slashmolder, Dec 1, 2010.
No, but it wouldn't work if I use international parents right?
If you're not using international parents, either you didn't enter you other games TID/SID correctly, or you're not hitting the correct PID frame.
Yes the bw2 box is checked and the encounter types are the same. I just checked other TID/SID combos that Pandora's box is giving me and despite having 67 written in the frame box, they are coming out with 64 as shiny.
EDIT: Ok so I put 70 into Pandora's box and now it's coming up with 67 as the shiny frame for thTID/Sid combos. For whatever reason there seems to be a -3 difference to what I'm putting into Pandora's box. I can work around this easily.
Does rng reporter 9.96.5 support unova link calibration for bw2? I can't get it to work. I search and it doesn't come up with any configurations when I have 7 arrows.
No but you can use Researcher. If you're trying to do DR RNGing, let me point you to RNGAaron's guide - really useful. http://www.smogon.com/forums/group.php?groupid=2095
So basically the only way to find your parameters using rng reporter is the way you did with BW1 ie I have to use the parameter search and pokecheck?
Yep. Cereza pointed out above that you can do that anywhere (even with areas with NPCs), but it's best to do it in an area with higher level pokes (she did level 10+ in Castelia City).
edit: calibrate many times (~15) in bw2 to get a feel for your timer0- it really does change quite a bit.
Yeah thanks, I'm tryin to TID/SID manipulate so I'll end up calibrating pretty early in the game so I can start again. I'll use pokecheck to get their exact iv's. such a pain, the first time I calibrated I was unaware of the multiple timer0 changes in bw2 so I only calibrated once before manipulating and I had apparently calibrated one of the less common timer0s so it took me several attempts to get what I wanted. Which apparently wasn't what I wanted since my Pandora's box shiny frame is three off of what it should be. Ah well back to the grind.
If I manipulate for a certain TID/SID combo and therefore shiny frame, will using the memory link effect the shiny frame or the seed? Basically what does memory link do to your rng exactly?
There was something about checking if you hit your PIDRNG by using some sort of modulo 6 calculation for characteristics, does anyone have the details for that?
Reporter now does that for you, right-click in the main window > Display Characteristics in Search.
it shifts the initial PIDRNG frame by a little bit. That's all I've experienced when I clicked it.
Are the new versions of RNG Reporter fully-compatible with Windows 8? I know Windows 8 includes the .NET Framework 4.5, so that's not an issue.
So I'm going after shiny legends on Pokemon White 2, but I notice that standard seeds of 31/31/31/x/31/31 are really uncommon. I have to search months or even years for a penta-flawless spread. When I plug a penta-flawless seed back into the main screen of RNG reporter, I often get a shiny frame of like 43,258 or some high value. It's worth chattering, but I can easily make an error counting up to 40k. This is the only way I know how to RNG wild pokemon, but what's generally a more efficient method?
I seem to be lost because i'm accustomed to breeding which is much simpler because I can use flawless parents to pass IV's so I only have to search for 3 flawless IV's. And I can find many low-framed shiny seeds in every month in B/W this way.
In Time Finder, check the "Search nearby shiny frames" box, which will limit the results you get to some maximum PID frame (it's 300 by default IIRC, I wouldn't suggest going above 500 or so for anything except BW1 shiny roamers, since it's so easy to lose count). Also, use keypresses if you don't already, which will greatly increase the number of potential seeds you can hit in each month/year (for Sync-able mons, I've never had trouble finding a seed in one year with 0-3 keypresses, except for hexflawless and certain Hidden Power spreads).
Come to think of: Does it matter which keys we press? My shoulder buttons always refuse to work.
Yes it does, different keypresses will give you different seeds for the same second/Timer0. If your shoulder buttons don't work, just check the "Skip L/R" box in your profile.
So I'm trying to catch my roamer, and I just want to make sure I got everything right here...
1. IVs/Nature are set once it starts running
2. Can't really do much about the nature due to the rain messing with the PIDRNG, so it's pretty much hit and run until I get one with a nature I like
So basically I just need to find a seed I want using the roamer option in RNG Reporter, save out over there before you encounter it, advance however many frames I need to to hit the target frame, then activate and follow it around to catch I guess?
In the first post, this bit is confusing me though:
What does this mean exactly and how does it affect trying to RNG for my roamer? Does this mean for one that I want with HP Ice that normally would have 31/30/30/31/31/31 IVs, it would be unchanged since both SpA and Spe are 31 IVs?
This can be such a pain. I was TID/SID manipulating and found a flawless (all IVs 31) spread on frame 1 for my parameters on black2 but it was like my least common timer0 so I abandoned it.
Anyway how hard do the wnpc's in asperitia make it to get a shiny starter? I'm wondering if its really worth the effort.
EDIT: I found a flawless iv spread for one of my two most common timer0s so now I'm going to start again.
There are seven WNPCs in Aspertia iirc, so it'll be a pain in the ass.
I am trying to RNG Latias in White 2 however I notice that there are frame advancements in the Dreamworld, is this frame advancement random or a fixed number?
Random. Theres an NPC in the area that advances the frames. When I did my Latios they advanced me 8 frames. But the advancements will be the same for the same seed. So in my example, I had an offset of 8. So I stopped 8 before my target, and let the NPC advance me the rest after I took my step towards Latios.
Hope this helps :)
how to correctly use adjacent finder
Hi I'm just starting 5th gen RNG (only did HGSS RNG previously).
and I have a few quick questions
I'm starting with IV manipulation for BW2 after finding the parameters. Using RNG reporter 9.96.5 beta.
After using the 5th gen time finder and found a seed for the spread...
(no success in hitting the spread needless to say...)
I noticed the IV spreads from the Adjacent Seed tool don't match the IVs in the time finder.
Hide (Move your mouse to the hide area to reveal the content)
Any ideas what I did wrong and how do I use the adjacent finder correctly?
Also a few quick questions about the IVRNG,
- do things like weather, WNPC, etc affect the IVRNG at all?
- Or are you basically set if you are able to hit the correct second and Timer0?
I don't care for shininess and i'll try to leave PIDRNG alone for now since I'm just starting.
When I read most of page 1 of this thread, I noticed most of the information is for BW1. What are some of the things I need to watch out for to setup RNG reporter correctly for BW2? Does anyone know where I could read up on info specific for BW2?
In the Profile Editor. What are the checkboxes 'soft reset' and 'memory link' for? Do they affect seed finding?
If I'm using a DS original, trying for English ver of White 2; have 'memory-linked' a BW1 through WiFi;
do I have the profile setup correctly here?
Hide (Move your mouse to the hide area to reveal the content)
*specifically what I'm trying to do is trying to get an IV spread for the Braviary in route 4 on W2.
I'm not hitting the spread and can't find it on the adjacent finder.
Is the sandstorm / WNPC going to mess up the IVRNG in this case?
If so where would be a better place/mon to start for just doing IVRNG for BW2?
thanks so much...
Long story short, no, weather does not advance the IV frame; only PID frame.
Why are you using an IV frame of 3 for the Braviary? That would require you to advance the IV frame...Go for IV frame of 1 in your search. That is why you weren't hitting your intended seed (alongside perhaps missing your timer0).
I want to clarify keypresses, as this is my first time using them...according to the guide:
...now the only problem to me is, there are several things that can qualify as a "nintendo logo" to me, at least with the old phat/brick DS. So I mean, are we holding down whatever keys it tells us to from when we turn the system on until what then? When start screen shows the Nintendo DS on the top, once we hit A to enter and it shows the one with TPC/Nintendo on, or the one right after it, etc?
Or can we just hold down all the keys necessary until we actually enter the game?
After you hit A / touch screen to boot the game at timer,
that's when you go and hold down the key presses as soon as possible.
You can let go when the TPC/Nintendo screen (first screen) shows up.