Hi, this is my first 5th gen rmt, and although I have been fairly inactive here on smogon, I have been playing competitive pokemon for quite a while. This team is my most successful 5th gen team, peaking at number 8 the PokeBattleCenter server before I got bored/haxed and ragequit. I believe that this team can do better than it has been thus far, so I am posting it here. It is a sand team that abuses the devastating core of Terakion and Doryuzuu, so without further ado, I present my team. Teambuilding When I started this team, I wanted to use an underrated threat, choice band Terakion, and I wanted to abuse him with a strong sand sweeper like Randorosu. I chose Tyranitar as my sand streamer. I saw a huge water weakness, and I wanted to have spikes support as well, so I threw in Nattorei. I knew I needed assurance against opposing sand, so I put in one of my favorites in, Gliscor. The last slot was the hardest to fill. Originally I had in Latias to have a fast check to many special threats and to check Reinculus and it worked decently, but I wanted something better. I tried my own Reinculus and, like Latias, worked decently. I decided to try one of my favorite sets, Calm mind Jirachi who worked the best of the three, but still not great. It is this slot I need the most help on. After testing some more, I decided to replace Randorosu with Doryuuzu. Tyranitar @ Leftovers Ability: Sand Stream Evs: 252 Hp/88 SAtk/168 SDef Quiet Nature - Crunch - Ice Beam - Stealth Rock - Fire Blast Tyranitar is usually my lead, so it can set up rocks and the sand early in the game. Fire Blast and Ice Beam are amazing moves to have on it as it is a great lure to Gliscor, Nattorei, and Skarmory, thus making it a great support for a Dory sweep. I could use a little help on the Evs though. I believe I got them from an early analysis for Tar, but I would greatly appreciate a spread with more special attack on it while keeping good bulk. Latias @ Choice Specs Ability: Levitate Evs: 96 HP/160 SAtk/252 Spd Timid Nature - Draco Meteor - Surf - Trick - Thunderbolt I decided to ditch Jirachi and put in a specs Latias. I prefer Latias for this job because her job is not to demolish teams, but act as a check to powerful special threats and kill them it one hit. The reason I ditched her originally was because I was using a bulkier Calm Mind set that did not fit the team. She helps patch up water and grass weaknesses that my team has. I forgot what the 96 Hp Evs do, but they have saved me, the spread is just temporary until I can find a better one. The favorite thing about this set is trick. Nothing makes me happier than tricking specs onto incoming Nattorei (except maybe fire blasting them lol), and it is overall annoying to opposing walls, although I must be careful who I trick the specs to. Terakion @ Choice Band Ability: Justice Heart Evs: 4 Hp/252 Atk/252 Spd Jolly Nature - Close Combat - Stone Edge - X-Scissor - Quick Attack This thing is a beast. No other way to say it. With a choice band it demolishes through pokes. Terakion is amazing in conjunction with Dory, as Terakion weakens pokes such as Gliscor and Hippowdon so that Dory can later plow threw them. Because of the special defense boost, it is easy to find an opportunity to switch in. The Evs give it maximum attack and speed, and because of its speed it can revenge kill sweepers such as Swords dance Garchomp. X-Scissor and Quick attack are mostly fillers, but both have proven to be useful. The best thing about this monster is that priority is not much of a concern since its main job is to be wall breaking and not sweeping. Nattorei @ Leftovers Ability: Iron Thorns Evs: 252 Hp/48 Def/208 SDef Relaxed Nature - Power Whip - Leech Seed - Spikes - Protect Nattorei sets up Spikes and just an overall annoyance to your opponent with Leech seed. It has resistances that are crucial to this team’s success and its Spikes makes it easier to wear the opponent’s team down to the point where Dory can sweep. Power whip is a very powerful attack and with Nattorei can do some real damage. Protect is there for leftovers and Leech seed shenanigans. The spread is specially defensive to take Draco meteors and Hydro pumps better. Overall pretty standard, not much else to say. Gliscor @ Toxic Orb Ability: Poison Heal Evs: 252 Hp/184 Def/72 Spd Impish Nature - Earthquake - Acrobat - Fling - Taunt Again, a fairly standard set, but very effective. Gliscor is my main check to many of the powerful physical attackers like Dory and Roobushin (I refuse to refer to it as Conkader or whatever it’s called now). I run Taunt instead of Protect now purely out of habit. I used to run Gliscor on rain and it was one of my Nattorei checks because it could Taunt the Leech seed and any Spikes it wanted to set up. However I found that Gliscor made a better Roobushin check with it then Protect, since they couldn’t predict the Protects and Bulk up during them. The speed Evs on it ensure that it will always outrun jolly Tyranitar and adamant Breloom. Poison heal on this thing is a gift and allows it to be a nuisance the whole battle and to be basically immune to status. Fling allows it to poison a switch in and to double the power of Acrobat. This thing just covers up so many weaknesses on my team it’s insane. Doryuuzu @ Balloon Ability: Sand Throw Evs: 4 Hp/252 Atk/252 Spd Jolly Nature - Earthquake - Rock Slide - X-Scissor - Swords Dance The star of the show. What can I say? This thing sweeps teams. I won’t go into too much detail here as I’m sure you all know what it does. Bring it in on something that can’t do anything to it, set up Swords dance and sweep. Balloon helps a lot with this as it gives set up opportunites and means Gliscor and Hippowdon can’t Earthquake right off the bat, giving me a free turn. Ideally this comes out after their team has been weakened enough to be one hit killed, which is surprisingly easy because of Terakion and entry hazards. Edit: Why don't half my pictures work? So that is my team, I hope you enjoyed seeing it and I would appreciate it if you would be so kind as to rate it.