5v5 Triples; Frosty versus Zarator testing out the Lost Woods

5vs5 Triples (Frosty brings 8)
Items: On
Switch: OK
Subs: 3
2 Recovery, 5 Chills
DQ: 2 Days (4 Days for Refs) - If you john I will push the DQ button, you can be sure of it.
Mega Evos: *sigh* 1 I guesssss
Arena:
Restrictions: No fissure. Hail and Sand need their stones. Yes to Water sources and yes to rock sources. Go Wild.

- It's a very dense forest, so there are trees everywhere and they won't budge that easily.
- Trees are considered 20/3/5/1/3/0 4H/5W Grass-Typed pokemon for calculation purposes. They can be used as Cover (for the command "Take Cover") and they can be fell onto any pokemon you want if you manage to destroy it with a single single-target move aimed at it (for calculation purposes, calc the tree using Wood Hammer against the target, only with 75% accuracy instead of 100%). If you manage to destroy the tree with one move while another pokemon is taking cover, said pokemon is automatically hit by it, as well as whatever pokemon you are aiming to fall the tree onto. In other words, using them as cover is kinda risky.
- Dense Woods means that spread moves (Surf, Hyper Voice, Lava Plume, Heat Wave, Blizzard, Rock Slide etc etc etc) won't....spread that easily. Also, the sturdy roots weaken the power of EQ, Bulldoze and Magnitude. Spread moves will have the damage dealt multiplied by 0.67 instead of just the bap by 0.75 when used in doubles+
- No move or ability or item, with the sole exception of Fake Out, can Flinch. The mons are already scared enough at the forest, they won't pay attention at your trickery for the most part.
- You are in the middle of a forest, so Grassy Terrain is always up, stacking with other "terrains".
- The battle occurs in movement, as both you and the dumb gym leader are trying to escape the dangerous woods. Because of that, hazards (Sticky Web, Stealth Rock, Spikes and Toxic Spikes) have no effect and moves such as Reflect, Light Screen, Safeguard, Magic Room, Trick Room, Sunny Day, Rain Dance, Hail, Sandstorm, water sport, mud sport have their duration lowered by 1 round/3 actions as they won't be able to keep up with you for that long.

So basically:

- 20/3/5/1/3/0/4/5 Trees can be used to take cover or as weapons (calc it using 75% acc Wood Hammer against target if mon manages to destroy it in with single-target move).
- Instead of using the 0.75 BAP multiplier, the entire damage dealt by a spread move is multiplied by 0.67. (BAP [Ignore standard spread modifier] * Light Screen/Reflect + Item/Ability Effect + STAB + Crit + Terrain/Weather Effect + Atk/SpA Rank - {Def/SpD Rank + STAB + Item/Ability Effect + Terrain/Weather Effect}) * Arena Spread Modifier * Weakness/Resistance + Stat Stage Differences + Item/Ability/Weather Effects = Actual Damage
- No flinches (except for fake out)
- Grassy Terrain is always up, stacking with others if needs be
- Hazards are useless and other field effects's duration is lowered by 1 round/3 actions


Team Frosty

Ninetales [Keaton] (Female)
Nature:
Timid (A 15% increase (rounded up) in Base Speed and a +13% increase in accuracy on this Pokemon's attacks; Subtracts * from Attack)
Type: Fire

Abilities:
Flash Fire/Drought (H) [UNLOCKED]


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 115 (65 x 1.5)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Attacks (47/79):
Bide
Captivate
Confuse Ray
Covet
Dark Pulse
Dig (*)
Disable (*)
Double Team (*)
Ember
Endure
Energy Ball (*)
Extrasensory (*)
Faint Attack
Fire Blast (*)
Fire Spin
Flail
Flame Burst
Flamethrower
Foul Play
Grudge
Guard Swap
Heat Wave
Hex
Hyper Beam
Hypnosis
Imprison
Incinerate
Inferno
Nasty Plot
Overheat
Pain Split
Payback
Protect
Psych Up
Psyshock
Quick Attack
Reflect
Rest
Roar
Safeguard
Sleep Talk
Solarbeam
Substitute
Tail Whip
Toxic
Will-o-Wisp

Shadow Mend


Magmortar [Gouen] (Male)
Nature: Hasty (+15% to speed, +11% accuracy; Subtracts One (1) Rank From Defense)

Type: Fire

Abilities: Flame Body/Vital Spirit (H) [UNLOCKED]


Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 96 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Moves (41/94+X):
Barrier
Belly Drum
Brick Break
Clear Smog
Confuse Ray
Counter
Cross Chop
Earthquake
Ember
Endure
Faint Attack
Fire Blast
Fire Punch
Fire Spin
Flame Burst
Flamethrower
Flare Blitz
Focus Blast
Focus Punch
Heat Wave
Helping Hand
Hyper Beam
Iron Tail
Lava Plume
Leer
Low Kick
Low Sweep
Mach Punch
Overheat
Protect
Psychic
Rest
Rock Slide
Rock Tomb
Sleep Talk
Smog
Smokescreen
Solar Beam
Substitute
Sunny Day
Taunt
Thunderbolt
Thunderpunch
Torment
Will-o-Wisp

Ganon (M) Emboar

Type: Fire/Fighting
Nature:Quiet
(Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Abilities: Blaze/Reckless (H) [UNLOCKED]

EC 9/9
MC 1
AC 5/5

Stats
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 22

Attacks (75/79+X):

Arm Thrust
Assurance
Attract
Blast Burn
Block
Brick Break
Body Slam
Bulk Up
Bulldoze
Covet
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Ember
Endeavor
Facade
Fire Blast
Fire Pledge
Fire Punch
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hammer Arm
Head Smash
Heat Crash
Heat Wave
Heavy Slam
Helping Hand
Hidden Power Rock
Hyper Beam
Incinerate
Iron Head
Iron Tail
Low Kick
Low Sweep
Magnitude
Odor Sleuth
Overheat
Poison Jab
Protect
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Scald
Sleep Talk
Smack Down
Smog
Snore
Solarbeam
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Tackle
Tail Whip
Take Down
Taunt
Thrash
Thunderpunch
Toxic
Wild Charge
Will-o-Wisp
Yawn

Chandelure [Jalhalla] (M)

Nature: Timid (+ Speed, - Attack, +10%acc)

Type: Ghost / Fire
Abilities: Flame Body/Flash Fire/Infiltrator [UNLOCKED]

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+) (+10%acc)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC
5/5

Attacks (63/63 - MOVEPOOL COMPLETE):
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power Water
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Shadow Ball
Sleep Talk
Smog
Snore
Solarbeam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-o-Wisp

Shadow Mend

Rotom-H [Bellum]
Nature: Modest (+SpA, -Atk)

Type: Fire/Electric

Stats:

HP: 90
Atk: Rank 2(-1)
Def: Rank 4
SpA: Rank 5(+1)
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20

MC: 0

Abilities: Levitate

Attacks (53/53+X):
Astonish
Charge
Charge Beam
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electroball
Electroweb
Endure
Facade
Flash
Frustation
Hex
Hidden Power Grass
Light Screen
Mudslap
Natural Gift
Ominous Wind
Overheat
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Thundershock
Toxic
Trick
Uproar
Volt Switch
Will-o-Wisp

Pyroak [Fyrus] (Male)
Nature: Brave (+ Atk, - Spe, -10% Evasion)
Type: Grass/Fire

Abilities: Rock Head/Battle Armor/Chlorophyll (H) UNLOCKED

Stats:

HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5


Attacks (89/89 - Movepool Complete):
Absorb
Amnesia
Ancientpower
Aromatherapy
Attract
Blaze Kick
Block
Bulldoze
Bullet Seed
Confide
Counter
Double Edge
Double Team
Dragon Tail
Dragonbreath
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustation
Giga Drain
Giga Impact
Grass Knot
Grasswhistle
Grassy Terrain
Growth
Headbutt
Heat Crash
Heat Wave
Hidden Power Ice
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Tail
Lava Plume
Leaf Tornado
Leech Seed
Light Screen
Low Kick
Low Sweep
Natural Gift
Nature Power
Overheat
Petal Blizzard
Petal Dance
Protect
Psybeam
Rest
Return
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power
Seed Bomb
Sleep Talk
Snore
Solarbeam
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Will-o-Wisp
Wood Hammer
Worry Seed
Zap Cannon

Camerupt [King Dodongo] (M)
Nature: Quiet
Type: Fire/Ground
Abilities: Magma Armor/Solid Rock/Anger Point (H, Unlocked)


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
-10% Evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (61/77):

Amnesia
Ancientpower
Attract
Body Slam
Bulldoze
Confide
Curse
Dig
Defense Curl
Double Edge
Double Team
Earth Power
Earthquake
Endure
Ember
Eruption
Explosion
Facade
Fire Blast
Fissure
Flame Burst
Flame Charge
Flamethrower
Flash Cannon
Focus Energy
Giga Impact
Growl
Growth
Heat Wave
Hidden Power Water
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mud Bomb
Nature Power
Overheat
Protect
Rest
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Scary Face
Self-Destruct
Sleep Talk
Solarbeam
Stealth Rock
Stockpile
Stone Edge
Substitute
Sunny day
Swagger
Swallow
Tackle
Take Down
Toxic
Will-o-Wisp
Yawn

Houndoom [F] [Impa]

Types: Fire/Dark

Abilities: Early Bird/Flash Fire/Unnerve (H)

Nature: Lonely (+1Atk, -1Def)
Stats:
Hp: 100
Atk: 4(+)
Def: 1(-)
SpA: 4
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Stat Total: 18


Houndoom [F] [Impa]

Types: Fire/Dark

Abilities: Early Bird/Flash Fire/Unnerve (H)/Solar Power (M)

Nature: Lonely (+1Atk, -1Def)
Stats:
Hp: 100
Atk: 4(+)
Def: 2(-)
SpA: 5
SpD: 3
Spe: 115
Size Class: 4
Weight Class: 4
Base Stat Total: 21


EC: 6/6
MC: 0
AC: 3/5

Moves (45/??):

Beat Up
Bite
Counter
Crunch
Dark Pulse
Destiny Bond
Embargo
Ember
Endure
Feint
Feint Attack
Fire Blast
Fire Fang
Flame Charge
Flamethrower
Foul Play
Heat Wave
Hidden Power Ice
Howl
Hyper Beam
Incinerate
Inferno
Leer
Nasty Plot
Odor Sleuth
Overheat
Payback
Protect
Rest
Reversal
Roar
Sleep Talk
Sludge Bomb
Smog
Snarl
Solar Beam
Solar Beam - GET A REFUND FROM THIS
Substitute
Sucker Punch
Sunny Day
Taunt
Thunder Fang
Torment
Toxic
Will-o-Wisp



Team zarator

Hydreigon* (Tiamat) (F)
Nature: Rash (Special Attack raised by 1; Special Defense lowered by 1)
Type: Dragon/Dark
Ability: Levitate

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 2 (-)
Spe: 98
Size Class: 4
Weight Class: 5
Accuracy boost: 15%
Base Rank total: 22

EC: N/A
MC: 0
AC: N/A

Attacks (85/85 Moves):

Acrobatics
Aqua Tail
Assurance
Astonish
Attract
Bite(*)
Body Slam
Bulldoze
Charge Beam
Crunch(*)
Dark Pulse(*)
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage(*)
Dragon Rush
Dragon Tail
Dragonbreath(*)
Earthquake
Earth Power(*)
Echoed Voice
Facade
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Fly
Focus Blast
Focus Energy(*)
Frustration
Giga Impact
Head Smash(*)
Headbutt(*)
Heat Wave
Hidden Power (Grass)
Hyper Beam
Hyper Voice
Ice Fang
Incinerate(*)
Iron Tail
Outrage
Payback
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Roar(*)
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Screech
Signal Beam
Slam
Sleep Talk
Snore
Spite
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle(*)
Tailwind
Taunt
Thief(*)
Thunder Fang
Thunder Wave(*)
Torment
Toxic
Tri Attack
Uproar
U-turn
Wing Attack
Work Up
Zen Headbutt

Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by 1; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ability: Levitate (Mega: Shadow Tag)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

Stats (Mega):
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Accuracy boost: 26%
Base Rank total: 23

EC: N/A
MC: 0
AC: N/A

Attacks (111/111 moves):

Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray(*)
Confide
Confusion
Counter
Curse(*)
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Embargo
Endure
Energy Ball(*)
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze(*)
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Infestation
Knock Off
Lick(*)
Mean Look(*)
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face(*)
Secret Power
Seismic Toss
Selfdestruct
Shadow Ball(*)
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite(*)
Strength
Submission
Substitute
Sucker Punch(*)
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-o-wisp
Wonder Room
Zap Cannon

Chandelure (Shar) (F)
Nature: Timid (Attack reduced by *; Speed raised by 15%, accuracy boost).
Type: Ghost/Fire
Abilities: Flame Body, Flash Fire, (HA) Infiltrator

Stats:
HP 90
Atk Rank 1 (-)
Def Rank 3
SpA Rank 6
SpD Rank 3
Spe 92 (+)
Size Class: 2
Weight Class: 3
Accuracy boost: 10%
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Attacks (64/64 moves):

Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Fighting)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Shadow Ball
Sleep Talk
Smog
Snore
Solarbeam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-o-wisp

Revenankh (Myrkul) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, (HA) Infiltrator

Stats:
HP 100
Atk Rank 4
Def Rank 3
SpA Rank 4 (+)
SpD Rank 4
Spe 56 (-)
Size Class: 3
Weight Class:3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Attacks (94/94 moves):

Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Dazzling Gleam
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power (Fire)
Hyper Beam
Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up
Wrap
Wring Out

Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster

Stats:

HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

EC: N/A
MC: 0
AC: 5/5

Attacks (110/110 moves):

Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Protect
Psych Up
Psychic
Punishment
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Wonder Room
Will-o-wisp
Zen Headbutt


Frosty sends out and equips (or informs me of an error regarding the gym test)
Then Zarator is up
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Impa the Houndoom@Houndoomite
Jalhalla the Chandelure@Dusk Stone
Keaton the Ninetales@Charcoal
 
I can take the heat!

Trainer zarator sends out Tiamat (Hydreigon F), Myrkul (Revenankh M), Ibrandul (Sableye M)

Tiamat holds Expert Belt!
Myrkul
holds Expert Belt!
Ibrandul
holds Everstone!

Tiamat: Dark Pulse (Chandelure) - Earth Power (Chandelure)
If any of the opponents use Double Team on A2, replace your respective action with Earthquake
If any of the opponents use Protect (Chandelure), replace your respective action with Earth Power (Houndoom) the first time, and with Focus Blast (Houndoom) the second time.
Myrkul: Earthquake - Hammer Arm (Houndoom)
If any of the opponents use Protect (Houndoom) on A2, replace your respective action with Shadow Ball (Chandelure).
Ibrandul: Fake Out (Ninetales) - Shadow Ball (Chandelure)
If Ninetales and Houndoom use Protect on A1, replace your course of action with Shadow Ball (Chandelure) - Fake Out (Ninetales)
If Ninetales uses Protect on A1, replace your action with Fake Out (Houndoom).
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Houndoom (MEGAVOLVE): Lava Plume - Fire Blast (Revenankh)
Ninetales: Chill - Fire Blast (Revenankh)
Chandelure: Heat Wave - Shadow Ball (Revenankh)
 

Magmortar
100
100
3/2/5/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC


Emboar
110
100
5/3/5/3/56|22|S3W5
Status: Blaze, Reckless
-10% EVA


Rotom-H
90
100
2/4/5/4/86|20|S2W3
Status: Levitate


Pyroak
120
100
4/4/3/3/52|20|S4W5
Status: Rock Head, Battle Armor, Chlorophyll
-10% EVA


Camerupt
100
100
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
-10% EVA



Gengar
90
100
2/2/5/3/127|19|S3W3
Status: Levitate
+19% Accuracy


Chandelure
90
100
1/3/6/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC



Ninetales
100
100
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)


Chandelure
90
100
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)


Mega Houndoom
100
100
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite



Hydreigon
100
100
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt


Revenankh
100
100
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA


Sableye
90
100
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Evertstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA

Ninetales' Drought raises the sun!
EN Check: 10 - 1 = 9

Revenankh's Air Lock prevents the sun from affecting any pokemon

Action 1
Sableye's Fake Out on Ninetales
Crit Check (625): 1996 (NO)
Damage: (4 + 9 - 4.5) = 8.5
EN Check: 4

Mega Houndoom's Lava Plume
-On Ninetales
Flash Fire Activates

-On Hydreigon
Crit Check (625): 5595 (NO)
Effect Chance (3000): 6490 (NO)
Damage: (8 + 3 + 2 + 2 + 7.5 - 3) * 0.67 * (2/3) = 8.71

-On Chandelure
Flash Fire Activates

-On Revenankh
Crit Check (625): 2006 (NO)
Effect Chance (3000): 3660 (NO)
Damage: (8 + 3 + 2 + 2 + 7.5 - 6) * 0.67 = 11.055

-On Sableye
Crit Check (625): 1343 (NO)
Effect Chance (3000): 5903 (NO)
Damage: (8 + 3 + 2 + 2 + 7.5 - 4.5) * 0.67 = 12.06
EN Check: 6 - 1 = 5

Ninetales Flinched

Hydreigon's Dark Pulse on Chandelure
Crit Check (625): 7924 (NO)
Effect Chance (2000): 8765 (NO)
Damage: (8 + 3 + 2 + 9 - 4.5) * (3/2) = 26.25
EN Check: 6 - 1 = 5

Chandelure's Heat Wave
-On Hydreigon
Crit Check (625): 4541 (NO)
Effect Chance (1000): 3848 (NO)
Damage: (10 + 3 + 2 + 10 - 3) * 0.67 * (2/3) = 9.15667

-On Revenankh
Crit Check (625): 7568 (NO)
Effect Chance (1000): 1908 (NO)
Damage: (10 + 3 + 2 + 10 - 6) * 0.67 = 12.73

-On Sableye
Crit Check (625): 1836 (NO)
Effect Chance (1000): 4413 (NO)
Damage: (10 + 3 + 2 + 10 - 4.5) * 0.67 = 13.735
EN Check: 7 - 1 = 6

Revenankh's Earthquake
-On Ninetales
Crit Check (625): 7825 (NO)
Damage: (10 + 2 + 6 - 4.5) * 0.67 * (3/2) = 13.5675

-On Mega Houndoom
Crit Check (625): 9494 (NO)
Damage: (10 + 2 + 6 - 3) * 0.67 * (3/2) = 15.075

-On Hydreigon
-On Chandelure
Crit Check (625): 1797 (NO)
Damage: (10 + 2 + 6 - 4.5) * 0.67 * (3/2) = 13.5675

-On Sableye
Crit Check (625): 5893 (NO)
Damage: (10 + 6 - 4.5) * 0.67 = 7.705
EN Check: 7

+2 HP Mega Houndoom
+2 HP Ninetales
+2 HP Chandelure
+2 HP Revenankh
+2 HP Sableye

Action 2
Speed Tie: 1 (Mega Houndoom)
Mega Houndoom's Fire Blast on Revenankh
Accuracy Check (9500): 6433 (HIT)
Crit Check (625): 2184 (NO)
Effect Chance (1000): 8662 (NO)
Damage: (11 + 3 + 2 + 2 + 7.5 - 6) = 19.5
EN Check: 8 - 1 = 7

Ninetales' Fire Blast on Revenankh
Crit Check (625): 6371 (NO)
Effect Chance (1000): 2860 (NO)
Damage: (11 + 3 + 2 + 4.5 - 6) + 4 = 18.5
EN Check: 8 - 1 = 7

Hydreigon's Earth Power on Chandelure
Crit Check (625): 3397 (NO)
Effect Chance (1000): 7892 (NO)
Damage: (9 + 2 + 9 - 4.5) * (3/2) = 23.25
EN Check: 7

Chandelure's Shadow Ball on Revenankh
Crit Check (625): 3409 (NO)
Effect Chance (2000): 26 (-1 Spd)
Damage: (8 + 3 + 2 + 10 - 6) * (3/2) = 25.5
EN Check: 6 - 1 = 5

Revenankh's Hammer Arm on Mega Houndoom
Accuracy Check (9000): 7933 (HIT)
Crit Check (625): 9891 (NO)
Damage: (10 + 3 + 2 + 6 - 3) * (3/2) = 27
EN Check: 7 - 1 = 6

Sableye's Shadow Ball on Chandelure
Crit Check (625): 4453 (NO)
Effect Chance (2000): 6005 (NO)
Damage: (8 + 3 + 1 + 4.5 - 4.5) * (3/2) = 18
EN Check: 6 - 1 = 5

+2 HP Mega Houndoom
+2 HP Ninetales
+2 HP Chandelure
+2 HP Revenankh
+2 HP Sableye



Ninetales
100 - (8.5 + 13.5675) + 2 + 2 = 81.9325
100 - (9 + 7) = 84
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)


Chandelure
90 - (26.25 + 13.5675) + 2 - (23.25 + 18) + 2 = 12.9325
100 - (6 + 5) = 89
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)


Mega Houndoom
100 - 15.075 + 2 - 27 + 2 = 61.925
100 - (5 + 7) = 88
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite



Hydreigon
100 - (8.71 + 9.15667) = 82.13333
100 - (5 + 7) = 88
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt


Revenankh
100 - (11.055 + 12.73) + 2 - (19.5 + 18.5 + 25.5) + 2 = 16.715
100 - (7 + 6) = 87
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
-1 SpD for 1 round


Sableye
90 - (12.06 + 13.735 + 7.705) + 2 + 2 = 60.5
100 - (4 + 5) = 91
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Evertstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA



Ninetales
82
84
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)


Chandelure
13
89
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)


Mega Houndoom
62
88
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite



Hydreigon
82
88
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt


Revenankh
17
87
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
-1 SpD for 1 round


Sableye
60
91
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Evertstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA

Intense Sunlight for 3 rounds (Currently Negated by Revenankh's Air Lock)
Grassy Terrain forever

Frosty is up to order or switch
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
oh boy I john too much

also I don't even know what I am doing. Gotta get used to this arena...

SWITCH PHASE INITIATED!
Chandelure OUT
Magmortar with Magmarizer IN
Counterswitch?
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Houndoom: Heat Wave - Flamethrower (Sableye)
IF Revenankh is to use Mach Punch A1 AND in a combo AND Houndoom is the target THEN Protect A1 and push back
IF Sableye is under successful P/E AND Houndoom is to attack only it THEN Hidden Power (Hydreigon)
IF Revenankh is under successful P/E A1 THEN Switch A1 and A2 around

Ninetales: Lava Plume - Overheat (Sableye)
IF Sableye is under successful P/E AND Ninetales is to attack only it THEN Reflect
IF Revenankh is under successful P/E A1 THEN Switch A1 and A2 around
IF Ninetales is Tormented AND Ninetales is to Lava Plume THEN Heat Wave

Magmortar: Cross Chop (Hydreigon) - Focus Blast (Hydreigon)
IF Hydreigon is under successful P/E AND Magmortar is to attack only it THEN Fire Blast (Sableye)
IF Hydreigon is on the semi-vulnerable state of a damaging evasive move when Magmortar is to attack it THEN Fire Blast at Sableye
 
Hydreigon: Dragon Pulse (Houndoom) - Earth Power (Magmortar)
Revenankh: Wide Guard - Mach Punch (Houndoom)
Sableye: Focus Punch (Houndoom) - Knock Off (Magmortar)

I'm so glad Wide Guard doesn't count as a P/E move...^^
 

Chandelure
13
89
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)


Emboar
110
100
5/3/5/3/56|22|S3W5
Status: Blaze, Reckless
-10% EVA


Rotom-H
90
100
2/4/5/4/86|20|S2W3
Status: Levitate


Pyroak
120
100
4/4/3/3/52|20|S4W5
Status: Rock Head, Battle Armor, Chlorophyll
-10% EVA


Camerupt
100
100
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
-10% EVA



Gengar
90
100
2/2/5/3/127|19|S3W3
Status: Levitate
+19% Accuracy


Chandelure
90
100
1/3/6/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC



Ninetales
82
84
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)


Magmortar
100
100
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC
Magmarizer (Immune to Fire-Type Attacks)


Mega Houndoom
62
88
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite



Hydreigon
82
88
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt


Revenankh
17
87
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
-1 SpD for 1 round


Sableye
60
91
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Evertstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA

Revenankh's Air Lock prevents the sun from affecting any pokemon

Action 1
Sableye energized its fist
EN Check: 10

Revenankh's Wide Guard
EN Check: 7

Ninetale's Lava Plume
Blocked by Revenankh's Wide Guard
EN Check: 6 - 1 = 5

Mega Houndoom's Heat Wave
Blocked by Revenank's Wide Guard
EN Check: 7 - 1 = 6

Hydreigon's Dragon Pulse on Mega Houndoom
Crit Check (625): 8167 (NO)
Damage: (9 + 3 + 9 - 4.5) = 16.5
EN Check: 7 - 1 = 6

Magmortar's Cross Chop on Hydreigon
Accuracy Check (8000): 7672 (HIT)
Crit Check (1250): 715 (CRIT)
Damage: (10 + 3 + 6 - 4.5) * 1.5 = 21.75
EN Check: 7

Sableye's Focus Punch on Mega Houndoom
Crit Check (625): 8535 (NO)
Damage: (15 + 9 - 3) * 1.5 = 31.5

+2 HP Ninetales
+2 HP Mega Houndoom
+2 HP Revenankh
+2 HP Sableye

Action 2
Revenankh's Mach Punch on Mega Houndoom
Crit Check (625): 7931 (NO)
Damage: (4 + 3 + 2 + 6 - 3) * 1.5 = 18
EN Check: 4 - 1 = 3

Ninetales' Overheat on Sableye
Crit Check (625): 378 (CRIT)
Damage: (13 + 3 + 2 + 3 + 4.5 - 4.5) + 4 = 25
EN Check: 10 - 1 = 9

Hydreigon's Earth Power on Magmortar
Crit Check (625): 9813 (NO)
Effect Chance (1000): 3368 (NO)
Damage: (9 + 2 + 9 - 4.5) * 1.5 = 23.25
EN Check: 7

Magmortar's Focus Blast on Hydreigon
Accuracy Check (7000): 8149 (MISS)
EN Check: 8

Sableye's Knock Off on Magmortar
Crit Check (625): 9123 (NO)
Damage: (10 + 3 + 1 + 9 - 3) = 20
EN Check: 7 - 1 = 6

+2 HP Ninetales
+2 HP Magmortar
+2 HP Revenankh
+2 HP Sableye



Ninetales
82 + 2 + 2 = 86
84 - (5 + 9) = 70
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-2 SpA for 1 round


Magmortar
100 - (23.25 + 20) + 2 = 58.75
100 - (7 + 8) = 85
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC
Magmarizer (Immune to Fire-Type Attacks)


Mega Houndoom
62 - (16.5 + 31.5) + 2 - 18 = -2
88 - (6 + 6) = 76
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite
KO



Hydreigon
82 - 21.75 = 60.25
88 - (6 + 7) = 75
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt


Revenankh
17 + 2 + 2 = 21
87 - (7 + 3) = 77
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
1 KOC


Sableye
60 + 2 - 25 + 2 = 39
91 - (10 + 6) = 75
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Evertstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA



Ninetales
86
70
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-2 SpA for 1 round


Magmortar
59
85
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC
Magmarizer (Knocked Off)


Mega Houndoom
-2
76
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite
KO



Hydreigon
60
75
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt


Revenankh
21
77
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
1 KOC


Sableye
39
75
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Evertstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA

Intense Sunlight for 2 rounds (Currently Negated by Revenankh's Air Lock)
Grassy Terrain forever

Frosty sends out his next pokemon
zarator is up
akela fixes errors pointed out and then we wash-rotom, rinse, encore
 
Note: IAR, your Chandy doesn't know Power Split^^

Let's see...

Hydreigon: Earth Power (Magmortar) - Head Smash (Magmortar)
If any of the opponents uses Double Team, replace your respective action with Rock Slide
If Magmortar is KOed, redirect your attacks on Ninetales
Revenankh: Shadow Sneak (Chandelure) - Wide Guard
If Chandelure uses Protect (self), replace your respective action with Protect and push your actions back
Sableye: Shadow Sneak (Chandelure) - Shadow Claw (Ninetales)
If any Pokemon uses Will-O-Wisp (Sableye), replace your respective action with Magic Coat and push your actions back.
If Chandelure is KOed and you were to target it, replace your action with Shadow Ball (Magmortar)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I am no iar, but noted.

Chandelure: Endure - Hyper Beam (Hydreigon)
Magmortar: Flame Burst (Revenankh) - Low Kick (Hydreigon)
Ninetales: Heat Wave - COMBO (Ember + Flamethrower) (Sableye)


This should get me rid of Hydreigon, Revenankh and Sableye. But considering mega gengar is on the way, my chances of winning are very slim haha.
 
4/5 (Houndoom, Chandelure, Ninetales, Magmortar, ???)

Mega Houndoom
-2
76
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite
KO


Emboar
110
100
5/3/5/3/56|22|S3W5
Status: Blaze, Reckless
-10% EVA


Rotom-H
90
100
2/4/5/4/86|20|S2W3
Status: Levitate


Pyroak
120
100
4/4/3/3/52|20|S4W5
Status: Rock Head, Battle Armor, Chlorophyll
-10% EVA


Camerupt
100
100
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
-10% EVA



Gengar
90
100
2/2/5/3/127|19|S3W3
Status: Levitate
+19% Accuracy


Chandelure
90
100
1/3/6/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC



Ninetales
86
70
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-2 SpA for 1 round


Magmortar
59
85
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC
Magmarizer (Knocked Off)


Chandelure
13
89
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)



Hydreigon
60
75
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt


Revenankh
21
77
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
1 KOC


Sableye
39
75
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Everstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA

Revenankh's Air Lock prevents the sun from affecting any pokemon

Action 1
Chandelure's Endure
EN Check: 15

Revenankh's Shadow Sneak on Chandelure
Crit Check (625): 4620 (NO)
Damage: (4 + 3 + 2 + 6 - 4.5) * 1.5 = 15.75
EN Check: 4 - 1 = 3
Flame Body (3000): 2595 (BURN)

Sableye's Shadow Sneak on Chandelure
Crit Check (625): 1491 (NO)
Damage: (4 + 3 + 1 + 9 - 4.5) * 1.5 = 18.75
EN Check: 4 - 1 = 3
Flame Body (3000): 9953 (NO)

Ninetales's Heat Wave
-On Hydreigon
Crit Check (625): 5226 (NO)
Effect Chance (1000): 1809 (NO)
Damage: (10 + 3 + 4.5 - 3) * 0.67 * (2/3) + 4 - 2 * 2 = 6.47667

-On Revenankh
Crit Check (625): 7521 (NO)
Effect Chance (1000): 1017 (NO)
Damage: (10 + 3 + 2 + 4.5 - 6) * 0.67 + 4 - 2 * 2 = 9.045

-On Sableye
Crit Check (625): 4460 (NO)
Effect Chance (1000): 8602 (NO)
Damage: (10 + 3 + 2 + 4.5 - 4.5) * 0.67 + 4 - 2 * 2 = 10.05
EN Check: 7 - 1 = 6

Hydreigon's Earth Power on Magmortar
Crit Check (625): 3646 (NO)
Effect Chance (1000): 6583 (NO)
Damage: (9 + 2 + 9 - 4.5) * 1.5 = 23.25
EN Check: 7

Magmortar' Flame Burst on Revenankh
Crit Check (625): 1286 (NO)
Damage: (7 + 3 + 7.5 - 6) = 11.5
EN Check: 5 - 1 = 4

-Splash Damage on Hydreigon
Damage: 6

-Splash Damage on Sableye
Damage: 6

+2 HP Ninetales
+2 HP Magmortar
+2 HP Chandelure
+2 HP Sableye

Action 2
Hydreigon's Head Smash on Magmortar
Accuray Check (8000): 2025 (HIT)
Crit Check (625): 7917 (NO)
Damage: (12 + 5/1.5 round up + 2 + 6 - 3) * 1.5 = 31.5
Recoil: 31.5 / 2 = 15.75
EN Check: 9 + 5/2.5 = 11

Magmortar's Low Kick on Hydreigon
Crit Check (625): 262 (CRIT)
Damage: (10 + 3 + 4.5 - 4.5) * 1.5 = 19.5
EN Check: 6.5

Chandelure's Hyper Beam on Hydreigon
Crit Check (625): 3504 (NO)
Damage: (15 + 10 - 3) = 22
EN Check: 10

Sableye's Shadow Claw on Ninetales
Crit Check (1250): 759 (CRIT)
Damage: (7 + 3 + 3 + 1 + 9 - 4.5) = 18.5
EN Check: 5 - 1 = 4

Ninetales' Ember + Flamethrower on Sableye
Crit Check (625): 5148 (NO)
Effect Chance (2000): 5043 (NO)
Damage: (4 + 9 * 1.5 + 3 + 3 + 2 + 4.5 - 4.5) + 4 - 2 * 2 = 25.5
EN Check: (3 + 7) * 1.5 = 15

+2 HP Ninetales
+2 HP Magmortar
+2 HP Chandelure

Revenankh's Shed Skin (3000): 759 (Healed of Burn)



Ninetales
86 + 2 - 18.5 + 2 = 71.5
70 - (6 + 15) = 49
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-1 SpA for 1 round
Cool Down for 1 action
1 KOC


Magmortar
59 - 23.25 + 2 - 31.5 + 2 = 8.25
85 - (4 + 6.5) = 74.5
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC
Magmarizer (Knocked Off)
1 KOC


Chandelure
13 - (15.75 [ENDURE + 18.75 [ENDURE]) + 2 + 2 = 5
89 - (15 + 10) = 64
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)
Sluggish for 1 action
1 KOC



Hydreigon
60 - (6.47667 + 6 + 15.75 + 19.5 + 22) = -9.72667
75 - (7 + 11) = 57
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt
KO


Revenankh
21 - (9.045 + 11.5) = 0.455
77 - 3 = 74
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
1 KOC
KO


Sableye
39 - (10.05 + 6) + 2 - 25.5 = -0.55
75 - (3 + 4) = 68
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Everstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA
KO



Ninetales
71
49
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-1 SpA for 1 round
Cool Down for 1 action
1 KOC


Magmortar
8
74
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC
Magmarizer (Knocked Off)
1 KOC


Chandelure
5
64
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)
Sluggish for 1 action
1 KOC



Hydreigon
-10
57
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt
KO


Revenankh
0
74
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
1 KOC
KO


Sableye
-1
68
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Everstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA
KO

Intense Sunlight for 1 round
Grassy Terrain forever

zarator sends out his next two (2) pokemon
Frosty is then up
 
Well I guess I don't have much choice, don't I

Trainer zarator sends out Cyric (Gengar M) and Shar (Chandelure F)!
Cyric holds Gengarite!
Shar
holds Dusk Stone!
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Let's just end this. I need my slot back.

SWITCH PHASE INITIATED!
Chandelure OUT
Camerupt with Soft Sand IN

Opponent can't counterswitch!


Camerupt: Earth Power (Gengar) - Mud Bomb (Gengar)
IF Gengar is under successful P/E THEN Redirect towards Chandelure
IF Gengar has double team clones THEN Rock Slide and push back
IF Asleep THEN Sleep Talk (Earth Power, Mud Bomb, Rock Slide, Rock Tomb)

Ninetales: cooldown - Fire Blast (Gengar)
IF Gengar is under successful P/E THEN Foul Play Chandelure
IF Asleep THEN Sleep Talk (Dig, Dark Pulse, Foul Play, Psyshock)

Magmortar: Endure - Fire Blast (Gengar)
IF Gengar is under successful P/E A2 THEN Rock Slide
IF Asleep THEN Sleep Talk (Thunderbolt, Rock Slide, Rock Tomb, Psychic)
 
Gengar: (Mega Evolve) Infestation (Magmortar) - Sludge Bomb (Ninetales)
Chandelure: Imprison (Fire Blast//Heat Wave/Shadow Ball) - Shadow Ball (Ninetales)
 
4/5 (Houndoom, Chandelure, Ninetales, Magmortar, ???)

Mega Houndoom
-2
76
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite
KO


Chandelure
5
64
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)
Sluggish for 1 action
1 KOC



Hydreigon
-10
57
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt
KO


Revenankh
0
74
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
1 KOC
KO


Sableye
-1
68
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Everstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA
KO



Camerupt
100
100
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA


Ninetales
71
49
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-1 SpA for 1 round
Cool Down for 1 action
1 KOC


Magmortar
8
74
3/2/5/3/96|20|S3W4
Status: Flame Body, Vital Spirit
+11% ACC
Magmarizer (Knocked Off)
1 KOC



Gengar
90
100
2/2/5/3/127|19|S3W3
Status: Levitate
Gengarite
+19% Accuracy


Chandelure
90
100
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
+10% ACC

Action 1
Gengar Mega Evolves into Mega Gengar

Magmortar's Endure
EN Check: 15

Mega Gengar's Infestation on Magmortar
Crit Check (625): 2811 (NO)
Damage: (4 + 10 - 4.5) * (2/3) = 6.33333
EN Check: 5

Ninetales cools down

Chandelure Imprisons Fire Blast, Heat Wave, and Shadow Ball
EN Check: 8

Camerupt's Earth Power on Gengar
Crit Check (625): 3483 (NO)
Effect Chance (1000): 7955 (NO)
Damage: (9 - 3 + 3 + 7.5 - 4.5) * 1.5 + 4 = 22
EN Check: 7 - 1 = 6

+2 HP Magmortar
+2 HP Ninetales
-2 HP Magmortar

Action 2
Mega Gengar's Sludge Bomb on Ninetales
Crit Check (625): 8687 (NO)
Effect Chance (3000): 8164 (NO)
Damage: (9 + 3 + 10 - 6) = 16
EN Check: 7 - 1 = 6

Ninetales' Struggle on Mega Gengar
Crit Check (625): 3169 (NO)
Damage: (5 + 3 - 4.5) = 3.5
Recoil: 3.5 * 0.4 = 1.4
EN Check: 5

Magmortar's Struggle on Gengar
Crit Check (625): 9153 (NO)
Damage: (5 + 4.5 - 4.5) = 5
Recoil: 5 * 0.4 = 2
EN Check: 5

Chandelure's Shadow Ball on Ninetales
Crit Check (625): 6866 (NO)
Effect Chance (2000): 1018 (-1 SpD)
Damage: (8 + 3 + 2 + 10 - 6) = 17
EN Check: 6 - 1 = 5

Camerupt's Mud Bomb on Mega Gengar
Accuracy Check (8500): 2917 (HIT)
Crit Check (625): 6234 (NO)
Effect Chance (3000): 2008 (-1 ACC)
Damage: (7 + 3 + 7.5 - 4.5) * 1.5 + 4 = 23.5
EN Check: 5 - 1 = 4

+2 HP Ninetales



Camerupt
100
100 - (6 + 4) = 90
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA


Ninetales
71 + 2 - (16 + 1.4 + 17) + 2 = 40.6
49 - 5 = 44
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-1 SpD for 1 round
1 KOC


Magmortar
8 - 6.33333 + 2 - (2 + 1.4) = 0.26667
74 - (15 + 5) = 54
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
Magmarizer (Knocked Off)
1 KOC
KO



Mega Gengar
90 - (22 + 3.5 + 5 + 23.5) = 36
100 - (5 + 6) = 89
2/3/7/3/150|23|S3W3
Status: Levitate, Shadow Tag
Gengarite
+26% Accuracy
-1 ACC for 1 round
1 KOC


Chandelure
90
100 - (8 + 5) = 87
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
+10% ACC
Imprison (Fire Blast, Heat Wave, Shadow Ball)



Camerupt
100
90
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA


Ninetales
41
44
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-1 SpD for 1 round
1 KOC


Magmortar
0
54
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
Magmarizer (Knocked Off)
1 KOC
KO



Mega Gengar
36
89
2/3/7/3/150|23|S3W3
Status: Levitate, Shadow Tag
Gengarite
+26% Accuracy
1 KOC
-1 ACC for 1 round


Chandelure
90
87
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
+10% ACC
Imprison (Fire Blast, Heat Wave, Shadow Ball) for 5 actions

Grassy Terrain forever

Frosty automatically sends Chandelure back out
zarator is up
akela fixes mistakes that are pointed out
 
I'm not really in a good spot, am I?

Gengar: Pain Split (Camerupt) - Sludge Bomb (Ninetales)
If Ninetales uses Hypnosis, replace your respective action with Taunt (Ninetales) and push your actions back
If Camerupt uses Protect and you're targetting it, replace your respective action with Sludge Bomb (Ninetales) and push your actions back.
Chandelure: Shadow Ball (Chandelure) - Ominous Wind (Chandelure)
If Chandelure uses Endure, replace your respective action with Swagger (Chandelure) and push your actions back
If Chandelure is KOed, redirect any remaining attack on Ninetales
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Ninetales: Protect (My Chandelure) - Dark Pulse (Gengar)

Chandelure: Imprison (Pain Split, Shadow Ball, Ominous Wind) - COMBO (Dark Pulse + Dark Pulse) at Zarator's Chandelure

Camerupt: Protect (Self) - Earth Power (Gengar)
 

Magmortar
0
54
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
Magmarizer (Knocked Off)
1 KOC
KO


Mega Houndoom
-2
76
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite
KO



Hydreigon
-10
57
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt
KO


Revenankh
0
74
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
1 KOC
KO


Sableye
-1
68
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Everstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA
KO



Camerupt
100
90
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA


Ninetales
41
44
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
-1 SpD for 1 round
1 KOC


Chandelure
5
64
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)
Sluggish for 1 action
1 KOC



Mega Gengar
36
89
2/3/7/3/150|23|S3W3
Status: Levitate, Shadow Tag
Gengarite
+26% Accuracy
1 KOC
-1 ACC for 1 round


Chandelure
90
87
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
+10% ACC
Imprison (Fire Blast, Heat Wave, Shadow Ball) for 5 actions

Action 1
Camerupt's Protect
EN Check: 7

Mega Gengar's Sludge Bomb on Ninetales
Crit Check (625): 6054 (NO)
Effect Chance (3000): 7526 (NO)
Damage: (9 + 3 + 10 - 6) + 2 * 1 = 18
EN Check: 7 - 1 = 6

Ninetales' Protect on Chandelure
EN Check: 7 + 27.75/2.5 = 18.1

Z.Chandelure's Shadow Ball on F.Chandelure
Damage: (8 + 3 + 2 + 10 - 4.5) * 1.5 = 27.75
EN Check: 6 - 1 = 5

F.Chandelure's Imprison on Pain Split, Shadow Ball, and Ominous Wind
EN Check: 8

+2 HP Ninetales
+2 HP F.Chandelure

Action 2
Mega Gengar's Struggle on Camerupt
Crit Check (625): 180 (CRIT)
Damage: (5 - 1 + 3 + 3 - 4.5) = 5.5
Recoil: 5.5 * 0.4 = 2.2
EN Check: 5

Camerupt's Anger Point was triggered

Ninetales' Dark Pulse on Mega Gengar
Crit Check (625): 6115 (NO)
Damage: (8 + 4.5 - 4.5) * 1.5 = 12
EN Check: 6

Z.Chandelure's Struggle on F.Chandelure
Crit Check (625): 3806 (NO)
Damage: (5 + 1.5 - 4.5) = 2
Recoil: 2 * 0.4 = 0.8
EN Check: 5

Camerupt's Earth Power on Mega Gengar
Crit Check (625): 3037 (NO)
Effect Chance (1000): 8521 (NO)
Damage: (9 + 3 + 7.5 - 4.5) * 1.5 + 4 = 26.5
EN Check: 7 - 1 = 6

F.Chandelure's Dark Pulse + Dark Pulse on Z.Chandelure
Crit Check (625): 3173 (NO)
Damage: (8 * 2.25 + 2 + 10 - 4.5) * 1.5 = 38.25
EN Check: (6 + 6 + 4) * 1.75 = 28

+2 HP Ninetales
+2 HP Z.Chandelure
+2 HP F.Chandelure
+2 HP Camerupt



Camerupt
100 - 5.5 + 2 = 96.5
90 - (7 + 6) = 77
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA
1 KOC
+4 Atk for 1 round (-2 Atk per round)


Ninetales
41 - 18 + 2 + 2 = 27
44 - (18.1 + 6) = 19.9
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
1 KOC


Chandelure
5 + 2 - 2 + 2 = 7
64 - (8 + 28) = 28
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)
Imprison (Pain Split, Shadow Ball, Ominous Wind) for 5 actions
1 KOC
Cool Down for 1 action



Mega Gengar
36 - (2.2 + 12 + 26.5) = -4.7
89 - (6 + 5) = 78
2/3/7/3/150|23|S3W3
Status: Levitate, Shadow Tag
Gengarite
1 KOC
KO


Chandelure
90 - (0.8 + 38.25) + 2 = 52.95
87 - (5 + 5) = 77
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
+10% ACC
Imprison (Fire Blast, Heat Wave, Shadow Ball) for 2 actions



Camerupt
96
77
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA
1 KOC
+4 Atk for 1 round (-2 Atk per round)


Ninetales
27
20
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
1 KOC


Chandelure
7
28
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)
Imprison (Pain Split, Shadow Ball, Ominous Wind) for 5 actions
1 KOC
Cool Down for 1 action



Mega Gengar
-5
78
2/3/7/3/150|23|S3W3
Status: Levitate, Shadow Tag
Gengarite
1 KOC
KO


Chandelure
53
77
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
+10% ACC
Imprison (Fire Blast, Heat Wave, Shadow Ball) for 2 actions

Grassy Terrain forever

Frosty is up
akela fixes anything that needs fixing
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Ninetales: Imprison (Imprison, Protect, Dark Pulse) - Dark Pulse (Zarator's Chandelure)
IF
Zarator's chandelure is to use Taunt THEN Dark Pulse
Camerupt: Earth Power - Mud Bomb (both at Zarator's Chandelure)
IF
Zarator's Chandelure has double team clones up when Camerupt is to attack THEN Rock Slide and push back
Chandelure: Endure - Ominous Wind (Zarator's Chandelure)
 

Magmortar
0
54
3[4]/2/5[6]/3/96|20|S3W4
Status: Flame Body, Vital Spirit
Magmarizer (Knocked Off)
1 KOC
KO


Mega Houndoom
-2
76
4/2/5/3/115|21|S4W4
Status: Early Bird, Flash Fire (+2 BAP Fire), Unnerve, Solar Power (+2 BAP Special, -2 HPA In Sun)
Houndoomite
KO



Mega Gengar
-5
78
2/3/7/3/150|23|S3W3
Status: Levitate, Shadow Tag
Gengarite
1 KOC
KO


Hydreigon
-10
57
4/3/6/2/98|22|S4W5
Status: Levitate
Expert Belt
KO


Revenankh
0
74
4/3/4/4/56|20|S3W3
Status: Shed Skin, Air Lock, Infiltrator
Expert Belt
-10% EVA
1 KOC
KO


Sableye
-1
68
4[6]/3[5]/3/3/43|16|S1W2
Status: Keen Eye, Stall, Prankster
Everstone (+1 BAP Dark and Ghost-Type Attacks)
-10% EVA
KO



Camerupt
96
77
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA
1 KOC
+4 Atk for 1 round (-2 Atk per round)


Ninetales
27
20
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
1 KOC


Chandelure
7
28
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
+10% ACC
Dusk Stone (+2 BAP Dark, Ghost Attacks)
Imprison (Pain Split, Shadow Ball, Ominous Wind) for 5 actions
1 KOC
Cool Down for 1 action



Chandelure
53
77
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
+10% ACC
Imprison (Fire Blast, Heat Wave, Shadow Ball) for 2 actions

Action 1
Ninetales' Imprison (Imprison, Protect, Dark Pulse)
EN Check: 8

F.Chandelure cools down

Camerupt's Earth Power on Z.Chandelure
Crit Check (625): 7584 (NO)
Effect Chance (1000): 3431 (NO)
Damage: (9 + 3 + 7.5 - 4.5) * 1.5 + 4 = 26.5
EN Check: 7 + 4 - 1 = 10

Z.Chandelure's Smog + Clear Smog on F.Chandelure
Crit Check (625): 795 (NO)
Damage: (5 + 4 + 10 - 4.5) = 14.5
EN Check: (4 + 3) * 1.5 = 10.5

+2 HP Ninetales
+2 HP Z.Chandelure
+2 HP Camerupt

Action 2
Ninetales' Dark Pulse on Z.Chandelure
Crit Check (625): 685 (NO)
Damage: (8 + 4.5 - 4.5) * 1.5 = 12
EN Check: 6

Z.Chandelure cools down

Camerupt's Mud Bomb on Z-Chandelure
Accuracy Check (8500): 5322 (HIT)
Crit Check (625): 38 (CRIT)
Effect Chance (3000): 2653 (-1 ACC)
Damage: (7 + 3 + 3 + 7.5 - 4.5) * 1.5 + 4 = 28
EN Check: 5 - 1 = 4

+2 HP Ninetales
+2 HP Camerupt



Camerupt
96 + 2 + 2 = 100
77 - (10 + 4) = 63
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
-10% EVA
2 KOC
+4 Atk for 1 round (-2 Atk per round)


Ninetales
27 + 2 + 2 = 31
20 - (8 + 6) = 6
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
+15% ACC
Charcoal (+4 Final Fire Damage)
1 KOC


Chandelure
7 - 14.5 = -7.5
28
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
1 KOC
KO



Chandelure
53 - 26.5 + 2 - (12 + 28) = -11.5
77 - 10.5 = 66.5
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
1 KOC
KO



Camerupt
100
63
4/3/5/3/34|19|S4W6
Status: Magma Armor, Solid Rock, Anger Point
Soft Sand
2 KOC


Ninetales
31
6
2/3/3/4/115|20|S2W2
Status: Flash Fire, Drought
Charcoal (+4 Final Fire Damage)
1 KOC


Chandelure
-8
28
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
1 KOC
KO



Chandelure
-12
66
1/3/6[7]/3/92|19|S2W3
Status: Flame Body, Flash Fire, Infiltrator
Dusk Stone (+2 BAP Dark, Ghost Attacks)
1 KOC
KO​

Frosty is the victor!

Payout:
Frosty: 3 + 4 CC (Chandelure) = 7 CC Total
-Ninetales: 3 MC + 1 KOC
-Magmortar: 3 MC + 1 KOC
-Houndoom: 3 MC
-Camerupt: 3 MC + 2 KOC
-Chandelure: 1 KOC
zarator: 3 + 5 CC (Hydreigon) + 7 CC (Gengar) + 4 CC (Chandelure) + 6 CC (Revenankh) + 7 CC (Sableye) = 32 CC Total
-Gengar: 1 KOC
-Chandelure: 1 KOC
-Hydreigon: 0
-Revenankh: 1 KOC
-Sableye: 0
akela: 21 UC
 

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