Open Challenge
1 Day DQ, 2 for ref
1v1 Singles
arena: you choose
0 Chills/Recovers
I'd prefer NFE pokes, thanks!
And awesomeness shall ensue.ok
tournament arena
all abilities
switch
no items
Team rewindman:
Misdreavus (Clare) F
Nature: Timid (+15% Speed, +22% Accuracy, -1 Atk)
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 2/6
MC: 0
DC: N/A
Attacks:
Growl
Psywave
Spite
Astonish
Confuse Ray
Mean Look
Hex
Nasty Plot
Destiny Bond
Imprison
Substitute
Taunt
Will-o-Wisp
Thunder Wave
Moves: 15
Team smashlloyd20:
Riolu [Mind Reader] (Male)
Nature: Lonely (+1 Attack, -1 Defense)
Type: Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster (DW Locked): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
HP: 90
Atk: 4 (+)
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/6
MC: 2
DC: 1/5
Attacks (14):
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Circle Throw
Hi Jump Kick
Vacuum Wave
Swords Dance
Protect
Shadow Claw
At first glance, rewindman has the advantage, BUT VE VILL ZEE. Smash, actions.