A 6v6 Singles between Pwnemon and Complications? And Maxim is reffing? Oh no.

(Eh, sorry about the delay again, I've just been having too much fun back home. :P)

Team Complications:

Gluttony (Colosshale)
Health: 100
Energy: 100
Speed: 85
Stats: 3/1/3/3
Size/Weight: 4/9
Boosts/Drops: None
Status: None

Team Pwnemon:

Mary (Horsea)
Health: 46
Energy: 77
Speed: 60
Stats: 1/3/4/1
Size/Weight: 1/1
Boosts/Drops: None
Status: Focus Energy (4A)

Round 10: Two sea monsters duke it out!


Action One:
Colosshale used Fake Out
To Crit: [1=Yes]=8=No
Damage: [4]=4
[4 Damage H] [-4 Energy C]

Horsea flinched!

Action Two:
Colosshale used Mud Bomb
To Hit: [15>= Miss]=38=Hit
To Crit: [1=Yes]=1=Yes
To Lower Accuracy: [30>= Yes]=89=No
Damage: [7+3+3]=13
[13 Damage H] [-5 Energy C]

Horsea used Hidden Power Electric
To Crit: Guaranteed
Damage: [7+5+1.5]*1.5=20.25
[20.25 Damage C] [-5 Energy H]

Action Three:
Colosshale used Earthquake
To Crit: [1=Yes]=14
Damage: [10]=10
[10 Damage H] [-7 Energy C]

Horsea used Signal Beam
To Crit: Guaranteed
To Confuse: [10>= Yes]=89
Damage: [8+5+1.5]*1.5=21.75
[21.75 Damage C] [-6 Energy H]

Totals:
Colosshale: 42 Damage, -16 Energy
Horsea: 23 Damage, -11 Energy


Team Complications:

Gluttony (Colosshale)
Health: 58
Energy: 84
Speed: 85
Stats: 3/1/3/3
Size/Weight: 4/9
Boosts/Drops: None
Status: None

Team Pwnemon:

Mary (Horsea)
Health: 23
Energy: 66
Speed: 60
Stats: 1/3/4/1
Size/Weight: 1/1
Boosts/Drops: None
Status: Focus Energy (1A)

Turn order:
Complications orders
Pwnemon orders
I ref
 
Ouch. That hurt.
Encore-Earthquake+Earthquake-Cooldown
If Horsea uses evasive agility A1, use Substitute (15) A1 and push actions down.
 
Team Complications:

Gluttony (Colosshale)
Health: 58
Energy: 84
Speed: 85
Stats: 3/1/3/3
Size/Weight: 4/9
Boosts/Drops: None
Status: None

Team Pwnemon:

Mary (Horsea)
Health: 23
Energy: 66
Speed: 60
Stats: 1/3/4/1
Size/Weight: 1/1
Boosts/Drops: None
Status: Focus Energy (1A)

Round 11: Horsea goes down.

Action One:
Colosshale used Encore
Horsea was locked into Signal Beam for 2 Actions
[-10 Energy C]

Horsea used Signal Beam
To Crit: Guaranteed
To Confuse: [10>= Yes]=44=No
[21.75 Damage C] [-6 Energy H]
Horsea's Focus Energy expired!

Action Two:
Horsea used Signal Beam
To Crit: [1=Yes]=3=No
To Confuse: [10>= Yes]=52=No
Damage: [8+1.5]*1.5=14.25
[14.25 Damage C] [-6 Energy H]
The Encore wore off!

Colosshale used Megaquake combo
BAP: 10*2.25=22.5
Energy: [7+11]*1.75=31.5
To Crit: [1=Yes]=8=No
Damage: [22.5]=22.5
[22.5 Damage H] [-31.5 Energy C]
Horsea fainted!

Totals:
Colosshale: 36 Damage, -42 Energy
Horsea: 23 Damage, -12 Energy, FAINT


Team Complications:

Gluttony (Colosshale)
Health: 22
Energy: 42
Speed: 85
Stats: 3/1/3/3
Size/Weight: 4/9
Boosts/Drops: None
Status: None

Team Pwnemon:

Mary (Horsea)
Health: KO
Energy: 54
Speed: 60
Stats: 1/3/4/1
Size/Weight: 1/1
Boosts/Drops: None
Status: Focus Energy (1A)

Turn order:
Pwnemon sends out next pokemon and orders
Complications orders
I ref
 
Team Complications:

Gluttony (Colosshale)
Health: 22
Energy: 42
Speed: 85
Stats: 3/1/3/3
Size/Weight: 4/9
Boosts/Drops: None
Status: None

Team Pwnemon:

Melanie (Gliscor)
Health: 100
Energy: 100
Speed: 110 (+14% Acc)
Stats: 3/5/1/3
Size/Weight: 3/3
Boosts/Drops: None
Status: None

Round 12: Scorpion Launcher


Action One:
Colosshale had to cooldown

Gliscor used Sky Attack
To Crit: [1=Yes]=9=No
Damage: [14+3+3]=20
[20 Damage C] [-9 Energy G]

Action Two:
Colosshale used Fake Out
To Crit: [1=yes]=8=No
Damage: [4-3]=1
[1 Damage G] [-4 Energy C]

Gliscor Flinched!

Action Three:
Fake Out + Fire Fang is an illegal Sub

Colosshale used Fake Out
To Crit: [1=Yes]=5=No
[1 Damage G] [-8 Energy C]

Gliscor used Feint
To Crit: [1=Yes]=3=No
Damage: [4+3]=7
[7 Damage C] [-4 Energy G]
Colosshale fainted!

Totals:
Colosshale: 27 Damage, -12 Energy, FAINT
Gliscor: 2 Damage, -13 Energy


Team Complications:

Gluttony (Colosshale)
Health: KO
Energy: 30
Speed: 85
Stats: 3/1/3/3
Size/Weight: 4/9
Boosts/Drops: None
Status: None

Team Pwnemon:

Melanie (Gliscor)
Health: 98
Energy: 87
Speed: 110 (+14% Acc)
Stats: 3/5/1/3
Size/Weight: 3/3
Boosts/Drops: None
Status: None

Turn order:
Complications sends out next mon and orders
Pwnemon orders
I ref
 
Well this match went downhill as soon as Pwnemon sent out Pyroak and I was crazy enough not to give Gengar Taunt... But eh, such is life...
Bec, let's go!
Dark Pulse-Drill Peck-Dark Pulse
If Gliscor uses Toxic, use Protect, but only once.
 
(Yeah...chronic reffing syndrome is setting in on me again. I won't be able to ref much at all this week due to finals, so there's that.)

Team Complications:

Bec (Honchkrow)
Health: 110
Energy: 100
Speed: 62 (-10% Eva)
Stats: 5/2/5/2
Size/Weight: 2/3
Boosts/Drops: None
Status: None

Team Pwnemon:

Melanie (Gliscor)
Health: 98
Energy: 87
Speed: 110 (+14% Acc)
Stats: 3/5/1/3
Size/Weight: 3/3
Boosts/Drops: None
Status: None

Round 13: Aerial Duel

Okay, something must be seriously wrong with Gliscor. How on earth is it doing more damage than a Honchkrow?!

Action One:
Gliscor started glowing

Honchkrow used Dark Pulse
To Crit: [1=yes]=15=No
To Flinch: [20>= Yes]=97=No
Damage: [8+3+3]=14
[14 Damage G] [-5 Energy H]

Gliscor used Sky Attack
To Crit: [1=Yes]=10=No
Damage: [14+3+1.5]=18.5
[18.5 Damage H] [-9 Energy G]

Action Two:
Gliscor used Rock Slide
To hit: Guaranteed
To Crit: [1=Yes]=15=No
To flinch: [30>= Yes]=44=No
Damage: [8+1.5]*1.5=14.25
[14.25 Damage H] [-6 Energy G]

Honchkrow used Drill Peck
To Crit: [1=yes]=10=No
Damage: [8+3]=11
[11 Damage G] [-5 Energy H]

Action Three:
Gliscor started Glowing

Honchkrow used Dark Pulse
To Crit: [1=Yes]=5=No
To Flinch: [20>=Yes]=34=No
[14 Damage G] [-5 Energy H]

Gliscor used Sky Attack
To Crit: [1=Yes]=3=No
[18.5 Damage H] [-9 Energy G]

Totals:
Honchkrow: 51 Damage, -15 Energy
Gliscor: 39 Damage, -24 Energy


Team Complications:

Bec (Honchkrow)
Health: 59
Energy: 85
Speed: 62 (-10% Eva)
Stats: 5/2/5/2
Size/Weight: 2/3
Boosts/Drops: None
Status: None

Team Pwnemon:

Melanie (Gliscor)
Health: 59
Energy: 63
Speed: 110 (+14% Acc)
Stats: 3/5/1/3
Size/Weight: 3/3
Boosts/Drops: None
Status: None

Turn order:
Pwnemon orders
Complications orders
I ref
 

Stratos

Banned deucer.
shoulda taken advantage of that sub last round and used self-toxic ah well

Rock Slide ~ Sky Attack ~ Rock Slide

IF protective move non-consecutively then use toxic (self) the first time and chill the second

IF fly a2 then use sub (15) that action
 
Subreffing!

Round Begin!
Team Complications!

59
85
Fine

Team Pwnemon

59
63
Fine​
Gliscor used Rock Slide! -6 en, 5627 no crit, 2567 flinch, -(8+1.5)*1.5=14.25 hp
Honchkrow flinched!

Gliscor used Sky Attack! -9 en
Honchkrow used Dark Pulse! -5 en, 4835 no crit, 3047 no flinch, -(8+3+3)=14 hp
Gliscor used Sky Attack! 2806 no crit, -(14+3+1.5)=18.5 hp

Honchkrow used Sky Attack+Sky Attack! -(10+10+4)*1.75=42 en
Gliscor used Rock Slide! -6 en, 7794 no crit, 7769 no flinch, -(8+1.5)*1.5=14.25 hp
Honchkrow used Sky Attack+Sky Attack! 2202 no crit, -((14)*2.25+3)=34.5 hp

Round End!
Team Complications!

12
38
Fine

Team Pwnemon

10
42
Fine​
 
Round Begin!
Team Complications!

100
100
Fine

Team Pwnemon

30
25
Fine​
Gliscor used Sky Attack! -9 en, 5251 no crit, 8348 no flinch, -(14+3)*1.5=25.5 hp
Gallade used Trick Room! -9 en, TR 4r

Gallade used Disable! -7 en, no Sky Attack for Gliscor 6a
Gliscor used Acrobatics! -6 en, -(11+3)*1.5=21 hp

Gallade used Psycho Cut! -4 en, 2732 no crit, -(7+3+1)=11 hp
Gliscor used Sky Attack! But it failed...

Round End!
Team Complications!

53
80
TR 3r

Team Pwnemon

19
10
Sky Attack Disabled 4a, TR 3r​
 
Psychic-Psycho Cut-Psychic
If Gliscor uses a Protective/Evasive move, chill and push down, but not consecutively.
If Gliscor uses Roost, use Leaf Blade+Leaf Blade, but only once.
 

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