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Completed A battle in the blink of an eye! EspyOwner vs. Wobbanaut

Discussion in 'ASB' started by Elevator Music, May 18, 2012.

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  1. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    EspyOwner's Pokemon:
    Deino (open)

    [​IMG]
    Deino [Hercules] (M)
    Nature: Hasty (+15% Speed, +7% Accuracy, -1 Defense)
    Type: Dragon/Dark
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 44 (+)
    Size Class: 1
    Weight Class: 2

    EC: 1/9
    MC: 0
    DC: N/A

    Abilities:

    Hustle:

    Type: Can be Enabled

    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Attacks:

    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    DragonBreath
    Roar
    Crunch
    Dragon Rush

    Ice Fang
    Fire Fang
    Earth Power

    Draco Meteor

    Taunt
    Torment
    Protect
    Thunder Wave
    Golett (open)

    [​IMG]
    Golett [Rockem]
    Nature: Quiet: (+1 Special Attack, -10% eva, -15% Speed)
    Type: Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:

    Iron Fist:
    Type: Innate
    The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Klutz:
    Type: Can be Disabled
    The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.

    No Guard (DW):
    Type: Innate
    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 30 (-)
    Size Class: 2
    Weight Class: 4

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:

    Pound
    Astonish
    Defense Curl
    Mud Slap
    Rollout
    Shadow Punch
    Iron Defense
    Mega Punch
    Magnitude
    Hammer Arm
    Earthquake
    Focus Punch

    Ice Beam
    Shadow Ball
    Psychic
    Gyro Ball
    Grass Knot
    Rock Slide
    Mime Jr. (open)

    [​IMG]
    Mime Jr. [Sally Smiles] (Female)
    Nature: Bold: (+1 Defense, -1 Attack)
    Type: Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


    Abilities:

    Soundproof:
    Type: Innate
    Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

    Filter:
    Type: Innate
    This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent’s super effective attack by two (2).

    Technician:
    Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

    Stats:

    HP: 80
    Atk: Rank 0 (-)
    Def: Rank 3 (+)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 60
    Size Class: 1
    Weight Class: 2

    Moves:

    Tickle
    Barrier
    Confusion
    Copycat
    Meditate
    Encore
    Doubleslap
    Mimic
    Light Screen
    Reflect
    Psybeam

    Teeter Dance
    Fake Out
    Future Sight

    Taunt
    Torment
    Thunderbolt


    Wobbanaut's Pokemon:
    Horsea (open)

    [pimg]116[/pimg]
    Horsea(Pyrophobe)(M)
    Nature:Mild(+SpA,-Def)
    Type
    Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities
    Swift Swim:[Type: Innate]The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Sniper:[Type: Innate]This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Damp:[Type: Innate]This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats
    HP: 90
    Atk: Rank 2
    Def: Rank 2(-)
    SpA: Rank 4(+)
    SpD: Rank 1
    Spe: 60
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5


    Attacks
    Level Up - Bubble, Smokescreen, Leer, Water Gun, Focus Energy, Agility
    TM/HM - Dive, Double Team, Scald
    Egg Moves - Disable, Outrage, Razor Wind
    Karrablast (open)


    [​IMG]
    Karrablast(Pyromaniac)(F)
    Nature:Brave(+Att,-Speed)
    Bug:Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Abilities:

    Swarm:[Type: Innate]When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Shed Skin:[Type: Innate]This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    No Guard:[Type: Innate][DW]This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Stats:

    HP: 90
    Atk: Rank 4(+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52(-)
    Size Class: 1
    Weight Class: 1

    EC:1/6
    MC: 0
    DC:1/5

    Attacks
    Level Up - Peck, Leer, Endure, Fury Cutter, Fury Attack, Headbutt, False Swipe, Flail, Swords Dance
    TM/HM - Double Team, Substitue, Poison Jab
    Egg Moves - Megahorn, Faint Attack, Counter
    Trapinch (open)

    [pimg]328[/pimg]
    Trapinch [Myopic] (Male)
    Nature: Hasty (+Spe, -Def, +5%Acc)

    Type:
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Arena Trap: This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
    Sheer Force (DW): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    Trapinch
    HP: 90
    Atk: Rank 4
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 12 (+)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5


    Attacks:
    Level Up - Bite, Sand Attack, Faint Attack, Sand Tomb
    TM/HM - Protect, Bulldoze, Rock Slide
    Egg Moves - Earth Power, Endure, Quick Attack
  2. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,935
    Sally Smiles

    <Onion_Bubs> Go Sally Smiles! You can do it! I believe in you!

    Filter!
  3. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Pyromaniac @ Exp Share Swarm
    22:27 Onion_Bubs Back in 5.

    Megahorn - Faint Attack - Megahorn
  4. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,935
    Fake Out - Torment - Encore
  5. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    [​IMG]
    Mime Jr. (F)
    HP:
    80
    EN: 100
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Karrablast (F)
    HP:
    90
    EN: 100
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: N/A


    Action 1:
    Mime Jr. used Fake Out!
    RNG Roll (To-Crit) [<=625 Crit]: 7323/10000 (No)
    (4+(-1-3)) = 0 damage ~ 1 damage
    -4 energy
    Karrablast flinched!

    Action 2:
    Mime Jr. used Torment!
    Other Change: Torment (Karrablast)
    -10 energy
    Karrablast used Faint Attack!
    RNG Roll (To-Crit) [<=625 Crit]: 3849/10000 (No)
    (6-2+(6-4.5))*1.5 = 8.25 damage
    -4 energy

    Action 3:
    Mime Jr. used Encore!
    Other Change: Encore (Karrablast)
    -10 energy
    Karrablast used Faint Attack!
    Failed


    [​IMG]
    Mime Jr. (F)
    HP:
    72
    EN: 76
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Karrablast (F)
    HP:
    89
    EN: 96
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: Torment (4a), Encore (1a)
  6. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,935
    Reflect - Teeter Dance - Future Sight

    IF Substitute A2 or A3 THEN Taunt that action.
  7. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Struggle(Substitute) - Swords Dance - Megahorn
  8. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    [​IMG]
    Mime Jr. (F)
    HP:
    72
    EN: 76
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Karrablast (F)
    HP:
    89
    EN: 96
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: Torment (4a), Encore (1a)


    Action 1:
    Mime Jr. used Reflect!
    Other Change: Reflect (Mime Jr.)
    -7 energy
    Karrablast used Struggle!
    RNG Roll (To-Crit) [<=625 Crit]: 9532/10000 (No)
    (2.5+(6-4.5)) = 4 damage
    -1 HP (recoil)
    -5 energy

    Action 2:
    Mime Jr. used Teeter Dance!
    RNG Roll (Confusion Length) [1 (Slight)|2 (Severe)|3 (Intense)]: 1 (Slight)
    Status Change: Slight Confusion (Karrablast)
    -5 energy
    Karrablast used Swords Dance!
    RNG Roll (To-Hit Self) [<=5000 Hit Self]: 4497/10000 (Hit Self)
    (4+(6-3)) = 7 damage
    -3 energy

    Action 3:
    Mime Jr. used Future Sight!
    Other Change: Future Sight (Karrablast)
    -6 energy
    Karrablast used Megahorn!
    RNG Roll (To-Hit) [<=8500 Hit]: 5707/10000 (Hit)
    RNG Roll (To-Crit) [<=625 Crit]: 6614/10000 (No)
    (6+3-2+(6-4.5))*1.5 = 12.75 damage
    -7 energy


    [​IMG]
    Mime Jr. (F)
    HP:
    55
    EN: 58
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: Reflect (3a)

    [​IMG]
    Karrablast (F)
    HP:
    82
    EN: 81
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: Torment (1a), Future Sight
  9. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Headbutt - Fury Attack - Headbutt
    Honestly I couldnt make a sub
  10. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,935
    Thunderbolt - Future Sight - Thunderbolt
  11. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    [​IMG]
    Mime Jr. (F)
    HP:
    55
    EN: 58
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: Reflect (3a)

    [​IMG]
    Karrablast (F)
    HP:
    82
    EN: 81
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: Torment (1a), Future Sight


    Action 1:
    Mime Jr. used Thunderbolt!
    RNG Roll (To-Crit) [<=625 Crit]: 6870/10000 (No)
    (10+(6-3)) = 13 damage
    RNG Roll (Effect) [<=1000 Effect]: 5704/10000 (No)
    -7 energy
    Karrablast used Headbutt!
    RNG Roll (To-Crit) [<=625 Crit]: 9835/10000 (No)
    (3.5+(6-4.5)) = 5 damage
    -5 energy
    Post-action:
    RNG Roll (To-Crit) [<=625 Crit]: 9555/10000 (No)
    (10+3+(6-3)) = 16 damage (Karrablast)

    Action 2:
    Mime Jr. used Future Sight!
    Other Change: Future Sight (Karrablast)
    -6 energy
    Karrablast used Fury Attack!
    RNG Roll (To-Hit) [<=8500 Hit]: 3863/10000 (No)
    RNG Roll (# of hits) [1-2 (3)|3-4 (4)|5 (5)|6 (6)]: 3 (4)
    RNG Roll (To-Crit (1)) [<=625 Crit]: 9209/10000 (No)
    RNG Roll (To-Crit (2)) [<=625 Crit]: 5083/10000 (No)
    RNG Roll (To-Crit (3)) [<=625 Crit]: 8112/10000 (No)
    RNG Roll (To-Crit (4)) [<=625 Crit]: 1653/10000 (No)
    (4+(6-4.5)) = 5.5 damage
    -4 energy

    Action 3:
    Mime Jr. used Thunderbolt!
    RNG Roll (To-Crit) [<=625 Crit]: 463/10000 (Crit)
    (10+3+(6-3)) = 16 damage
    RNG Roll (Effect) [<=1000 Effect]: 4449/10000 (No)
    -7 energy
    Karrablast used Headbutt!
    RNG Roll (To-Crit) [<=625 Crit]: 4127/10000 (No)
    (3.5+(6-4.5)) = 5 damage
    -5 energy

    [​IMG]
    Mime Jr. (F)
    HP:
    39
    EN: 38
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Karrablast (F)
    HP:
    37
    EN: 67
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: Future Sight
  12. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,935
    Encore - Thunderbolt - Thunderbolt

    IF Endure A1 THEN change A1 to Thunderbolt + Thunderbolt combo.
  13. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Yup I'm going for an energy KO Tbolt combo should take (11+15)*1.5=39en move spam penalty carries over :p
    Endure - Megahorn - Mgahorn
  14. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    [​IMG]
    Mime Jr. (F)
    HP:
    39
    EN: 38
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Karrablast (F)
    HP:
    37
    EN: 67
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: Future Sight


    Action 1:
    Karrablast used Endure!
    Other Change: Endure (Karrablast)
    -15 energy
    Mime Jr. used Thunderbolt+Thunderbolt!
    RNG Roll (To-Crit) [<=625 Crit]: 1448/10000 (No)
    (22.5+(6-3)) = 25.5 damage
    RNG Roll (Effect) [<=2000 Effect]: 9869/10000 (No)
    -44.5 energy
    Mime Jr. fainted!
    Post-action:
    RNG Roll (To-Crit) [<=625 Crit]: 1247/10000 (No)
    (10+3+(6-3)) = 16 damage
    Karrablast fainted!


    [​IMG]
    Mime Jr. (F)
    HP:
    KO
    EN: KO
    SPE: 60
    RANK: 0/3/3/3
    ABIL: Filter
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Karrablast (F)
    HP:
    KO
    EN: KO
    SPE: 52
    RANK: 4/2/2/2
    ABIL: Swarm
    STAT: -10% Eva
    OTHR: N/A

    The battle is a tie!


    Rewards
    Espy Owner: 2 CC
    - Mime Jr.: 1 EC/2 MC/1 DC/1 KOC
    Wobbanaut: 2 CC
    - Karrablast: 1 EC/3 MC/1 DC/1 KOC
    Elevator Music: 3 UC
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