So, it's my current raid partner, and rival for the Electric Gym leadership, versus a comparative newbie to ASB. This should be fun. KA-TEAMS! Team dogfish44: Krilowatt (M) (Move your mouse to reveal the content) Krilowatt (M) (open) Krilowatt (M) (close) Krilowatt [Formula] (M) Nature: Modest (+1 SpA, -1 Atk) Type: Electric/Water: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Trace (Can be Activated): This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Magic Guard (Innate): This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Shell Armor (DW) (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits. Stats: HP: 125 Atk: Rank 2 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 3 Spe: 105 Size Class: 1 Weight Class: 2 Base Rank Total: 21 EC: 6/6 MC: 0 DC: 5/5 Attacks: Bubble Charge Tackle Thundershock Detect Ice Shard Confuse Ray Imprison Aqua Jet Hydro Pump Counter Mirror Coat Signal Beam Metronome Ice Beam Protect Thunderbolt Torment Surf Hidden Power Fire Substitute Rain Dance Safeguard Earth Power Total Moves: 24 Team penguin344 Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Larvitar (*) Dust Devil (M) Nature: Brave (+1 Atk, -15% Speed, -10% Evasion) Type: Rock / Ground Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Sand Veil (DW): (Innate, Locked) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. Stats: HP: 90 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 35 (41 / 1.15) (-) EC: 2/9 MC: 0 DC: 2/5 Attacks: Bite (*) Leer (*) Sandstorm (*) Screech (*) Chip Away (*) Rock Slide (*) Scary Face (*) Thrash (*) Earthquake Stone Edge Crunch Dragon Dance (*) Pursuit (*) Stealth Rock (*) Brick Break (*) Dig (*) Protect (*) Toxic ... Well, this is mildly unfair! Dogfish, your ability, then penguin's ability and orders, then dogfish's orders.