Completed A Cat Tries To Open A Doorknob TheMogRunner vs Doorknob

Discussion in 'ASB' started by Wobbanaut, Apr 12, 2012.

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  1. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
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    So these are the rules and arena but we havent the slightest clue about the pokes well here they are

    Team TheMogRunner
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    [​IMG]
    Rarity: 2
    Beldum [Ender] (/) @[​IMG]

    Nature:Impish (+1 Def, -1 SpA)

    Personality: (To be added)

    Type:
    Steel:Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Psychic:Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Clear Body (Innate)
    This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

    (DW)Light Metal (Innate)
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.) (LOCKED)

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 4(+)
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4 (95.2 kg)
    Base Rank Total: 13


    EC:2/9
    MC:0
    DC:0/5

    Attacks:
    Take Down

    Iron Head
    Iron Defense
    Zen Headbutt
    (Attacks=4)

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    [​IMG]
    Karrablast [Turkey] (M) @[​IMG]
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type:
    Bug:Bugs are a hardy, crafty sort of Pokemon who have adapted strategies from the plants they feed on and the birds that prey on them. Bugs often live in cramped, concealed places and so have excellent mobility in grasses and brush. They also attack fast and furiously, often in swarms, preferring to dispatch opponents with a thousand small attacks rather than one large one.
    Summary: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.


    Abilities:
    Swarm: (Innate)
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Shed Skin: (Innate)
    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    No Guard: (Innate)
    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Stats:
    HP: 90
    Atk: Rank 4(+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52 (60 *-1.15=52)
    -10% Evasion
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC:2/6
    MC:0
    DC:3/5

    Attacks:
    Peck
    Leer
    Endure
    Fury Cutter
    Fury Attack
    Headbutt
    False Swipe
    Double-edge

    Megahorn
    Pursuit
    Counter
    Bug Bite

    Swords Dance
    Protect
    X-Scissor
    (Attacks=15)


    Team Doorknob
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    [​IMG]
    Munchlax [Snorri] (M)
    Nature:
    Brave (+1 Atk, -15% Speed)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities
    Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Gluttony (DW Locked): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Stats:
    HP: 120
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 3
    Spe: 4 (5/1.15)
    Size Class: 1
    Weight Class: 5
    Base Rank Total: 16

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Metronome
    Odor Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Chip Away
    Stockpile
    Body Slam
    Snatch
    Swallow

    Counter
    Whirlwind
    Zen Headbutt

    Earthquake
    Rock Slide
    Return

    Total: 19

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    [​IMG]
    Togepi [Aurora] (F)
    Nature:
    Timid (+15% Speed, -1 Atk) (2% Accuracy Boost)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW Locked): (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3
    Spe: 23 (20*1.15) (2% Accuracy Boost)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Ancientpower
    Follow Me
    Bestow

    Mirror Move
    Morning Sun
    Extrasensory

    Thunder Wave
    Flamethrower
    Shadow Ball

    Total: 15

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    [​IMG]
    Whismur [Fortissimo] (M)
    Nature:
    Quiet (+1 Sp. Atk, -15% Speed)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities
    Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
    Rattled (DW Locked): (Innate) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 1
    SpA: Rank 3 (+)
    SpD: Rank 1
    Spe: 24 (28/1.15) (-10% Evasion)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 10

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Pound
    Uproar
    Astonish
    Howl
    Supersonic
    Stomp

    Extrasensory
    Circle Throw
    Endeavor

    Flamethrower
    Ice Beam
    Protect

    Total: 12


    Heres the order
    Doorknob sends out poke
    TheMogRunner sends out poke and orders
    Doorknob orders

  2. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Bump for Doorknob
  3. TheMogRunner

    TheMogRunner

    Joined:
    May 4, 2011
    Messages:
    625
    I want to call DQ, but we can't on the first turn... where are you man?
  4. TheMogRunner

    TheMogRunner

    Joined:
    May 4, 2011
    Messages:
    625
    HEY! BUMPING!!!
  5. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Well TMR finally decided to call DQ on Doorknob via VM so nobody gets anything woo hoo
  6. TheMogRunner

    TheMogRunner

    Joined:
    May 4, 2011
    Messages:
    625
    Actually I get a win, and 2CC
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