Deleted member 94168
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A Divine EradicatiØn
[box]
At a glance:
Hello Smogon. This is the first team that I will be posting here. It is a full stall team based around Underoath's album, Ø (Disambiguation). I will try to keep it a little more laconic;
nothing too extravagant, as I do not want an unpleasant case of tl;dr. Without further ado, let's have a closer look at the team:
[/box]nothing too extravagant, as I do not want an unpleasant case of tl;dr. Without further ado, let's have a closer look at the team:
( Changes in BOLD )
Forretress (M) @ Leftovers [ In Division ]
Trait: Sturdy
EVs: 252 HP / 16 Def / 240 SDef
Impish Nature (+Def, -SAtk)
- Spikes
- Payback
- Rapid Spin
- Toxic Spikes
Between motionless
And this retched state of digression
Treading on the line that I drew from my own compliance
Let me feel it rain down
I cannot wait any longer
I like to start my games off with Forretress; not the most creative set-up there is, but he gets the job done well. Against bulky leads such as Metagross and Hippowdon, I am given the utmost advantage. Other leads; Azelf and Tyranitar in particular, require me to play around them with careful prediction due to their relative versatility. However, Forretress does not obtain as many good matchups as other viable leads. Although Forretress is really vulnerable to Magnezone in this position - the worst case scenario is that I start the battle 5-6 with one layer of spikes and toxic spikes each, seeing that Forretress can reliably live a Hidden Power Fire from neutral natured Magnezone. Thus, I have always found it expedient to run Leftovers over Shed Shell on Forretress, who lacks a form of reliable recovery. I think that's all there is to cover; the moveset and EV spread is really self-explainatory. Forretress provides invaluable spin support for the team.
Gyarados (M) @ Leftovers [ Paper Lung ]
Trait: Intimidate
EVs: 248 HP / 252 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Rest
- Roar
- Waterfall
- Sleep Talk
Let's get something straight, I am not
Oh I am not who you made me out to be
It's the awakening of my body's inner consciousness
And a fraction of my sleepless numb existence
Rain down now on me
RestTalk Gyarados is often an integral part of stall teams, and for a good reason. He is one of the fastest phazers, a potent absorber of status and is able to cover more than a third of the standard metagame. He also benefits greatly from Forretress's Rapid Spin, which allows him to come in repeatedly with Intimidate to undermine enemy attacks, force switches to rack up more entry hazard damage and be an annoyance in general. The EVs are fairly straightforward; 248 HP and max defense for maximum physical bulk while minimising damage from Stealth Rock upon entry, and the rest is delegated into speed so I could avoid risking a speed tie against opposing RestTalk Gyarados.
Blissey (F) @ Flame Mail [ Illuminator ]
Trait: Natural Cure
EVs: 16 HP / 252 Def / 240 SDef
Calm Nature (+SDef, -Atk)
- Ice Beam
- Thunder Wave
- Seismic Toss
- Softboiled
Oh I feel it now
Pick and pull apart my limbs
Push me down now from your throne
It's so easy to slap this pink, salient blob of blasphemy on your team and forget that 90% of the special attacking threats ever existed. Also, with Flame Mail as opposed to leftovers to laugh at certain forlorn attempts to cripple Blissey, make that 95%. (I swear I'm like a really nice person.) Stealth Rock Blissey was something that came to mind as a partner for Forretress, giving me an optimal chance of getting at least one layer up almost immediately, especially when Heatran and Starmie have risen in popularity in the lead spot. Another good thing placing Stealth Rock on Blissey instead of something like the Hippowdon below is that Life Orb Starmie won't be accomplishing its primary purpose of removing said hazard as easily.
Hippowdon (M) @ Leftovers [ Driftwood ]
Trait: Sand Stream
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Roar
Oh I feel it now
Drag me down now to the floor
Press the point into my skin
Hippowdon, albeit set-up fodder for threats such as Dragonite, Gengar and Gliscor, holds its own in the current metagame. Oh, psyche! I have Ice Fang! So if MixNite is looking for an opening to tear apart my team, Hippowdon is the best place to begin with.
Lame jokes aside, Hippowdon holds the team together, covering threats such as Tyranitar, Raikou and CM Jirachi. Hippowdon also forms a solid defensive core with Gyarados and Blissey, abusing their various resistances and monumental bulk to work around opposing threats.
Venusaur (M) @ Leftovers [ Reversal ]
Trait: Overgrow
EVs: 232 HP / 40 Def / 216 SDef / 20 Spd
Calm Nature (+SDef, -Atk)
- Sleep Powder
- Hidden Power [Fire]
- Leech Seed
- Energy Ball
Oh I feel it now
Something will have to collide
To end the constant spinning of cycles
Strung together and I'm crawling in the streets
Venusaur is an interesting choice. The main reason for using Venusaur over Celebi is his secondary typing, which allows him to absorb toxic spikes (which Hippowdon and Blissey generally hate) upon switch-in should Forretress fail to spin them away. His ability to phaze, racking up more residual damage and sleep powder to incapacitate an enemy is an asset to the team as well. Venusaur does accentuate my slight weakness to Breloom however, so deciding between both of them is sort of a toss-up; advice would be helpful in this regard.
Rotom-W @ Choice Scarf [ In Completion ]
Trait: Levitate
EVs: 248 HP / 44 SpA / 216 Spd
Timid Nature (+Spd, -Atk)
- Trick
- Hydro Pump
- Thunderbolt
- Hidden Power [Ice]
Where is my fix
I stand alone in time
When they spun away
I fell apart
Lastly, the obligatory spin-blocker. Trick is useful for opposing stall teams and foiling my opponent's last ditch attempts to pull off an upset victory with stuff like CroCune. Scarf Rotom-A is a great revenge killer, and I believe he needs no introduction. This sets gives me a nice secondary check to dangerous threats such as Gyarados, Dragonite, Infernape and Lucario. It is also able to stand up against Life Orb Starmie, an omnipotent menace, and save the mutiple layers of hazards that was painstakingly taken to get up.
Conclusion
I hope my RMT was a pleasant read. Feedback would be appreciated; I would want some suggestions as to how I can improve the team.