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Completed A Dummy and the Royal Guard at the Forest of Friendship

Discussion in 'ASB' started by Maxim, Feb 7, 2012.

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  1. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Sorry for the massive delay in getting this up.
    Welcome everyone to the strangely named Forest of Friendship where our two battlers are ready to rumble. First, here's the rules!

    Now for the players, in this corner, we have the well known ASB Brawler and Hammer Bros. enthusiast. Dummy!

    Team Dummy:
    Pair 1: Beetle the Lotad and Nicko Heap the Ferroseed (open)

    [​IMG]
    Lotad [Beetle] (M)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks)
    Typing: Water/Grass
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
    Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
    Own Tempo (DW): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 26 (30/1.15)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 2/9
    MC: 0
    DC: 1/5

    Attacks (15):
    Astonish
    Growl
    Absorb
    Nature Power
    Mist
    Natural Gift
    Mega Drain
    BubbleBeam

    Counter
    Synthesis
    Tickle

    Rain Dance
    Ice Beam
    Energy Ball
    Surf


    [​IMG]
    Ferroseed [Nicko Heap] (M)
    Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks)
    Typing: Grass/Steel
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Stats:
    HP: 90
    Atk: Rank 3(+)
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 3
    Spe: 8 (10/1.15)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 3/6
    MC: 0
    DC: 0/5

    Attacks (13):
    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball

    Leech Seed
    Seed Bomb
    Stealth Rock

    Toxic
    Payback
    Thunder Wave

    Pair 2: Merrin Meredith the Cacnea and Zelda Heap the Lileep (open)

    [​IMG]

    Cacnea [Merrin Meredith] (M)
    Nature: Naughty (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense)
    Typing: Grass
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Water Absorb (DW): (Innate) This Pokemon absorbs water attacks and, instead of taking damage from them, recovers 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receives 25% of the damage that attack would do to itself.

    Stats:
    HP: 90
    Atk: Rank 4(+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1(-)
    Spe: 35
    Size Class: 1
    Weight Class: 4
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks (14):
    Poison Sting
    Leer
    Absorb
    Growth
    Leech Seed
    Sand-Attack
    Pin Missile
    Ingrain

    Disable
    Seed Bomb
    Teeter Dance

    Brick Break
    Energy Ball
    Payback


    [​IMG]
    Lileep [Zelda Heap] (F)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g., 85 becomes 95) on an opponent’s attacks)
    Typing: Rock/Grass
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
    Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 20 (23/1.15)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 15

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks (11):
    Astonish
    Constrict
    Acid
    Ingrain
    Confuse Ray

    Endure
    Recover
    Stealth Rock

    Sludge Bomb
    Energy Ball
    Rock Slide

    Pair 3: Snorri Snorrelson the Snover and Marcellus Pye the Cottonee (open)

    [​IMG]
    Snover [Snorri Snorrelson] (F)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g., 85 becomes 95) on an opponent’s attacks)
    Typing: Rock/Grass
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 35 (40/1.15)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks (11):
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    GrassWhistle
    Swagger
    Mist

    Avalanche
    Bullet Seed
    Leech Seed

    Blizzard
    Shadow Ball
    Energy Ball


    [​IMG]
    Cottonee [Marcellus Pye] (M)
    Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
    Typing: Grass
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Infiltrator: (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 66
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks (29):
    Absorb
    Growth
    Leech Seed
    Stun Spore
    Mega Drain
    Cotton Spore
    Razor Leaf
    PoisonPowder

    Encore
    Tickle
    Worry Seed

    Taunt
    Safeguard
    Energy Ball


    And in this corner we have the fiery upstart, and apparently a Kingdom Hearts enthusiast The Royal Guard!

    Team Royal Guard:
    Pair 1:
    Eirlasdar the Servine (open)
    [​IMG]
    <Servine> [Eirlasdar] (Male)
    Nature: Modest
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Contrary:(DW)(UNLOCKED) (Can be Enabled.)This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.


    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 3
    SpA: Rank 3(+)
    SpD: Rank 3
    Spe: 83
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 15

    EC: 6/9
    MC: 4
    DC: 5/5

    Attacks:(15)
    Leer
    Leech Seed
    Tackle
    Vine Whip
    Slam
    Leaf Torando
    Wrap
    Growth
    Mega Drain

    Glare
    Magical Leaf
    Mirror Coat

    Energy Ball
    Protect
    Taunt

    Axel the Embrich (open)
    [​IMG]
    <Embrich> [Axel] (Male)
    Nature: Brave
    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.



    Stats:
    HP: 90
    Atk: Rank 3(+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 43(-) (-10% Evasion)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:(15)
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Counter
    GrassWhistle
    Blaze Kick

    Will-o-Wisp
    Fire Blast
    Sunny Day


    Pair 2:
    Marluxia the Chikorita (open)
    [​IMG]
    <Chikorita> [Marluxia] (Male)
    Nature: Modest
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Leaf Guard:(Innate)In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.


    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 3
    SpA: Rank 3(+)
    SpD: Rank 3
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 2/9
    MC: 2
    DC: 1/5

    Attacks:(14)
    Razor Leaf
    Poison Powder
    Tackle
    Reflect
    Natural Gift
    Magical Leaf
    Growl
    Synthesis

    Leaf Storm
    GrassWhistle
    Leech Seed

    Energy Ball
    Protect
    Sunny Day

    Vexen the Snover (open)
    [​IMG]
    <Snover> [Vexen] (Male)
    Nature:Rash
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Snow Warning:(Innate)This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Command: (Ability: Snow Warning)
    Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.

    Soundproof:Innate(DW-LOCKED)
    Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)


    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 1(-)
    Spe: 40
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 14


    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:(14)
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    GrassWhistle
    Swagger
    Mist
    Ice Shard

    Avalanche
    Leech Seed
    Stomp

    Blizzard
    Frost Breath
    Protect


    Pair 3:
    Aigax the Budew (open)
    [​IMG]
    <Budew> [Aigax] (Female)
    Nature: Modest
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Poison Point:(Can be Disabled.)This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Natural Cure:(Innate)This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

    Leaf Guard:(Innate)(DW-LOCKED)In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.


    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 3
    Spe: 55
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:(12)
    Water Sport
    Absorb
    Worry Seed
    Mega Drain
    Growth
    Stun Spore

    Leaf Storm
    GrassWhistle
    Synthesis

    Toxic
    Protect
    Venoshock



    Kiex the Shroomish (open)
    [​IMG]
    <Shroomish> [Kiex] (Male)
    Nature: Mild
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Effect Spore:(Can be Disabled)This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.
    When disabled, the Pokemon's Powder attacks are 10% more accurate.
    Poison Heal:(Innate)Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.

    Quick Feet:Innate(DW-LOCKED)
    This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.



    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1(-)
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:(13)
    Absorb
    Tackle
    Mega Drain
    Leech Seed
    Headbutt
    Stun Spore
    Poison Powder

    Drain Punch
    Focus Punch
    Wake-Up Slap

    Toxic
    Hidden Power(Fire)
    Venoshock



    Well then, let's get ready to rumble!

    Turn order:
    Dummy sends out his first pair, with items.
    Royal Guard sends out his first pair, items, and orders
    Dummy orders
    I ref
  2. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Pair 1 should be a decent lead combo. Beetle and Nicko Heap, you shall surely RAIN over your opponents!"

    Beetle receives the Lucky Egg and Nicko receives the Amulet Coin.

    (Also, The Royal Guard, Servine isn't LC, but I'll allow it since a) I've been waiting for this match for a while, and b) I'll still beat you anyway. :P)
  3. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    All right we'll start with my soon to be Poison Beat Combo, Agiax and Kiex!

    Btw Love the MAGYK book names, damn good series. unfortunatly I haz no itemz sooo we'll just leave it there

    Agiax-Toxic(Beetle)-VenoShock(Beetle)-GrassWhistle(Beetle)

    Kiex-Toxic(Nicko Heap)-VenoShock(Nicko Heap)-Hidden Power (Fire) (7)
  4. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    ^It's your turn to order first. (And I completely agree with your opinion on Magyk. ^_^)
  5. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Luckily for me, a) it's Raining, and b) Nicko is immune to Toxic and Venoshock. :D"

    Summary:
    Beetle: Ice Beam Aigax -> Surf -> Ice Beam Aigax
    Nicko: Stealth Rock -> Gyro Ball Aigax -> Pin Missile Kiex
  6. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Bump plus we may need to acquire a subref
  7. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Hmm...I need to stop being a lazy ref.

    Team Dummy:
    [​IMG]
    Beetle (Lotad):
    Health: 90
    Energy: 100
    Speed:26 (-10%)
    Stats: 2/2/3/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None

    [​IMG]
    Nicko Heap (Ferroseed):
    Health: 90
    Energy: 100
    Speed: 8 (-10%)
    Stats: 3/3/1/3
    Size/Weight: 1/2
    Boosts/Drops: None
    Status: None

    Team Royal Guard:
    [​IMG]
    Aigax (Budew)
    Health: 90
    Energy: 100
    Speed: 55
    Stats: 1/2/3/3
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None

    [​IMG]
    Kiex (Shroomish)
    Health: 90
    Energy: 100
    Speed: 35
    Stats: 2/1/3/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None

    Round 1: Yeah, not very friendly is it?

    Flavor coming soon!
    Calculations (open)

    Pre-Round:
    Ferroseed + Lotad=Rain

    A rainstorm started! (Yeah, this isn't biased at all)

    Action One
    Budew used Toxic on Lotad
    To Hit: 100% due to -speed nature
    Lotad was badly poisoned
    [-6 Energy B]

    Shroomish used Toxic on Ferroseed
    But Ferroseed is immune
    You used a poison move on a steel type
    *clap* *clap* *clap* (jk of course)
    [-6 Energy S]

    Lotad used Ice Beam on Budew
    To Crit: [1=Yes]=8
    To Freeze: [10<= Yes]=35
    Damage: [10]*1.5=15
    [15 Damage B] [-7 Energy L] [-1 HP] [+2 HP]

    Ferroseed used Stealth Rock
    Rocks were scattered all over the field
    [-12 Energy F]

    Action Two
    Budew used Venoshock on Lotad
    To Crit: [1=Yes]=11
    Poisoned?: Yes
    Damage: [13+3+1.5]*1.5=26.25=26
    [26 Damage L] [-7 Energy B]

    Shroomish used Venoshock on Ferroseed
    You hit a steel type again.
    [-8 Energy S]

    Lotad used Surf
    Order: Ferroseed, Budew, Shroomish
    To Crit: [1=Yes]=8/15/5=None
    Damage (F): [13+3]*.67=10.72*.75=8.04=8
    Damage (B): [13+3]*.67=8
    Damage (S): [13+3+1.5]*.67=11.725*.75=8.794=9
    [8 Damage F] [8 Damage B] [9 Damage S] [-6 Energy L] [-1 HP] [+2 HP]

    Ferroseed used Gyro Ball on Budew
    To Crit: [1=Yes]=11=No
    Base Power: 5+((55-8)/10)=9.7
    Damage: [9.7+3+1.5]=14.2=14
    [14 Damage B] [-6 Energy F]

    Action Three
    Budew used Grasswhistle on Lotad
    To Hit: [35<= Miss]=40=Hit
    Lotad fell into (3/3) Intense Sleep!
    [-4 Energy B]

    Shroomish used Hidden Power Fire on Ferroseed
    That's more like it!
    To Crit: [1=Yes]=2=No
    Damage: [7-3(Rain)]*2.25=9
    [9 Damage F] [-5 Energy S]

    Lotad was asleep
    [-1 HP] [+2 HP]

    Ferroseed used Pin Missile on Shroomish
    To Hit: [15<= Miss]=14=Miss
    The attack missed (A shame too, you got five hits)
    [-4 Energy F]


    Team Dummy:
    [​IMG]
    Beetle (Lotad):
    Health: 67
    Energy: 87
    Speed:26 (-10%)
    Stats: 2/2/3/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: Toxic (2 DPA), Asleep (1 A)

    [​IMG]
    Nicko Heap (Ferroseed):
    Health: 73
    Energy: 78
    Speed: 8 (-10%)
    Stats: 3/3/1/3
    Size/Weight: 1/2
    Boosts/Drops: None
    Status: None

    Team Royal Guard:
    [​IMG]
    Aigax (Budew)
    Health: 53
    Energy: 83
    Speed: 55
    Stats: 1/2/3/3
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None

    [​IMG]
    Kiex (Shroomish)
    Health: 81
    Energy: 81
    Speed: 35
    Stats: 2/1/3/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None

    Turn order:
    Dummy orders
    Royal Guard orders
    I procrastinate
    I ref
  8. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    (I think you forgot to apply the multi-target damage reduction for Surf; additionally, you forgot to count Lotad's Swift Swim and Rain Dish. Also, this arena is intended to be heavily biased in my favor; it's my prototype Gym arena. :D)

    "Not a bad start, but we can't keep relying on his misplays. The REAL action begins...now!"

    Summary:
    Beetle: Ice Beam Aigax -> Ice Beam Aigax -> Ice Beam Aigax; if Aigax is Protecting herself on any action, redirect that action at Kiex
    Nicko: Gyro Ball Aigax -> Pin Missile Kiex -> Payback Aigax; if Aigax is Protecting herself on Action 1 or 3, change that action to Curse
  9. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Aigax-Protect-Mega Drain Lotad-Protect

    Kiex-Focus Punch Ferroseed-Hidden Power Fire Ferroseed-Focus Punch Ferroseed.
  10. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    DUMMY! I'M BACK! FIND A SUBREF!
  11. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    k, cool story bro, tell it again

    (It's funny because RA is your real brother.)
  12. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    aight i got this
  13. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    WTF does that mean.

    Plus i'm terrified by DA. he is one scary woman.
  14. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    I said 'cool story, bro' when I'm not your bro, but your bro exists on Smogon.
  15. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    aw shucks

    okay guys i will definitely make dq from now on

    there was this old lady crossing the street and i had to help her cross and once i did she told me i was a good person and offered me a million dollars as payment to go on a magical quest with a talking dog and a pair of mafia hitmen and cross the seven seas in search of a legendary candelabra and

    and it won't happen again

    Team ThisArenaIsSoFuckingRigged

    [​IMG]
    Lotad (Beetle) (F) @ Lucky Egg
    HP: 67 | EN: 87 | Spe: 26 (-)
    Ranks: 2/2/3/2 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Rain Dance, Swift Swim
    Other: Toxic (2), Sleep
    Actions: Ice Beam (Shroomish) ~ Ice Beam (Budew) ~ Ice Beam (Shroomish)

    [​IMG]
    Ferroseed (Nicko Heap) (M) @ Amulet Coin
    HP: 73 | EN: 78 | Spe: 8 (-)
    Ranks: 3/3/1/3 | Total: 13
    Size: 1 | Weight: 2
    Abilities: Iron Barbs
    Other: N / A
    Actions: Curse ~ Pin Missile (Shroomish) ~ Curse

    Team WhyWouldYouAcceptObviouslyRiggedMatches

    [​IMG]
    Budew (Aigax) (F)
    HP: 53 | EN: 83 | Spe: 55
    Ranks: 1/2/3/3 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Poison Point, Natural Cure
    Other: N / A
    Actions: Protect ~ Mega Drain (Lotad) ~ Protect

    [​IMG]
    Shroomish (Kiex) (M)
    HP: 73 | EN: 78 | Spe: 35
    Ranks: 2/1/3/2 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Effect Spore
    Other: N / A
    Actions: Focus Punch ~ Hidden Power Fire ~ Focus Punch (FERROSEED)

    Field Effects: Rain

    Round 2: Fuck Protect

    Aigax Protects herself. Ooh, Beetle’s snoring is just so intimidating. Nicko shouts Curses at his foes, raising his attack and defense and lowering his speed, and good thing too, because he’s going to need the extra bulk to weather a deadly Focus Punch from Kiex! Too bad Ferroseeds are all as spikey as anime character hair. Kiex is going to be feeling the stabs on his nonexistent hands for a long time.

    Recovering from her bout of spinelessness, Aigax goes on the offensive, leeching Beetle with a Mega Drain, but the Lotad wakes with a start and counters with a freezing Ice Beam. Kiex fries Nicko with a Hidden Power Fire and eats a Pin Missile (3) barrage in return.

    Aigax hides, like coward, behind a Protect shield, but, having anticipated this, Beetle changes targets, encasing Kiex in an Ice Beam and causing him to lose his focus! Nicko, that potty mouth, Curses, raising his attack and defense and lowering his speed to something even more pathetic than it already was.

    Team ThisArenaIsSoFuckingRigged

    [​IMG]
    Lotad (Beetle) (F) @ Lucky Egg
    HP: 56 | EN: 69 | Spe: 26 (-)
    Ranks: 2/2/3/2 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Rain Dance, Swift Swim
    Other: Toxic (3)

    [​IMG]
    Ferroseed (Nicko Heap) (M) @ Amulet Coin
    HP: 45 | EN: 60 | Spe: 8 (-)
    Ranks: 3/3/1/3 | Total: 13
    Size: 1 | Weight: 2
    Abilities: Iron Barbs
    Other: +2 Attack, +2 Defense, -2 Speed

    Team WhyWouldYouAcceptObviouslyRiggedMatches

    [​IMG]
    Budew (Aigax) (F)
    HP: 44 | EN: 61 | Spe: 55
    Ranks: 1/2/3/3 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Poison Point, Natural Cure
    Other: N / A

    [​IMG]
    Shroomish (Kiex) (M)
    HP: 53 | EN: 53 | Spe: 35
    Ranks: 2/1/3/2 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Effect Spore
    Other: N / A

    Field Effects: Rain

    Calculations (open)
    Budew Protect (7 Energy)
    Lotad Sleep
    Ferroseed Curse (6 Energy)
    Shroomish Focus Punch v Ferroseed = ((15 - 1.5) * 1.5) - 1.75 = (19 Damage, 10 Energy)
    Shroomish Iron Barbs’d = (5 Damage)
    Lotad Toxic’d (2 Damage)
    Lotad Rain Dish (+2 HP)

    Budew Mega Drain v Lotad = 6 + 3 + 1.5 = (11 Damage, 8 Energy, 6 Drain)
    Lotad Ice Beam v Budew = 10 * 1.5 = (15 Damage, 7 Energy)
    Shroomish HP Fire v Ferroseed = (7 - 3) * 2.25 = (9 Damage, 5 Energy)
    Ferroseed Pin Missile (3) v Shroomish = (6 + 3) * 1.5 + 1.75 = (15 Damage, 4 Energy)
    Lotad Toxic’d (2 Damage)
    Lotad Rain Dish (+2 HP)

    Budew Protect (7 Energy)
    Lotad Ice Beam v Shroomish = (10 + 1.5) * 1.5 (17 Damage, 11 Energy)
    Ferroseed Curse (6 Energy)
    Shroomish Fail (10 Energy)
    Lotad Toxic’d (2 Damage)
    Lotad Rain Dish (+2 HP)

    Lotad: -11 HP, -18 Energy
    Ferroseed: -28 HP, -16 Energy
    Budew: -9 HP, -22 Energy
    Shroomish: -20 HP, -25 Energy


    dummygo

    it's five o'clock tell me what i fucked up
  16. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    I don't understand why Focus Punch failed, but the rest looks fine. Also, TRG should be ordering first this round.
  17. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    Derp, sorry.

    The Ice Beam was redirected to Shroomish because Budew used Protect, so Shroomish lost focus.
  18. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    Oh, wow, they changed Focus Punch. O.o That should be everything (GO TRG GO).
  19. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Sorry

    Kiex-Hidden Power(Fire) Nicko Heap-Drain Punch Nicko Heap- Venoshock Beetle
    If Protect is used switch targets

    Aigax-Venoshock Beetle-GrassWhistle Beetle-Venoshock Beetle
    If Protect is used switch targets
  20. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Because my Pokemon definitely know Protect..."

    Summary:
    Beetle: Tickle Aigax -> Ice Beam + Ice Beam Kiex -> Cool Down (Ice Beam Kiex)
    Nicko: Gyro Ball + Gyro Ball Aigax -> Cool Down -> Pin Missile Aigax
  21. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
  22. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    I’m pretty delirious because it’s four in the morning, but I’m pretty sure I fucked up. HP Fire has 7 BP, not 10. Unless I’m missing something. So Ferroseed gets 7 HP back. Sorry about that.

    Team ThisArenaIsSoFuckingRigged

    [​IMG]
    Lotad (Beetle) (M) @ Lucky Egg
    HP: 56 | EN: 69 | Spe: 26 (-) [52]
    Ranks: 2/2/3/2 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Rain Dish, Swift Swim
    Other: Toxic (3)
    Actions: Tickle (Budew) ~ Ice Beam + Ice Beam (Shroomish) ~ Ice Beam (Shroomish)

    [​IMG]
    Ferroseed (Nicko Heap) (M) @ Amulet Coin
    HP: 45 | EN: 60 | Spe: 8 (-) [2]
    Ranks: 3/3/1/3 | Total: 13
    Size: 1 | Weight: 2
    Abilities: Iron Barbs
    Other: +2 Attack, +2 Defense, -2 Speed
    Actions: Gyro Ball + Gyro Ball (BUDEW) ~ Cooldown ~ Pin Missile (BUDEW)

    Team WhyWouldYouAcceptObviouslyRiggedMatches

    [​IMG]
    Budew (Aigax) (F)
    HP: 44 | EN: 61 | Spe: 55
    Ranks: 1/2/3/3 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Poison Point, Natural Cure
    Other: N / A
    Actions: Venoshock ~ Grasswhistle ~ Venoshock (LOTAD)


    [​IMG]
    Shroomish (Kiex) (M)
    HP: 53 | EN: 53 | Spe: 35
    Ranks: 2/1/3/2 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Effect Spore
    Other: N / A
    Actions: Hidden Power Fire ~ Drain Punch (FERROSEED) ~ Venoshock (Lotad)

    Field Effects: Rain

    Round 3: Dammit I Hate Combinations So Much

    Hidden Power Fire really doesn’t do that much damage in rain, even on a flammable widdle Ferroseed. Beetle lowers attack and defense of Aigax with a dignity-sapping Tickle, but she defends herself by warding off Beetle with a nasty Venoshock. Unfortunately, Nicko’s buffness and Aigax’s ticklishness combine to create a massively powerful Gyro Ball + Gyro Ball combination that pretty much wrecks Aigax, although she’s still hanging on.

    Grasswhistle strikes yet again, putting Beetle into a sleepy state that I will enter once I finish typing this damn thing. Kiex leeches some health back with a Drain Punch, but his nonexistent arms can’t do much against Nicko’s thorny exterior.

    A pair of Venoshocks finish the snoring Beetle right then and there, KO’ing him! Nicko will have his revenge, though, as another Pin Missile (3) KO’s Aigax as well!

    Team ThisArenaIsSoFuckingRigged

    [​IMG]
    Lotad (Beetle) (M) @ Lucky Egg
    HP: 0 | EN: 0 | Spe: 26 (-) [52]
    Ranks: 2/2/3/2 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Rain Dish, Swift Swim
    Other: Toxic (4)

    [​IMG]
    Ferroseed (Nicko Heap) (M) @ Amulet Coin
    HP: 30 | EN: 30 | Spe: 8 (-) [2]
    Ranks: 3/3/1/3 | Total: 13
    Size: 1 | Weight: 2
    Abilities: Iron Barbs
    Other: +1 Attack, +1 Defense, -1 Speed

    Team WhyWouldYouAcceptObviouslyRiggedMatches

    [​IMG]
    Budew (Aigax) (F)
    HP: 0 | EN: 0 | Spe: 55
    Ranks: 1/2/3/3 | Total: 12
    Size: 1 | Weight: 1
    Abilities: Poison Point, Natural Cure
    Other: -1 Attack, -1 Defense

    [​IMG]
    Shroomish (Kiex) (M)
    HP: 54 | EN: 28 | Spe: 35
    Ranks: 2/1/3/2 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Effect Spore
    Other: N / A

    Field Effects: Rain

    Calculations (open)
    Shroomish HP Fire v Ferroseed = (7 - 3) * 2.25 = (9 Damage, 5 Energy)
    Lotad Tickle v Aigax = (6 Energy)
    Budew Venoshock v Lotad (13 + 3 + 1.5) * 1.5 = (26 Damage, 7 Energy)
    Ferroseed Gyro Ball + Gyro Ball v Budew = (10 * 2.25) + 3 + 1.5 + 5.25 = (32 Damage, 26 Energy)
    Lotad Toxic’d (3 Damage)
    Lotad Rain Dish (+2 HP)

    Budew Grasswhistle v Lotad = (4 Energy)
    Shroomish Drain Punch v Ferroseed = ((8 - 1.5) * 1.5) - 3.5 = (6 Damage, 12 Energy, 3 Drain)
    Ferroseed Iron Barbs v Shroomish = (2 Damage)
    Lotad Toxic’d (3 Damage)
    Lotad Rain Dish (+2 HP)

    Budew Venoshock v Lotad (13 + 3 + 1.5) * 1.5 = (26 Damage, 7 Energy)
    Shroomish Venoshock v Lotad = (13 + 1.5) * 1.5 = (22 Damage, 8 Energy)
    Ferroseed Pin Missile (3) v Budew = (6 + 1.5) * 1.5 + 3.5 = (15 Damage, 4 Energy)

    Lotad: ded
    Ferroseed: -15 HP, -30 Energy
    Budew: ded
    Shroomish: +1 HP, -25 Energy


    So now we switch in a new pair, huh?

    Dummypokes+items, TRGpokes+items, Dummyaction, TRGaction.
  23. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    Actually, I think The Royal Guard should send out first, since he's ordering second.
  24. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    wait, our guys go in/out in pairs. should we finish this group or do we send in new teams?
  25. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    So, the latter. And yeah, my mistake.

    So

    TRG pokes+items

    dummy pokesitemsactions

    TRG acctions
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