Open Challenge: 2v2 FE Doubles
2 Recovers/5 Chills
ASB Arena
2 Subs
All Abilities
Training Items
1 Day DQ
Switch = KO
Team Canis Majoris:
Made me get things from his profile.
Hanako [Frogadier] (F)
Nature: Naive (+15% Spe, +22% Acc, -1 SpD)
Type:
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent: (Passive) When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean: (Toggle) When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 112+
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 5/9
MC: 0
AC: 5/5
Attacks:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Double Team
Substitute
Bounce
Hydro Pump
Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Toxic
Hidden Power [Steel]
Taunt
Ice Beam
Blizzard
Protect
Rain Dance
Return
Dig
Rock Tomb
Aerial Ace
Façade
Rest
Thief
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Sleep Talk
Power-up Punch
Surf
Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21
EC: 6/6
MC: 5
AC: 5/5
Attacks:
Drill Run
Leer
Tackle
Rototiller
Bubblebeam
Peck
Horn Attack
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Crunch
Megahorn
Encore
Fake Out
Fissure
Horn Drill
Sand Tomb
Sucker Punch
Toxic
Roar
Taunt
Protect
Smack Down
Earthquake
Brick Break
Double Team
Rock Tomb
Façade
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
Poison Jab
U-Turn
Substitute
Dive
Aqua Tail
Knock Off
Superpower
Geodude orders first.
2 Recovers/5 Chills
ASB Arena
2 Subs
All Abilities
Training Items
1 Day DQ
Switch = KO
Team Canis Majoris:
Team Geodude6:thanks for reffing
Flareon [Jet] (Male) *
"I'll protect you. No matter the cost."
Desperation Theme: Asaki - Teardrops (Long Ver.)
Jet was part of a group of Pokémon that eventually died to a gang of Bisharp and Pawniard. Rescued by Michael, he was the first partner that he ever saw as a true friend. As a Flareon, he favours divine justice and calculation over brute force.
Lately, Jet has found one of his "supposed dead" friends, Enryu - maybe they were not killed after all?
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Fire
Abilities:
Flash Fire: (Passive)
Guts: (DW) (Passive) (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 56 (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Level Up:
Helping Hand
Tackle
Tail Whip
Sand-Attack
Growl
Quick Attack
Bite
Covet
Double-Edge
Focus Energy
Take Down
Ember
Fire Fang
Fire Spin
Smog
Flamethrower
Fire Blast
Lava Plume
Baby-Doll Eyes
Refresh
Swift
Flare Blitz
Last Resort
Trump Card
Leer
Egg:
Wish
Tickle
Endure
Detect
Curse
Tutor:
Heal Bell
Heat Wave
Iron Tail
Superpower
TM:
Facade
Substitute
Double Team
Hyper Beam
Shadow Ball
Toxic
Roar
Rest
Reflect
Mimic
Bide
Attract
Giga Impact
Dig
Overheat
Flame Charge
Incinerate
Protect
Sunny Day
Will-O-Wisp
Swagger
Skull Bash
<Delphox> [Adam] "The Deciever" (Male)
"Shall we?"
Desperation Theme: MAKI - Who the Sun Rises For
Adam was part of Jet's group before disappearing from sight, moments before the Pawniard attack. Jet is suspicious he might have something to do with it. However, Adam denies it all, and simply said he felt like needing to leave.
The final evolution into Delphox has boosted Adam's psychic powers, and he has managed to steal his opponent's items in battle.
He has gained his title, "The Deciever", by successfully manipulating his electric opponents into exhaustion in Canis Majoris vs. Colourcodedchaos.
Type: Fire/Psychic
Abilities:
Blaze (Passive)
Magician (Passive, H, Unlocked)
Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 120 (+12% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up:
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Psyshock
Psychic
Fire Blast
Mystical Fire
Shadow Ball
Role Play
Switcheroo
Future Sight
Will-O-Wisp
Flamethrower
Magic Room
Egg:
Heat Wave
Hypnosis
Magic Coat
Wish
TM:
Solar Beam
Protect
Substitute
Light Screen
Overheat
Toxic
Sleep Talk
Hyper Beam
Trick Room
Safeguard
Grass Knot
Hidden Power (Rock)
Embargo
Rest
Sleep Talk
Incinerate
Sunny Day
Double Team
Attract
Tutor:
Fire Pledge
Made me get things from his profile.
Hanako [Frogadier] (F)
Nature: Naive (+15% Spe, +22% Acc, -1 SpD)
Type:
Abilities:
Torrent: (Passive) When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean: (Toggle) When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 112+
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 5/9
MC: 0
AC: 5/5
Attacks:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Double Team
Substitute
Bounce
Hydro Pump
Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Toxic
Hidden Power [Steel]
Taunt
Ice Beam
Blizzard
Protect
Rain Dance
Return
Dig
Rock Tomb
Aerial Ace
Façade
Rest
Thief
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Sleep Talk
Power-up Punch
Surf
Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:
Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21
EC: 6/6
MC: 5
AC: 5/5
Attacks:
Drill Run
Leer
Tackle
Rototiller
Bubblebeam
Peck
Horn Attack
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Crunch
Megahorn
Encore
Fake Out
Fissure
Horn Drill
Sand Tomb
Sucker Punch
Toxic
Roar
Taunt
Protect
Smack Down
Earthquake
Brick Break
Double Team
Rock Tomb
Façade
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
Poison Jab
U-Turn
Substitute
Dive
Aqua Tail
Knock Off
Superpower
Geodude orders first.