Completed A Nagging Glacier melts in Texas! (Texas Cloverleaf vs. Glacier Knight)

#1
Glacier's Mandates said:
3vs3 Fe doubles
1 Day DQ
2 Recoveries/5 Chills
2 subs per pokemon
Items: Training and Berries only
Switch= OK
Abilities= All
-Permanent Sleet (Rain and Hail, all abilities/moves are activated normally)
-Slippery floor, ice pokemon gain x1.33 permanent speed
-Slippery floor, non ice pokemon lose a flat 10% accuracy, and take -5HP damage if they miss (crash into walls and shit)
-All berries are Flash Frozen before the battle begins. Only ice pokemon can bite through the icy exterior (Non Ice pokemon cannot use berries, unless they use an actions to incinerate their own berry, melting the ice away)
-All ice moves (and Water moves that use an external water source) have a 10% chance to freeze)
Nagging Puddle:
Glacier Knight said:

Theodore the Beartic (Male)

Nature: Adamant (+atk, -spa)

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Swift Swim (DW Unlocked) (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 5
Weight Class: 6
Base Rank Total: 13

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Aqua Jet
Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure
Slash
Hail
Rest
Flail
Thrash
Blizzard
Sheer Cold
Icicle Crash
Charm

Ice Punch
Encore
Yawn
Night Slash
Focus Punch

Low Kick
Sleep Talk
Super Power

Protect
Dig
Aerial Ace
Shadow Claw
Grass Knot
Substitute
Hone Claws
Stone Edge
Bulldoze
Brick Break
Taunt
Dive

37 Moves



Mamoswine(*) [Truffles, "The Boss"] (Male)

Nature: Mild (+Spa, -Def)

Info on Truffles: Shunned and Rejected by its faults, Truffles doesn't care what others say. He knows his true power and can now use his eccentric abilities and brute force to turn the tides of the battle into his favor. He keeps his head high and rushes into battle with a grin on his face, but still keeps his eyes keen and mind sharp. Supposedly extinct since the last ice age? Far from it.

Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.




Abilities:
Oblivious:
(Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW,Unlocked): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20


EC: 9/9
MC: 4
DC: 5/5 Dream World Ability Unlocked!

Attacks:
Ancient Power
Peck
Tackle*
Odor Sleuth*
Mud Sport*
Powder Snow*
Mud-slap*
Endure*
Mud Bomb*
Icy Wind*
Blizzard
Earthquake
Ice Fang
Scary Face
Ice Shard
Amnesia
Mist
Thrash
Double Hit
Flail

Curse*

Body Slam*
Icicle Spear*
Fissure
Horn Attack
Icicle Crash
Rock Slide
Bite
Sleep Talk
Earth Power
Iron Head

Ice Beam*

Toxic*
Hail*
Dig
Light Screen
Protect
Avalanche
Bulldoze
Rock Tomb
Stone Edge
Secret Power
Facade
Substitute
Stealth Rock
Reflect
Rest
Hidden Power (Grass 7)
Double Team
Sandstorm
Roar
Attract
Giga Impact
Rock Climb
Strength
Frustration
Rain Dance

56 moves

Jynx [Marilyn, "The Seductress"] (F)
Nature: Timid (+spe -atk)
Type: Ice/Psychic

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
Dry Skin (DW): (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.


Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+15% acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears
Psychic
Blizzard
Copycat
Perish Song
Fake Out
Wish
Lovely Kiss
Icy Wind

Recycle
Endure
Sleep Talk
Skill Swap
Magic Coat
Hyper Voice
Role Play
Wish
Trick
Helping Hand

Ice Beam
Substitute
Protect
Rest
Psyshock
Grass Knot
Shadow Ball
Frost Breath
Avalanche
Light Screen
Reflect
Rain Dance
Bide
Dream Eater
Nightmare

42 Moves
Texas Cloverleaf:
Texas Cloverleaf said:

Metagross, Rocky
Nature: Quiet (+1 SpAtk, -15% Speed, -10% Evasion)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW):
(Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Metagross
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 61 (-)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Hammer Arm
Hyper Beam

Zen Headbutt
Iron Defense
Iron Head
Thunderpunch

Meteor Mash
Bullet Punch
Pursuit
Agility
Earthquake
Stealth Rock
Hone Claws
Ice Punch
Protect
Reflect
Rock Smash
Psychic
Endure
Explosion
Rock Slide
Selfdestruct
Grass Knot
Shadow Ball
Block
Sleep Talk
Rest
Total Moves: 32



Pyroak, Titan, (M)
Nature: Brave (plus Attack, minus Speed, -10% Evasion)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW) (Unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Wood Hammer
Flare Blitz
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Iron Defense
Synthesis
Lava Plume
Zap Cannon

Counter
Blaze Kick
Seed Bomb
Earth Power
Stealth Rock
Sleep Talk
Low Kick

Light Screen
Rock Slide
Swords Dance
Hidden Power Ice (7)
Substitute
Toxic
Sunny Day
Double Team
Rest
Earthquake
Solarbeam
Total Moves: 33



Lucario, Rob Van Dam (Male)
Nature: Naive (+15% Speed, -1 Special Defense, +12% Accuracy)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Dream World):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
DC: 5/5

Attacks:

Quick Attack
Foresight
Endure
Counter
Copycat
Force Palm
Feint
Reversal
Copycat
Screech
Dark Pulse
Metal Claw
Detect
Quick Guard
Bone Rush
Me First
Metal Sound
Heal Pulse
Aura Sphere
Close Combat
Dragon Pulse
ExtremeSpeed

Agility
Blaze Kick
Follow Me
Hi Jump Kick
Crunch

Ice Punch
Helping Hand
Thunder Punch
Drain Punch

Earthquake
Shadow Claw
Focus Blast
Substitute

Total Moves: 35


All with exp. share
Ops of Orders:
Glacier sends out mons and equips items.
Texas sends out mons, equips items, and orders.
Glacier orders.
I ref.
I point out Glacier's nagging.

Good Luck!
 
#3
My guys with exp. shares

Pyroak: Wood Hammer Mamo, Flare Blitz Beartic, Wood Hammer Mamo
Lucario: Aura Sphere Beartic, Drain Punch Beartic, Aura Sphere Beartirc


If Damaging Evasive move and you are slower, target the other mon
If your target is covered by a Protective/Evasive move, target the other mon
 
#5
Glacier:

HP: 110
Energy: 100
Status: None


HP: 100
Energy: 100
Status: None

Texas Cloverleaf:

HP: 120
Energy: 100
Status: None


HP: 100
Energy: 100
Status: None​

Action 1
Beartic began storing energy!

Mamoswine used Earth Power!
Hit: Irrelevant
Crit: 44=Yes!
Effect: <101/1000=Yes. 324=No
(9+3+3+6-3)1.5=27 Damage!
6 Energy

Lucario used Aura Sphere!
Hit: Irrelevant
Crit: 322=No
9+3+6-4.5=13.5 Damage!
Beartic ate some of its Chople Berry!
6 Energy

Pyroak used Wood Hammer!
Hit: <901/1000=Yes. 159=Hit!
Crit: 876=No
(15+3+6-3)1.5=31.5 Damage!
Mamoswine ate some of its Enigma Berry!
+10HP Mamoswine
8.5 Energy

-2HP Pyroak
-2HP Lucario
Action 2
Beartic is storing energy!

Mamoswine used Protect!
Mamoswine protected itself!
7 Energy

Lucario used Drain Punch!
Hit: Irrelevant
Crit: 83=No
8+3+6-4.5=12.5 Damage!
Beartic ate some of its Chople Berry!
+6.25HP Lucario
11 Energy

Pyroak used Flare Blitz!
Hit: <901/1000=Yes.
Crit: 201=No
Effect: <101/1000=Yes. 392=No
(15+3+6-4.5)1.5=29.25 Damage!
8.5 Energy

-2HP Pyroak
-2HP Lucario
Action 3
Beartic released energy!
(29.25+12.5+13.5)1.75=96.68 Damage!
54.34 Energy

Mamoswine used Earth Power!
Hit: Irrelevant
Crit: 496=No
Effect: <101/1000=Yes. 634=No
(9+3+6-3)1.5=22.5 Damage!
6 Energy

Lucario used Aura Sphere!
Hit: Irrelevant
Crit: 472=No
9+3+6-4.5=13.5 Damage!
6 Energy

Pyroak used Wood Hammer!
Hit: <901/1000=Yes. 182=Hit!
Crit: 250=No
(15+3+6-3)1.5=31.5 Damage!
Mamoswine ate some of its Enigma Berry!
+10HP Mamoswine
8.5 Energy

-2HP Pyroak
-2HP Lucario


Glacier:

HP: 67
Energy: 81
Status: Berry (Eaten)


HP: 45
Energy: 46
Status: Berry (Eaten)

Texas Cloverleaf:

HP: 17
Energy: 74
Status: None


HP: 51
Energy: 77
Status: None​
 
#7
Lucario: Follow Me, HJK+HJK Mamo, cool down
Pyroak: Wood Hammer Mamo, Rest, Sleep Talk Beartic (Flare Blitz, Wood Hammer, Lava PLume, Low Kick)
If Mamo is not dead when you act a3, target it
 
#8
Glacier:

HP: 67
Energy: 81
Status: Berry (Eaten)


HP: 45
Energy: 46
Status: Berry (Eaten)

Texas Cloverleaf:

HP: 17
Energy: 74
Status: None


HP: 51
Energy: 77
Status: None

Action 1
Lucario used Follow Me!
Lucario became the center of attention!
9 Energy

Beartic used Icicle Crash!
Hit: <901/1000=Yes. 142=Hit!
Crit: 447=No
Effect: <101/1000=Yes. 458=No
(4.5+3+7.5-4.5).67=7.035 Damage!
6 Energy

Mamoswine used Icicle Crash!
Hit: <901/1000=Yes. 508=Hit!
Crit: 843=No
Effect: <101/1000=Yes. 436=No
(4.5+3+7.5-4.5).67=7.0354 Damage!
6 Energy

Pyroak used Wood Hammer!
Hit: <721/1000=Yes. 672=Hit!
Crit: 963=No
(15+3+6-3)1.5=31.5 Damage!
12.5 Energy

-2HP Pyroak
-2HP Lucario
Action 2
Beartic used Brick Break!
Hit: Irrelevant
Crit: 390=No
(8+7.5-4.5)1.5=16.5 Damage!
6 Energy

Mamoswine used Earth Power!
Hit: Irrelevant
Crit: 601=No
Effect: <101/1000=Yes. 828=No
(9+3+6-3)1.5=22.5 Damage!
Lucario fainted!
6 Energy

Pyroak used Rest!
Pyroak fell asleep!
15 Energy

+12HP Pyroak
-2HP Pyroak
Action 3
Beartic used Superpower!
It's attack missed!
8 Energy

Mamoswine used Earth Power!
It's attack missed!
10 Energy

Pyroak used Sleep Talk!
Move: 1/4=Flare Blitz
Pyroak used Flare Blitz!
Hit: <721/1000=Yes. 798=Miss!
8.5 Energy

+12HP Pyroak
-2HP Pyroak


Glacier:

HP: 35
Energy: 59
Status: Berry (Eaten)


HP: 45
Energy: 25
Status: Berry (Eaten)

Texas Cloverleaf:

HP: 37
Energy: 35
Status: Asleep (1A)


HP: DX
Energy: DX
Status: DX


 
#10
Pyroak: Sleep Talk Beartic (Flare Blitz, Wood Hammer, Lava PLume, Low Kick), Flare Blitz Jynx, Flare Blitz Jynx
If Beartic isn't dead when you attack, target it

Metagross: Meteor Mash Jynx thrice
 
#12
O.o wow that is really embarrassing....

Well would you rather if we restarted the match or if I just fixed the calcs from the previous round and applied Snow Cloak from there out?
 
#15
Fixed finally. It appears as though I really made a mistake last round. Lucario should have been KO'd before the HJK combo, so I fixed that, and retools for Pyroak's attacks. Only 1 hit. Again, really sorry for those awful mistakes.
 
#17
okie so how about fuck this match and borked arenas

Pyroak: Sleep Talk Beartic (Flare Blitz, Wood Hammer, Lava PLume, Low Kick), Flare Blitz Jynx, Flare Blitz Jynx
If Beartic isn't dead when you attack, target it

Metagross: Meteor Mash Jynx

Replace all Jynx with Mamo

If your target is dead target the other one
If both targets are dead Chill
 
#20
Beartic: Stone Edge Pyroak~encore pyroak~Stone Edge Pyroak[/B]
If Pyroak faints, target metagross with Focus Punch

Mamoswine: dig metagross~stone edge Pyroak~dig metagross
If Pyroak faints, target MetaGross with Earth Power