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Completed A New challenger has appeared! Wobbanaut takes on Orcinus!

Discussion in 'ASB' started by Ragnarokalex, Apr 4, 2012.

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  1. Ragnarokalex

    Ragnarokalex

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    Welcome one and all to the ASB Arena for another exciting match!! Today we will have the up-and-comer Wobbanaut taking on the eager Orcinus Duo. Before this match begins let us review the set rules:

    And the teams that will be competing today consist of:

    Team Wobbanaut:
    Show Hide
    [​IMG]
    Wynaut(Choice)M
    Nature – Bold(+Def, -Att)
    Type
    Psychic : Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
    Abilities
    Shadow Tag: [Type: Innate] Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
    Telepathy:[Type: Innate][DW]This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquakeand Surf.
    Stats:
    HP: 100
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 23
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 10
    EC: 0/9
    MC: 0
    DC: 0/5
    Moves
    Level Up - Splash , Encore , Counter , Charm , Mirror Coat , Safeguard , Destiny Bond, Tickle

    Show Hide
    [​IMG]
    Aipom(Handy)M
    Nature – Adamant(+Att , -Spa )
    Type
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Abilities
    Run Away: [Type: Innate] This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Pick Up:[Type: Innate]This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
    Skill Link: [Type: Innate] [DW] This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
    Stats
    HP: 90
    Atk: Rank 4
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 2
    Spe: 85
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5
    Attacks
    Level Up – Scratch, Tail Whip, Sand Attack, Astonish, Baton Pass, Tickle, Fury Swipes, Swift, Screech
    TM/HM – Low Sweep, Double Team, Protect
    Egg Moves – Fake Out, Bounce, Counter


    Team Orcinus:
    Drake (open)

    [​IMG]Cubone
    Cubone (Drake) (M)
    Nature: Adamant

    Type: Ground
    Summary: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.


    Stats:
    HP: 100
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Lightningrod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
    Battle Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.

    Attacks:
    Bone Club
    Growl
    Tail Whip
    Headbutt
    Leer
    Focus Energy
    Boomerang
    Rage

    Rock Slide
    Detect
    Endure

    Counter
    Earthquake
    Dig

    Marge (open)

    [​IMG]
    Lotad (Marge) (F)
    Nature: Naughty

    Type: Water/Grass
    Summary: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Summary: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 30
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 3/5

    Abilities:
    Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Rain Dish (Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
    Own Tempo (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

    Attacks:
    Astonish
    Growl
    Absorb
    Nature Power
    Mist
    Natural Gift
    Mega Drain
    Bubblebeam

    Counter
    Giga Drain
    Flail

    Surf
    Rain Dance
    Double Team
    Endure
    Ice Beam
    Synthesis
    Energy Ball
    Zen Headbutt
    Protect
    Substitute
    Toxic
    Seed Bomb


    *Wobbanaut will send out his first pokemon and equip it with an item if desired
    *Orcinus will send out his first pokemon and equip it with an item if desired
    *Orcinus will issue actions for the first round
    *Wobbanaut will issue counter actions for the first round
    *I will Ref
  2. Wobbanaut

    Wobbanaut

    Joined:
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    Messages:
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    Go Handy! @ nothing

    Curse you OD
  3. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    Oh um All Abilities, k?

    Marge, this is yours! Take this Amulet Coin!

    Rain Dance-Surf-Surf
    If Bounce, then Counter
    If Fake Out A1, use protect A1 and pushback
  4. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
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    Come on Handy you can do this

    Double Team(4 clones) - Bounce - Bounce
  5. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Pre Round 1 (open)

    [​IMG]
    Aipon [Handy] Male
    hp: 90
    energy: 100%
    status: none
    boosts: none
    Speed: 85

    [​IMG]
    Lotad [Marge] Female
    hp: 90
    energy: 100%
    status: none
    boosts: none
    Speed: 30


    The opponents enter the arena sizing up their foe as they take their starting positions. The Crowd roars their approval as Handy the Aipom and Marge the Lotad are released onto the field. Both Pokemon prepare themselves for the battle ahead, with Handy quickly dashing around the field creating illusionary copies of himself, meanwhile Marge does her own little dance, but as she finishes hers rain begins to pour onto the field.

    Thinking that the rain may provide decent cover, Handy and his entire crew of clones leap into the air. They then descend from the clouds, cause a veritable monkey avalanche on Marge. Marge has been ready though. As soon as they leaped into the air she began to gather a red aura around herself, and as the monkey barrage struck, she unleashed this aura into one of the monkeys, however the target merely disappeared harmlessly.

    The squad of Handys don't even bat an eye as one of the clones is vaporized, and immediately launch back into the air, and skydive into Marge again, leaving her annoyed as she gathers another aura of power and takes aim at the monkeys. Alas, she only manages to dust another clone. She begins to breathe heavily as these attacks are taking their toll on her stamina. Will she be able to find the energy to finish this fight?

    Pre Round 1 (open)

    [​IMG]
    Aipon [Handy] Male
    HP: 90
    Energy: 62%
    Status: none
    Boosts: 2 Clones
    Speed: 85

    [​IMG]
    Lotad [Marge] Female
    HP: 63
    Energy: 50%
    Status: none
    Boosts: none
    Speed: 30

    Rain will fall for 3 more rounds!!



    Calculations (open)

    Handy uses Double Team -> 4 clones created, -16 Energy
    Marge uses Rain Dance -> It begins to rain, -10 Energy

    Handy springs up into the air!
    Handy uses Bounce -> Marge loses 16.5 HP, -9 Energy
    To Hit <8500, 256 yes
    TO Crit <625, 8104 no
    To Paralyze <3000, 3165 no
    [8+3]*1.5= 16.5
    Marge uses Counter -> A clone was dissipated, -18 Energy
    Hit Clone <8000, 7891 yes

    Handy springs up into the air!
    Handy uses Bounce -> Marge loses 16.5 HP, -13 Energy
    To Hit <8500, 2204 yes
    TO Crit <625, 3766 no
    To Paralyze <3000, 7149 no
    [8+3]*1.5= 16.5
    Marge uses Counter -> A clone was dissipated, -22 Energy
    Hit Clone <7500, 6912 yes

    Handy -0 HP lost
    Marge - 16.5 + 16.5 = 33 HP lost


    Wobbanaut is up!!
  6. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Okay Handy let's do some more trolling

    Fake Out - Bounce - Sand Attack
    If Surf(that includes if part of a combo) on A2 or A3 Protect
    If Counter on A2 Sand Attack
  7. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
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    Rain disshhhh
    Ty

    Get flinched-Surf-Surf
  8. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,996
    Pre Round 2 (open)

    [​IMG]
    Aipon [Handy] Male
    HP: 90
    Energy: 62%
    Status: none
    Boosts: 2 Clones
    Speed: 85

    [​IMG]
    Lotad [Marge] Female
    HP: 63
    Energy: 50%
    Status: none
    Boosts: none
    Speed: 30

    Rain will fall for 3 more rounds!!


    Handy opens up the next round of combat by quickly dashing forward and clapping his hands together, creating a small shock wave that sends Marge tumbling head over feet, landing next to the pool of water near the edge of the arena.

    Marge then quickly rolls into the pool of water and compels the water to form a large swell that launches across the arena, crashing down on the monkey menagerie. However, just before the wave crashes down on them they throw up a barrier of energy that repels the water, leaving them unharmed, although tired.

    Marge continues her assault and sends another massive wave crashing across the arena. Handy attempts to maintain his barrier to deflect the aquatic assault, however the wave swells in power from the falling rain and manages to punch through the barrier, sending the monkeys flying from the impact. The clones dissipate upon touching down and Handy sputters out water and gasps for air. Both pokemon are breathing heavily, the match taking its toll on their stamina.

    Post Round 2 (open)

    [​IMG]
    Aipon [Handy] Male
    HP: 76
    Energy: 36%
    Status: none
    Boosts: none
    Speed: 85

    [​IMG]
    Lotad [Marge] Female
    HP: 59
    Energy: 34%
    Status: none
    Boosts: none
    Speed: 30

    Rain will fall for 2 more rounds!!



    Calculations (open)

    Handy uses Fake Out -> Marge loses 10 HP, -3 Energy
    To Crit <625, 5362 no
    4+3+3=10 Damage
    Marge Flinches
    Rain Dish heals Marge 2 HP

    Handy uses Protect -> Handy was protected, -12 Energy
    Marge uses Surf -> The attack was protected, -6 Energy
    To Crit <625, 4567 no
    (10*.75)+3+3=13.5 Damage
    Rain Dish heals Marge 2 HP

    Handy uses Protect -> But it Failed! -11 Energy
    Marge uses Surf -> Handy loses 13 HP, -10 Energy
    To Crit <625, 9041 no
    (10*.75)+3+3=13.5 Damage
    Handy's clones were dissipated.
    Rain Dish heals Marge 2 HP

    Handy - 13.75=14 HP lost
    Marge - 10-6=4 HP lost


    Orcinus is up!!
  9. Ragnarokalex

    Ragnarokalex

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    3,996
    new round up
  10. Wobbanaut

    Wobbanaut

    Joined:
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    Since I had clones surf should of done less damage
  11. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    Giga Drain-Surf-Surf
    If Double Team, replace your action with Surf. This sub overrides all.
    If bounce, replace your action with counter.
  12. Wobbanaut

    Wobbanaut

    Joined:
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    Messages:
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    Handy you look tired but your opponent does as well

    Bounce - Bounce - bounce
  13. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,996
    Pre Round 3 (open)

    [​IMG]
    Aipon [Handy] Male
    HP: 76
    Energy: 36%
    Status: none
    Boosts: none
    Speed: 85

    [​IMG]
    Lotad [Marge] Female
    HP: 59
    Energy: 34%
    Status: none
    Boosts: none
    Speed: 30

    Rain will fall for 2 more rounds!!


    Handy continues to vault into the air and crashing down on Marge, while Marge counters by unleashing more reddish aura blasts that knock the wind out of the poor monkey. However after the 2nd blast Marge keels over from the exhaustion of the blasts, unable to continue fighting.

    Post Round 3 (open)

    [​IMG]
    Aipon [Handy] Male
    HP: 26
    Energy: 14%
    Status: none
    Boosts: none
    Speed: 85

    [​IMG]
    Lotad [Marge] Female
    HP: KO
    Energy: KO%
    Status: none
    Boosts: none
    Speed: 30

    Rain will fall for 1 more round!!



    Calculations (open)

    Handy Springs into the air!
    Handy uses Bounce -> Marge loses 16.5 HP, -9 Energy
    To Hit <8500, 233 yes
    To Crit <625, 5506 no
    To Paralyze <3000, 4422 no
    [8+3]*1.5= 16.5
    Marge uses Counter -> Handy loses 24.75 HP, -18 Energy
    16.5*1.5=24.75
    Rain Dish heals Marge 2 HP

    Handy Springs into the air!
    Handy uses Bounce -> Marge loses 16.5 HP, -13 Energy
    To Hit <8500, 3301 yes
    To Crit <625, 7168 no
    To Paralyze <3000, 4981 no
    [8+3]*1.5= 16.5
    Marge uses Counter -> Handy loses 24.75 HP, -22 Energy
    16.5*1.5=24.75
    Marge faints from Exhaustion!!

    Handy - 24.75+24.75=49.5=50 HP Lost


    Orcinus sends out Drake and equips him with an item, then Wobbanaut issues orders!
  14. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
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    @THICK CLUB
    CLUB IT
    CLUB IT
    CLUB IT TO DEATH
  15. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Not bad for my first battle eh

    Well go out with a bang

    Fury Swipes + Bounce - cooldown(die) - chill(die)
  16. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
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    detect-eq-eq

    Oh, and if that combo would fail then EQ a1


    crap wait marowak has no special moves.

    uh ohhhhhh
  17. Wobbanaut

    Wobbanaut

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    Bump for ref
  18. Ragnarokalex

    Ragnarokalex

    Joined:
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    3,996
    Pre Round 4 (open)

    [​IMG]
    Aipon [Handy] Male
    HP: 26
    Energy: 14%
    Status: none
    Boosts: none
    Speed: 85

    [​IMG]
    Cubone [Drake] Male
    HP: 100
    Energy: 100%
    Status: none
    Boosts: none
    Speed: 30

    Rain will fall for 1 more rounds!!


    Handy attempts to pull off an aerial combo but doesn't have the energy for it. Meanwhile Drake pounds the poor monkey with powerful earthquakes, knocking him out.

    Post Round 4 (open)

    [​IMG]
    Aipon [Handy] Male
    HP: KO
    Energy: KO%
    Status: none
    Boosts: none
    Speed: 85

    [​IMG]
    Cubone [Drake] Male
    HP: 100
    Energy: 84%
    Status: none
    Boosts: none
    Speed: 30



    Calculations (open)

    Handy uses Fury Bounce -> but it doesn't have the energy!
    Drake uses Earthquake -> Handy loses 18.5 HP, -6 Energy
    To Crit <625, 2810 no
    10+3+4.5+1=18.5 Damage

    Drake uses Earthquake -> Handy loses 18.5 HP, -10 Energy
    To Crit <625, 2810 no
    10+3+4.5+1=18.5 Damage
    Handy is KOed!

    Handy - 18.5+18.5= 37 HP Lost


    Wobbanaut sends out Choice and equips it with an item, then Orcinus issues actions!
  19. Orcinus Duo

    Orcinus Duo

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    Drake should be at 91 energy...
  20. Ragnarokalex

    Ragnarokalex

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    3,996
    why? earthquake is 7 energy, -1 for stab, and +4 for the 2nd one for consecutive use, for a total of 16 energy spent, unless i missed something
  21. Orcinus Duo

    Orcinus Duo

    Joined:
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    Messages:
    2,869
    Oh whoooops
    My bad. -.-
  22. Wobbanaut

    Wobbanaut

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    go Choice at nothig
  23. Orcinus Duo

    Orcinus Duo

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    EarthquakeSpam
    If Counter, then replace your action with the string tail whip-leer-tail whip, restarting on every nonconsecutive use of counter
    (So for example, for the following action strings...)
    Counter-something else-something else : tail whip-EQ-EQ
    Counter-Counter-something else : Tail whip-Leer-EQ
    Something else-counter-counter : EQ-tail whip-leer)
    If encore...
    -By itself on A1, replace your action string with EQ+EQ combo-cooldown (EQ)-EQ, still subjected to the first sub
    -By itself on all other occasions, replace that action with tail whip, or leer if the last action was tail whip.
  24. Wobbanaut

    Wobbanaut

    Joined:
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    Why do you want to make the match longer than it should be in any case this should work

    Encore - Counter - Counter
  25. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,996
    Pre Round 5 (open)

    [​IMG]
    Wynaut [Choice] Male
    HP: 100
    Energy: 100%
    Status: none
    Boosts: none
    Speed: 23

    [​IMG]
    Cubone [Drake] Male
    HP: 100
    Energy: 84%
    Status: none
    Boosts: none
    Speed: 30


    Drake greets his new opponent by gathering energy in preparation for a huge attack, however as soon as Choice enters the field he begins applauding Drake on his powerful earthquakes. Drake is so flattered by the praise that he cant help but forgo the attack he had been preparing and release another earthquake identical the ones he had used before.

    As Drake continues his onslaught of seismic attacks, he manages to knock Choice off balance and land a Critical Hit! Choice readies a red aura by utilizing the power be unleashed by Drake, and fires the aura back at Drake hitting for massive damage.

    Drake and Choice continue their assaults on eachother, leaving them closely tied in both health and energy

    Post Round 5 (open)

    [​IMG]
    Wynaut [Choice] Male
    HP: 63
    Energy: 64%
    Status: -1 Def
    Boosts: none
    Speed: 23

    [​IMG]
    Cubone [Drake] Male
    HP: 70
    Energy: 68%
    Status: none
    Boosts: none
    Speed: 30



    Calculations (open)

    Choice uses Encore -> Drake is locked into Earthquake, -10 Energy
    Drake uses Earthquake -> Choice loses 17 HP, -6 Energy
    To Crit <625, 3852 no
    10+3+[5-3]*1.5+1=17 Damage

    Drake's Encore Counter fell to 1!

    Drake uses Earthquake -> Choice loses 20 HP, -6 Energy
    To Crit <625, 410 Yes
    10+3+3+[5-3]*1.5+1=20 Damage
    Choice uses Counter -> Drake loses 30 HP, -16 Energy
    20*1.5=30 Damage

    Drakes Encore Counter fell to 0!
    Drakes Encore Ended!

    Drake uses Tail Whip -> Choice's defense fell, -4 Energy
    Choice uses Counter -> fails, -10 Energy

    Choice - 17+20= 37 HP Lost
    Drake - 30 HP Lost


    Wobbanaut issue actions!!
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