The rules: jas's Pokemon Lafayette the Murkrow (Move your mouse to reveal the content) Lafayette the Murkrow (open) Lafayette the Murkrow (close) Murkrow [Lafayette] (M) Nature: Rash (+1 SpA, -1 SpD) Type: Dark/Flying Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas. HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 1 (-) Spe: 91 EC: 0/9 MC: 0 DC: 0/5 Abilities: Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time. Prankster (DW): (Inate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. (Locked) Attacks: Peck Astonish Pursuit Haze Wing Attack Night Shade Assurance Roost Psycho Shift Confuse Ray Calm Mind Thunder Wave Snarl -This pokemon was caught in a Heal Ball during the Fog of War- ToastTyrant's Pokemon Vennon the Croagunk (Move your mouse to reveal the content) Vennon the Croagunk (open) Vennon the Croagunk (close) Croagunk(*) Vennon (M) Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) Type: Poison / Fighting Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Abilities: Anticipation, Dry Skin Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2). Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted. Poison Touch: (Dream World LOCKED) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect). Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 43 (-; 50/1.15=43.4) EC: 0/6 MC: 0 DC: 0/5 Attacks Astonish Mud Slap Poison Sting Taunt Pursuit Faint Attack Revenge Swagger Toxic Rock Slide Hidden Power Ice 7 Drain Punch Me First Counter ToastTyrant's actions jas's actions I ref I don't have the time to ref tonight (probably), but we can probably do this whole thing tomorrow (I am in the USA Eastern time zone), if you guys have a while to spend online for quick responses.