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Completed A Simple Battle between Pwnemon and The Wolfe.

Discussion in 'ASB' started by Maxim, May 15, 2012.

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  1. Maxim

    Maxim

    Joined:
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    Let me tell you all a tale about a battle between a Pwnemon and the big bad The Wolfe.

    "Sir, are you speaking like a storybook again?"

    "Yes, now be quiet."

    In the end, the Pwnemon was stuck in a corner by The Dastardly Wolfe.
    Team Pwnemon:
    Gliscor (open)
    [​IMG]

    Gliscor Aerotoxin (F)

    Nature: Jolly (+15% spe, +14 acc boost, -1 SpA)
    Types: Ground / Flying
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Sand Veil:
    (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.

    Stats:
    HP: 100
    Atk: 3
    Def: 5
    SpA: 1 (-)
    SpD: 3
    Spe: 110 +
    +14 ACC
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC: FULL
    MC: 2 (1 tourneyshare)
    DC: FULL

    Attacks:
    Ice Fang
    Fire Fang
    Thunder Fang
    Poison Jab
    Poison Sting
    Sand Attack
    Harden
    Knock Off
    Quick Attack
    Fury Cutter
    Faint Attack
    Acrobatics
    Guillotine
    U-turn
    Screech

    Counter
    Cross Poison
    Night Slash
    Agility

    Sky Attack
    Aqua Tail
    Tailwind

    Toxic
    Earthquake
    Taunt
    Roost
    Substitute
    Stealth Rock
    Torment
    Thief
    Dig
    Protect
    Aerial Ace
    Rock Slide
    Struggle Bug
    Brick Break
    False Swipe
    Rock Tomb


    Colossoil (open)


    Colossoil(THE UNDERMINER) (M)

    [B]Nature:[/B] Jolly (15% increase to speed, 1 stage decrease to SpA, 22% flat acc boost to attacks)
    [B]Type:[/B] Dark/Water
    [B]Dark:[/B] Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    [B]Ground:[/B] Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    [B]Abilities:[/B]
    [B]Rebound:[/B] (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
    [B]Guts:[/B] (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    [B]Pressure:[/B] (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    EC: Full
    MC: 0
    DC: Full

    Stats:
    HP: 120
    Atk: 5
    Def: 3
    SpA: 2 (-)
    SpD: 3
    Spe: 110+
    Size Class: 5
    Weight Class: 10
    Base Rank Total: 22
    14% flat acc boost

    moves:
    Leer
    Peck
    Horn Attack
    Bite
    Tackle
    Mud Shot
    Bubblebeam
    Rapid Spin
    Mud Bomb
    Pursuit
    Body Slam
    Dig
    Crunch
    Bounce
    Megahorn

    Encore
    Fake Out
    Dive
    Sucker Punch
    Superpower

    Taunt
    Protect
    Substitute
    Earthquake
    Snatch
    Dragon Tail
    U-turn
    Rock Slide[/hide]

    [I]The fierce Wolfe then attacked with his sharp claws and...
    [/I][SIZE=3]Team Wolfe:
    [/SIZE][hide="Meliadoul the Sceptile (Free)"][IMG]http://veekun.com/dex/media/pokemon/main-sprites/black-white/254.png
    Meliadoul - Sceptile (F)
    Nature: Hasty (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Defense)
    Type: Grass - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    KOs: 9

    Abilities:
    Overgrow: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any grass attack is increased by two.
    Unburden: (Dream World; Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 3
    Spe: 138 + 22 Acc
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    -Absorb
    -Acrobatics
    -Agility
    -Bullet Seed
    -Detect
    -Double Kick
    -Double Team
    -Dragon Pulse
    -Earthquake
    -Endure
    -Energy Ball
    -False Swipe
    -Fling
    -Focus Blast
    -Frenzy Plant
    -Fury Cutter
    -Giga Drain
    -Grass Knot
    -Grass Pledge
    -GrassWhistle
    -Hidden Power: Fire 7
    -Leaf Blade
    -Leaf Storm
    -Leech Seed
    -Leer
    -Mud Slap
    -Night Slash
    -Pound
    -Pursuit
    -Quick Attack
    -Rock Slide
    -Safeguard
    -Screech
    -Substitute
    -Synthesis
    -Swords Dance
    -Thunderpunch
    -Toxic
    -Worry Seed
    -X-Scissor

    Total Moves: 40

    Roy the Blaziken (Free) (open)
    [​IMG]
    Roy - Blaziken (M)
    Nature: Naive (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank From Special Defense)
    Type: Fire - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    KOs: 8

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two.
    Speed Boost: (Dream World; Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2
    Spe: 92 + 10 accuracy
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    -Aerial Ace
    -Baton Pass
    -Blaze Kick
    -Bounce
    -Brave Bird
    -Counter
    -Dig
    -Double Kick
    -Earthquake
    -Ember
    -Endure
    -Featherdance
    -Feint
    -Fire Pledge
    -Fire Punch
    -Fire Spin
    -Flame Charge
    -Flamethrower
    -Flare Blitz
    -Focus Energy
    -Focus Punch
    -Growl
    -Hi Jump Kick
    -Hidden Power: Ice 7
    -Knock Off
    -Low Kick
    -Overheat
    -Peck
    -Protect
    -Quick Attack
    -Reversal
    -Rock Slide
    -Sand-Attack
    -Scratch
    -Shadow Claw
    -Sky Uppercut
    -Solarbeam
    -Substitute
    -Sunny Day
    -Toxic

    Total Moves: 40

    Hype Dog the Swampert (Free) (open)
    [​IMG]
    Hype Dog - Swampert (F)
    Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy on opponent’s attacks.)
    Type: Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground - Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    KOs: 9

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two.
    Damp: (Dream World; Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 - 10 evasion
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    -Avalanche
    -Bide
    -Brick Break
    -Bulldoze
    -Counter
    -Earth Power
    -Earthquake
    -Endeavor
    -Endure
    -Foresight
    -Growl
    -Hidden Power: Electric 7
    -Ice Beam
    -Ice Punch
    -Mirror Coat
    -Mud Bomb
    -Mud Shot
    -Mud-Slap
    -Mud Sport
    -Muddy Water
    -Protect
    -Rain Dance
    -Refresh
    -Roar
    -Rock Smash
    -Scald
    -Stone Edge
    -Substitute
    -Tackle
    -Toxic
    -Uproar
    -Water Gun
    -Water Pledge
    -Waterfall
    -Whirlpool
    -Wide Guard
    -Yawn

    Total Moves: 37


    "Don't you think you might be demonizing The Wolfe too much. This isn't Peter and the Wolf you know!"

    "Don't be ridiculous."

    Turn order:
    The Wolfe sends out pokemon and issues items
    Pwnemon sends out his pokemon, items, and orders
    The Wolfe orders
    I ref.
  2. TheWolfe

    TheWolfe

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    This is singles Pwnemon, not doubles. :P

    Since I initiated the battle, I'm supposed to send out my first Pokemon and equip item. I want clarification from Maxim first though before continuing.
  3. Maxim

    Maxim

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    Whoops, you're right on that account Wolfe. How did I get that mixed up?
  4. TheWolfe

    TheWolfe

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    Good question. Now, let's get hype!

    [​IMG]
    Hype Dog - Swampert (F)

    "Woof woof woof!"

    Get equipped with Expert Belt!
  5. Pwnemon

    Pwnemon judges silently
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    Doubles Co-Lead

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    go go go COLOSSOIL

    leftovers

    Substitute (15) ~ Fake Out ~ Earthquake

    IF substitute then snatch that action, encore the next unless if you already have a sub in which case just encore that action
    IF Yawn a3 then use U-turn instead
  6. TheWolfe

    TheWolfe

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    [​IMG]

    "Heaven or Hell, let's rock!"

    Rain Dance ~ Protect ~ Yawn
  7. Pwnemon

    Pwnemon judges silently
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  8. Maxim

    Maxim

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    Team Pwnemon:
    [​IMG]
    THE UNDERMINER (Colossoil)
    Health: 120
    Energy: 100
    Speed: 110 (+14% Acc)
    Stats: 5/3/2/3
    Size/Weight: 5/10
    Boosts/Drops: None
    Status: None
    Item: Leftovers

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 110
    Energy: 100
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    Round 1: A Long Time coming.

    Soon, the Wolfe flashed his claws and swooped down onto the unsuspecting...

    "What?! Okay that's it, if you're not going to ref this match as a normal human being I have no choice. Hopefully this can fix you while I'm at it."

    *WHACK*

    "Alright, with that out of the way, I, Origin, will have to ref this match. Now don't worry, just because I'm a Stratagem doesn't mean I'm no good at reffing. Now then, to the reffing!"

    Colossoil uses a very prudent Substitute to keep out the attacks of Swampert. However, Swampert simply ignores this and calls in a rainstorm by using a Rain Dance. I do not like the rain, it reminds me of my master's failed attempt of scaling Stormrage Mountain. So much water...

    After finishing up his dance, Swampert senses something dangerous coming from that Colossoil, so he sets up a green Protective barrier. And it appears he was right, in a flash, Colossoil came up and hit the barrier with a Fake Out attack. Luckily Swampert was protected and suffered no worse for wear besides some energy.

    Finally, Colossoil, trying to follow his trainer's commands, uses a U-Turn on Swampert in what was obviously an attempt to avoid Yawn. However, Swampert wasn't impressed by this, and is slower than Colossoil, so he Yawns anyway. However, one saving grace for Colossoil is the Substitute, with makes the Yawn useless!

    Both battlers appear to be neck and neck, but what will happen next I wonder? Well, my current prediction is that Swampert will win.
    Calculations (open)

    Action One:
    Colossoil used Substitute
    A 15 HP Substitute was made!
    [-15 HP C] [+15 HP CSub] [-12 Energy]

    Swampert used Rain Dance
    A heavy rainstorm appeared for 4 rounds.
    [-9 Energy S]

    [+1 HP C]

    Action Two:
    Swampert used Protect
    Swampert was protected!

    Colossoil used Fake Out
    To Crit: [1=Yes]=5=No
    Damage: [4+3]=7
    Swampert was protected!
    [-4 Energy C]

    Swampert's Protect faded
    Energy: 7+(7/2.5)=9.8
    [-9.8 Energy S]

    [+1 HP C]

    Action Three:
    Colossoil used U-Turn
    To Crit: [1=Yes]=12=No
    Damage: [7+3]=10
    [10 Damage S] [-5 Energy C]

    Swampert used Yawn
    But it hit a Substitute!
    [-7 Energy S]

    [+1 HP C]

    Totals:
    Colossoil: -12 HP, 15 HP Sub, -21 Energy
    Swampert: 10 Damage, -26 Energy


    Team Pwnemon:
    [​IMG]
    Aerotoxin (Gliscor)
    Health: 100
    Energy: 100
    Speed: 110
    Stats: 3/5/1/3
    Size/Weight: 3/3
    Boosts/Drops: None
    Status: None

    Benched (open)

    [​IMG]
    THE UNDERMINER (Colossoil)
    Health: 108 [15 HP Substitute]
    Energy: 79
    Speed: 110 (+14% Acc)
    Stats: 5/3/2/3
    Size/Weight: 5/10
    Boosts/Drops: None
    Status: None
    Item: Leftovers

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 100
    Energy: 74
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt


    Turn order:
    Pwnemon orders
    The Wolfe orders
    Origin refs
  9. Pwnemon

    Pwnemon judges silently
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    substitute, i'm not drowsy
  10. Maxim

    Maxim

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    Oh, then why did Wolfe Yawn and not stop the substitute...oh well.

    Fixed.
  11. TheWolfe

    TheWolfe

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    Colossoil is supposed to be switched to Gliscor since he used U-Turn in a Switch = OK battle.
  12. Maxim

    Maxim

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  13. TheWolfe

    TheWolfe

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    Sorry for another correction post, but I got word that Pwnemon is supposed to order first since he used U-Turn to switch in a new Pokemon. I got confirmation from the Ask a Simple Question thread and data audit.

  14. Pwnemon

    Pwnemon judges silently
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    motherfucker

    idc

    eq ~ dig ~ eq

    if avalanche then counter
    if eq when digging then use Sky Attack instead
  15. TheWolfe

    TheWolfe

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    Waterfall ~ Bulldoze ~ Waterfall
  16. Pwnemon

    Pwnemon judges silently
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  17. Maxim

    Maxim

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    Team Pwnemon:
    [​IMG]
    Aerotoxin (Gliscor)
    Health: 100
    Energy: 100
    Speed: 110
    Stats: 3/5/1/3
    Size/Weight: 3/3
    Boosts/Drops: None
    Status: None

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 100
    Energy: 74
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    Round 2: More Shenanigans

    Salutations everyone. Last round The Wolfe did some damage to Colossoil, then Pwnemon made a U-Turn to bring Gliscor in. Was this a wise move?

    Perhaps not, while Gliscor manages to do reasonable damage to Swampert with a typical Earthquake, Swampert's Waterfall does much more damage, despite Gliscor's famous Defensive stat. After that sort of damage, Gliscor opts to be evasive and Digs underground to avoid Swampert's attacks. However, Swampert stays one step ahead of him and sends out some seismic waves of his own, to Bulldoze Gliscor. This does massive damage, and Gliscor only does a little bit of damage in return. Despite the speed drop, Gliscor still finds himself faster than Swampert, and we have a repeat of the first action...

    Well, it seems Wolfe is outplaying his opponent quite effectively. Can Pwnemon gain momentum by ordering second? Only time will tell...
    Calculations (open)

    Action one:
    Gliscor used Earthquake
    To Crit: [1=Yes]=13=No
    Damage: [10+3]=13
    [13 Damage S] [-6 Energy G]
    Swampert used Waterfall
    To Crit: [1=Yes]=9=No
    Damage: [8+3+3+2]*1.5=24
    [24 Damage G] [-5 Energy S]

    Action Two:
    Gliscor used Dig
    He went underground

    Swampert used Bulldoze.
    It hit Gliscor while underground!
    To Crit: [1=Yes]=14=No
    Damage: [12+3]=15
    [15 Damage G] [-4 Energy S]
    -1 Speed Gliscor

    Gliscor came up and attacked!
    To Crit: [1=yes]=7=No
    Damage: [8+3]=11
    [11 Damage S] [-9 Energy G]

    Action Three:
    Gliscor used Earthquake
    To Crit: [1=Yes]=10=No
    [13 Damage S] [-6 Energy G]

    Swampert used Waterfall
    To Crit: [1=Yes]=16=No
    [24 Damage G] [-5 Energy S]

    Totals:
    Gliscor: 63 Damage, -21 Energy
    Swampert: 37 Damage, -14 Energy

    Rain: 2 Rounds left?


    Team Pwnemon:
    [​IMG]
    Aerotoxin (Gliscor)
    Health: 37
    Energy: 79
    Speed: 63 [110/1.15 Rounded]
    Stats: 3/5/1/3
    Size/Weight: 3/3
    Boosts/Drops: -1 Speed (3A)
    Status: None

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 63
    Energy: 60
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    Turn order:
    The Wolfe orders
    Pwnemon orders
    I ref
  18. TheWolfe

    TheWolfe

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    Sorry for bringing up more corrections, but due to the rain set up and Swampert's Expert Belt, her Waterfalls are supposed to deal (8 + 3 from STAB + 3 from Weather + 2 from Item = 16) * 1.5 = 24 damage.

    In any case, keep up the hype!

    Scald ~ Whirlpool ~ Scald
    Sub: IF Gliscor is underground on any action AND is ordered to use Counter, THEN replace your action with Earthquake.
  19. Maxim

    Maxim

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    Why am I making so many errors?

    Fixed.
  20. Pwnemon

    Pwnemon judges silently
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    i don't see how i could be underground and using counter but hey this is a good sub

    Dig ~ protect ~ Dig

    Edit: so as i've said in now three other threads, life happens. I'll be back tuesday and no sooner; feel free to dq me because this match is taking for goddamn ever anyways but at least link prizes to me in a VM
  21. Maxim

    Maxim

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    Team Pwnemon:
    [​IMG]
    Aerotoxin (Gliscor)
    Health: 37
    Energy: 79
    Speed: 63 [110/1.15 Rounded]
    Stats: 3/5/1/3
    Size/Weight: 3/3
    Boosts/Drops: -1 Speed (3A)
    Status: None

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 63
    Energy: 60
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    Round 3: Evasion

    Calculations (open)

    Action One:
    Gliscor used Dig
    He went underground

    Swampert used Scald
    It missed
    [-5 Energy S]

    Gliscor came up
    To Crit: [1=Yes]=1=YES
    Damage: [8+3+3]=14
    [14 Damage G] [-9 Energy G]

    Action Two:
    Gliscor used Protect
    Gliscor protected himself

    Swampert used Whirlpool
    To Crit: [1=Yes]=6=No
    Damage: [4+3]*1.5=10.5
    But Gliscor protected from the attack
    [-4 Energy S]

    Gliscor's Protect faded
    Energy: [7+10.5/2.5]=11.2
    [-11.2 Energy G]

    Action Three:
    Gliscor used Dig
    He went underground

    Swampert used Scald
    It missed
    [-5 Energy S]

    Gliscor came up
    To Crit: [1=Yes]=14=No
    Damage: [8+3]=11
    [11 Damage S] [-9 Energy G]

    Totals:
    Gliscor: -29 Energy
    Swampert: 25 Damage, -14 Energy


    Team Pwnemon:
    [​IMG]
    Aerotoxin (Gliscor)
    Health: 37
    Energy: 50
    Speed: 63 [110/1.15 Rounded]
    Stats: 3/5/1/3
    Size/Weight: 3/3
    Boosts/Drops: -1 Speed (3A)
    Status: None

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 38
    Energy: 46
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    Turn order:
    Pwnemon orders
    The Wolfe orders
    I kick myself repeatedly and finally ref this match.
  22. Pwnemon

    Pwnemon judges silently
    is a Tutoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    3,745
    i should be at normal spe now (not that it matters)

    Acrobatics *3
  23. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Wat? I thought I fixed my sub. ._.

    In any case...Waterfall ~ Scald ~ Waterfall
  24. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Team Pwnemon:
    [​IMG]
    Aerotoxin (Gliscor)
    Health: 37
    Energy: 50
    Speed: 110
    Stats: 3/5/1/3
    Size/Weight: 3/3
    Boosts/Drops: None
    Status: None

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 38
    Energy: 46
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    Round 4: Water in the Sky.

    Calculations (open)

    Action One:
    Gliscor used Acrobatics
    To Crit: [1=Yes]=7=No
    Damage: [11+3]=14
    [14 Damage S] [-6 Energy G]

    Swampert used Waterfall
    To Crit: [1=yes]=10=No
    Damage: [8+2+3]*1.5=19.5
    [19.5 Damage G] [-5 Energy S]

    Action Two:
    Gliscor used Acrobatics
    To Crit: [1=Yes]=3=No
    [14 Damage S] [-10 Energy G]

    Swampert used Scald
    To Crit: [1=Yes]=6=No
    To Burn: [30>= Yes]=50=No
    Damage: [8+2+3]*1.5=19.5
    [19.5 Damage G] [-5 Energy S]
    Gliscor fainted!

    Totals:
    Gliscor: 39 Damage, -16 Energy, FAINT
    Swampert: 28 Damage, -10 Energy


    Team Pwnemon:
    [​IMG]
    Aerotoxin (Gliscor)
    Health: KO
    Energy: 34
    Speed: 110
    Stats: 3/5/1/3
    Size/Weight: 3/3
    Boosts/Drops: None
    Status: None

    Team The Wolfe:
    [​IMG]
    Hype Dog (Swampert)
    Health: 10
    Energy: 36
    Speed: 52 [-10% Eva]
    Stats: 5/3/3/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    Turn order:
    Pwnemon automatically sends out Colossoil
    The Wolfe orders
    Pwnemon orders
    I ref
  25. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    [​IMG]

    "Rain rain, don't go away. Please come back for one more day..."

    Endure ~ Waterfall ~ Scald
    Sub (1): IF Colossoil uses Fake Out on A1, THEN use Protect and push actions down.
    Sub (2): IF Colossoil uses a damaging evasive move AFTER you used Endure, THEN use Avalanche.
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