A Sunny Trip to LittleCup Land
Hi Folks! My name is Patrick and this is my first LC RMT. I just tried it out and started having fun right away. Last gen, I was mostly an UU battler, but am looking to open up my horizons this gen. I decided to try a Sun based team. The record for this team is 21-7 at this moment. I will take any and all help, especially with EVs (I'm still trying to figure out how they work at Level 5). Without further ado, here's my Sunny Trip to LC Land!
Vulpix@ Heat Rock
Drought
Modest Nature
52 HP/ 220 Sp Attack/ 236 Speed (0 Atk)
-Overheat
-Energy Ball
-Protect
-Will-o-Wisp
You can't have sun without the fox, so here it is! I chose Heat Rock over Eviolite to lengthen sun due to the nerf this gen. Overheat is to obliterate just about everything. Energy Ball is for coverage against rock and water types. Protect is to watch out for Fake Out and scout for moves like High Jump Kick. WoW got the nice buff this gen with 85% accuracy.
Tangela@ Eviolite
Chlorophyll
Modest Nature
36 HP/ 236 Sp Attack/ 236 Speed (0 Atk)
-Leaf Storm
-Sludge Bomb
-Giga Drain
-Sleep Powder
Here's Tangela in all its glory! This is a pretty standard set. Eviolite gives Tangela great bulk and has great synergy with Vulpix. Leaf Storm is the main STAB move. Sludge Bomb is for coverage. Giga Drain was chosen for HP recovery since Tangela has no recovery whatsoever. Even though Sleep Powder got nerfed due to the sleep mechanics reverting to Gen IV, grass types being immune to powder and the buff to Overcoat, it's still the go to move of choice to incapacitate pokes.
Abra@ Focus Sash
Magic Guard
Timid Nature
36 HP/ 236 Sp Attack/ 236 Speed (0 Atk)
-Psychic
-Dazzling Gleam
-Hidden Power Ice
-Encore
I used Abra's mustachioed Papa in OU as a revenge killer and it was efficient to say the least. Abra has helped a great deal for this team. Psychic is the STAB move of choice. Dazzling Gleam blasts the dark pokes away like Vullaby and Murkrow. HP Ice hits Gligar, but I'm not to sure about it tbh. Encore is a great move on Abra. It can create set-up opportunities for my sweepers very easily. I can lock Spinarak in on Sticky Web, lock a booster like unburden Swirlix into CM, etc..
Vullaby@ Eviolite
Overcoat
Impish Nature
116 HP/ 76 Attack/ 76 Def/ 236 Sp Def
-Knock Off
-Roost
-Defog
-Sunny Day
Vullaby is probably one of my favorites on this team and is a fantastic team player. The buff to Overcoat makes Vullaby immune to weather and all powder/spore moves. Eviolite is to boost it's already good defenses even higher. The buff to Knock Off is the STAB move here and to make sure Vullaby isn't taunt bait. Roost is for HP Recovery. Defog is to prevent hazards, especially Stealth Rock and Sticky Web, from staying on the field. Sunny Day is chosen to help bring the Sun back in case Vulpix bites the dust a little early.
Tyrunt@ Berry Juice
Strong Jaw
Jolly Nature
52 HP/ 204 Attack/ 216 Speed
-Dragon Dance
-Fire Fang
-Ice Fang
-Stone Edge
Tyrunt is one of the sweepers for the team. This is a pretty typical DD set. Ice Fang and Fire Fang get a great boost thanks to Strong Jaw (the latter gets even bigger of a boost thanks to Sun). Stone Edge is the STAB of choice, even though it misses a lot. Berry Juice was chosen to bring Tyrunt back to full health at he is able to get at least one boost pretty easily.
Fletchling@ Focus Sash
Gale Wings
Adamant Nature
236 Attack/ 236 Speed
-Swords Dance
-Acrobatics
-Tailwind
-Protect
Fletchling is one of my favorite sweepers. Gale Wings gives it priority on all flying moves; Acrobatics and Tailwind. Since the probably won't be released, Focus Sash + Acrobatics is the move of choice. A +2 Acrobatics with Focus Sash gone 1-2HKO most of the tier, including Vullaby (64-76% on 116/76+ Vullaby). Tailwind is to support the team even further if Fletchling is on the way out. It can help Tyrunt check certain ShellSmashers or give new life to Tangela if my sun is gone. Protect is to stop Fake Out users from OHKO me if Sash is gone.
So, this is my first LC RMT. I'm excited to make more teams and try out new strategies. All of the EV spreads were either copy and pasted or seen on the forums, so any tweeking is quite fine. Thank you for seeing my team and I look forward to playing LC more!
Hi Folks! My name is Patrick and this is my first LC RMT. I just tried it out and started having fun right away. Last gen, I was mostly an UU battler, but am looking to open up my horizons this gen. I decided to try a Sun based team. The record for this team is 21-7 at this moment. I will take any and all help, especially with EVs (I'm still trying to figure out how they work at Level 5). Without further ado, here's my Sunny Trip to LC Land!
Vulpix@ Heat Rock
Drought
Modest Nature
52 HP/ 220 Sp Attack/ 236 Speed (0 Atk)
-Overheat
-Energy Ball
-Protect
-Will-o-Wisp
You can't have sun without the fox, so here it is! I chose Heat Rock over Eviolite to lengthen sun due to the nerf this gen. Overheat is to obliterate just about everything. Energy Ball is for coverage against rock and water types. Protect is to watch out for Fake Out and scout for moves like High Jump Kick. WoW got the nice buff this gen with 85% accuracy.
Tangela@ Eviolite
Chlorophyll
Modest Nature
36 HP/ 236 Sp Attack/ 236 Speed (0 Atk)
-Leaf Storm
-Sludge Bomb
-Giga Drain
-Sleep Powder
Here's Tangela in all its glory! This is a pretty standard set. Eviolite gives Tangela great bulk and has great synergy with Vulpix. Leaf Storm is the main STAB move. Sludge Bomb is for coverage. Giga Drain was chosen for HP recovery since Tangela has no recovery whatsoever. Even though Sleep Powder got nerfed due to the sleep mechanics reverting to Gen IV, grass types being immune to powder and the buff to Overcoat, it's still the go to move of choice to incapacitate pokes.
Abra@ Focus Sash
Magic Guard
Timid Nature
36 HP/ 236 Sp Attack/ 236 Speed (0 Atk)
-Psychic
-Dazzling Gleam
-Hidden Power Ice
-Encore
I used Abra's mustachioed Papa in OU as a revenge killer and it was efficient to say the least. Abra has helped a great deal for this team. Psychic is the STAB move of choice. Dazzling Gleam blasts the dark pokes away like Vullaby and Murkrow. HP Ice hits Gligar, but I'm not to sure about it tbh. Encore is a great move on Abra. It can create set-up opportunities for my sweepers very easily. I can lock Spinarak in on Sticky Web, lock a booster like unburden Swirlix into CM, etc..
Vullaby@ Eviolite
Overcoat
Impish Nature
116 HP/ 76 Attack/ 76 Def/ 236 Sp Def
-Knock Off
-Roost
-Defog
-Sunny Day
Vullaby is probably one of my favorites on this team and is a fantastic team player. The buff to Overcoat makes Vullaby immune to weather and all powder/spore moves. Eviolite is to boost it's already good defenses even higher. The buff to Knock Off is the STAB move here and to make sure Vullaby isn't taunt bait. Roost is for HP Recovery. Defog is to prevent hazards, especially Stealth Rock and Sticky Web, from staying on the field. Sunny Day is chosen to help bring the Sun back in case Vulpix bites the dust a little early.
Tyrunt@ Berry Juice
Strong Jaw
Jolly Nature
52 HP/ 204 Attack/ 216 Speed
-Dragon Dance
-Fire Fang
-Ice Fang
-Stone Edge
Tyrunt is one of the sweepers for the team. This is a pretty typical DD set. Ice Fang and Fire Fang get a great boost thanks to Strong Jaw (the latter gets even bigger of a boost thanks to Sun). Stone Edge is the STAB of choice, even though it misses a lot. Berry Juice was chosen to bring Tyrunt back to full health at he is able to get at least one boost pretty easily.
Fletchling@ Focus Sash
Gale Wings
Adamant Nature
236 Attack/ 236 Speed
-Swords Dance
-Acrobatics
-Tailwind
-Protect
Fletchling is one of my favorite sweepers. Gale Wings gives it priority on all flying moves; Acrobatics and Tailwind. Since the probably won't be released, Focus Sash + Acrobatics is the move of choice. A +2 Acrobatics with Focus Sash gone 1-2HKO most of the tier, including Vullaby (64-76% on 116/76+ Vullaby). Tailwind is to support the team even further if Fletchling is on the way out. It can help Tyrunt check certain ShellSmashers or give new life to Tangela if my sun is gone. Protect is to stop Fake Out users from OHKO me if Sash is gone.
So, this is my first LC RMT. I'm excited to make more teams and try out new strategies. All of the EV spreads were either copy and pasted or seen on the forums, so any tweeking is quite fine. Thank you for seeing my team and I look forward to playing LC more!