A very honorable match indeed (S0L1D G0LD vs Maxim)

The very honorable rules said:
4v4 LC Doubles
36 hour dq
Training Items
All Abilities
2 Subs
Unlimited Chills/2 Recoveries
Arena: The Honorable Ring Of Single Combat

Arena: THROSC
Field Type: Fighting
Complexity: Moderate

Restrictions: None

Description:

"A small ring next to a dojo and tree. Nothing seems too special about it."

If a single Pokemon targets the same foe for all the actions in a round, all the attacks deal two (2) extra final damage. If in a multi battle, a Pokemon targets more then one different opponents, or uses a spread move, or if more then one Pokemon attacks a single target unless you have more active Pokemon then the foe, they take 10 damage at the end of the action.
S0L1D G0LD's honorable team:

Torchic (Marchic Fenix) (M)
Nature: Quiet
Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Blaze

Speed Boost (HA Locked)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves:

Scratch
Growl
Focus Energy
Ember
Peck
Sand Attack
Fire Spin

Agility
Counter
Endure
Feint
Low Kick

Toxic
Fire Blast
Will-O-Wisp
Rock Slide
Substitute



Gible (SKORGE) (Male)
Nature: Naive
Type: Dragon/Ground

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:

Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1(-)
Spe: 49 (+15%spe +8%acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/9
MC: 0
DC: 3/5
KOC: 0


Attacks:
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Body Slam
Dragonbreath
Outrage
Thrash
Rock Climb

Dragon Claw
Dig
Earthquake
Double Team
Stone Edge
Fire Blast
Substitute



Riolu (Dominic Santiolu) (M)
Nature: Naive
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast:

Type: Passive

If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.

Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.

Inner Focus:

Type: Passive

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.

Prankster (DW Unlocked):

Type: Passive

The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Pokemon with this ability: Murkrow, Sableye, Volbeat, Illumise, Riolu, Purrloin, Liepard, Cottonee, Whimsicott, Tornadus, Thundurus, Fidgit, Scratchet, Tomohawk.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+15% Speed, +16% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 5/6
MC: 10
DC: 5/5
KOC: 2

Moves:

Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech
Final Gambit

Agility
Blaze Kick
Bullet Punch
Crunch
Hi Jump Kick

Earthquake
Double Team
Focus Blast
Shadow Claw
Rock Slide

Drain Punch



Embirch (Kaliso) (M)
Nature: Brave
Type: Fire/Grass

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Reckless

Leaf Guard

Chlorophyll (HA Locked)


Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Moves:

Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin

Blaze Kick
Counter
Earth Power
Revenge
Seed Bomb

Protect
Fire Blast
Will-O-Wisp
Rest
Rock Slide


Maxim's honorable team:

Bunnelby [Underminer] (M)
Nature: Adamant (+1 Atk, -1 SpA)

Type:
Normal


Abilities:
Pick Up/Cheek Pouch/Huge Power (H)


Stats:
HP: 90
Atk: Rank 3 (+) [5 Huge Power]
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12 [14 Huge Power]

EC: 1/6
MC: 0
AC: 5/5

Attacks (21):
Tackle
Agility
Leer
Quick Attack
Doubleslap
Mud-Slap
Take Down
Mud Shot
Double Kick
Dig
Bounce

Defense Curl
Rollout
Spikes

Protect
Substitute
Double Team
Earthquake
Brick Break
Strength
Wild Charge



Litleo [Lon'qu] (M)
Nature: Bashful (No Effect on Stats)

Type:
Normal/Fire


Abilities:
Rivalry/Unnerve/Moxie (H)


Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks (18):
Tackle
Leer
Ember
Work Up
Headbutt
Noble Roar
Take Down
Fire Fang

Entrainment
Fire Spin
Yawn

Protect
Substitute
Double Team
Strength
Flame Charge
Taunt
Flamethrower



Helioptile [Helios] (M)
Nature: Bold (+1 Def, -1 Atk)

Type:
Normal/Electric


Abilities:
Dry Skin/Sand Veil/Solar Power (H)


Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks ():
Pound
Tail Whip
Thundershock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge

Agility
Camouflage
Glare

Protect
Substitute
Double Team
Dark Pulse
Thunderbolt
Rain Dance
Light Screen



Whismur [Shriek] (M)
Nature: Quirky (No effect on stats)

Type:
Normal


Abilities:
Soundproof/Rattled (H)


Stats:

HP: 100
Atk: Rank 2
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 28
Size Class: 1
Weight Class: 2
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 0/5

Attacks (16):
Pound
Uproar
Astonish
Howl
Supersonic
Stomp

Circle Throw
Extrasensory
Endeavor
Hammer Arm
Smoke Screen

Protect
Double Team
Substitute
Ice Beam
Flamethrower


S0L1D G0LD honorably sends out/equips.
Maxim honorably sends out/equips/orders.
S0L1D G0LD honorably orders.
I ref.
 
Sending out the most honorable SKORGE @ No Item and the most honorable Kaliso @ No Item

@ The Most Honorable P2X7, how do you rule on the brighten debate?
 
@ The very honorable S0L1D G0LD, my ruling is that it requires a most honorable action to activate. If you have proof that it doesn't, than I will allow it to be activated for no cost upon send out, or whatever the other view is.
 
Alright then. Now me must wait for @ The highly honored Maxim, who may or may not even see this battle because of your lack of very honorable tagging him.
 
I send out the most honorable Lon'qu w/ No Item and Shriek w/ No Item. Now then, Lon'qu shall initiate combat with Kaliso and Shriek will initiate combat with SKORGE.


"Hey, don't I get a say in this? I want to fight Gible, I can take anyone on in single combat!"

Oh for...no, you can't.

Lon'qu: Fire Spin (Kaliso)~Flamethrower (Kaliso)~Strength (Kaliso)
If successful Protective/Evasive move, then use Work up and push actions back.
If Leech Seed and your sub is down, then use Substitute (20)


Shriek: Ice Beam (SKORGE) x3
If successful Protective/Evasive move and your Substitute is down, then use Substitute (20)
If Damaging Evasive move, then use Circle Throw
 
Last edited:
Maxim my most honorable concious will not let me cheat this, you get three actions each in doubles and you only picked two each. Would-est thou care for 1 more each?
 
Yes I would most honorable Gold. They have been fixed.


"Okay, would you two quit it? This honorable stuff is getting annoying."
 

"Yeesh, this looks like shit. I wish SG over there would've sprung for my damned nature change before this match. It's bad enough that I'm 4x weak to ice, now I gotta take all this ice beam shit without any extra cushioning."


"Take it easy, brah. Your temper will be your downfall."

"What the hell is wrong with you? I can barely understand anything you say through that accent."


"Heh heh. You be one poor saka."


Kaliso:

Revenge (Litleo) - Revenge (Litleo) - Revenge (Litleo)
If fire spin misses a1 then use Earth Power a1

SKORGE:

Double Team (4 Clones) - Dragon Claw (Whismur) - Dragon Rage (Whismur)
If you are hit by ice beam a1, switch a2 to Dig (hold) (Whismur) and a3 to (Dig) (Release) (Whismur) (Sorry If I got the wording wrong what I am trying to do in this sub is go and then stay underground a2 and release from underground to attack a3.)
If you are hit by ice beam a2, switch a3 to Dig (Whismur)

(P2X7 if any of these subs are illegal please let me know and I will reorder.)
 
Pre-round:


Gible [SKORGE] (M)
HP
: 90
Energy: 100
Stats: 3/2/2/1/49
Abilities: Sand Veil
Other: +8% Accuracy



Embirch [Kaliso] (M)
HP
: 90
Energy: 100
Stats: 3/2/3/2/52
Abilities: Reckless / Leaf Guard
Other: -10% Evasion


Litleo [Lon'qu] (M)
HP
: 100
Energy: 100
Stats: 2/2/3/2/72
Abilities: Rivalry / Moxie
Other: None


Whismur [Shriek] (M)
HP: 100
Energy: 100
Stats: 2/1/2/1/28
Abilities: Soundproof
Other: None

Flavor will come later, as I have other battles to ref.
Action 1:
Litleo used Fire Spin
[to hit <9500] 3911 yes
[to crit <625] 1714 no
(4 + 3 + 4.5 - 3 + 2) = 10.5 damage
Embirch was trapped by Fire Spin
-4 energy

Gible used Double Team
4 clones created
-16 energy

Whismur used Ice Beam
[to hit: 1=Gible, 2-5=Clone] 1 (Gible)
[to crit <625] 857 no
[to freeze <1000] 6217 no
{[(9 + 3 - 1.5) * 2.25] + 2} = 25.625 damage
-7 energy

Embirch used Revenge
[to crit <625] 2346 no
{[(12 + 3 - 1.5) * 1.5] + 2} = 22.25 damage
-8 energy

-2 HP (Embirch) [Fire Spin]

Action 2:
Litleo used Flamethrower
[to crit <625] 2178 no
(9 + 3 + 4.5 - 3 + 2) = 15.5 damage
-6 energy

Gible dug underground
-5 energy

Embirch used Revenge
[to crit <625] 4508 no
{[(12 + 4.5 - 3) * 1.5] + 2} = 22.25 damage
-12 energy

Whismur used Circle Throw
Missed
-5 energy

-2 HP (Embirch) [Fire Spin]

Action 3:
Litleo used Strength
[to crit <625] 4901 no
(8 + 3 + 3 - 3 + 2) = 13 damage
-5 energy

Gible used Dig
[to crit <625] 4089 no
(8 + 3 + 4.5 - 1.5 + 2) = 16 damage
-10 energy

Embirch used Revenge
[to crit <625] 6562 no
{[(12 + 4.5 - 3) * 1.5] + 2} = 22.25 damage
-16 energy

Whismur used Circle Throw
[to crit <625] 2184 no
(5 + 3 - 3 + 2) = 7 damage
-5 energy

-2 HP (Embirch) [Fire Spin]

Gible was sent back to S0L1D G0LD
[RNG roll for send out: 1=Torchic, 2=Riolu] 2 (Riolu)
Riolu was dragged out


Post-round:


Gible [SKORGE] (M)
HP
: 57
Energy: 69
Stats: 3/2/2/1/49
Abilities: Sand Veil
Other: +8% Accuracy



Embirch
[Kaliso] (M)
HP
: 45
Energy: 64
Stats: 3/2/3/2/52
Abilities: Reckless / Leaf Guard
Other: -10% Evasion. Fire Spin (1 Action)


Litleo [Lon'qu] (M)
HP
: 23
Energy: 85
Stats: 2/2/3/2/72
Abilities: Rivalry / Moxie
Other: None


Whismur [Shriek] (M)
HP: 84
Energy: 83
Stats: 2/1/2/1/28
Abilities: Soundproof
Other: None

S0L1D G0LD orders.
Maxim orders.
I ref.
 

"Let's go."


"Heh heh. Saka stay down."

Embirch:

Earth Power (Litleo) - Earth Power (Litleo) - Earth Power (Litleo)
If your target is under the effects of a successful p/e when you would act, use Growth the first time, and chill any others.
If your target has fainted when you would act, use Growth instead.

Riolu:

High Jump Kick (Whismur) - Drain Punch (Whismur) - High Jump Kick (Whismur)
If your target is under the effects of a successful p/e move when you would act, switch that action to Double Team (2 clones) the first time, and Feint any others, and push back each time.
If Whismur has double team clones up when you would act, use Foresight and push back.
 
Litleo: Flamethrower + Flamethrower combo (Embirch)~Cooldown (Flame Charge)~DEAD (Flamethrower + Flamethrower combo)

Whismur: Ice Beam + Ice Beam combo (Gible)~Cooldown (Ice Beam)~Ice Beam Gible
 
Maxim, I forgot to put it into the post-round, but if you look at the calculations, you shall see that Gible was switched for Riolu as a result of Circle Throw. I assume that you'll want a reorder, so go ahead whenever you're ready.
 
Litleo: Flamethrower + Flamethrower combo (Embirch)~Cooldown (Flame Charge)~DEAD (Flamethrower + Flamethrower combo)
If Embirch faints, then redirect to Riolu


Whismur: Ice Beam (Embirch) x3
If Embirch faints, then use Flamethrower (Riolu) for all remaining actions
 
Pre-round:


Riolu [Dominic Santiolu] (M)
HP
: 90
Energy: 100
Stats: 3/2/2/1/69
Abilities: Steadfast / Inner Focus / Prankster
Other: +16% Accuracy


Embirch [Kaliso] (M)
HP
: 45
Energy: 64
Stats: 3/2/3/2/52
Abilities: Reckless / Leaf Guard
Other: -10% Evasion. Fire Spin (1 Action)

Gible [SKORGE] (M)
HP
: 57
Energy: 69
Stats: 3/2/2/1/49
Abilities: Sand Veil
Other: +8% Accuracy



Litleo [Lon'qu] (M)
HP
: 23
Energy: 85
Stats: 2/2/3/2/72
Abilities: Rivalry / Moxie
Other: None


Whismur [Shriek] (M)
HP
: 84
Energy: 83
Stats: 2/1/2/1/28
Abilities: Soundproof
Other: None

Flavor will come later. Sorry.
Action 1:
Riolu used Hi Jump Kick
[to crit <625] 7624 no
{[(13 + 3 + 4.5 - 1.5) * 1.5] + 2} = 30.5 damage
-7 energy

Embirch used Earth Power
[to crit <625] 5134 no
[to lower special defense <1000] 2332 no
{[(9 + 4.5 - 3) * 1.5] + 2} = 17.75 damage
-7 energy

Whismur used Ice Beam
[to crit <625] 2100 no
[to freeze <1000] 1838 no
(9 + 3 - 3 + 2) = 11 damage
-7 energy

Litleo used Flamethrower + Flamethrower combo
[to crit <625] 2418 no
(20.25 + 2 + 3 + 4.5 - 3 + 2) = 28.75 damage
-27 energy

-2 HP (Embirch) [Fire Spin]
-10 HP (Litleo) [Arena]
Litleo fainted
-10 HP (Whismur) [Arena]

Action 2:
Riolu used Drain Punch
[to crit <625] 3283 no
{[(8 + 3 + 4.5 - 1.5) * 1.5] + 2} = 23 damage
Riolu restored some health (+11.5 HP)
-12 energy

Embirch used Growth
Embirch's Attack rose (+1 Attack)
Embirch's Special Attack rose (+1 Special Attack)
-7 energy

Whismur used Ice Beam
[to crit <625] 6936 no
[to freeze <1000] 3087 no
(9 + 3 - 3 + 2) = 11 damage
Embirch fainted
-11 energy

Action 3:
Riolu used Hi Jump Kick
[to crit <625] 37 yes
{[(13 + 3 + 3 + 4.5 - 1.5) * 1.5] + 2} = 35 damage
Whismur fainted
-7 energy


Post-round:


Riolu [Dominic Santiolu] (M)
HP
: 90
Energy: 74
Stats: 3/2/2/1/69
Abilities: Steadfast / Inner Focus / Prankster
Other: +16% Accuracy



Embirch [Kaliso] (M)
HP
: -8
Energy: 50
Stats: 3/2/3/2/52
Abilities: Reckless / Leaf Guard
Other: -10% Evasion. Fainted

Gible [SKORGE] (M)
HP
: 57
Energy: 69
Stats: 3/2/2/1/49
Abilities: Sand Veil
Other: +8% Accuracy



Litleo [Lon'qu] (M)
HP
: -5
Energy: 58
Stats: 2/2/3/2/72
Abilities: Rivalry / Moxie
Other: Fainted


Whismur [Shriek] (M)
HP
: -15
Energy: 55
Stats: 2/1/2/1/28
Abilities: Soundproof
Other: None

Maxim sends out/equips.
S0L1D G0LD sends out/equips.
Maxim orders.
S0L1D G0LD orders.
I ref.
 
Last edited:
Bunnelby: Dig (Torchic)~Brick Break (Torchic)~Dig (Torchic)
If successful Protective/Evasive move, then redirect to Riolu
If Counter, then redirect to Riolu


Helioptile: Thunderbolt (Riolu)~Razor Wind (Riolu)~Thunderbolt (Riolu)
If Successful Protective/Evasive move, then redirect to Torchic.
 
(Remember the arena. Ganging up is very dishonorable.)


"Alright, Dom... You ready?"


"Let's do this."

Torchic:

Agility (Evasive) - Fire Blast (Helioptile) - Fire Blast (Helioptile)
If your target is ko'd when you would act, target your other foe.

Riolu:

High Jump Kick (Bunnelby) - Focus Blast (Bunnelby) - High Jump Kick (Bunnelby)
If you are paralyzed by thunderbolt a1, switch a3 to Copycat (Bunnelby)
If your target is ko'd when you would act, target your other foe.
 
Last edited:
S0L1D G0LD, we already discussed this; unless you can find a source saying that Brighten doesn't take an action to perform, I will count it as an action. So, you might want to either: a. Find a source, or b. Reorder.
 

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