I think I've just about gotten used to all of the mud here. Well, here is Its_A_Random's second official challenger, Yarnus of Bethany, is here to see how he'll do! He seems confident enough, and he seems to have all Normal type Pokemon with him. Anyway, here are the rules and arena description: Arena (Move your mouse to reveal the content) Arena (open) Arena (close) Arena: Earth Mausoleum Field Type: Ground Complexity: Intense Format: All Restrictions: No Natural Grass, Only Sandstorm & Clear weather permitted, Poorly-lit Indoor arena Description: The Earth Mausoleum is a dark, desolate place inside a cave situated in a remote desert about 6km from the nearest city. At the entrace, you must proceed down a tunnel that is fairly dark, but is loaded to the gills with harmless Ground Type Pokemon, predominately Hippopotas & Sandshrew, even the occasional Garchomp lurking about the place. After your short walk through a prescribed route, you walk into a large, fairly well lit indoors arena, that looked very dull, but one thing's obvious; This was a Ground Type Paradise... This arena has virtually the same dimensions as the ASB Tournament arena, but with a few differences. Firstly, the arena has mini-grandstands at the side, & the trainers stand on a Podium elevated up by 3 metres. Lastly, the arena ceiling is rather low at only 20m high. Now, what does this arena have that gives Ground Types an edge? Firstly, The main arena floor is a hybrid of sand & dirt, mixed together to make a strange material that can easily be dug into. Additionally, the ceiling is low & creates a completely indoor feel, where Moves that require sunlight, like Solarbeam, & all other weathers bar Clear & Sandstorm, fail. Additionally, Pokemon using Sky Drop/Fly/Bounce fail to gain enough altitude to evade, that is, they become a normal attack. Next, there is a fairly large mud patch near the centre of the arena at about 10 metres in diameter, & goes to about 10 metres deep. This mud patch has a little bit of water in it, but enough to be considered an external water source, but in using it, the attack becomes combined with mud & becomes a Ground Type Attack. Additionally, anyone using the patch to dive are still vulnerable to seismic moves & get hit for double power. Being a Ground Type paradise, how will the average player fare? We shall see soon enough... Mechanics: Mud patches around the arena have enough water to be considered usable as an external Water Source. However, all the mud means that such attacks become Ground Type moves. These attacks can still be nullified by Storm Drain. Any Pokemon hiding in Mud Patches through the use of moves like Dive can also be affected by seismic moves at x2 Power. Sky Drop, Fly, & Bounce all do not gain altitutde to successfully evade attacks, that is, they instead become 0 Priority attacks Summary: Ground Type Paradise. I'm sure we're all fairly familiar with the Mausoleum, I know I am. Here are the Pokemon we'll be seeing! First, the team of the leader: Hmmm, I haven't seen this Colossoil brought here yet. Of course, this team is as strong as always. Here is the challenger's team: These are some strong Normal Pokemon! But will they be strong enough to beat Its_A_Random? It'll sure be tough to win in an environment tailor-made for Ground Pokemon without a type advantage. Good thing I always keep a few quarters on me just for official coin flips. To see who sends out Pokemon first, heads for Its_A_Random, tails for Yarnus of Bethany. RNG (<=500=heads): 965/1000 Yarnus of Bethany sends out two Pokemon and equips items Its_A_Random sends out two Pokemon, equips items, and orders Yarnus of Bethany orders I ref Here we go!