So, I've been playing around in NU with this team for a while, gotten some victories and some losses too. I feel as if I have most of the stuff a team could need and something is sort of 'holding me back'. So now I present to you my current NU showdown team. Also, please keep in mind that this is my first RMT submission so there may be things wrong with it.
EDITS ARE IN RED
The line up:
Details:
Torterra @ Leftovers
Trait: Overgrow
EVs: 156 HP / 252 Atk / 100 SDef
Adamant Nature
- Synthesis
- Stealth Rock
- Stone Edge
- Wood Hammer
This guy has been useful to my team since I put him on there. He is an all round pokémon capable of setting up hazards, dealing tons of damage and even taking plenty of physical hits. He can also hit many leads for plenty of damage such as Regirock, Garbodor and Golem. But here's the best part, once you've put up hazards, you can set up a sub and go on a mini rampage and kill whatever they bring in to beat you. This guy is nothing but useful on my team and I don't see any other pokémon to fill his position.
Absol @ Life Orb
Trait: Super luck
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Sucker punch
- Night slash
- Pursuit
- Superpower
Absol is my trapper, revenge killer and potent late game sweeper all in one. He's incredibly versatile in what he performs for my team and keeps Musharnas and Duosions away with night slash. Any steel/rock/ice types that get switched in afterwards get a nasty suprise.
Mr. Mime @ Life Orb
Trait: Filter
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Nasty Plot
- Psychic
- Focus Blast
- Substitute
So when Mr. Mime isn't putting up walls to phase his opponents, he is my special sweeper with plenty of damage even without Nasty Plot. The Psychic/Focus blast combo allows Mr. Mime to hit almost anything for neutral damage (barring Sableye and Spiritomb who are locked away in higher tiers). The only downfall to this Mr. Mime set is his inability to hit Psychic types, but thats where Baton Pass comes in, Mr. Mime can Baton pass his +2 (and sometime sub) to Glaceon who can take them down with shadow ball. Mr. Mime works pretty darn well with my team, it would be hard to play without him.
Muk @ Black Sludge
Trait: Sticky Hold
EVs: 252 HP / 4 SAtk / 252 SDef
Careful Nature
- Curse
- Shadow Sneak
- Ice Punch
- Substitute
While I don't care much for Muk's looks, I do care for his amazing special defense and attack potential. Muk serves as my special wall and sometime curse sweeper. Due to Muks plethora of resistances he has plenty of opportunities to force switches and use curse. After about 2 curses Muk can easily 2 or 1 hit KO anything in the tier while easily taking hits from his opponents. Unfortunately Rest is his only recovery but he doesn't take much damage after the curses.
Glaceon @ Choice Scarf
Trait: Ice Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Ice Beam
- Hidden Power [Ground]
- Shadow Ball
- Blizzard (for the additional damage)
Glaceon is hands down my favourite pokémon on the team, Glaceon is a superb revenge killer and works well with Mr. Mime in taking down opponents. The scarf makes up for Glaceons Mediocre speed while sacrificing a bit of excess power, which it didn't need anyway. Glaceon can still 2HKO Some of the bulkiest pokemon like regirock with the scarf. Because of the newly acquainted speed, i've come back from 1-3 situations to win without taking a scratch.
Ursaring (F) @ Toxic Orb
Trait: Quick Feet
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Facade
- Crunch
The Ursaring I once removed is back and ready for action with a killer swords dance set (presented to me by celever). He used to be a late game clean up sweeper, but now he's my lead. Set up a swords dance while they set up stealth rock and your mini-sweep can begin. For example at +2 without a status, Facade does a nice 39% chunk against Tangela and 78% with the active toxic orb! If that's not power, I don't know what is, To further prove my point you can do a minimum of 56%-67% on a maximum defense Relicanth with Close Combat.
Importable
This is my current NU team, any suggestions or criticisms are welcome and appreciated. I currently stand at about 1650 with this team so something else to give it the extra 'push' would be useful. Thank you!
EDITS ARE IN RED
The line up:
Details:
Torterra @ Leftovers
Trait: Overgrow
EVs: 156 HP / 252 Atk / 100 SDef
Adamant Nature
- Synthesis
- Stealth Rock
- Stone Edge
- Wood Hammer
This guy has been useful to my team since I put him on there. He is an all round pokémon capable of setting up hazards, dealing tons of damage and even taking plenty of physical hits. He can also hit many leads for plenty of damage such as Regirock, Garbodor and Golem. But here's the best part, once you've put up hazards, you can set up a sub and go on a mini rampage and kill whatever they bring in to beat you. This guy is nothing but useful on my team and I don't see any other pokémon to fill his position.
Absol @ Life Orb
Trait: Super luck
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Sucker punch
- Night slash
- Pursuit
- Superpower
Absol is my trapper, revenge killer and potent late game sweeper all in one. He's incredibly versatile in what he performs for my team and keeps Musharnas and Duosions away with night slash. Any steel/rock/ice types that get switched in afterwards get a nasty suprise.
Mr. Mime @ Life Orb
Trait: Filter
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Nasty Plot
- Psychic
- Focus Blast
- Substitute
So when Mr. Mime isn't putting up walls to phase his opponents, he is my special sweeper with plenty of damage even without Nasty Plot. The Psychic/Focus blast combo allows Mr. Mime to hit almost anything for neutral damage (barring Sableye and Spiritomb who are locked away in higher tiers). The only downfall to this Mr. Mime set is his inability to hit Psychic types, but thats where Baton Pass comes in, Mr. Mime can Baton pass his +2 (and sometime sub) to Glaceon who can take them down with shadow ball. Mr. Mime works pretty darn well with my team, it would be hard to play without him.
Muk @ Black Sludge
Trait: Sticky Hold
EVs: 252 HP / 4 SAtk / 252 SDef
Careful Nature
- Curse
- Shadow Sneak
- Ice Punch
- Substitute
While I don't care much for Muk's looks, I do care for his amazing special defense and attack potential. Muk serves as my special wall and sometime curse sweeper. Due to Muks plethora of resistances he has plenty of opportunities to force switches and use curse. After about 2 curses Muk can easily 2 or 1 hit KO anything in the tier while easily taking hits from his opponents. Unfortunately Rest is his only recovery but he doesn't take much damage after the curses.
Glaceon @ Choice Scarf
Trait: Ice Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Ice Beam
- Hidden Power [Ground]
- Shadow Ball
- Blizzard (for the additional damage)
Glaceon is hands down my favourite pokémon on the team, Glaceon is a superb revenge killer and works well with Mr. Mime in taking down opponents. The scarf makes up for Glaceons Mediocre speed while sacrificing a bit of excess power, which it didn't need anyway. Glaceon can still 2HKO Some of the bulkiest pokemon like regirock with the scarf. Because of the newly acquainted speed, i've come back from 1-3 situations to win without taking a scratch.
Ursaring (F) @ Toxic Orb
Trait: Quick Feet
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Facade
- Crunch
The Ursaring I once removed is back and ready for action with a killer swords dance set (presented to me by celever). He used to be a late game clean up sweeper, but now he's my lead. Set up a swords dance while they set up stealth rock and your mini-sweep can begin. For example at +2 without a status, Facade does a nice 39% chunk against Tangela and 78% with the active toxic orb! If that's not power, I don't know what is, To further prove my point you can do a minimum of 56%-67% on a maximum defense Relicanth with Close Combat.
Importable
Torterra @ Leftovers
Trait: Overgrow
EVs: 156 HP / 252 Atk / 100 SDef
Adamant Nature
- Synthesis
- Stealth Rock
- Stone Edge
- Wood Hammer
Absol @ Lansat berry
Trait: Super luck
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Focus energy
- Night slash
- Psycho cut
- Shadow claw
Mr. Mime @ Life Orb
Trait: Filter
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Nasty Plot
- Psychic
- Focus Blast
- Substitute
Muk @ Black Sludge
Trait: Sticky Hold
EVs: 252 HP / 4 SAtk / 252 SDef
Careful Nature
- Curse
- Shadow Sneak
- Substitute
- Ice Punch
Glaceon @ Choice Scarf
Trait: Ice Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Ice Beam
- Hidden Power [Ground]
- Shadow Ball
- Blizzard
Ursaring (F) @ Toxic Orb
Trait: Quick Feet
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Facade
- Crunch
Trait: Overgrow
EVs: 156 HP / 252 Atk / 100 SDef
Adamant Nature
- Synthesis
- Stealth Rock
- Stone Edge
- Wood Hammer
Absol @ Lansat berry
Trait: Super luck
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Focus energy
- Night slash
- Psycho cut
- Shadow claw
Mr. Mime @ Life Orb
Trait: Filter
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Nasty Plot
- Psychic
- Focus Blast
- Substitute
Muk @ Black Sludge
Trait: Sticky Hold
EVs: 252 HP / 4 SAtk / 252 SDef
Careful Nature
- Curse
- Shadow Sneak
- Substitute
- Ice Punch
Glaceon @ Choice Scarf
Trait: Ice Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Ice Beam
- Hidden Power [Ground]
- Shadow Ball
- Blizzard
Ursaring (F) @ Toxic Orb
Trait: Quick Feet
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Facade
- Crunch
This is my current NU team, any suggestions or criticisms are welcome and appreciated. I currently stand at about 1650 with this team so something else to give it the extra 'push' would be useful. Thank you!