Completed A Wild Pwnemon Appeared from the Cloverleaf Field: Pwnemon vs Texas Cloverleaf

#1

"Hello everyone! We have a 2v2 match with Pokemon at their best! The rules are:"
2v2 doubles fe
1 day dq
0 rec/chill
training items
all abilities
asb arena

"We have the initiator, Pwnemon!"


(Abomasnow) Maylene (F)

Nature: Sassy (+SpD, -8 Spe, -10% evasion)

Types:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3
SpD: 4 (+)
Spe: 52 (-)
SC: 4
WC: 5
BRT: 17

EC: 6/6
MC: 2
DC: 5/5

attacks:
Ice Punch
Powder Snow
Leer
Razor Leaf
Icy Wind
GrassWhistle
Swagger
Mist
Wood Hammer
Blizzard
Ice Shard
Sheer Cold
Ingrain

Avalanche
Leech Seed
Seed Bomb
Giga Drain

Water Pulse
Substitute
Protect
Endure
Earthquake
Focus Punch
Hidden Power (Fire, 7)
Shadow Ball


(Cradily) Pete (M)

Nature: Quiet (+SpA, -6 Spe, -10% Evasion)

Types:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 37 (-)
SC: 3
WC: 4
BRT: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
AncientPower
Energy Ball
Gastro Acid

Mirror Coat
Recover
Endure

Pain Split
Stealth Rock

Rock Slide
Double Team
Protect
Sludge Bomb
Substitute


"And challenger. Texas Cloverleaf!"

Houndoom, Hellhound, Male
Nature: Mild (+1 SpA, -1 Def)
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities: Early Bird (Innate): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire (Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve (Innate) *Locked*: The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Houndoom
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Thunder Fang
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Flamethrower
Crunch
Nasty Plot
Foul Play

Counter
Sucker Punch
Super Fang

Rest
Will-o-wisp
Shadow Ball
Dark Pulse
Sludge Bomb
Taunt
Endure
Sleep Talk
Hidden Power Ice (7)
Solarbeam
Total moves: 26



Blastoise, Shellshocker (M)
Nature: Quiet (SpA: +1, Evasion -10%)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
(DW) Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
BRT: 20

EC: 9/9
MC: 2
DC: 2/5

Tackle
Tail Whip
Bubble
Withdraw
Water Gun
Bite
Rapid Spin
Water Pulse
Protect
Water Pulse
Aqua Tail
Skull Bash
Iron Defense
Rain Dance
Hydro Pump

Fake Out
Mirror Coat
Water Spout

Counter
Hydro Cannon

Ice Beam
Scald
Toxic
Total Moves: 23


"Let the match begin!"

Pwnemon sends out Pokemon and equips

Texas Cloverleaf sends out Pokemon, equips, and moves

Pwnemon moves
 
#3
oh. ordering second does not benefit me in the slightest here

both with exp. share


Blastoise: Fake Out Abomasnow ~ Ice Beam Cradily ~ Ice Beam Cradily
If Cradily uses Energy Ball, Mirror Coat
If Abomasnow uses Giga Drain, Mirror Coat

Houndoom: Flamethrower Abomasnow ~ Flamethrower Abomasnow ~ Flamethrower Abomasnow
If Abomasnow successfully uses Protect, then Will-o-Wisp Cradily on the first occasion, and Super Fang Cradily on the second occasion
 

Stratos

Banned deucer.
#4
oops

Cradily: rock slide ~ ancientpower houndoom ~ rock slide

Abomasnow: endure ~ giga drain blastoise ~ giga drain blastoise
 
#5

"And the hails pouring in!"


Weather: Hail
Field: Clear

**Clear**
HP 100/100
EN 90/100
OK

Field: Clear


**Clear**
HP 100/100
EN 100/100
OK



VS
Field: Clear

**Clear**
HP 100/100
EN 100/100
OK



Field: Clear

**Clear**
HP 100/100
EN 100/100
OK
Action 1
1. Abomasnow: Endure 15 EN
Total: Endure
2. Blastoise: Fake Out 4 EN / Hit 100% / Crit <=625 (6505=No) / Effect: Flinch
Total: 4+4.5-4.5=4 Damage / Flinch: Too Late
3. Houndoom: Flamethrower 7-1=6 EN / Hit 100% / Crit <=625 (410=Crit) / Effect: BRN <=1000 (9385=No)
Total: 2.25(10+3+3+7.5-6)=39.3 Damage
4. Cradily: Rock Slide 6-1=5 EN
Houdoom: Hit <=9000 (5784=Hit) / Crit <=625 (6883=No) / Effect: Flinch <=3000 (7469=No)
Total: 1.5(.75(8)+3+4.5-3)=15.7 Damage
Blastoise: Hit 100% / Crit (3146=No) / Effect: Flinch <=3000 (9158=No)
Total: .75(8)+3+4.5-6=7.5 Damage

**Hail Houndoom, Blastoise, Cradily: 2 HP**

Action 2
1. Houndoom: Flamethrower 7+4-1=10 EN / Hit 100% / Crit <=625 (1604=No) / Effect: BRN <=1000 (9379=No)
Total: 2.25(10+3+7.5-6)=32.6 Damage
2. Abomasnow: Giga Drain 12-1=11 EN / Hit 100% / Crit <=625 (5616=No) / Effect: HP Drain
Total: 1.5(8+3+4.5-6)=14.2 / 14.2/2=7.1 HP Drain

**Hail Houndoom, Blastoise, Cradily: 2 HP**

3. Cradily: Ancient Power 4-1=3 EN / Hit 100% / Crit <=625 (4254=No) / Effect: +1 All Stats <=1000 (6686=No)
Total: 1.5(6+3+4.5-3)=15.7 Damage
4. Blastoise: Mirror Coat 6+14.2/2=13.1 EN / Hit 100%
Total: 1.5(14.2)=21.3 Damage

**Hail Houndoom, Blastoise, Cradily: 2 HP**

Action 3
1. Houndoom: Flamethrower 7+8-1=14 EN / Hit 100% / Crit <=625 (9807=No) / Effect: BRN <=1000 (1297=No)
Total: 2.25(10+3+7.5-6)=32.6 Damage
**Abomasnow Endure**
2. Abomasnow: Giga Drain 12+4-1=15 EN / Hit 100% / Crit <=625 (2183=No) / Effect: HP Drain
Total: 1.5(8+3+4.5-6)=14.2 / 14.2/2=7.1 HP Drain
3. Cradily: Rock Slide 6-1=5 EN
Houdoom: Hit <=9000 (9340=Miss)
Total: Miss
Blastoise: Hit 100% / Crit (3162=No) / Effect: Flinch <=3000 (3240=No)
Total: .75(8)+3+4.5-6=7.5 Damage

4. Blastoise: Mirror Coat 6+4+14.2/2=17.1 EN / Hit 100%
Total: 1.5(14.2)=21.3 Damage
**Abomasnow Endure**


OUTCOME

Weather: Hail
Field: Clear

**Endure Cooldown 1r**
HP 1/100
EN 49/100
OK


Field: Clear

**Clear**

HP 94/100
EN 87/100
OK
VS
Field: Clear

**Clear**
HP 63/100
EN 70/100
OK


Field: Clear


**Clear**
HP 66/100
EN 66/100
OK

"Abomasnow is hanging by the skin of its teeth enduring all the blows!"

Pwnemon moves
 

Stratos

Banned deucer.
#6
damn i got wrecked this game

cradily: eball toise * 3
if toise uses mirror coat then ancientpower houndoom that action

aboma: ice shard + blizzard ~ urded ~ urded
 
#8

"Abomasnow is looking pretty tired people!"​

Weather: Hail
Field: Clear

**Endure Cooldown 1r**
HP 1/100
EN 49/100
OK

Field: Clear

**Clear**

HP 94/100
EN 87/100
OK


VS
Field: Clear

**Clear**
HP 63/100
EN 70/100
OK

Field: Clear

**Clear**
HP 66/100
EN 66/100
OK

Action 1
1. Blastoise: Fake Out 4 EN / Hit 100% / Crit <=625 (2246=No) / Effect: Flinch
Total: 4+4.5-4.5=4 Damage / Flinch: Can't Again
**Abomasnow KO / -3 HP**
2. Houndoom: Super Fang 18.8/2+3=12.4 EN / Hit 100%
Total: 94/5=18.8 Damage
3. Cradily: Energy Ball 6-1=5 EN / Hit 100% / Crit <=625 (3090=No) / Effect: -1 SpD <=1000 (6669=No)
Total: 1.5(8+3+6-6)=16.5 Damage

**Hail Houndoom, Blastoise, Cradily: 2 HP**

Action 2
1. Blastoise: Fake Out 4 EN / Hit 100% / Crit <=625 (6230=No) / Effect: Flinch
Total: 4+4.5-6=2.5 Damage / Flinch
2. Houndoom: Hidden Power 7 (Ice) 7-2=5 EN / Hit 100% / Crit <=625 (3568=No)
Total: 1.5(7+7.5-6)=12.7 Damage
3. Cradily: Flinched
Total: Nothing

**Hail Houndoom, Blastoise, Cradily: 2 HP**

Action 3
1. Houndoom: Flamethrower 7-1=6 EN / Hit 100% / Crit <=625 (7167=No) / Effect: BRN <=1000 (8780=No)
Total: 10+3+7.5-6=14.5 Damage
2. Blastoise: Ice Beam / Hit 100% / Crit <=625 (559=Crit) / Effect: FRZ <=1000 (2168=No)
Total: 1.5(10+3+6-6)=19.5 Damage
3. Cradily: Energy Ball 6+4-1=9 EN / Hit 100% / Crit <=625 (8169=No) / Effect: -1 SpD <=1000 (167=Effect)
Total: 1.5(8+3+6-6)=16.5 Damage

**Hail Houndoom, Blastoise, Cradily: 2 HP**

OUTCOME

Weather: Hail
Field: Clear

**Endure Cooldown 1r**
HP -3/100
EN 49/100
KO

Field: Clear

**Clear**
HP 20/100
EN 73/100
OK
VS
Field: Clear

**Clear**
HP 63/100
EN 47/100
OK

Field: Clear

**-1 SpD**
HP 33/100
EN 66/100
OK


"Both Cradily and Blastoise are looking exhausted!"​

Texas Cloverleaf moves
 
#9
Energy Ball hits Blastoise super effectively. Fake Out flinches each mon once, i.e. Cradily is flinched a2.

Fix this in the calcs please

Either way, Blastoise will Ice Beam thrice, Houndoom will Flamethrower thrice, both Chill if protective/evasive is used
 
#11

"The match is nearing its end!"​

Weather: Hail
Field: Clear

**Endure Cooldown 1r**
HP -3/100
EN 49/100
KO


Field: Clear

**Clear**
HP 20/100
EN 73/100
OK
VS
Field: Clear

**Clear**
HP 63/100
EN 47/100
OK


Field: Clear

**-1 SpD**
HP 33/100
EN 66/100
OK
Action 1
1. Houndoom: Flamethrower 7+4-1=10 EN / Hit 100% / Crit <=625 (2805=No) / Effect: BRN <=1000 (8978=No)
Total: 10+3+7.5-6=14.5 Damage
2. Blastoise: Ice Beam 7+4=11 EN / Hit 100% / Crit <=625 (559=Crit) / Effect: FRZ <=1000 (2168=No)
Total: 1.5(10+3+6-6)=19.5 Damage
**Cradily KO / -14 HP**


OUTCOME

Weather: Hail
Field: Clear

**Endure Cooldown 1r**
HP -3/100
EN 49/100
KO


Field: Clear

**Clear**
HP -14/100
EN 73/100
KO
VS
Field: Clear

**Clear**
HP 63/100
EN 37/100
OK


Field: Clear

**-1 SpD**
HP 33/100
EN 55/100
OK

"And Texas takes the win quite convincingly! Take your prizes!"

Prizes:
Faylion: 4 UC

Texas Cloverleaf: 1 CC
Blastoise: 4 MC
Houndoom: 4 MC

Pwnemon: 1 CC
Cradily: 4 MC
Abomasnow: 4 MC