OU Aerodactyl

ckw

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QC: Colonel M | p2 | Subject 18 || GP: Lemonade | DeathByWobbuffet
[OVERVIEW]

Thanks to its sky-high base 150 Speed, its solid base 135 Attack, and its access to a wide variety of coverage moves, Mega Aerodactyl can outspeed and KO a majority of the metagame, making it a good late-game cleaner. However, it struggles against bulkier teams due to the presence of physically defensive Pokemon like Skarmory and Celesteela on such teams. Despite Mega Aerodactyl's typing granting Mega Aerodactyl immunity to Ground-type attacks, its Stealth Rock weakness is not appreciated and gives Mega Aerodactyl a hard time due to the lack of reliable hazard removal in the tier. The typing also leaves Mega Aerodactyl weak to common priority attacks such as Water Shuriken, Aqua Jet, Bullet Punch, and Ice Shard, which means Mega Aerodactyl can't really function as a revenge killer, as it won't be able to check Pokemon such as Ash-Greninja, Azumarill, Mega Scizor, and Weavile. Mega Aerodactyl is also checked by common Steel-types like Celesteela, Mega Scizor, and Magearna. Having coverage options may make Mega Aerodactyl somewhat unpredictable, but it also leaves it suffering from four-moveslot syndrome and means it will always be checked by a bulkier threat.

[SET]
name: All-Out Attacker
move 1: Stone Edge
move 2: Aerial Ace
move 3: Ice Fang
move 4: Fire Fang / Earthquake
item: Aerodactylite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stone Edge is Mega Aerodactyl's strongest Rock-type STAB attack and allows it to check offensive threats such as Mega Charizard X, Mega Charizard Y, Volcarona, Mega Pinsir, and Salamence. Aerial Ace is Mega Aerodactyl's most spammable move, which lets it check bulkier threats such as Mega Venusaur, Tangrowth, and Mega Heracross. Ice Fang lets Mega Aerodactyl check Pokemon like Landorus-T, Garchomp, and Salamence, which are all very weak to Ice-type moves. Mega Aerodactyl usually runs Fire Fang to 2HKO Steel-types such as Ferrothorn, Mega Scizor, Celesteela, and Magearna. Earthquake could be run over Fire Fang to check offensive threats such as Tapu Koko, Heatran, Magnezone, and Nihilego. Roost is also an option that lets Mega Aerodactyl recover health after repeatedly switching into Stealth Rock. Stealth Rock is a possible filler move for Mega Aerodactyl, since it is able to reliably set Stealth Rock against most Pokemon, with the exception of against Mega Sableye.

Set Details
========

Maximum investment in Attack maximizes Mega Aerodactyl's damage output. 252 Speed EVs with a Jolly nature allows Mega Aerodactyl to outspeed the entirety of the unboosted OU metagame as well as +1 Mega Gyarados and +1 Dragonite, and it also allows it to Speed tie with Mega Alakazam. This also allows Mega Aerodactyl to function as a very good revenge killer. Since abilities from faster Pokemon activate first in a turn, Pressure allows the player to scout out Choice Scarf sets from Intimidate users like Landorus-T and Terrain setters like Tapu Lele, Tapu Koko, and Tapu Bulu. Specifically, if the abilities of these Pokemon activate before Pressure, then the Pokemon is faster than Aerodactyl.

Usage Tips
========

Mega Aerodactyl usually fills in the role of late-game cleaner for the team, though it can be a reliable revenge killer as well. It should be switched in after its counters have been dealt with or are critically weakened to sweep late-game. Avoid switching into Stealth Rock as much as possible, since Mega Aerodactyl usually doesn't carry Roost and will be easily whittled down. Utilize Mega Aerodactyl's coverage moves to deal heavy damage to common switch-ins like Ferrothorn and Landorus-T. Mega Aerodactyl can also be switched in to revenge kill the opposing threat after a teammate has fallen.

Team Options
========

Mega Aerodactyl appreciates hazard removal, making Defog users like Tapu Fini and Latios great partners. Tapu Fini and Mega Aerodactyl have good synergy between them, as the former is able to switch into strong Water-types like Choice Specs Greninja Ash-Greninja, and Mega Aerodactyl is able to check the likes of Mega Charizard Y, Mega Venusaur, and Tangrowth in return. Steel-types like Ferrothorn and Celesteela pose as problems for Mega Aerodactyl, making Magnezone a valuable teammate, as it is able to trap and KO the previously mentioned two. Entry hazard setters such as Ferrothorn, Skarmory, Landorus-T, Alolan Marowak, and Garchomp can provide support in the form of Stealth Rock and Spikes, which are able to weaken the opposing team, assisting Mega Aerodactyl's late-game sweep. Protean Greninja is a great partner that provides Spikes, can check Garchomp and Landorus-T with Ice Beam, and has a good chance of OHKOing Ferrothorn with Hidden Power Fire after. It can carry Extrasensory to break through Toxapex, a check to Mega Aerodactyl. 3 attacks Zapdos is able to check Ferrothorn, Tapu Fini, and Landorus-T, making Zapdos another great partner. Bloom Doom Heatran is able to trap and OHKO Water-types such as Tapu Fini, Rotom-W, and Slowbro, and check problematic Steel-types like Mega Scizor.

[STRATEGY COMMENTS]
Other Options
=============

Lead Aerodactyl holding a Focus Sash, with Taunt and Stealth Rock, is a possible set, but Aerodactyl is outclassed by Azelf as a suicide lead. Pursuit + Roost is another set that is often paired with trappers like Magnezone to break defensive cores. Unfortunately, this is outclassed by the all-out attacker set, since coverage moves are vital on Mega Aerodactyl to deal damage to most of the tier. Hone Claws can let Mega Aerodactyl deal more damage but isn't that viable, since Mega Aerodactyl gets checked by Choice Scarf users. Taunt could be used over a coverage move to prevent hazard setters from using Stealth Rock. Thunder Fang lets Mega Aerodactyl hit Water-types like Tapu Fini, Greninja, and Gyarados and is slightly more reliable than Stone Edge. Defog can be run to remove hazards but Mega Aerodactyl would rather have a coverage move over it. Aqua Tail allows Mega Aerodactyl to deal more damage to Hippowdon while still doing respectable damage to Landorus-T.

Checks and Counters
===================

**Water-types**: Bulky Water-types like Tapu Fini, Rotom-W, Toxapex, Suicune, and Slowbro are able to switch into any of Mega Aerodactyl's moves and retaliate back with their Water-type STAB moves.

**Ground-types**: Without coverage from Aqua Tail, Hippowdon is able to take any hit from Mega Aerodactyl and proceed to set up Stealth Rock or KO with Stone Edge.

**Priority Attackers**: Mega Aerodactyl faces difficulty against priority users such as Mega Scizor, Greninja, and Azumarill, which are able to deal heavy damage with Bullet Punch, Water Shuriken, and Aqua Jet respectively.

**Bulky Steel-types**: Without Fire-type coverage, Steel-types such as Celesteela, Ferrothorn, and Skarmory are able to easily wall Mega Aerodactyl. Skarmory and Ferrothorn can set up entry hazards such as Spikes and Stealth Rock, and Celesteela can use Mega Aerodactyl as setup fodder or OHKO with Heavy Slam.

**Choice Scarf users**: Choice Scarf users such as Nihilego, Tapu Lele, Latios, Greninja, Keldeo, Garchomp, and Gengar are all able to deal heavy damage to Mega Aerodactyl.
 
Last edited:

Colonel M

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Looking this over:

- Replace Mega Gyarados with Gyarados.
- Replace Buzzwole with Mega Heracross.
- Mention Protean Greninja with Extrasensory can bypass Toxapex.
- I'd also mention Toxapex as a C&C (can go in Water-types).

Everything else looks solid. Just remove Metagross mentions too.

1/3
 
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ckw

Tired
is a Top Tutor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnus
Looking this over:

- Replace Mega Gyarados with Gyarados.
- Replace Buzzwole with Mega Heracross.
- Mention Protean Greninja with Extrasensory can bypass Toxapex.
- I'd also mention Toxapex as a C&C (can go in Water-types).

Everything else looks solid. Just remove Metagross mentions too.

1/3
Thanks!
Implemented and ready for 2nd check!
 

p2

Banned deucer.
[OVERVIEW]

  • Mega Aerodactyl has access to a wide range of coverage moves that are also boosted by its great ability Tough Claws.
  • A tremendously high Base 150 Speed stat allows this Pokemon to outspeed the Pokemon such as Tapu Koko, Ash Greninja, Latios, +1 Mega Gyarados, and +1 Dragonite.
  • The aforementioned high Speed stat paired up with a solid Base 135 Attack and great ability, Mega Aerodactyl is able to outspeed and check a majority of the OU metagame, thus, making it a great late-game cleaner. yeah basically really drive the point that it pressures the unholy fuck out of a lot of offensive teams, but really falls apart vs fat teams
  • Though Mega Aerodactyl's typing grants it immunity to Ground-type attacks, weakness to Stealth Rock is not appreciated and gives Mega Aerodactyl a hard time if not carrying Roost. Its typing also leaves weak to common priority attacks such as Water Shuriken, Aqua Jet, Bullet Punch, and Ice Shard, which cripples Mega Aerodactyl's role as it won't be able to check Pokemon such as Greninja, Azumarill, Mega Scizor, and Weavile. and it generally has trouble with common steels like celes/gears/msciz
  • Though, its access to great coverage moves make Mega Aerodactyl somewhat unpredictable, this also leave it suffering from 4MMS and Mega Aerodactyl will always be checked by a bulkier threat

[SET]
name: All Out Attacker
move 1: Stone Edge
move 2: Aerial Ace
move 3: Ice Fang
move 4: Fire Fang / Earthquake
item: Aerodactylite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Stone Edge is Mega Aerodactyl's strongest Rock-type STAB that allows it to check offensive threats such as Mega Charizard X / Y, Volcarona, Mega Pinsir, and Salamence.
  • Aerial Ace is the most spammable move of Mega Aerodactyl which lets it check bulkier threats such as Mega Venusaur, Tangrowth, and Mega Heracross.
  • The coverage from running Ice Fang permits Mega Aerodactyl to check Pokemon like Landorus-T, Garchomp, and Salamence that are all very weak to Ice-type moves.
  • Fire Fang allows Mega Aerodactyl to deal heavy damage and 2HKO Steel-types such as Ferrothorn, Mega Scizor, Celesteela, and Magearna.
  • Earthquake could be run over Fire Fang to check offensive threats such as Tapu Koko, Heatran, Magnezone, and Nihilego.
  • Mega Aerodactyl can forego one of its coverage move to run Roost so that it can recover its health after repetitive switching into Stealth Rocks.
mention rocks in moves, alright filler and maero is a decent setter and pretty much always gets rocks up outside of msab

Set Details
========

  • Maximum investment in Attack maximizes Mega Aerodactyl's damage output.
  • 252 Speed EVs with a Jolly Nature allows Mega Aerodactyl to outspeed the entirety of the unboosted OU metagame as well as +1 Mega Gyarados and +1 Dragonite, while also Speed-tieing with Mega Alakazam. This allows Mega Aerodactyl to function as a very good revenge killer.
  • Pressure allows the player to scout out sets such as Choice Scarf Landorus-T, Tapu Koko, and Kyurem-Black prior to Mega-Evolving. scarf kyub is horrible remove it. im assuming pressure is on the same bracket as terrain abilities, if thats the case why not put lele over kyub
Usage Tips
========
  • Mega Aerodactyl usually fills in the role of late-game cleaner for the team while also providing some revenge KOing support.
  • Mega Aerodactyl should be switched in safely after its counters have been dealt with or critically weakened and sweep late-game.
  • Avoid taking Stealth Rock damage since Mega Aerodactyl doesn't usually carry Roost and will be easily widdled down
  • Predict opposing switches and use Mega Aerodactyl's coverage moves to heavy damage common switchins like Ferrothorn and Landorus-T.
  • Mega Aerodactyl can also be switched into revenge KO the opposing threat.

Team Options
========
  • Mega Aerodactyl appreciates hazard removal making Defog-users like Tapu Fini and Latios great partners. Tapu Fini and Mega Aerodactyl have good synergy between them as the former is able to switch into strong Water-types like Choice Specs Greninja, while Mega Aerodactyl is able to check the likes of Mega Charizard Y, Mega Venusaur, and Tangrowth.
  • Steel-types like Ferrothorn and Celesteela pose as problems for Mega Aerodactyl, making Magnezone a valuable teammate that is able to trap and KO them, giving Mega Aerodactyl an easier time.
  • Entry hazard setters such as Ferrothorn, Skarmory, Landorus-T, Alolan Marowak, and Garchomp can provide support as Stealth Rock and Spikes are easily able to weaken the opposing team, assisting Mega Aerodactyl to sweep late-game.
  • Protean Greninja can not only provide Spikes support and check Garchomp and Landorus-T with Ice Beam but can also lure in Ferrothorn and OHKO it with Hidden Power Fire. not really a ferro lure It can carry Extrasensory to break through Toxapex that can check Mega Gyarados(?) as well.
  • 3 Attacks Zapdos is able to check Ferrothorn, Tapu Fini, Landorus-T, and Garchomp, making it a great partner for Mega Aerodactyl. not a garchomp check
  • Bloom Doom Heatran is able to trap and OHKO Water-types such as Tapu Fini, Rotom-W, and Slowbro, while also being able to check Mega Scizor, making it a great teammate for Mega Aerodactyl.

[STRATEGY COMMENTS]
Other Options
=============

  • Lead Aerodactyl holding a Focus Sash, with Taunt and Stealth Rock is a possible set but it's outclassed by Azelf as a suicide lead.
  • Pursuit + Roost on Mega Aerodactyl is another set of choice that is often paired with trappers like Magnezone to break defensive cores. Unfortunately, it's outclassed by the All-Out Attacker set since coverage moves are vital on Mega Aerodactyl.
  • Hone Claws to boost Attack and accuracy, allows Mega Aerodactyl to deal more damage but isn't that viable as it gets checked by Choice Scarf users.
  • Taunt could be used over a coverage move to prevent hazard setters from going for Stealth Rock.
  • Thunder Fang could be used to hit Water-types like Tapu Fini, Greninja, and Mega Gyarados. replace mega gyara with reg gyara and mention its slightly more reliable than edge because it doesnt miss as often
add defog and aqua tail

Checks and Counters
===================

**Water-types**: Bulky Water-types like Tapu Fini, Rotom-W, Toxapex, Suicune, and Slowbro are able to switch into any moves used by Mega Aerodactyl and retaliate back with Water-type STAB moves.

**Ground-types**: Without coverage from Aqua Tail, Hippowdon is able to take any hit from Mega Aerodactyl and proceed to set up Stealth Rock on it.

**Priority Attackers**: Mega Aerodactyl faces difficult against priority users such as Mega Scizor, Greninja, and Azumarill, who are able to deal heavy damage with Bullet Punch, Water Shuriken, and Aqua Jet respectively.

**Bulky Steel-types**: Without Fire-type coverage, Steel-types such as Celesteela, Ferrothorn, and Skarmory are able to easily wall Mega Aerodactyl. Skarmory and Ferrothorn can set up entry hazards such as Spikes and Stealth Rock, while Celesteela can use it as setup fodder or OHKO with Heavy Slam.

**Choice Scarfers**: Choice Scarf users such as Nihilego, Tapu Lele, Latios, Greninja, Keldeo, Garchomp, and Gengar are all able to deal heavy damage to Mega Aerodactyl.
2/3
 
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Gary

Can be abrasive at times (no joke)
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CKW Progress on this? You have 48 hrs to get this written up, or else this will have to be reassigned.
 
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Pressure allows the player to scout out sets such as Choice Scarf Landorus-T, Tapu Koko, and Tapu Lele prior to Mega-Evolving.
I think this line needs to be explained a bit more for people, because it's not straight forward enough to just briefly mention it and now how it works. It's also pretty niche which plays a part into it not being simple enough to understand.

Otherwise QC 3/3
 
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ckw

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T
I think this line needs to be explained a bit more for people, because it's not straight forward enough to just briefly mention it and now how it works. It's also pretty niche which plays a part into it not being simple enough to understand.

Otherwise QC 3/3
I tried explaining to make it as least complicated. This should be ready for GP
 

Lemonade

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1/2
Comments are in the check. Resource: http://www.quickanddirtytips.com/education/grammar/pronouns-and-antecedents

Additions
Removals
Comments
[OVERVIEW]

Mega Aerodactyl's (Comment: check this ) access to a wide variety of coverage moves that are also boosted by its great ability Tough Claws. Its tremendously high Base 150 Speed allows it to outspeed the majority of the tier including Tapu Koko, Ash Greninja, Latios, +1 Mega Gyarados, and +1 Dragonite. The aforementioned high Speed stat paired up with a solid Base 135 Attack and great ability lets it check a majority of the OU metagame, thus, making it a good late-game cleaner. (Comment: Rewrite the part before this. Start with why you would actually want to use Mega Aero (do you use it because it has a lot of coverage moves, or do you use it because it has high Speed and power let it check most of OU mons?) There is a thread in the main C&C forum that addresses the overview. Also, "check" is more defensive, so it is not clear how checking the majority of OU makes it a good late-game cleaner. ) However, it struggles against bulkier teams due to their (Comment: "Their" isn't the right word here, bulky teams don't have defense, it's the Pokemon on them that do. ) solid physical defenses. Despite Mega Aerodactyl's typing granting it Mega Aerodactyl (Comment: You must mention "Mega Aero" as a noun before you can refer to it with "it". "Mega Aero's" is basically an adjective, describing "typing". Also, you should remention the Pokemon if there's other stuff in between the last time you do. ) immunity to Ground-type attacks, weakness to Stealth Rock is not appreciated and gives Mega Aerodactyl a hard time due to the lack of reliable hazard removal in the tier. Its This typing also leaves it Mega Aerodactyl weak to common priority attacks such as Water Shuriken, Aqua Jet, Bullet Punch, and Ice Shard, which cripples means Mega Aerodactyl's Aerodactyl can't really function as role of a revenge killer, (Comment: I wouldn't say it is possible to "cripple" a "role". ) as it won't be able to check Pokemon such as Greninja, Azumarill, Mega Scizor, and Weavile. It Mega Aerodactyl is also checked by common Steel-types like Celesteela, Mega Scizor, and Magearna. Having options of coverage moves may make Mega Aerodactyl somewhat unpredictable unpredictable, but it this also leaves it suffering from 4MMS and means it will always be checked by a bulkier threat.

[SET]
name: All Out Attacker
move 1: Stone Edge
move 2: Aerial Ace
move 3: Ice Fang
move 4: Fire Fang / Earthquake
item: Aerodactylite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stone Edge is Mega Aerodactyl's strongest Rock-type STAB and allows it Mega Aerodactyl to check offensive threats such as Mega Charizard X / Y, Volcarona, Mega Pinsir, and Salamence. Aerial Ace is its most spammable move move, which lets it Mega Aerodactyl check bulkier threats such as Mega Venusaur, Tangrowth, and Mega Heracross. The coverage from running Ice Fang lets Mega Aerodactyl check Pokemon like Landorus-T, Garchomp, and Salamence that are all very weak to Ice-type moves. Mega Aerodactyl usually runs Fire Fang to 2HKO Steel-types such as Ferrothorn, Mega Scizor, Celesteela, and Magearna. Earthquake could be run over Fire Fang to check offensive threats such as Tapu Koko, Heatran, Magnezone, and Nihilego. Roost is also an option that lets it Mega Aerodactyl recover health after repetitive repeatedly switching into Stealth Rocks. Rock. Stealth Rock is a possible filler move for Mega Aerodactyl since it's it is able to reliably set it Stealth Rock up most of the time, with the exception of against Mega Sableye. Sableye being an exceptional case.

Set Details
========

Maximum investment in Attack maximizes Mega Aerodactyl's damage output. 252 Speed EVs with a Jolly Nature allows Mega Aerodactyl to outspeed the entirety of the unboosted OU metagame as well as +1 Mega Gyarados and +1 Dragonite, while and also Speed-tieing Speed tie with Mega Alakazam. (Comment: rule of thumb, use "while" when you're contrasting something ) This also allows Mega Aerodactyl to function as a very good revenge killer. Since abilities from faster Pokemon activate first in a turn, have the same level of priority in a turn, Pressure allows the player to scout out Choice Scarf (Comment: the only way any of these Pokemon are faster is if they use Scarf right? ) sets of an Intimidate-user Intimidate user like Landorus Therian, as well as and (Comment: "as well as" places less emphasis on what follows. However, I don't think this is the case here. ) terrain setters like Tapu Lele, Tapu Koko, and Tapu Bulu, prior to Mega Evolving. (Comment: This says the player is Mega Evolving ) Specifically, if any of these activate before Pressure, then the Pokemon is faster than Aerodactyl.

Usage Tips
========

Mega Aerodactyl usually fills in the role of late-game cleaner for the team, though it can be a reliable revenge killer as well. team while also being a reliable revenge-killer. It should be switched in after its counters have been dealt with or are critically weakened to sweep late-game. Avoid switching into Stealth Rock as much as possible, since it Mega Aerodactyl usually doesn't carry Roost and will be easily widdled whittled down. Utilise Mega Aerodactyl's coverage moves to deal heavy damage to common switchins like Ferrothorn and Landorus-T. It Mega Aerodactyl can also be switched in to revenge KO the opposing threat after a teammate has fallen.

Team Options
========

Mega Aerodactyl appreciates hazard removal removal, making Defog-users like Tapu Fini and Latios great partners. Tapu Fini and Mega Aerodactyl have good synergy between them as the former is able to switch into strong Water-types like Choice Specs Greninja, while and Mega Aerodactyl is able to check the likes of Mega Charizard Y, Mega Venusaur, and Tangrowth. Steel-types like Ferrothorn and Celesteela pose as problems for Mega Aerodactyl, making Magnezone a valuable teammate, as it's it is able to trap and KO them all. Entry hazard setters such as Ferrothorn, Skarmory, Landorus-T, Alolan Marowak, and Garchomp can provide support in thw the form of Stealth Rock and Spikes that are able to weaken the opposing team, assisting Mega Aerodactyl's late-game sweep. Protean Greninja is a great partner, as it can not only provide Spikes support, check support as well ascheck Garchomp and Landorus-T with Ice Beam, but also and OHKO Ferrothorn with Hidden Power Fire. It can carry Extrasensory to break through Toxapex; Toxapex, a check to Mega Aerodactyl. 3 Attacks Zapdos is able to check Ferrothorn, Tapu Fini, and Landorus-T Landorus-T making it Zapdos another a great partner. Bloom Doom Heatran is able to trap and OHKO Water-types such as Tapu Fini, Rotom-W, and Slowbro, while also being able to and check problematic Steel-types like check Mega Scizor.

[STRATEGY COMMENTS]
Other Options
=============

Lead Aerodactyl holding a Focus Sash, with Taunt and Stealth Rock Rock, is a possible set set, but it's Aerodactyl is outclassed by Azelf as a suicide lead. Pursuit + Roost is another choice of a set that is often paired with trappers like Magnezone to break defensive cores. Unfortunately, it's this is outclassed by the All-Out Attacker set since coverage moves are vital on Mega Aerodactyl to deal damage to most of the tier. Hone Claws to boost Attack and accuracy can a let Mega Aerodactyl deal more damage but isn't that viable, since it Mega Aerodactyl gets checked by Choice Scarf users. Taunt could be used over a coverage move to prevent hazard setters from going for Stealth Rock. Thunder Fang lets it Mega Aerodactyl hit Water-types like Tapu Fini, Greninja, and Gyarados and is slightly more reliable than Stone Edge. Defog can be run to remove hazards but it Mega Aerodactyl would rather have a coverage move over it. Defog. Aqua Tail allows Mega Aerodactyl deal more damage to Hippowdon while still doing respectable damage onto Landorus-T.

Checks and Counters
===================

**Water-types**: Bulky Water-types like Tapu Fini, Rotom-W, Toxapex, Suicune, and Slowbro are able to switch into any moves used by Mega Aerodactyl and retaliate back with Water-type STAB moves.

**Ground-types**: Without coverage from Aqua Tail, Hippowdon is able to take any hit from Mega Aerodactyl and proceed to set up Stealth Rock on it or KO with Stone Edge.

**Priority Attackers**: Mega Aerodactyl faces difficulty against priority users such as Mega Scizor, Greninja, and Azumarill, who are able to deal heavy damage with Bullet Punch, Water Shuriken, and Aqua Jet respectively.

**Bulky Steel-types**: Without Fire-type coverage, Steel-types such as Celesteela, Ferrothorn, and Skarmory are able to easily wall Mega Aerodactyl. Skarmory and Ferrothorn can set up entry hazards such as Spikes and Stealth Rock, while and Celesteela can use it Mega Aerodactyl as setup fodder or OHKO with Heavy Slam.

**Choice Scarfers**: Choice Scarf users such as Nihilego, Tapu Lele, Latios, Greninja, Keldeo, Garchomp, and Gengar are all able to deal heavy damage to Mega Aerodactyl.
 
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1/2
Comments are in the check. Resource: http://www.quickanddirtytips.com/education/grammar/pronouns-and-antecedents

Additions
Removals
Comments
[OVERVIEW]

Mega Aerodactyl's (Comment: check this ) access to a wide variety of coverage moves that are also boosted by its great ability Tough Claws. Its tremendously high Base 150 Speed allows it to outspeed the majority of the tier including Tapu Koko, Ash Greninja, Latios, +1 Mega Gyarados, and +1 Dragonite. The aforementioned high Speed stat paired up with a solid Base 135 Attack and great ability lets it check a majority of the OU metagame, thus, making it a good late-game cleaner. (Comment: Rewrite the part before this. Start with why you would actually want to use Mega Aero (do you use it because it has a lot of coverage moves, or do you use it because it has high Speed and power let it check most of OU mons?) There is a thread in the main C&C forum that addresses the overview. Also, "check" is more defensive, so it is not clear how checking the majority of OU makes it a good late-game cleaner. ) However, it struggles against bulkier teams due to their (Comment: "Their" isn't the right word here, bulky teams don't have defense, it's the Pokemon on them that do. ) solid physical defenses. Despite Mega Aerodactyl's typing granting it Mega Aerodactyl (Comment: You must mention "Mega Aero" as a noun before you can refer to it with "it". "Mega Aero's" is basically an adjective, describing "typing". Also, you should remention the Pokemon if there's other stuff in between the last time you do. ) immunity to Ground-type attacks, weakness to Stealth Rock is not appreciated and gives Mega Aerodactyl a hard time due to the lack of reliable hazard removal in the tier. Its This typing also leaves it Mega Aerodactyl weak to common priority attacks such as Water Shuriken, Aqua Jet, Bullet Punch, and Ice Shard, which cripples means Mega Aerodactyl's Aerodactyl can't really function as role of a revenge killer, (Comment: I wouldn't say it is possible to "cripple" a "role". ) as it won't be able to check Pokemon such as Greninja, Azumarill, Mega Scizor, and Weavile. It Mega Aerodactyl is also checked by common Steel-types like Celesteela, Mega Scizor, and Magearna. Having options of coverage moves may make Mega Aerodactyl somewhat unpredictable unpredictable, but it this also leaves it suffering from 4MMS and means it will always be checked by a bulkier threat.

[SET]
name: All Out Attacker
move 1: Stone Edge
move 2: Aerial Ace
move 3: Ice Fang
move 4: Fire Fang / Earthquake
item: Aerodactylite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stone Edge is Mega Aerodactyl's strongest Rock-type STAB and allows it Mega Aerodactyl to check offensive threats such as Mega Charizard X / Y, Volcarona, Mega Pinsir, and Salamence. Aerial Ace is its most spammable move move, which lets it Mega Aerodactyl check bulkier threats such as Mega Venusaur, Tangrowth, and Mega Heracross. The coverage from running Ice Fang lets Mega Aerodactyl check Pokemon like Landorus-T, Garchomp, and Salamence that are all very weak to Ice-type moves. Mega Aerodactyl usually runs Fire Fang to 2HKO Steel-types such as Ferrothorn, Mega Scizor, Celesteela, and Magearna. Earthquake could be run over Fire Fang to check offensive threats such as Tapu Koko, Heatran, Magnezone, and Nihilego. Roost is also an option that lets it Mega Aerodactyl recover health after repetitive repeatedly switching into Stealth Rocks. Rock. Stealth Rock is a possible filler move for Mega Aerodactyl since it's it is able to reliably set it Stealth Rock up most of the time, with the exception of against Mega Sableye. Sableye being an exceptional case.

Set Details
========

Maximum investment in Attack maximizes Mega Aerodactyl's damage output. 252 Speed EVs with a Jolly Nature allows Mega Aerodactyl to outspeed the entirety of the unboosted OU metagame as well as +1 Mega Gyarados and +1 Dragonite, while and also Speed-tieing Speed tie with Mega Alakazam. (Comment: rule of thumb, use "while" when you're contrasting something ) This also allows Mega Aerodactyl to function as a very good revenge killer. Since abilities from faster Pokemon activate first in a turn, have the same level of priority in a turn, Pressure allows the player to scout out Choice Scarf (Comment: the only way any of these Pokemon are faster is if they use Scarf right? ) sets of an Intimidate-user Intimidate user like Landorus Therian, as well as and (Comment: "as well as" places less emphasis on what follows. However, I don't think this is the case here. ) terrain setters like Tapu Lele, Tapu Koko, and Tapu Bulu, prior to Mega Evolving. (Comment: This says the player is Mega Evolving ) Specifically, if any of these activate before Pressure, then the Pokemon is faster than Aerodactyl.

Usage Tips
========

Mega Aerodactyl usually fills in the role of late-game cleaner for the team, though it can be a reliable revenge killer as well. team while also being a reliable revenge-killer. It should be switched in after its counters have been dealt with or are critically weakened to sweep late-game. Avoid switching into Stealth Rock as much as possible, since it Mega Aerodactyl usually doesn't carry Roost and will be easily widdled whittled down. Utilise Mega Aerodactyl's coverage moves to deal heavy damage to common switchins like Ferrothorn and Landorus-T. It Mega Aerodactyl can also be switched in to revenge KO the opposing threat after a teammate has fallen.

Team Options
========

Mega Aerodactyl appreciates hazard removal removal, making Defog-users like Tapu Fini and Latios great partners. Tapu Fini and Mega Aerodactyl have good synergy between them as the former is able to switch into strong Water-types like Choice Specs Greninja, while and Mega Aerodactyl is able to check the likes of Mega Charizard Y, Mega Venusaur, and Tangrowth. Steel-types like Ferrothorn and Celesteela pose as problems for Mega Aerodactyl, making Magnezone a valuable teammate, as it's it is able to trap and KO them all. Entry hazard setters such as Ferrothorn, Skarmory, Landorus-T, Alolan Marowak, and Garchomp can provide support in thw the form of Stealth Rock and Spikes that are able to weaken the opposing team, assisting Mega Aerodactyl's late-game sweep. Protean Greninja is a great partner, as it can not only provide Spikes support, check support as well ascheck Garchomp and Landorus-T with Ice Beam, but also and OHKO Ferrothorn with Hidden Power Fire. It can carry Extrasensory to break through Toxapex; Toxapex, a check to Mega Aerodactyl. 3 Attacks Zapdos is able to check Ferrothorn, Tapu Fini, and Landorus-T Landorus-T making it Zapdos another a great partner. Bloom Doom Heatran is able to trap and OHKO Water-types such as Tapu Fini, Rotom-W, and Slowbro, while also being able to and check problematic Steel-types like check Mega Scizor.

[STRATEGY COMMENTS]
Other Options
=============

Lead Aerodactyl holding a Focus Sash, with Taunt and Stealth Rock Rock, is a possible set set, but it's Aerodactyl is outclassed by Azelf as a suicide lead. Pursuit + Roost is another choice of a set that is often paired with trappers like Magnezone to break defensive cores. Unfortunately, it's this is outclassed by the All-Out Attacker set since coverage moves are vital on Mega Aerodactyl to deal damage to most of the tier. Hone Claws to boost Attack and accuracy can a let Mega Aerodactyl deal more damage but isn't that viable, since it Mega Aerodactyl gets checked by Choice Scarf users. Taunt could be used over a coverage move to prevent hazard setters from going for Stealth Rock. Thunder Fang lets it Mega Aerodactyl hit Water-types like Tapu Fini, Greninja, and Gyarados and is slightly more reliable than Stone Edge. Defog can be run to remove hazards but it Mega Aerodactyl would rather have a coverage move over it. Defog. Aqua Tail allows Mega Aerodactyl deal more damage to Hippowdon while still doing respectable damage onto Landorus-T.

Checks and Counters
===================

**Water-types**: Bulky Water-types like Tapu Fini, Rotom-W, Toxapex, Suicune, and Slowbro are able to switch into any moves used by Mega Aerodactyl and retaliate back with Water-type STAB moves.

**Ground-types**: Without coverage from Aqua Tail, Hippowdon is able to take any hit from Mega Aerodactyl and proceed to set up Stealth Rock on it or KO with Stone Edge.

**Priority Attackers**: Mega Aerodactyl faces difficulty against priority users such as Mega Scizor, Greninja, and Azumarill, who are able to deal heavy damage with Bullet Punch, Water Shuriken, and Aqua Jet respectively.

**Bulky Steel-types**: Without Fire-type coverage, Steel-types such as Celesteela, Ferrothorn, and Skarmory are able to easily wall Mega Aerodactyl. Skarmory and Ferrothorn can set up entry hazards such as Spikes and Stealth Rock, while and Celesteela can use it Mega Aerodactyl as setup fodder or OHKO with Heavy Slam.

**Choice Scarfers**: Choice Scarf users such as Nihilego, Tapu Lele, Latios, Greninja, Keldeo, Garchomp, and Gengar are all able to deal heavy damage to Mega Aerodactyl.
Thanks for linking that article; will fix all of analysis in progress. I rewrote the first sentence and tried to link everything. Implemented the rest and ready for 2nd check!
 
CKW
add remove comments
[OVERVIEW]

The sky-high 150 base Speed Mega Aerodactyl possesses, alongside a solid 135 base Attack, and access to a wide variety of coverage moves that are boosted by Tough Claws, allow this Pokemon to Thanks to its sky-high base 150 Speed, its solid base 135 Attack, and its access to a wide variety of coverage moves, Mega Aerodactyl can (kinda optional but I think this flows a lot better) outspeed and KO a majority of the metagame, making it a good late-game cleaner. However, it struggles against bulkier teams due to the presence of physically defensive Pokemon like Skarmory and Celesteela on such teams. Despite Mega Aerodactyl's typing granting Mega Aerodactyl it immunity to Ground-type attacks, the weakness to Stealth Rock its Stealth Rock weakness is not appreciated and gives Mega Aerodactyl a hard time due to the lack of reliable hazard removal in the tier. This Its typing also leaves Mega Aerodactyl it weak to common priority attacks such as Water Shuriken, Aqua Jet, Bullet Punch, and Ice Shard, which means Mega Aerodactyl can't really function as a revenge killer, as it won't be able to check Pokemon such as Greninja (don't you mean Ash-Greninja?), Azumarill, Mega Scizor, and Weavile. Mega Aerodactyl is also checked by common Steel-types like Celesteela, Mega Scizor, and Magearna. Having options of coverage moves coverage options may make Mega Aerodactyl somewhat unpredictable, but this it also leaves it suffering from 4MMS four-moveslot syndrome and means it will always be checked by a bulkier threat.

[SET]
name: All Out All-Out Attacker
move 1: Stone Edge
move 2: Aerial Ace
move 3: Ice Fang
move 4: Fire Fang / Earthquake
item: Aerodactylite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stone Edge is Mega Aerodactyl's strongest Rock-type STAB attack and allows Mega Aerodactyl it to check offensive threats such as Mega Charizard X / Y Mega Charizard X, Mega Charizard Y, Volcarona, Mega Pinsir, and Salamence. Aerial Ace is Mega Aerodactyl's most spammable move, which lets Mega Aerodactyl it check bulkier threats such as Mega Venusaur, Tangrowth, and Mega Heracross. The coverage from running Ice Fang lets Mega Aerodactyl check Pokemon like Landorus-T, Garchomp, and Salamence, which that are all very weak to Ice-type moves. Mega Aerodactyl usually runs Fire Fang to 2HKO Steel-types such as Ferrothorn, Mega Scizor, Celesteela, and Magearna. Earthquake could be run over Fire Fang to check offensive threats such as Tapu Koko, Heatran, Magnezone, and Nihilego. Roost is also an option that lets Mega Aerodactyl recover health after repeatedly switching into Stealth Rock. Stealth Rock is a possible filler move for Mega Aerodactyl, (AC) since it is able to reliably set Stealth Rock up most of the time against most Pokemon, with the exception of against Mega Sableye.

Set Details
========

Maximum investment in Attack maximizes Mega Aerodactyl's damage output. 252 Speed EVs with a Jolly Nature nature allows Mega Aerodactyl to outspeed the entirety of the unboosted OU metagame as well as +1 Mega Gyarados and +1 Dragonite, and it also Speed-tie allows it to Speed tie with Mega Alakazam. This also allows Mega Aerodactyl to function as a very good revenge killer. Since abilities from faster Pokemon activate first in a turn, Pressure allows the player to scout out Choice Scard Choice Scarf sets of an Intimidate user from Intimidate users like Landorus Therian Landorus-T and terrain Terrain setters like Tapu Lele, Tapu Koko, and Tapu Bulu. Specifically, if any of these the abilities of these Pokemon activate before Pressure, then the Pokemon is faster than Aerodactyl.

Usage Tips
========

Mega Aerodactyl usually fills in the role of late-game cleaner for the team, though it can be a reliable revenge killer as well. It should be switched in after its counters have been dealt with or are critically weakened to sweep late-game. Avoid switching into Stealth Rock as much as possible, since Mega Aerodactyl usually doesn't carry Roost and will be easily whittled down. Utilise Utilize Mega Aerodactyl's coverage moves to deal heavy damage to common switchins switch-ins like Ferrothorn and Landorus-T. Mega Aerodactyl can also be switched in to revenge KO kill the opposing threat after a teammate has fallen.

Team Options
========

Mega Aerodactyl appreciates hazard removal, making Defog-users Defog users like Tapu Fini and Latios great partners. Tapu Fini and Mega Aerodactyl have good synergy between them, (AC) as the former is able to switch into strong Water-types like Choice Specs Greninja (do you mean Ash-Greninja?), and Mega Aerodactyl is able to check the likes of Mega Charizard Y, Mega Venusaur, and Tangrowth in return. Steel-types like Ferrothorn and Celesteela pose as problems for Mega Aerodactyl, making Magnezone a valuable teammate, as it is able to trap and KO them all (here you're saying that Magnezone is capable of beating every Steel-type, you sure that's correct?). Entry hazard setters such as Ferrothorn, Skarmory, Landorus-T, Alolan Marowak, and Garchomp can provide support in the form of Stealth Rock and Spikes, which that are able to weaken the opposing team, assisting Mega Aerodactyl's late-game sweep. Protean Greninja is a great partner provide that provides Spikes, can check Garchomp and Landorus-T with Ice Beam, and has a good chance of OHKOing Ferrothorn with Hidden Power Fire aft after. It can carry Extrasensory to break through Toxapex, a check to Mega Aerodactyl. 3 Attacks attacks Zapdos is able to check Ferrothorn, Tapu Fini, and Landorus-T, making it making, Zapdos another great partner. Bloom Doom Heatran is able to trap and OHKO Water-types such as Tapu Fini, Rotom-W, and Slowbro, and check problematic Steel-types like Mega Scizor.

[STRATEGY COMMENTS]
Other Options
=============

Lead Aerodactyl holding a Focus Sash, with Taunt and Stealth Rock, is a possible set, but Aerodactyl is outclassed by Azelf as a suicide lead. Pursuit + Roost is another set that is often paired with trappers like Magnezone to break defensive cores. Unfortunately, this is outclassed by the All-Out Attacker all-out attacker set, (AC) since coverage moves are vital on Mega Aerodactyl to deal damage to most of the tier. Hone Claws to boost Attack and accuracy (you don't need to explain what the move does) can a let Mega Aerodactyl deal more damage but isn't that viable, since Mega Aerodactyl gets checked by Choice Scarf users. Taunt could be used over a coverage move to prevent hazard setters from going for using Stealth Rock. Thunder Fang lets Mega Aerodactyl hit Water-types like Tapu Fini, Greninja, and Gyarados and is slightly more reliable than Stone Edge. Defog can be run to remove hazards but Mega Aerodactyl would rather have a coverage move over it. Aqua Tail allows Mega Aerodactyl to deal more damage to Hippowdon while still doing respectable damage onto to Landorus-T.

Checks and Counters
===================

**Water-types**: Bulky Water-types like Tapu Fini, Rotom-W, Toxapex, Suicune, and Slowbro are able to switch into any moves used by Mega Aerodactyl of Mega Aerodactyl's moves and retaliate back with their Water-type STAB moves.

**Ground-types**: Without coverage from Aqua Tail, Hippowdon is able to take any hit from Mega Aerodactyl and proceed to set up Stealth Rock on it or KO with Stone Edge.

**Priority Attackers**: Mega Aerodactyl faces difficulty against priority users such as Mega Scizor, Greninja, and Azumarill, who which are able to deal heavy damage with Bullet Punch, Water Shuriken, and Aqua Jet respectively.

**Bulky Steel-types**: Without Fire-type coverage, Steel-types such as Celesteela, Ferrothorn, and Skarmory are able to easily wall Mega Aerodactyl. Skarmory and Ferrothorn can set up entry hazards such as Spikes and Stealth Rock, and Celesteela can use Mega Aerodactyl as setup fodder or OHKO with Heavy Slam.

**Choice Scarfers Choice Scarf users**: Choice Scarf users such as Nihilego, Tapu Lele, Latios, Greninja, Keldeo, Garchomp, and Gengar are all able to deal heavy damage to Mega Aerodactyl.

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Had some issues due to conflicting GP opinion and decided to keep a few changes from the 2nd.
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