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Completed Akela is Eternally battling in this triples

Discussion in 'ASB' started by rickheg, May 4, 2013.

  1. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Let's get right down to it. Team akela;
    Bagheera the Liepard (open)

    Liepard [Bagheera] [M]
    [​IMG]
    Naughty Nature (+1 Atk, -1 SpD)
    Type: Dark
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Egg Group: Field
    Abilities:
    Limber (Innate): This Pokemon’s body is well trained and immune to paralysis.
    Unburden (Innate): This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
    Prankster (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 106
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 17

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks: (34/67)
    Physical
    Assurance
    Cut
    Fake Out
    Faint Attack
    Fury Swipes
    Foul Play
    Gunk Shot
    Night Slash
    Pay Day
    Payback
    Pursuit
    Scratch
    Seed Bomb
    Shadow Claw
    Slash
    Sucker Punch
    Special
    Grass Knot
    Snarl
    Other
    Assist
    Captivate
    Charm
    Encore
    Growl
    Hone Claws
    Nasty Plot
    Protect
    Role Play
    Sand-Attack
    Snatch
    Taunt
    Thunder Wave
    Torment
    Toxic
    Yawn

    Hyde the Rhydon (open)

    Rhydon [Hyde] [M]
    [​IMG]
    Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
    Types: Ground/Rock
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Egg Group: Monster/Field
    Abilities:
    Lightningrod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Reckless (Innate) (Locked): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 5
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 34 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    EC: 5/9
    MC: 0
    DC: 2/5

    Attacks:
    Physical
    Double-Edge
    Fury Attack
    Horn Attack
    Horn Drill
    Ice Fang
    Iron Tail
    Megahorn
    Pay Day
    Rock Blast
    Skull Bash
    Stomp
    Take Down
    Special
    Flamethrower
    Thunder
    Other
    Rock Polish
    Scary Face
    Tail Whip

    Bode the Solrock (open)

    Solrock [Bode] [-]
    [​IMG]
    Bashful Nature (No effect on stats)
    Types: Rock/Psychic
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Egg Group: Mineral
    Abilities:
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3
    Spe: 70
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 17

    MC: 0

    Attacks: (19/83)
    Physical
    Bulldoze
    Iron Head
    Rock Throw
    Rock Slide
    Tackle
    Zen Headbutt
    Special
    Confusion
    Fire Spin
    Psywave
    Snore
    Other
    Embargo
    Harden
    Helping Hand
    Light Screen
    Pain Split
    Protect
    Rock Polish
    Telekinesis
    Will-O-Wisp

    Kepler the Lunatone (open)

    Lunatone [Kepler] [-]
    [​IMG]
    Bashful Nature (No effect on stats)
    Types: Rock/Psychic
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Egg Group: Mineral
    Abilities:
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 70
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 17

    MC: 0

    Attacks: (19/79)
    Physical
    Rock Throw
    Rock Slide
    Tackle
    Special
    Charge Beam
    Confusion
    Grass Knot
    Icy Wind
    Psywave
    Signal Beam
    Other
    Embargo
    Harden
    Helping Hand
    Hypnosis
    Magic Coat
    Pain Split
    Protect
    Reflect
    Rock Polish
    Toxic

    Filter the Corsola (open)

    Corsola [Filter] [F]
    [​IMG]
    Sassy (+1 SpD, -15% Speed, -10% Evasion)
    Types: Rock/Water
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Egg Group: Water 1/Water 3
    Abilities:
    Hustle (Can Be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Natural Cure (Innate): This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
    Regenerator (Innate):When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4 (+)
    Spe: 30 [30.43] (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    MC: 0
    DC: 5/5

    Attack:
    Physical
    Bide
    Icicle Spear
    Rock Blast
    Spike Cannon
    Tackle
    Special
    AncientPower
    Bubble
    BubbleBeam
    Mirror Coat
    Other
    Aqua Ring
    Barrier
    Harden
    Ingrain
    Iron Defense
    Lucky Chant
    Protect
    Recover
    Refresh
    Rock Polish
    Safeguard
    Toxic

    Cthylla the Omastar (open)

    Omastar [Cthylla] [F]
    [​IMG]
    Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
    Types: Rock/Water
    Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Egg Group: Water 1/Water 3
    Abilities:
    Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Shell Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.
    Weak Armor (Can Be Enabled): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 5
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 47 (-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (19/84)
    Physical
    Bide
    Bite
    Constrict
    Horn Attack
    Rollout
    Special
    AncientPower
    Blizzard
    Hydro Pump
    Mud Shot
    Scald
    Surf
    Water Gun
    Water Pulse
    Wring Out
    Other
    Hail
    Leer
    Spikes
    Toxic Spikes
    Withdraw

    Frederick Ulysses Christopher Kruger Young Oswald Unger the Smeargle (open)

    Smeargle [Frederick Ulysses Christopher Kruger Young Oswald Unger] [M]
    [​IMG]
    Naive Nature (+15% Speed, +9% Accuracy, -1 SpD)
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Egg Group: Field
    Abilities:
    Own Tempo (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Technician (Innate): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    Moody (Innate): This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.
    Stats:
    HP: 90
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1 (-)
    Spe: 87 (+) [+9 ACC]
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 11

    MC: 0
    DC: 5/5

    Attacks:
    Physical
    Bide (Shuckle)
    Bulldoze (Nidoran♂)
    Double Kick (Nidoran♂)
    ExtremeSpeed (Arcanine)
    Poison Jab (Grimer)
    Special
    Brine (Starmie)
    Eruption (Cyndaquil)
    Mega Drain (Lilligant)
    Tri Attack (Starmie)
    Other
    After You (Lilligant)
    Helping Hand (Miltank)
    Imprison (Grimer)
    Light Screen (Slugma)
    Milk Drink (Miltank)
    Minimize (Starmie)
    Reflect (Slugma)
    Spikes (Dwebble)
    Substitute (Grimer)
    Yawn (Slugma)
    Sketches
    Sketch
    Sketch
    Sketch
    Sketch
    Sketch
    Sketch


    And team Eternal Drifter;
    I will be equiping this to Fear and Terror and Oblivion Knight.
    Glyph of Crunch: Raises the base power of Crunch by 1.

    Achisuto the Smeargle
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    [​IMG][​IMG]
    Achisuto (Male Smeargle)
    Timid Nature
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Own Tempo: Type: Innate
    This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Technician: Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    (Dream World: Perma-Locked!) Moody: Type: Innate
    This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 2
    Spe: 87 (+)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 11
    Accuracy Bonus: +9%

    MC: 13
    DC: 5/5

    Attacks: (11 Moves Known)
    Auroroa Beam
    Brine
    Close Combat
    Dragon Rage
    Explosion
    Ice Beam
    Memento
    Pay Day
    Rock Blast
    Self-Destruct

    Sketch (6)


    Dream Slayer the Golbat
    Show Hide

    [​IMG][​IMG]
    Dream Slayer (Male Golbat)
    Jolly Nature
    Type: Poison/Flying
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilties:
    Inner Focus: Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    (Dream World: Unlocked!) Infiltrator: Type: Innate
    Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2-
    SpD: Rank 3
    Spe: 104+
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18
    Accuracy Bonus: +18.46939655% (or +18%)

    EC: 6/9
    MC: 0
    DC: 5/5

    Attacks: (24 Moves Known)
    Leech Life
    Screech
    Supersonic
    Astonish
    Bite
    Wing Attack
    Confuse Ray
    Swift
    Air Cutter
    Mean Look
    Poison Fang
    Acrobatics
    Haze
    Air Slash

    Faint Attack
    Hypnosis
    Quick Attack

    Mimic
    Roost
    Zen Headbutt

    Toxic
    Protect
    Aerial Ace
    Fly


    Fear and Terror, Zweilous
    Show Hide

    [​IMG][​IMG]
    Fear and Terror (Female Zweilous)
    Jolly Nature
    Type: Dark/Dragon
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Ability:
    Hustle: Type: Can be Enabled
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    HP: 90
    Atk: 3
    Def: 3
    SpA: 2 (-)
    SpD: 3
    Spe: 67 (+)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17
    Accuracy Bonus: +8% (7.739655172413793103448275862069% Unrounded)

    EC: 9/9
    MC: 0

    Attacks: (28 Moves Known)
    Tackle
    Double Hit
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch
    Slam
    Dragon Pulse
    Work Up
    Dragon Rush
    Body Slam
    Scary Face
    Hyper Voice
    Outrage

    Assurance
    Fire Fang
    Head Smash
    Ice Fang
    Thunder Fang

    Earth Power

    Toxic
    Protect
    Thief
    Thunder Wave
    Dragon Tail


    Rook the Pawniard
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    [​IMG][​IMG]
    Rook (Male Pawniard)
    Adamant Nature
    Type: Dark/Steel
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Defiant: Type: Innate
    The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
    Inner Focus: Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    (Dream World: Locked) Pressure: Type: Innate
    This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 4/6
    MC: 0
    DC: 3/5

    Attacks: (24 Moves Known)
    Scratch
    Leer
    Fury Cutter
    Torment
    Faint Attack
    Scary Face
    Metal Claw
    Slash
    Assurance
    Metal Sound
    Embargo
    Iron Defense
    Night Slash
    Iron Head
    Swords Dance
    Guillotine

    Psycho Cut
    Pursuit
    Sucker Punch

    Dual Chop

    Toxic
    Protect
    Aerial Ace
    Thief

    Hope the Chimecho
    Show Hide

    [​IMG][​IMG]
    Hope (Female Chimecho)
    Bold Nature
    Type: Psychic
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Ability:
    Levitate: Type: Innate
    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    HP: 100
    Atk: Rank 1-
    Def: Rank 4+
    SpA: Rank 3
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: 6/6
    MC: 0

    Attacks: (30 Moves Known)
    Wrap
    Growl
    Astonish
    Confusion
    Uproar
    Last Resort
    Entrainment
    Take Down
    Yawn
    Psywave
    Heal Bell
    Safeguard
    Extrasensory
    Heal Pulse
    Psychic

    Hypnosis
    Recover
    Wish

    Helping Hand
    Mimic
    Recycle
    Signal Beam
    Skill Swap
    Swift

    Toxic
    Light Screen
    Protect
    Reflect
    Shock Wave
    Thunder Wave

    Fern the Persian, Betrayer of the Light
    Show Hide

    [​IMG]
    Fern (Female Persian)
    Hardy Nature
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilties:
    Limber: Type: Innate
    This Pokemon’s body is well trained and immune to paralysis.
    Technician: Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    (Dream World: Unlocked!) Unnerve: Type: Innate
    The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3
    Spe: 115
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (36 Moves Known)
    Switcheroo
    Scratch
    Growl
    Bite
    Fake Out
    Fury Swipes
    Screech
    Faint Attack
    Taunt
    Pay Day
    Power Gem
    Slash
    Nasty Plot
    Assurance
    Captivate
    Night Slash
    Feint
    Swagger

    Assist
    Flail
    Hypnosis
    Odor Sleuth
    Spite

    Icy Wind
    Knock Off
    Mimic
    Spite
    Swift

    Water Pulse
    Toxic
    Protect
    Double Team
    Shock Wave
    Aerial Ace
    Thief
    Retaliate


    Oblivion Knight (aka Knight of Oblivion) the Scrafty, Agent of Itsumo
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    [​IMG][​IMG]
    Oblivion Knight* (Male Scrafty)
    Adamant
    Type: Dark/Fighting
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Shed Skin: Type: Innate
    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Moxie: Type: Innate
    This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    (Dream World: Unlocked!) Intimidate: Type: Can be Activated
    When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Command: (Ability: Intimidate)
    Intimidate: The Pokemon makes an intimidating roar or battle cry that lowers the Attack of all opponents by one (1) stage. The drop is maintained at the end of each round. Intimidate can only be used the round after an opponent sends out a new Pokemon after after a KO.
    Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 4
    Spe: 58
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (32 Moves Known)
    Leer*
    Low Kick*
    Sand-Attack*
    Faint Attack*
    Headbutt*
    Swagger*
    Brick Break*
    Payback*
    Chip Away
    Hi Jump Kick
    Scary Face
    Crunch
    Facade
    Rock Climb
    Focus Punch
    Head Smash

    Counter
    Detect
    Dragon Dance*
    Drain Punch
    Fake Out
    Fire Punch
    Ice Punch*
    ThunderPunch*

    Dual Chop
    Knock Off

    Dragon Claw*
    Toxic
    Bulk Up*
    Protect
    Rest*
    Thief



    Since Eternal Drifter laid down the challenge, he will send out and equip first.
  2. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    This shall prove to be very interesting!
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    Exp. Share on both Achisuto and Fear and Terror. Pure Incense on Hope. As mentioned, a Glyph of Crunch is also attached to Fear and Terror.
  3. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    [​IMG] @ EXP Share
    "Why can no one actually say my name? They keep on yelling Fuck You. I do not understand the lack of courtesy."

    [​IMG] @ Amulet Coin
    "Frederick, good sir! You must jest. Do you not understand what has happened?"

    [​IMG] @ Amulet Coin
    "Yes, my young friend. Surely you must jest. Unless you think you are as blind as a Zubat."

    Solrock: Embargo > Rock Slide
    Lunatone: Icy Wind > Toxic (Chimecho)
    Smeargle: Imprison (Yawn, Reflect, Helping Hand) > Bulldoze
  4. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    You might want to change your name... unless you REALLY are as blind as a Zubat.
    [​IMG]
    If he wants to tempt fate, let him. Ready to learn?
    [​IMG]
    ROAR! ROAR!

    Achisuto:
    Action 1: Pay Day (Frederick)
    Action 2: Sketch (Hope)

    Hope:
    Action 1: Entrainment (Fear and Terror)
    Action 2: Protect (Self)

    Fear and Terror:
    Action 1: Assurance (Frederick)
    Action 2: Dragon Tail (Bode)
  5. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    So I lost the reffing after doing all the rolls and calcs. While I saved the calcs, I did not save the RNG results, although I do remember them all. RNG rolls will be included in reffings after this one. Also, if speed ties end up being irrelevant, I tend to avoid them (which Smeargle attacked first A1 has no real consequence, for example). Let me know if you take issue with this, and I'll do it out in future rounds.

    [​IMG][​IMG][​IMG]
    90 HP 90 HP 100 HP
    100 En 100 En 100 En


    Vs

    [​IMG][​IMG][​IMG]
    90 HP 100 HP 100 HP
    100 En 100 En 100 En

    Alright, this battle is officially getting underway! The match gets started as Frederick Ulysses Christopher Kruger Young Oswald Unger, Akela's Smeargle, degins to use its vast knowledge of everything (except the significance of his own name) to form a mental connection with his foes. I wonder what this will lead to! Oh, it seems that Frederick Ulysses Christopher Kruger Young Oswald Unger is somehow locking away the knowledge of certain moves from his foes, Imprisoning the moves away! He could seal off every offensive maneuver Eternal Drifter's team knows! Achisuto, Eternal Drifter's Smeargle, sees this is happening, and makes it rain on Frederick Ulysses Christopher Kruger Young Oswald Unger with his Pay Day. Frederick Ulysses Christopher Kruger Young Oswald Unger, apparently part stripper/homeless bum, immediately stops everything he was doing to try to gather the spare change. Sorry, Frederick Ulysses Christopher Kruger Young Oswald Unger, but I'll take that CC! It will go to the winner of this match! Anyway, with both Smeargle sufficiently distracted, the other four pokemon take to kicking the crap out of each other. Kepler the Lunatone fires off an Icy Wind in an attempt to slow down the relatively slow team of Eternal Drifter, and Bode the Solrock hovers over to the UN and forces the major powers there to enact an Embargo on the sovereign nation of Eternal Drifteria. Hope the Chimecho, in lieu of actually attacking, Entrains his ally Fear and Terror the Zweilous, teaching it how to levitate! Fear and Terror, now flying about like a truly terrifying bastard, dashes across the arena and smacks Frederick Ulysses Christopher Kruger Young Oswald Unger with a horrifying Assurance wireless phone bill. Not sure what prompted that at all, but I think it qualifies as cruel and unusual punishment.

    After picking up a second job on weekends, Frederick Ulysses Christopher Kruger Young Oswald Unger is able to pay off the phone bill doing construction work. Using his new tricks of the trade, he brings some of the equipment back to the battle with him and Bulldozes everyone in the immediate area. And by everyone, I mean only Achisuto, since everyone else has Levitate. Well, its something. Bode then uses his psychic powers to remove a piece of the stands, break it into pieces, and throw it at the opposing team, simulating a Rock Slide, as Kepler spews Toxic sludge at Hope. Hope sees the dual onslaught coming, and is able to Protect herself from both threats, although it looks like it took a lot out of her. Achisuto is not so fortunate, and is hit full force by the rock slide, and is stuck spending his time trying to dig himself out. Fear and Terror, sick of Bode's bullshit, whips around his mighty Dragon Tail, hitting Bode with such force it is actually forced back into its pokeball, forcing this match into a 3v2 handicap match! Wait, what's this? Bode's final act before leaving the field, uses its psychic powers to randomly throw another of Akela's pokeballs outward, allowing a third teammate to take its place. Now that's teamwork! Cthylla the Omastar the dancing fool takes to the field against Eternal Drifter's team!

    calcs (open)
    Speed Ties
    A1; Lunatone
    A2; Solrock

    Smeargle
    Imprison
    Opponents cannot use Yawn, Reflect, Helping Hand
    -8 Energy

    Bulldoze
    Smeargle; [4.5 + (1 - 2)*1.5] = 3 Damage
    Chimecho; missed due to Levitate!
    Zweilous; missed due to Levitate!

    Solrock
    Embargo
    Opponent items are sealed
    -5 Energy

    Rock Slide
    crits; Chimecho
    flinches; Smeargle
    Smeargle; [6 + 3 + (3 - 2)*1.5] = 10.5 Damage
    Chimecho; [6 + 3 + 3 + (3 - 4)*1.5] = 10.5 Damage
    Zweilous; [6 + 3 + (3 - 3)*1.5] = 9 Damage
    -5 Energy

    Lunatone
    Icy Wind
    no crits
    Smeargle; [4.5 + (3 - 2)*1.5 = 6 Damage
    Chimecho; [4.5 + (3 - 4)*1.5] = 3 Damage
    Zweilous; [4.5 + (3 - 3)*1.5]*1.5 = 6.75 Damage
    -5 Energy

    Toxic Chimecho
    hit
    -7 Energy



    Smeargle
    Pay Day Smeargle
    no crit
    [4 + 3 + (0 - 3)*1.5] = 4 Damage
    -2 Energy

    Sketch Chimecho
    flinch

    Chimecho
    Entrainment Zweilous
    -8 Energy

    Protect
    -[7 + (7.5/2.5)] = -10 Energy

    Zweilous
    Assurance Smeargle
    no crit
    [10 + 3 + (3 - 2)*1.5] = 14.5 Damage
    -6 Energy

    Dragon Tail Solrock
    hit, no crit
    [6 + 3 + (3 - 3)*1.5] = 9 Damage
    -4 Energy

    RNG roll for switched mon; 3/4 = Omastar



    [​IMG][​IMG][​IMG]
    73 HP 74 HP 89 HP
    98 En 90 En 82 En
    Levitate (4a)
    -2 Spe -1 Spe -1 Spe
    Embargo (1R), Imprison (Yawn, Reflect, Helping Hand)(4a)


    Vs

    [​IMG][​IMG][​IMG]
    71 HP 100 HP 100 HP
    87 En 100 En 88 En

    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En


    Eternal Drifter must order first due to Dragon Tail.
  6. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    (Awaiting item choice of Cthylla the Omastar before I act.)
  7. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Wasn't aware that I was permitted to give Omastar an item. Anyways, no item.
  8. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]===>[​IMG][​IMG]
    Glyph of Crunch attached as well.

    Counterswitch?
  9. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Counterswitch declined.
  10. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Oblivion Knight: INTIMIDATE
    Action 1: Brick Break (Frederick)
    Action 2: Crunch (Frederick)

    IF Frederick is under the effects of a Protective/Evasive action, redirect to Cthylla.
    IF Frederick is KOed, redirect to Cthylla the Omastar.

    Fear and Terror:
    Action 1: Crunch (Frederick)
    Action 2: Double Hit (Frederick)

    IF Frederick is under the effects of a Protective/Evasive action, redirect to Cthylla.
    IF Frederick is KOed, redirect to Cthylla the Omastar.

    Hope:
    Action 1: Psywave (Frederick)
    Action 2: Psychic (Frederick)

    IF Frederick is under the effects of a Protective/Evasive action, redirect to Cthylla.
    IF Frederick is KOed, redirect to Cthylla the Omastar.
  11. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    [​IMG]
    "My children... you must show him the meaning of terror... one which he cannot comprehend..."

    [​IMG]
    "Yes mistress"

    [​IMG]
    "Yes sire"

    Omastar: Toxic Spikes > Toxic Spikes
    Smeargle: Reflect > Light Screen
    Lunatone: Rock Slide > Icy Wind
  12. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Hey, sorry I'm late. Reffing this now.
  13. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    [​IMG][​IMG][​IMG]
    100 HP 74 HP 89 HP
    100 En 90 En 82 En
    Levitate (4a)
    normal Spe -1 Spe -1 Spe
    Embargo (1R), Imprison (Yawn, Reflect, Helping Hand)(4a)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    71 HP 100 HP 100 HP
    87 En 100 En 88 En

    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En



    calcs (open)
    Smeargle
    Reflect
    -10 Energy

    Light Screen
    -10 Energy

    Omastar
    Toxic Spikes
    -7 Energy

    Toxic Spikes
    -11 Energy

    Lunatone
    Rock Slide
    RNG rolls to crit; 2096, 7324, 4787 = no crits
    RNG rolls to flinch; 4523, 3320, 9786 = no flinch
    Scrafty; [6 + 3 + (2 - 4)*1.5]*2/3 - 1*(1.75) = 2.25 Damage
    Chimecho; [6+ 3 + (2 - 4)*1.5] - 1*(1.75) = 4.25 Damage
    Zweilous; [6 + 3 + (2 - 3)*1.5] - 1*(1.75) = 5.75 Damage
    -5 Energy

    Icy Wind
    RNG rolls to crit; 8072, 4638, 6961 = no crits
    Scrafty; [4.5 + (3 - 4)*1.5] = 3 Damage
    Chimecho; [4.5 + (3 - 4)*1.5] = 3 Damage
    Zweilous; [4.5 + (3 - 3)*1.5]*1.5 = 6.75 Damage
    -5 Energy



    Scrafty
    Brick Break Smeargle
    RNG roll to crit; 9578 = no crit
    [8 + 3 + (4 - 2)*1.5]*1.5 = 21 Damage
    -5 Energy

    Crunch Smeargle
    RNG roll to crit; 7284 = no crit
    RNG roll for effect; 3832 = no Def drop
    [9 + 3 + (4 - 2)*1.5] = 15 Damage
    -5 Energy

    Chimecho
    Psywave Smeargle
    10 Damage
    -4 Energy

    Psychic Omastar
    RNG roll to crit; 9207 = no crit
    RNG roll for effect; 9765 = no SpD drop
    [6 + 3 + (3 - 3)*1.5] = 9 Damage
    -8 Energy

    Zweilous
    Crunch Smeargle
    RNG roll to crit; 2138 = no crit
    RNG roll for effect; 2883 = no Def drop
    [9 + 3 + (3 - 2)*1.5] = 13.5 Damage
    -5 Energy

    Double Hit Smeargle
    RNG roll to hit; 9 = hit
    RNG roll to crit; 2515 = no crit
    [8 + 3 + (3 - 2)*1.5] = 12.5 Damage
    -5 Energy


    [​IMG][​IMG][​IMG]
    94 HP 61 HP 82 HP
    90 En 80 En 70 En
    Levitate (2a)
    -1 Spe -2 Spe -2 Spe
    Toxic Spikes (2 layers)
    Imprison (Yawn, Reflect, Helping Hand)(2a)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    0 HP 91 HP 100 HP
    67 En 82 En 78 En
    -1 Atk -1 Atk -1 Atk
    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En


    Prizes thus far (open)
    Akela; 7 CC
    Smeargle; 4 MC
    Omastar; 3 MC
    Lunatone; 3 MC
    Solrock; 3 MC

    Eternal Drifter; 5 CC
    Smeargle; 4 MC
    Zweilous; 4 MC, 1 KOC
    Chimecho; 3 MC
    Scrafty; 3 MC


    Akela sends in a new mon, equips, and orders.
  14. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    [​IMG]
    "Frederick, my young friend! Are you hurt?"

    [​IMG]
    X.X

    [​IMG]
    "Frederick?"

    [​IMG]
    "It is not the time to worry about him, my servant! Bagheera! Demand you assist my cause!"

    [​IMG] @ Rare Candy
    "Yes sire."

    Liepard: Snarl > Toxic (Scrafty)
    Lunatone: Toxic (Zweilous) > Icy Wind
    Omastar: Blizzard > Spikes
  15. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    (Just posting orders, in a rush)

    Oblivion Knight:
    Action 1: Knock Off (Liepard)
    Action 2: Drain Punch (Liepard)

    Fear and Terror:
    Action 1: Crunch (Lunastone)
    Action 2: Thunder Fang (Omastar)

    Hope:
    Action 1: Safeguard
    Action 2: Recover
  16. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    [​IMG][​IMG][​IMG]
    94 HP 61 HP 82 HP
    90 En 80 En 70 En
    Levitate (2a)
    -1 Spe -2 Spe -2 Spe
    Toxic Spikes (2 layers)
    Imprison (Yawn, Reflect, Helping Hand)(2a)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    100 HP 91 HP 100 HP
    100 En 82 En 78 En
    normal Atk -1 Atk -1 Atk
    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En


    Why do I get the feeling this is the closest we'll ever see to a triples stall match.

    calcs (open)
    Liepard
    Snarl
    RNG rolls to hit; 6871, 5528, 1378 = hits
    RNG rolls to crit; 8335, 6141, 8587 = no crits
    Scrafty; [4.5 + 3 + (5 - 4)*1.5]*4/9 = 4 Damage
    Zweilous; [4.5 + 3 + (5 - 3)*1/5]*2/3 = 7 Damage
    Chimecho; [4.5 + 3 + (5 - 4)*1.5]*1.5 = 13.5 Damage
    -4 Energy

    Toxic Scrafty
    -7 Energy

    Omastar
    Blizzard
    RNG rolls to hit; 4088, 5717, 5060 = hits
    RNG rolls to crit; 8566, 9731, 5897 = no crits
    RNG rolls for effect; 1482, 2650, 8752 = no freeze
    Scrafty; [9 + (5 - 4)*1.5] = 10.5 Damage
    Zweilous; [9 + (5 - 3)*1.5]*1.5 = 18 Damage
    Chimecho; [9 + (5 - 4)*1.5] = 10.5 Damage
    -8 Energy

    Spikes
    -8 Energy

    Lunatone
    Toxic Zweilous
    RNG roll to hit; 6774 = hit
    -7 Energy

    Icy Wind
    RNG rolls to hit; 8671, 8567, 8474 = hits
    RNG rolls to crit; 6566, 7322, 2819 = no crits
    Scrafty; [4.5 + (3 - 4)*1.5] = 3 Damage
    Chimecho; [4.5 + (3 - 4)*1.5] = 3 Damage
    Zweilous; [4.5 + (3 - 3)*1.5]*1.5 = 6.75 Damage
    -5 Energy

    Scrafty
    Knock Off Liepard
    RNG roll to crit; 2526 = no crit
    [4 + 3 + (4 - 2)*1.5]*2/3 = 6.67 Damage
    -2 Energy

    Drain Punch Liepard
    RNG roll to crit; 5242 = no crit
    [10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage, 12 HP restored
    -11 Energy

    Zweilous
    Crunch Lunatone
    RNG roll to crit; 6705 = no crit
    RNG roll for effect; 3099 = no Def drop
    [9 + 3 + (3 - 3)*1.5]*1.5 = 18 Damage
    -5 Energy
    -1 HP

    Thunder Fang Omastar
    RNG roll to crit; 7120 = no crit
    RNG roll for effects; 6387 = nothing
    [7 + (3 - 5)*1.5]*1.5 = 6 Damage
    -5 Energy
    -1 HP

    Chimecho
    Safeguard
    -10 Energy

    Recover
    +20 HP
    -12 Energy


    [​IMG][​IMG][​IMG]
    88 HP 27 HP 51 HP
    77 En 70 En 48 En
    -2 Spe -3 Spe -3 Spe
    -1 SpA -1 SpA -1 SpA
    Toxic Z (2 DPA)
    Toxic Spikes (2 layers), Spikes (1 layer)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    69 HP 85 HP 82 HP
    89 En 66 En 66 En
    normal Atk -1 Atk -1 Atk
    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En


    Eternal Drifter's turn to order first.
  17. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Oblivion Knight:
    Action 1: Thunder Punch (Omastar)
    Action 2: Brick Break (Omastar)

    IF Omanstar is under the effects of a successful protective/evasive action, Drain Punch (Liepard), pushing actions back.
    IF Omanstar is KOed, Dual Chop (Lunatone) remaining actions.

    Fear and Terror:
    Action 1: Thunder Fang (Omanstar)
    Action 2: Thunder Fang (Omanstar)
    IF Omanstar is KOed, redirect to Liepard.
    IF Tormented, Assurance the first instance and Earth Power the second.

    Hope:
    Action 1: Recover
    Action 2: Psywave (Lunastone)

    IF targeted by Taunt action 1, Protect, pushing actions back.
    IF taunted successfully action 2, Psywave (Lunastone).
  18. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Liepard: Encore (Chimecho) > Snarl


    Omastar: Blizzard > Spikes


    Lunatone: Rock Slide > Icy Wind
  19. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    [​IMG][​IMG][​IMG]
    88 HP 27 HP 51 HP
    77 En 70 En 48 En
    -2 Spe -3 Spe -3 Spe
    -1 SpA -1 SpA -1 SpA
    Toxic Z (2 DPA)
    Toxic Spikes (2 layers), Spikes (1 layer)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    69 HP 85 HP 82 HP
    89 En 66 En 66 En
    normal Atk -1 Atk -1 Atk
    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En


    Now I remember why reffing triples sucks.

    calcs (open)
    Liepard
    Encore Chimecho
    -10 Energy

    Snarl
    RNG rolls to hit; 45, 6371, 2425 = hits
    RNG rolls to crit; 6424, 6499, 7793 = no crits
    Scrafty; [4.5 + 3 + (3 - 4)*1.5]*4/9 = 2.67 Damage
    Zweilous; [4.5 + 3 + (3 - 3)*1/5]*2/3 = 5 Damage
    Chimecho; [4.5 + 3 + (3 - 4)*1.5]*1.5 = 9 Damage
    -4 Energy

    Omastar
    Blizzard
    RNG rolls to hit; 2397, 8724, 9675 = hit Scrafty, miss Zweilous/Chimecho
    RNG rolls to crit; 7673 = no crit
    RNG rolls for effect; 9451 = no freeze
    Scrafty; [9 + (5 - 4)*1.5] = 10.5 Damage
    Zweilous; missed
    Chimecho; missed
    -8 Energy

    Spikes
    -8 Energy

    Lunatone
    Rock Slide
    RNG rolls to hit; 8937, 9017, 7086 = miss Zweilous
    RNG rolls to crit; 4541, 9261 = no crits
    RNG rolls for effect; 2565, 8596 = flinch Scrafty
    Scrafty; [6 + 3 + (2 - 4)*1.5]*2/3 = 4 Damage
    Chimecho; [6 + 3 + (2 - 4)*1.5] = 6 Damage
    -5 Energy

    Icy Wind
    RNG rolls to hit; 4921, 420, 2502 = hits
    RNG rolls to crit; 114, 5959, 1785 = crit Scrafty
    Scrafty; [4.5 + 3 + (3 - 4)*1.5] = 6 Damage
    Chimecho; [4.5 + (3 - 4)*1.5] = 3 Damage
    Zweilous; [4.5 + (3 - 3)*1.5]*1.5 = 6.75 Damage
    -5 Energy

    Scrafty
    Thunder Punch Omastar
    Flinch!

    Brick Break Omastar
    RNG roll to crit; 534 = crit
    [10 + 3 + 3 + (4 - 5)*1.5]*1.5 = 21.75 Damage
    -5 Energy

    Zweilous
    Thunder Fang Omastar
    RNG roll to crit; 3371 = no crit
    RNG roll for effects; 7639 = nothing
    [7 + (3 - 5)*1.5]*1.5 = 6 Damage
    -9 Energy
    -2 HP

    Thunder Fang Omastar
    RNG roll to crit; 7478 = no crit
    RNG roll for effects; 7683 = nothing
    [7 + (3 - 5)*1.5]*1.5 = 6 Damage
    -13 Energy
    -2 HP

    Chimecho
    Recover
    +20 HP
    -16 Energy

    Recover
    +20 HP
    -20 Energy




    [​IMG][​IMG][​IMG]
    66 HP 11 HP 73 HP
    72 En 48 En 12 En
    -3 Spe -4 Spe -4 Spe
    -2 SpA -2 SpA -2 SpA
    Toxic Z (2 DPA)
    Toxic Spikes (2 layers), Spikes (2 layers)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    69 HP 51 HP 82 HP
    75 En 50 En 56 En
    normal Atk -1 Atk -1 Atk
    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En


    Akela, you're up next. And more killing needs to happen.
  20. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Lunatone: Icy Wind + Icy Wind > Cool Down (Rock Slide)
    Omastar: Spikes > Blizzard
    Liepard: Snarl > Snarl
  21. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    Oblivion Knight:
    Action 1: Hi Jump Kick (Omastar)
    Action 2: Brick Break (Omastar)

    IF Omastar is KOed, redirect to Liepard.

    [​IMG]
    Fear and Terror:
    Action: Outrage

    [​IMG]
    Hope:
    Action 1: Chill
    Action 2: Psywave (Lunastone)
  22. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Here is the reffing. Sorry it's kinda sparce, but I rushed it through an email, and wanted to post it before the fricking website crashes again.



    [​IMG][​IMG][​IMG]
    66 HP 11 HP 73 HP
    72 En 48 En 12 En
    -3 Spe -4 Spe -4 Spe
    -2 SpA -2 SpA -2 SpA
    Toxic Z (2 DPA)
    Toxic Spikes (2 layers), Spikes (2 layers)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    69 HP 51 HP 82 HP
    75 En 50 En 56 En
    normal Atk -1 Atk -1 Atk
    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En



    calcs (open)
    Liepard
    Snarl
    Hit; 8384 315 9166 = all hit
    Crit; 1141 420 3784 = no crit
    Scrafty; 2.66 Damage
    Zweilous; 5 Damage
    Chimecho; 9 Damage
    -8 Energy

    Snarl
    Hit; 4493 6522
    Crit; 5690 9196
    Scrafty; 2.66 Damage
    Chimecho; 9 Damage
    -12 Energy

    Omastar
    Spikes
    -12 Energy

    Blizzard
    Hit; 5179 5844
    Crit; 4901 4868
    Effect; 5932 2923
    Scrafty; [9 + (5 – 4)*1.5] = 10.5 Damage
    Chimecho; [9 + (5 – 4)*1.5] =10.5 Damage
    -8 Energy

    Lunatone
    Icy Wind+Icy Wind
    Hit; 94 5060 8740
    Crit; 7452 6783 6708
    Scrafty; [10.125 + (3 – 4)*1.5] = 8.625 Damage
    Zweilous; [10.125 + (3 – 3)*1.5]*1.5 = 15.1875 Damage
    Chimecho; [10.125 + (3 – 4)*1.5] = 8.625 Damage
    -24.5 Energy

    Scrafty
    HJK Omastar
    Hit; 889 = hit
    Crit; 5570 = no crit
    [15 + 3 + (4 – 5)*1.5]*1.5 = 24.75 Damage
    -7 Energy

    Brick Break Omastar
    [10 + 3 + (4 – 5)*1.5]*1.5 = 17.25 Damage
    -5 Energy

    Zweilous
    Outrage
    RNG roll for target; 8249 = Lunatone
    RNG roll to crit; 1711 = no crit
    [12 + 3 + ( 3 – 3)*1.5] = 15 Damage
    -7 Energy

    Chimecho
    Chill
    +12 Energy

    Psywave Lunatone
    10 Damage
    -4 Energy




    [​IMG][​IMG][​IMG]

    Scrafty|Zweilous|Chimecho
    42 HP| 0 HP| 36 HP
    60 En|0 En|16 En
    -5 Spe -6 Spe -6 Spe
    -4 SpA -4 SpA -4 SpA

    Toxic Spikes (2 layers), Spikes (3 layers)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    Liepard|Omastar|Lunatone
    69 HP| 9 HP| 57 HP
    55 En|30 En|31 En

    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En



    Prizes thus far (open)
    Akela; 7 CC
    Smeargle; 4 MC
    Omastar; 3 MC
    Lunatone; 3 MC,1 KOC
    Solrock; 3 MC
    Liepard; 3 MC

    Eternal Drifter; 5 CC
    Smeargle; 4 MC
    Zweilous; 4 MC, 1 KOC
    Chimecho; 3 MC
    Scrafty; 3 MC


    Eternal Drifter replaces Zweilous, and then orders.
  23. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Fern the Persian, Betrayer of the Light, out. No item.

    Oblivion Knight:
    Action 1: Fake Out (Omanstar)
    Action 2: Drain Punch (Liepard)

    IF Omanstar is under the effects of a successful Protective/Evasive action action one, switch actions around.

    Fern:
    Action 1: Fake Out (Omanstar)
    Action 2: Retaliate (Liepard)

    IF Omanstar is under the effects of a successful Protective/Evasive action action one, switch actions around.

    Hope:
    Action 1: Heal Pulse (Oblivion Knight)
    Action 2: Chill

    IF Taunted, Struggle (Liepard) first instance and Psywave (Lunastone) second.
  24. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Omastar: Blizzard > AncientPower (Persian)
    Liepard: Taunt (Chimecho) > Thunder Wave (Persian)
    Lunatone: Pain Split (Persian) > Icy Wind
  25. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    [​IMG][​IMG][​IMG]

    Scrafty|Persian|Chimecho
    42 HP| 76 HP| 36 HP
    60 En|100 En|16 En
    -5 Spe|BPSN (1 DPA)|-6 Spe
    -4 SpA| |-4 SpA

    Toxic Spikes (2 layers), Spikes (3 layers)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    Liepard|Omastar|Lunatone
    69 HP| 9 HP| 57 HP
    55 En|30 En|31 En

    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En



    Prizes thus far (open)
    Akela; 7 CC
    Smeargle; 4 MC
    Omastar; 3 MC
    Lunatone; 3 MC,1 KOC
    Solrock; 3 MC
    Liepard; 3 MC

    Eternal Drifter; 5 CC
    Smeargle; 4 MC
    Zweilous; 4 MC, 1 KOC
    Chimecho; 3 MC
    Scrafty; 3 MC


    calcs (open)
    Liepard
    Taunt Chimecho
    -9 Energy

    Thunder Wave Persian
    -7 Energy

    Omastar
    Blizzard
    flinch!

    AncientPower Persian
    RNG roll to crit; 3734 = no crit
    RNG roll for effect; 5111 = no boost
    [6 + 3 + (5 - 3)*1.5] = 12 Damage
    -3 Energy

    Lunatone
    Pain Split Persian
    66.5 HP for each!
    -12.33 Energy

    Icy Wind
    RNG rolls to hit; 2481, 893, 172 = hit all
    RNG rolls to crit; 6946, 2630, 1834 = no crits
    Scrafty; [4.5 + (3 - 4)*1.5] = 3 Damage
    Chimecho; [4.5 + (3 - 4)*1.5] = 3 Damage
    Persian; [4.5 + (3 - 3)*1.5] = 4.5 Damage
    -5 Energy

    Scrafty
    Fake Out Omastar
    RNG roll to crit; 6819 = no crit
    [4 + (4 - 5)*1.5]*2/3 = 1.66 Damage
    -4 Energy

    Drain Punch Liepard
    RNG roll to crit; 8724 = no crit
    [10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage, 12 HP restored
    -11 Energy

    Persian
    Fake Out Omastar
    RNG roll to crit; 7868 = no crit
    [6 + 3 + (3 - 5)*1.5]*2/3 = 4 Damage
    -4 Energy

    -1 HP (PSN)

    Retaliate Liepard
    RNG roll for paralysis; 998 = success
    RNG roll for crit; 7868 = no crit
    [14 + 3 + (3 - 2)*1.5] = 18.5 Damage
    -7 Energy

    -1 HP (PSN)

    Chimecho
    Struggle Liepard
    RNG roll to crit; 4862 = no crit
    [5 + (1 - 2)*1.5] = 3.5 Damage, 1.4 recoil
    -5 Energy

    Psywave Lunatone
    10 Damage
    -4 Energy


    [​IMG][​IMG][​IMG]

    Scrafty|Persian|Chimecho
    39 HP|48 HP| 33 HP
    45 En|89 En|7 En
    -6 Spe |-1 Spe, BPSN (2 DPA)|-6 Spe
    -3 SpA| |-3 SpA, Taunt (4A)

    Toxic Spikes (2 layers), Spikes (3 layers)
    Drifter bench;
    Show Hide
    [​IMG]
    73HP
    98 En


    Vs

    [​IMG][​IMG][​IMG]
    Liepard|Omastar|Lunatone
    23 HP| 3 HP|47 HP
    39 En|27 En|14 En

    Akela bench;
    Show Hide
    [​IMG]
    91 HP
    90 En



    Prizes thus far (open)
    Akela; 7 CC
    Smeargle; 4 MC
    Omastar; 3 MC
    Lunatone; 3 MC,1 KOC
    Solrock; 3 MC
    Liepard; 3 MC

    Eternal Drifter; 5 CC
    Smeargle; 4 MC
    Zweilous; 4 MC, 1 KOC
    Chimecho; 3 MC
    Scrafty; 3 MC
    Persian; 3 MC


    Akela's turn to order.

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