Akela vs Iron Caliber

Akela vs Iron Caliber
  • 3v3 Triples
  • 2 Recovers & 5 Chills per Pokémon
  • 3 day DQ
  • 2 Substitutions per Pokémon
  • No Megas
  • All Abilities
  • All Items
  • Switch = KO
  • ASB Arena
Akela's Team
Baltoy [Dreidel] [-]

Quiet Nature (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type: Ground/Psychic
Egg Group: Mineral
Ability: Levitate
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 47 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0

Attacks:
Level Up
Harden
Confusion
Rapid Spin
Mud-Slap
Rock Tomb
Psybeam
Power Trick
Self-Destruct
Ancient Power
Extrasensory
Earth Power
Tutor
Drill Run
Gravity
Signal Beam
Skill Swap
Trick
TM/HM
Protect
Safeguard
Substitute
Toxic
Trick Room
Wailmer [Elsy Bates] [F]

Type: Water
Egg Group: Field/Water
Abilities: Water Veil, Oblivious, Pressure (Locked)
Stats:
HP: 120
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Egg
Aqua Ring
Clear Smog
Snore
Soak
Zen Headbutt
TM/HM
Blizzard
Ice Beam
Scald
Surf
Toxic
Hawlucha [Rey de Reyes] [M]

Adamant Nature (+1 Atk, -1 SpA)
Types: Flying/Fighting
Egg Group: Human-Shape
Abilities: Limber, Unburden, Mold Breaker (Locked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 118
Size Class: 2
Weight Class: 3
Base Rank Total: 20

MC: 0
AC: 0/5

Attacks: [19/65]
Level Up [9/17]
Aerial Ace
Detect
Encore
Fling
Hone Claws
Karate Chop
Roost
Tackle
Wing Attack
Egg [5/7]
Agility
Baton Pass
Me First
Mud Sport
Quick Guard
TM/HM [5/41]
Dig
Stone Edge
Substitute
Taunt
Toxic

Moves Remaining
Level Up [8] {8}: Bounce, Endeavor, Feather Dance, Flying Press, High Jump Kick, Sky Attack, Sky Drop, Swords Dance
Egg [2] {6}: Ally Switch, Entrainment
TM/HM [36] {72}: Acrobatics, Attract, Brick Break, Bulk Up, Confide, Cut, Double Team, Facade, False Swipe, Fly, Focus Blast, Frustration, Giga Impact, Grass Knot, Hidden Power Ice, Low Sweep, Payback, Poison Jab, Power-Up Punch, Protect, Rain Dance, Rest, Retaliate, Return, Rock Slide, Rock Smash, Rock Tomb, Round, Sleep Talk, Steel Wing, Strength, Sunny Day, Swagger, Torment, U-Turn, X-Scissor

Iron Caliber's Team

Slashe - Weavile (M)
Nature: Jolly (+15% Speed, +X Accuracy, -1 Sp. Attack)

Type: Dark/Ice
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Enables use of Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 144 (+24% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 4/5

Abilities: Pressure / Pickpocket (H)
Pressure (Passive): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (Trigger) (H): This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
Ability Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.

Moves (25):
=====Level-Up=====
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Screech
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Metal Claw
Hone Claws
Ice Shard
Night Slash
=====Egg=====
Ice Punch
Fake Out
Pursuit
Counter
Punishment
=====TM/HM=====
Aerial Ace
Brick Break
Double Team
X-Scissor
Dig
=====Tutor=====
=====Other=====

Boltzmann - Magnemite (N/A)
Nature: Modest (+1 Sp. Attack, -1 Attack)

Type: Electric/Steel
Electric: Electric STAB; immune to paralysis status.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Abilities: Sturdy / Magnet Pull / Analytic (H)
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.
Ability Command: Activate Magnet Pull (Attract) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.
Ability Command: Activate Magnet Pull (Repulse) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Analytic (H) (Passive): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Moves (16):
=====Level-Up=====
Tackle
Thundershock
Supersonic
SonicBoom
Thunder Wave
Magnet Bomb
Metal Sound
Spark
Mirror Shot
=====TM/HM=====
Flash Cannon
Thunderbolt
Lock-on
Zap Cannon
Discharge
=====Tutor=====
Electroweb
Magic Coat
=====Other=====

Cradds - Lileep (M)
Nature: Relaxed (+1 Defense, Speed/1.15, -10% Evasion)

Type: Rock/Grass
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Stats:
HP: 100
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Abilities: Suction Cups / Storm Drain (H)
Suction Cups (Passive): This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (Passive) (H): This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.

Moves (15):
=====Level-Up=====
Astonish
Constict
Acid
Ingrain
Confuse Ray
=====Egg=====
Recover
Mirror Coat
Mega Drain
Stealth Rock
Curse
=====TM/HM=====
Grass Knot
Infestation
Energy Ball
Sandstorm
Sludge Bomb
=====Tutor=====
=====Other=====

  1. Akela equips & orders
  2. Iron Caliber orders as well
  3. I will ref
  4. Iron orders
  5. Akela too
  6. Me again
  7. Go back to 1 and repeat till someone wins
 
Last edited:
Gerard, any particular reason why you changed the rules of the battle?
Open Challenge:
3v3 Babysitter Triples (1 FE, 2 NFE)
5 Chills
2 Recoveries
2 Subs
3 Day DQ
All Abilities
All Items
Switch=KO
ASB Arena
Wailmer @ Rare Candy: Ice Beam (Cradily) > Blizzard
IF Flinched, THEN Push actions back.
IF Cradily uses Mirror Coat, THEN Toxic (Cradily) instead.
IF Cradily is KOed whe you would target it, THEN Whirlpool (Magnemite) instead.

Hawlucha @ EXP Share: Karate Chop (Weavile) > Stone Edge (Weavile)
IF Flinched, THEN Push actions back.
IF Weavile is in the Evasive Stage of Dig when you would target it, THEN Karate Chop (Cradily) instead.
IF Weavile is KOed when you would target it, THEN Dig (Magnemite) instead.

Baltoy @ EXP Share: Ancient Power (Weavile) > Signal Beam (Weavile)
IF Flinched, THEN Push actions back.
IF Weavile is in the Evasive Stage of Dig when you would target it, THEN Signal Beam (Cradily) instead.
IF Weavile is KOed when you would target it, THEN Signal Beam (Cradily) instead.
 
Last edited:
Just so you know, akela, Cradds is a Lileep, not a Cradily. Not yet.

Slashe
@ Nothing: Fake Out (Hawlucha) - Ice Punch (Hawlucha)

Boltzmann @ Nothing: Lock-on (Hawlucha) - Zap Cannon (Hawlucha)

Cradds @ Nothing: Mega Drain (Baltoy) - Energy Ball (Baltoy)
 
Getting a subref. I asked you on Friday, Gerard, if you would be reffing it by today. It is a 3 Day DQ battle and it has been 7 days since the last order was posted. That's too long. None of the five battles you removed from the queue have been reffed. Unless you plan on reffing within the DQ period, you probably shouldn't be taking so many battles.
 

Geodude6

Look at my shiny CT!
akela:

Baltoy|Wailmer|Hawlucha
HP
: X90 | 120 | 100
EN: 100 | 100 | 100
Stats: 2/2/3/3/47 | 5/1/6/2/60 | 4/3/2/3/118
Item: Exp. Share | Rare Candy | Exp. Share
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva | -- | --


Iron Caliber:

Weavile|Magnemite|Lileep
HP
: 100 | X80 | 100
EN: 100 | 100 | 100
Stats: 5/3/1/3/144 | 1/3/4/2/45 | 2/4/3/3/20
SC/WC: 2/3 | 4/5 | 2/3
Other: +24% Acc | -- | -10% Eva

Turn Order: Weavile (144) > Hawlucha (118) > Wailmer (60) > Baltoy (47) > Magnemite (45) > Lileep (20)

A1
Weavile's Fake Out
-4 EN
Crit: (<625) 1489
[4+5(1.5)-3(1.5)]=7 Hawlucha
Hawlucha's Karate Chop
FLINCH
Wailmer's Ice Beam
-7 EN
Crit: (<625) 8145
[9+6(1.5)-3(1.5)]*1.5=20.25 Lileep
Effect: (<1000) 4220
Baltoy's Ancient Power
-4 EN
Crit: (<625) 6013
[6+3+3(1.5)-3(1.5)]*1.5=9 Weavile
Effect: (<1000) 7196
Magnemite's Lock-On
-6 EN
Lileep's Mega Drain
-8 EN
Crit: (<625) 5527
[6+3+3(1.5)-3(1.5)]*1.5=13.5 Baltoy
+6.75 HP

A2
Weavile's Ice Punch
-5 EN
Crit: (<625) 6599
[8+3+5(1.5)-3(1.5)]*1.5=21 Hawlucha
Effect: (<1000) 7172
Hawlucha's Karate Chop
-2 EN
Crit: (<1250) 8890
[5+3+4(1.5)-3(1.5)]*2.25=21.375 Weavile
Wailmer's Blizzard
-8 EN
On Weavile
Hit: (<7000) 8003
Crit: (<625) 731
[(11*0.75)+6(1.5)-3(1.5)]*0.67=8.5425
Effect: (<1000) NO
On Magnemite
Hit: (<7000) 3740
Crit: (<625) 2705
[(11*0.75)+6(1.5)-3(1.5)]*0.67=8.5425
Effect: (<1000) 4943
On Lileep
Hit: (<8000) 6339
Crit: (<625) 5558
[(11*0.75)+6(1.5)-3(1.5)]*1.5=19.125
Effect: (<1000) 7008
Baltoy's Signal Beam
-6 EN
Crit: (<625) 742
[8+3(1.5)-3(1.5)]*1.5=12 Weavile
Effect: (<1000) 3572
Magnemite's Zap Cannon
-8 EN
Crit: (<625) 2842
Hit: (<5000) Yes
[12+3+4(1.5)-3(1.5)]*1.5=24.75 Hawlucha
25% Para
Lileep's Energy Ball
-5 EN
Crit: (<625) 6173
[8+3+3(1.5)-3(1.5)]*1.5=16.5 Baltoy
Effect: (<1000) 6173 Yes, I really did get the same number twice.


akela:

Baltoy|Wailmer|Hawlucha
HP
: 60 | 120 | X47
EN: 90 | 85 | 98
Stats: 2/2/3/3/47 | 5/1/6/2/60 | 4/3/2/3/118
Item: Exp. Share | Rare Candy | Exp. Share
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva | -- | --


Iron Caliber:

Weavile|Magnemite|Lileep
HP
: 49 | 72 | 61
EN: 91 | 86 | 87
Stats: 5/3/1/3/144 | 1/3/4/2/45 | 2/4/3/3/20
SC/WC: 2/3 | 4/5 | 2/3
Other: +24% Acc | -- | -10% Eva​


akela
Iron Caliber
 
Last edited:
You have shown no rolls for the round. Wailmer's Blizzard should have accuracy checks against each target.
 
I just realized, Hawlucha has Limber, it can't be paralyzed.

Slashe: Ice Punch (Hawlucha) - Ice Punch (Hawlucha)

IF Hawlucha is under the effects of a Protective/Evasive move, use Aerial Ace that action instead.
IF Hawlucha is KO'd when you would target it, Ice Punch (Baltoy) instead.

Boltzmann: Thunderbolt (Hawlucha) - Thunderbolt (Hawlucha)

IF Hawlucha is under the effects of a Protective/Evasive move, Thunderbolt (Wailmer) instead.
IF Hawlucha is KO'd when you would target it, Thunderbolt (Wailmer) instead.

Cradds: Energy Ball (Baltoy) - Energy Ball (Baltoy)

IF Baltoy is under the effects of a Protective/Evasive move, Energy Ball (Wailmer) instead.
IF Wailmer uses Blizzard, use Mirror Coat instead.
 
Last edited:
Baltoy: Skill Swap (Magnemite's Sturdy in exchange for Nothing) > Earth Power (Magnemite)
IF Magnemite is KOed when you would target it, THEN Signal Beam (Lileep) instead.

Wailmer: Scald (Weavile) > Water Pulse (Weavile)
IF Weavile is KOed when you would target it, THEN Ice Beam (Lileep) instead.

Hawlucha: Roost > Karate Chop (Weavile)
IF Weavile is KOed when you would target it, THEN Target Lileep instead.
 

Geodude6

Look at my shiny CT!
akela:

Baltoy|Wailmer|Hawlucha
HP
: 60 | 120 | 47
EN: 90 | 85 | 98
Stats: 2/2/3/3/47 | 5/1/6/2/60 | 4/3/2/3/118
Item: Exp. Share | Rare Candy | Exp. Share
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva | -- | --


Iron Caliber:

Weavile|Magnemite|Lileep
HP
: 49 | 72 | 61
EN: 91 | 86 | 87
Stats: 5/3/1/3/144 | 1/3/4/2/45 | 2/4/3/3/20
SC/WC: 2/3 | 4/5 | 2/3
Other: +24% Acc | -- | -10% Eva

Turn Order: Weavile (144) > Hawlucha (118) > Wailmer (60) > Baltoy (47) > Magnemite (45) > Lileep (20)

A1
Weavile's Ice Punch
-9 EN
Crit: (<625) 4262
[8+3+5(1.5)-3(1.5)]*1.5=21 Hawlucha
Effect: (<1000) 1571
Hawlucha's Roost
-11 EN
+20 HP
Wailmer's Scald
-5 EN
Crit; (<625) 3940
[8+3+6(1.5)-3(1.5)+2]=17.5 Weavile
Effect: (<3000) 6133
Baltoy's Skill Swap
-6 EN
Magnemite's Thunderbolt
-6 EN
Crit: (<625) 6016
[9+3+4(1.5)-3(1.5)]=13.5 Hawlucha
Lileep's Energy Ball
-5 EN
Crit: (<625) 3487
[8+3+3(1.5)-3(.5)-1]*1.5=15 Baltoy
Effect: (<1000) 9426

A2
Weavile's Ice Punch
-13 EN
Crit: (<625) 4494
[8+3+5(1.5)-3(1.5)]*1.5=21 Hawlucha
Effect: (<1000) 5953
Hawlucha's Karate Chop
-2 EN
Crit: (<1250) 9820
[5+3+4(1.5)-3(1.5)]*2.25=21.375 Weavile
Wailmer's Water Pulse
-3 EN
Crit; (<625) 1190
[8+3+6(1.5)-3(1.5)+2]=15.5 Weavile
RIP Weavile
Baltoy's Earth Power
-6 EN
Crit: (<625) 3993
[9+3+3(1.5)-2(1.5)]*2.25=30.375
Effect: (<1000) 5520
Magnemite's Thunderbolt
-10 EN
Crit: (<625) Doesn't matter
some dmg hawlucha
RIP Hawlucha
Lileep's Energy Ball
-9 EN
Crit: (<625) 7187
[8+3+3(1.5)-3(.5)-1]*1.5=15 Baltoy
Effect: (<1000) 8249


akela:

Baltoy|Wailmer|Hawlucha
HP
: 30 | 120 | KO
EN: 78 | 85 | KO
Stats: 2/2/3/3/47 | 5/1/6/2/60 | 4/3/2/3/118
Item: Exp. Share | Rare Candy | Exp. Share
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva, +Sturdy | -- | --


Iron Caliber:

Weavile|Magnemite|Lileep
HP
: KO | 42 | 61
EN: KO | 70 | 73
Stats: 5/3/1/3/144 | 1/3/4/2/45 | 2/4/3/3/20
SC/WC: 2/3 | 4/5 | 2/3
Other: +24% Acc | -Sturdy | -10% Eva
 
Baltoy: Gravity > Earth Power (Magnemite)
Sub 1: IF Lileep uses Mega Drain, THEN Signal Beam (Lileep) and push actions back.
Sub 2: IF Magnemite uses Lock-On, THEN Earth Power (Magnemite) and push actions back.
KO Sub: IF Magnemite is KOed when you would target it, THEN Signal Beam (Lileep) instead.

Wailmer: Blizzard > Blizzard
Sub 1: IF Lileep uses Mega Drain, THEN Ice Beam (Lileep) and push actions back.
Sub 2: IF Magnemite uses Lock-On, THEN Zen Headbutt (Magnemite) and push actions back.
KO Sub: IF Magnemite is KOed, THEN Ice Beam (Lileep) instead.
 
Boltzmann: Flash Cannon (Baltoy) - Flash Cannon (Baltoy)

IF Baltoy is KO'd when you would target it, THEN Thunderbolt (Wailmer) instead.

Cradds: Recover - Energy Ball (Baltoy)

IF Baltoy is KO'd when you would target it, THEN Energy Ball (Wailmer) instead.
 
Round 3

Pre-Round


akela:

Baltoy|Wailmer
HP
: 30 | 120
EN: 78 | 85
Stats: 2/2/3/3/47 | 5/1/6/2/60
Item: Exp. Share | Rare Candy
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva, +Sturdy


Iron Caliber:

Magnemite|Lileep
HP
: 42 | 61
EN: 70 | 73
Stats: 1/3/4/2/45 | 2/4/3/3/20
SC/WC:4/5 | 2/3
Other: -Sturdy | -10% Eva

Action 1:
Speed Order: Wailmer, Baltoy, Magnemite, Lileep


Wailmer used Blizzard
Hit Rolls (7000): 3572 2854 (HIT ALL)
Crit Rolls (625): 7659 463 (CRIT LILEEP)
Damage (Magnemite): [(11*0.75)+9-4.5]*0.67=8.5425
Damage (Lileep): [(11*0.75)+3+9-4.5]*1.5=23.625
Eff Rolls (1000): 9059 9797 (NOPE)
EN Used: 8

Baltoy used Gravity
Gravity INTENSIFIES

EN Used: 10-1=9

Magnemite used Flash Cannon (Baltoy)
Crit Rolls (625): 5787 (NOPE)
Damage: (8+3+6-4.5)=12.5
Eff Rolls (1000): 9057 (NOPE)
EN Used: 6-1=5

Lileep used Recover
+20 HP
EN Used: 2+(100/10)=12

Action 2:
Speed Order: Wailmer, Baltoy, Magnemite, Lileep


Wailmer used Blizzard
Crit Rolls (625): 3716 2055 (NONE)
Damage (Magnemite): [(11*0.75)+9-4.5]*0.67=8.5425
Damage (Lileep): [(11*0.75)+9-4.5]*1.5=19.125
Eff Rolls (1000): 2593 7770 (NOPE)
EN Used: 8+4=12

Baltoy used Earth Power (Magnemite)
Crit Rolls (625): 8213 (NONE)
Damage: [9+3+3(1.5)-2(1.5)]*2.25=30.375
Eff Check (1000): 9950 (NONE)
EN Used: 7-1=6

Magnemite Fainted

Lileep used Energy Ball (Wailmer)
Crit Roll (625): 5106 (NO)
Damage: (9+3+4.5-3-1)*1.5=18.75
Eff Roll (1000): 4416 (NO)
EN Used: 7-1=6


Round 3

Post-Round


Gravity (3R)

akela:

Baltoy|Wailmer
HP
: 18 | 101
EN: 63 | 65
Stats: 2/2/3/3/47 | 5/1/6/2/60
Item: Exp. Share | Rare Candy
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva, +Sturdy


Iron Caliber:

Magnemite|Lileep
HP
: KO | 38
EN: KO | 55
Stats: 1/3/4/2/45 | 2/4/3/3/20
SC/WC:4/5 | 2/3
Other: -Sturdy | -10% Eva

Iron Caliber orders
akela orders
I ref
 
Well. This is unfortunate. A long-overdue GG, akela.

Cradds: Mega Drain (Baltoy) - Energy Ball (Baltoy)

IF
Baltoy is under the effects of a Protective/Evasive move, THEN use Sandstorm that action, and push back.

IF Wailmer Bodyblocks for Baltoy, THEN use Confuse Ray that action, and push back.
 
Baltoy: Signal Beam (Lileep) > Signal Beam (Lileep)
Wailmer: Ice Beam (Lileep) > Ice Beam (Lileep)

Good battle, Iron Caliber. Even with having to get 2 subrefs.
 
Round 4

Pre-Round


Gravity (3R)

akela:

Baltoy|Wailmer
HP
: 18 | 101
EN: 63 | 65
Stats: 2/2/3/3/47 | 5/1/6/2/60
Item: Exp. Share | Rare Candy
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva, +Sturdy


Iron Caliber:

Magnemite|Lileep
HP
: 38
EN: 55
Stats: 2/4/3/3/20
SC/WC: 2/3
Other: -10% Eva

Action 1:
Speed Order: Wailmer, Baltoy, Lileep


Wailmer used Ice Beam (Lileep)
Crit Check (625): 2203 (NO)
Damage: (9+9-4.5)*1.5=20.25
Eff Check (1000): 7999 (NO)
EN Used: 7

Baltoy used Signal Beam (Lileep)
Crit Check (625): 3785 (NO)
Damage: (8+4.5-4.5)*1.5=12
Eff Check (1000): 7408 (NO)
EN Used: 6

Lileep used Mega Drain (Baltoy)
Crit Check (625): 2171 (NO)
Damage: (6+3+4.5-4.5)*1.5=13.5
HP Recovered: 13.5/2=6.75
EN Used: 9-1=8

Action 2:
Speed Order: Wailmer, Baltoy, Lileep


Wailmer used Ice Beam (Lileep)
Crit Check (625): 7734 (NO)
Damage: (9+9-4.5)*1.5=20.25
Eff Check (1000): 7999 (NO)
EN Used: 7+4=11

Lileep Fainted


Round 4

Post-Round


Gravity (2R)

akela:

Baltoy|Wailmer
HP
: 4 | 101
EN: 57 | 48
Stats: 2/2/3/3/47 | 5/1/6/2/60
Item: Exp. Share | Rare Candy
SC/WC: 1/2 | 4/5 | 2/3
Other: -10% Eva, +Sturdy


Iron Caliber:

Magnemite|Lileep
HP
: KO
EN: KO
Stats: 2/4/3/3/20
SC/WC: 2/3
Other: -10% Eva

akela gets 1 CC
Wailmer gets 1 EC, 2 MC, 1 AC, 2 KOC
Baltoy gets 1 EC, 3 MC, 1 AC, 1 KOC
Hawlucha gets 3 MC, 1 AC

Iron Caliber gets 1 CC
Magnemite gets 1 EC, 2 MC, 1 AC, 1 KOC
Lileep gets 1 EC, 2 MC, 1 AC
Weavile gets 2 MC, 1 AC

I get 10 UC
 

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