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Completed akela vs. ZhengTann at the ASB Arena

Discussion in 'ASB' started by Maxim, Mar 24, 2013.

  1. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    [​IMG]
    "Greetings everyone! How are we all doing tonight? I hope you're ready for some action, because he have some right here on the ASB Arena today!"

    "Here we will see two battlers go head to head in a fight to the finish, who will win is anybody's guess. Before we introduce our competitors, let me go over the rules."

    "All right, with that out of the way, let's get this started! In the Red Corner, we have Akela!"

    Team Akela:

    Run the Roggenrola (open)

    Roggenrola [Run] [M]
    [​IMG]
    Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
    Type: Rock
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Egg Group: Mineral
    Abilities:
    Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Force (Innate) (Locked):This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2 (+)
    Spe: 13 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 11

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Physical
    Bulldoze
    Frustration
    Headbutt
    Heavy Slam
    Rock Blast
    Smack Down
    Tackle
    Take Down
    Special
    Mud-Slap
    Other
    Gravity
    Harden
    Iron Defense
    Rock Polish
    Sand-Attack

    Ampersand the Geodude (open)

    Geodude [Ampersand] [M]
    [​IMG]
    Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
    Types: Rock/Ground
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Egg Group: Mineral
    Abilities:
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Veil (Innate) (Locked): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 17 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Physical
    Focus Punch
    Gyro Ball
    Hammer Arm
    Magnitude
    Rollout
    Rock Blast
    Rock Slide
    Rock Throw
    Selfdestruct
    Smack Down
    Tackle
    Special
    Flamethrower
    Other
    Defense Curl
    Endure
    Mud Sport
    Rock Polish

    Hyde the Rhyhorn (open)

    Rhyhorn [Hyde] [M]
    [​IMG]
    Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
    Types: Ground/Rock
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Egg Group: Monster/Field
    Abilities:
    Lightningrod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Reckless (Innate) (Locked): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 21 (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Physical
    Fury Attack
    Horn Attack
    Ice Fang
    Iron Tail
    Rock Blast
    Skull Bash
    Stomp
    Special
    Flamethrower
    Thunder
    Other
    Rock Polish
    Scary Face
    Tail Whip

    Baloo the Teddiursa (open)

    Teddiursa [Baloo] [M]
    [​IMG]
    Adamant Nature (+1 ATK, -1 SPA)
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Egg Group: Field
    Abilities:
    Pickup (Innate): This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
    Quick Feet (Innate): This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.
    Honey Gather (Innate) (Locked): This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Physical
    Aerial Ace
    Chip Away
    Covet
    Facade
    Faint Attack
    Fury Swipes
    Ice Punch
    Lick
    Scratch
    Take Down
    Special
    Other
    Belly Drum
    Double Team
    Fake Tears
    Leer
    Sweet Scent


    "And in the Blue corner today we have ZhengTann."

    Team ZhengTann:
    Gajeel the Murkrow (open)
    Murkrow – Gajeel (M)
    [​IMG]
    Gajeel is rather different, compared to the rest of the lot - probably his dark instincts gave him a bit of a "lone wolf" attitude. Efficient in his ways, smart in his pose, Gajeel would have a hard time fitting in - except that the girls are incredibly forgiving, and while the guys wouldn't hesitate bringing on a throwdown (save for Elfman, who repaid his indifference with barely a shrug), they never keep past grudges. Its what drove Gajeel to approach Zheng after many days of stalking them - eating, living, fighting with the affectionate way only siblings might have had. He is no slouch either - holding his own even against Erza is no small feat in the family.

    Nature: Mild (+1 SpA, -1 Def)

    Type:
    Dark type: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Flying type: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Ability 1: Insomnia
    Type: Innate
    This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Ability 2: Super Luck
    Type: Innate
    This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Ability 3: Prankster (DW Unlocked)
    Type: Innate
    The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 91
    Size Class: 1
    Weight Class: 1

    EC: 3/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Peck
    Astonish
    Pursuit
    Haze
    Wing Attack
    Night Shade
    Assurance
    Taunt
    Sucker Punch
    Torment
    Foul Play

    Drill Peck
    Faint Attack
    Quick Attack
    Heat Wave
    Icy Wind
    Dark Pulse

    Roost
    Psychic
    Protect
    Toxic
    Sky Attack
    Fly
    Cana the Grimer (open)
    Grimer - Cana (F)
    [​IMG]
    Cana is an alcoholic, probably one of the very few Pokemon throughout the world to actually enjoy imbibing such beverages. Her natural biological system is the prime cause for her incredible alcoholic tolerance, and also of her encounter with Zheng - she was drinking in the wine cellar under a small inn when the innkeeper caught her red-handed. Flustered, the innkeeper cannot do anything without Pokemons, and Zheng arrived to save half the cellar, while paying off the other half. Flirtatious and often half-drunk, she's quite an addition to the family - as well as quite the reason of Zheng's oft-empty purse.

    Nature:
    Quiet (+1 SpA, -15% Speed, -10% Evasion)

    Type:

    Poison type: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Ability 1: Stench
    Type: Innate
    Cana's sexy, boozy odor reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

    Ability 2: Sticky Hold
    Type: Innate
    Cana cradles her items much like the way she cradles her alcohol barrel, in a strong grip that prevents item theft or swapping.

    Ability 3: Poison Touch (DW)
    Type: Can be Disabled
    Cana can channel her body's alcoholic resistances into a form of offense. Whenever she hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. If disabled, all of her attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 21 (-10%)
    Size Class: 1
    Weight Class: 3

    EC: 3/6 Next Evolution at 6
    MC: 0
    DC: 3/5

    Attacks:
    Pound
    Poison Gas
    Harden
    Mud-Slap
    Disable
    Sludge
    Minimize
    Mud Bomb
    Sludge Bomb

    Imprison
    Shadow Punch
    Shadow Sneak
    Acid Spray

    Toxic
    Thunderbolt
    Flamethrower
    Giga Drain
    Ice Punch
    Venoshock
    Rock Slide
    Juvia the Snorunt (open)
    Snorunt - Juvia (F)
    [​IMG]
    Juvia has a terrible crush on Gray. Period. This romance probably started when she spied Gray practicing the Ice Punches (since it worked quite well against Natsu) and she has been tagging along ever since. There's nothing Zheng could do to dissuade her, so he figured he might as well adopt Juvia too. Unfortunately, Gray is blind to the obvious - or rather, he does not find it in himself to reciprocate. Faced against such cool indifference, Juvia did not back down, making a promise to herself that she will, one day, let Gray see that she is already in his heart. Not that Gray isn't acting like a gentleman - so some of his actions towards Juvia was probably misleading, as well.

    Nature:
    Timid (+15% Speed, +8% Accuracy, -1 Atk)

    Type:

    Ice type: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Ability 1: Inner Focus
    Type: Innate
    When an opponent attempts to flinch Juvia, she stands firm and continues its attack by reminding herself of her love towards Gray.

    Ability 2: Ice Body
    Type: Innate
    Juvia loves ice and hail, thriving in Icy conditions and able to absorb energy from Hailstones to recover two (2) HP/action in Hail.

    Ability 3: Moody (DW)
    Type: Innate
    Juvia's unreciprocated love causes her feelings to always fluctuate, and its greatly influencing her capabilities from one round to the next. In addition to her general nature, Juvia displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 58 (+8%)
    Size Class: 1
    Weight Class: 2

    EC: 3/6 Next Evolution at 6
    MC: 0
    DC: 3/5

    Attacks:
    Powder Snow
    Leer
    Double Team
    Bite
    Icy Wind
    Headbutt
    Protect
    Ice Beam
    Blizzard

    Bide
    Block
    Spikes
    Disable
    Endure

    Frost Breath
    Hail
    Rain Dance
    Safeguard
    Pantherlily the Anorith (open)
    Anorith - Pantherlily (M)
    [​IMG]
    Gajeel was the one who found Pantherlily's Claw Fossil discarded at the entrance of a mine. Seeing the Murkrow's penchant for it, Zheng decided to go to the nearest archaeological lab and revive it. Pantherlily and Gajeel have been quite attached to each other ever since. They share the same camaraderie towards each other as Natsu and Gray, but at least they didn't have the head-splitting rivalry that the other pair always do. Often after a training session, Gajeel would take Pantherlily up for flight trips, while the latter demonstrates the pleasure of submersion in water. The rest of the family often help Pantherlily too, since he's still much less comfortable on terrestrial environment - Wendy loved piggybacking him and Charla together, while the latter doesn't mind that much.

    Nature:
    Brave (+1 Atk, -15% Speed, -10% Evasion)

    Type:

    Bug type: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Rock type: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Ability 1: Battle Armour
    Type: Innate
    Pantherlily’s thick armor prevents him from taking critical hits.

    Ability 2: Swift Swim (DW)
    Type: Innate
    Pantherlily can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 65 (-10%)
    Size Class: 1
    Weight Class: 2

    EC: 2/6 Next Evolution at 6
    MC: 0
    DC: 2/5

    Attacks:
    Scratch
    Harden
    Mud Sport
    Water Gun
    Metal Claw
    Protect
    AncientPower
    Fury Cutter
    Rock Blast

    Rapid Spin
    Cross Poison
    Water Pulse

    Smack Down
    Aerial Ace
    Brick Break
    Rock Slide


    "All right, joining me on my reffing today will be...Diagnos my Arghonaut!"

    [​IMG]
    "Shiver me timbers! I am honored to be part of this fine vessel!"

    "Enough of that though, let's get this match started!"

    Turn order:
    ZhengTann will send out Pokemon and assign items to them
    Akela will send out Pokemon, assign items to them, and issue orders
    ZhengTann will issue orders
    I Ref, with Capt. Diagnos by my side.
  2. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Pirate-themed trashtalk? I can go with that. To yer battle station! Man the swivels, load the grapeshot, and give me full sail - let's go get that wind!
    [​IMG][​IMG]
    "No way am I gonna talk like- ulf, why is there a rocking sensation..."
    [​IMG][​IMG]
    "A dashing pirate.... My Gray..."

    Turn towards the shallows! We'll trap HMS Akela in the reefs, and sink that scurvy seadog!
  3. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Are we near a river or something? This pirate talk is making me feel a little queasy.
    [​IMG] @ Nothing
    "Where is my Mowgli?"

    Covet (Murkrow) > Sweet Scent > Chip Away (Snorunt)
    IF Murkrow uses Protect A1, THEN Replace A1 with Chip Away (Snorunt) and Push actions back.
    IF Taunted when you would use Sweet Scent, THEN use Ice Punch (Murkrow)

    [​IMG] @ Amulet Coin
    "My two boys might not be standing by me right now, but trust me, we are not a trio to mess with."

    Rock Slide > Rock Blast (Murkrow) > Gyro Ball (Murkrow)
  4. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Alright, if that teddy wants a tricorn Exp. Share so much, he can't have it. That's the way of a buccaneer. Also, Gajeel, climb the foremast and take flight to avoid the cannonballs, then finish with a powerful strike to hole the hull. And we need more hands on deck Juvia, the cryo-cannons could use some firing!
    [​IMG][​IMG]
    "Ugh, gotta get my bearings back.."
    [​IMG][​IMG]
    "If only I could sail in the boat of love with Gray..."

    Gajeel (Murkrow) : Fly > Fly > Sky Attack , all @ Baloo-Teddiursa
    Juvia (Snorunt) : Ice Beam (Ampersand-Geodude) > Double Team (2 clones) > Ice Beam (Ampersand-Geodude)
  5. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    (This will be reffed tomorrow. Forgive the delay, I just have a lot of homework to do today and probably little time to ref.)
  6. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Team Akela:
    [​IMG]
    Baloo (Teddiursa)
    Health: 90
    Energy: 100
    Speed: 40
    Stats: 4/2/1/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: None

    [​IMG]
    Ampersand (Geodude)
    Health: 90
    Energy: 100
    Speed: 17 (-)
    Stats: 3/4/2/3
    Size/Weight: 1/2
    Boosts/Drops: None
    Status: None
    Item: Amulet Coin

    Team Zt:
    [​IMG]
    Gajeel (Murkrow)
    Health: 90
    Energy: 100
    Speed: 91
    Stats: 3/1/4/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: Exp Share

    [​IMG]
    Juvia (Snorunt)
    Health: 90
    Energy: 100
    Speed: 58 (+8%)
    Stats: 1/2/2/2
    Size/Weight: 1/2
    Boosts/Drops: None
    Status: None
    Item: Exp Share

    Round 1: It missed Murkrow!


    Calculations (open)

    Pre Battle:
    Speed order:
    Murkrow
    Snorunt
    Teddiursa
    Geodude

    Dice:
    d2 for speed ties
    d6 for multi hit moves
    d16 for crits
    d100 for most other things

    Action One:
    Murkrow used Fly
    It went up into the air!

    Snorunt used Ice Beam on Geodude
    To Crit: [1=yes]=1=YES
    To Freeze: [10>= Yes]=96=No
    Damage: [10+3+3-1.5-1]*1.5=20.25
    [20.25 Damage G] [-6 Energy S]

    Teddiursa used Covet on Murkrow
    But it missed
    [-2 Energy T]

    Geodude used Rock Slide
    It missed Murkrow
    To Hit (S): [10>= Miss]=18=Hit
    To Crit: [1=yes]=8=No
    Damage: [8*.75+3+1.5]*1.5=15.75
    [15.75 Damage S] [-5 Energy G]

    Murkrow used Fly on Teddiursa
    To Hit: [5>= Miss]=3=Miss
    The attack missed!
    [-10 Energy M]

    Action Two:
    Murkrow used Fly
    It went up into the air

    Snorunt used Double Team
    2 clones were made!
    [-8 Energy S]

    Teddiursa used Sweet Scent
    -1 Evasion S
    [-4 Energy T]

    Geodude used Rock Blast on Murkrow
    But it missed
    [-6 Energy G]

    Murkrow used Fly on Teddiursa
    To Hit: [5>= Miss]=88=No
    To Crit: [1=Yes]=6=No
    Damage: [9+3+1.5]=13.5
    [13.5 Damage T] [-14 Energy M]

    Action Three:
    Murkrow charged up an attack!

    Snorunt used Ice Beam on Geodude
    To Crit: [1=yes]=13=No
    To Freeze: [10>= Yes]=25=No
    Damage: [10+3-1.5-1]*1.5=15.75
    [15.75 Damage G] [-6 Energy S]

    Teddiursa used Chip away on Snorunt
    To Hit Real: [34>= Yes]=18=Yes
    Snorunt's Clones disappeared
    To Crit: [1=Yes]=1=YES
    Damage: [7+3+3+3]=16
    [16 Damage S] [-4 Energy T]

    Geodude used Gyro Ball on Murkrow
    To Crit: [1=Yes]=11=No
    BAP: [5+((91-17)/10)]=12.4~12
    Damage: [12+3]=15
    [15 Damage M] [-7 Energy G]

    Murkrow used Sky Attack on Teddiursa
    To Hit: [10>= Miss]=70=Hit
    To Crit: [1=yes]=8=No
    Damage: [14+3+1.5]=18.5
    [18.5 Damage T] [-9 Energy M]

    Totals:
    Murkrow: 15 Damage, -33 Energy
    Snorunt: 32 Damage, -20 Energy
    Teddiursa: 32 Damage, -10 Energy
    Geodude: 36 Damage, -18 Energy


    Team Akela:
    [​IMG]
    Baloo (Teddiursa)
    Health: 58
    Energy: 90
    Speed: 40
    Stats: 4/2/1/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: None

    [​IMG]
    Ampersand (Geodude)
    Health: 54
    Energy: 82
    Speed: 17 (-)
    Stats: 3/4/2/3
    Size/Weight: 1/2
    Boosts/Drops: None
    Status: None
    Item: Amulet Coin

    Team Zt:
    [​IMG]
    Gajeel (Murkrow)
    Health: 75
    Energy: 67
    Speed: 91
    Stats: 3/1/4/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: Exp Share

    [​IMG]
    Juvia (Snorunt)
    Health: 58
    Energy: 80
    Speed: 58 (+8%)
    Stats: 1/2/2/2
    Size/Weight: 1/2
    Boosts/Drops: -1 Evasion (4A)
    Status: None
    Item: Exp Share

    Turn order:
    ZhengTann orders
    Akela Orders
    I ref
  7. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Maxim, Murkrow's HP should be 75, not 15.
  8. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Now how the blazes did that happen? Fixed
  9. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    We're sailing against the winds, we need to take a new tack! Juvia, load the frozen grapeshots, and man all swivels! Gajeel, raise our insignia - that should alert them to who they're trying to attack! Take out their starboard guns by poisoning their gunnery officer, and we should breath easier.
    [​IMG][​IMG]
    "I am definitely not landing until we get to land."
    [​IMG][​IMG]
    "Maybe if I got home, Gray would be impressed by my outfit..."

    Gajeel (Murkrow) : Toxic (Ampersand-Geodude) > Night Shade (Ampersand-Geodude) > Heat Wave
    IF Ampersand-Geodude is KO'ed, THEN replace that action with Sky Attack (Baloo-Teddiursa).
    Juvia (Snorunt) : Ice Beam (Ampersand-Geodude) > Blizzard > Ice Beam (Ampersand-Geodude)
    IF Ampersand-Geodude is KO'ed, THEN replace that action with Frost Breath (Baloo-Teddiursa).
  10. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    [​IMG]
    "That, that didn't go too well. But I know how to remedy the issue!"
    Rock Blast (Murkrow) > Rock Slide + Rock Throw > Cool Down

    [​IMG]
    "I know these two are hiding my Mowgli. I will find him and make them pay for their treachery!"
    Bodyblock (Geodude) > Facade (Murkrow) > Facade (Murkrow)
  11. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Expect this up sometime today.
  12. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    (Well...I started this about 11:30 my time so...at least I kept my promise! :D)

    Team Akela:
    [​IMG]
    Baloo (Teddiursa)
    Health: 58
    Energy: 90
    Speed: 40
    Stats: 4/2/1/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: None

    [​IMG]
    Ampersand (Geodude)
    Health: 54
    Energy: 82
    Speed: 17 (-)
    Stats: 3/4/2/3
    Size/Weight: 1/2
    Boosts/Drops: None
    Status: None
    Item: Amulet Coin

    Team Zt:
    [​IMG]
    Gajeel (Murkrow)
    Health: 75
    Energy: 67
    Speed: 91
    Stats: 3/1/4/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: Exp Share

    [​IMG]
    Juvia (Snorunt)
    Health: 58
    Energy: 80
    Speed: 58 (+8%)
    Stats: 1/2/2/2
    Size/Weight: 1/2
    Boosts/Drops: -1 Evasion (4A)
    Status: None
    Item: Exp Share

    Round 2: A Dark and Stormy Night

    Calculations (open)

    Action One:
    Murkrow used Toxic on Geodude
    To Hit: Guaranteed due to nature
    Geodude was badly poisoned!
    [-7 Energy M]

    Snorunt used Ice Beam on Geodude
    To Crit: [1=Yes]=1=Yes
    To Freeze: [10>= Yes]=78=No
    Damage: [10+3+3-1.5]*1.5=21.75
    [21.75 Damage G] [-6 Energy S]

    Teddiursa used Bodyblock on Geodude
    Geodude was protected!
    [-5 Energy T]

    Geodude used Rock Blast on Murkrow
    To Hit: [10>= Miss]=81=No
    # of hits: [1-2=2, 3-4=3, 5=4, 6=5]=1=2
    To Crit: [1=Yes]=4,8=No
    Damage: [3*2+3+3]*1.5=18
    [18 Damage M] [-6 Energy G]

    [-1 Hp G]

    Action Two:
    Murkrow used Night Shade on Geodude
    Fixed Damage
    [10 Damage G] [-5 Energy M]

    Snorunt used Blizzard
    Roll order: Teddiursa, Geodude
    To Hit (T): [22>= Miss]=33=Hit
    To Hit (G): [12>= Miss]=94=No
    To Crit: [1=Yes]=1,10=Teddiursa
    To Freeze: [10>=Yes]=47=No
    Damage (T): [12*.75+3+3]=15
    Damage (G): [12*.75+3-1.5]*1.5=15.75
    [15 Damage T] [15.75 Damage G] [-7 Energy S]

    Teddiursa used Facade on Murkrow
    Status?: No
    To Crit: [1=Yes]=5=No
    Damage: [7+3+4.5]=14.5
    [14.5 Damage M] [-4 Energy T]

    Geodude used Thrown Slide combo
    BAP: 5+8*1.5=17
    Energy: [6+3]*1.5=13.5-1=12.5
    Accuracy: [90+90]/2=90
    Roll order: Murkrow, Snorunt
    To Hit: [10>= Miss]=81,82=Hit
    To Crit: [1=Yes]=7,10=No
    Damage (M): [17*.75+3+3]*1.5=28.125
    Damage (S): [17*.75+3+1.5]*1.5=25.875
    [28.125 Damage M] [25.875 Damage S] [-12.5 Energy G]

    [-1 HP G]

    Action Three:
    Geodude had to cooldown

    Murkrow used Heat Wave
    Roll order: Teddiursa, Geodude
    To Hit (T): [10>= Yes]=64=No
    To Burn: [10>= Yes]=69,10=Burn Geodude
    To Crit: [1=yes]=14,12=None
    Damage (T): [10*.75+3]=10.5
    Damage (G): [10*.75+1.5]*.67=6.03
    [10.5 Damage T] [6.03 Damage G] [-7 Energy M]
    Geodude fainted!

    Snorunt used Frost Breath on Teddiursa
    To Crit: Guaranteed
    To Hit: [2>= Miss]=54=Hit
    Damage: [4+3+3]=10
    [10 Damage T] [-3 Energy S]

    Teddiursa used Facade
    To Crit: [1=yes]=4=No
    Status?: No
    [14.5 Damage M] [-8 Energy T]
    Murkrow fainted!

    Totals:
    Teddiursa: 36 Damage, -17 Energy
    Geodude: 54 Damage, -19 Energy, FAINT
    Murkrow: 75 Damage, -19 Energy, FAINT
    Snorunt: 26 Damage, -16 Energy


    Team Akela:
    [​IMG]
    Baloo (Teddiursa)
    Health: 22
    Energy: 73
    Speed: 40
    Stats: 4/2/1/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: None

    [​IMG]
    Ampersand (Geodude)
    Health: KO
    Energy: 63
    Speed: 17 (-)
    Stats: 3/4/2/3
    Size/Weight: 1/2
    Boosts/Drops: None
    Status: None
    Item: Amulet Coin

    Team Zt:
    [​IMG]
    Gajeel (Murkrow)
    Health: KO
    Energy: 48
    Speed: 91
    Stats: 3/1/4/2
    Size/Weight: 1/1
    Boosts/Drops: None
    Status: None
    Item: Exp Share

    [​IMG]
    Juvia (Snorunt)
    Health: 32
    Energy: 64
    Speed: 58 (+8%)
    Stats: 1/2/2/2
    Size/Weight: 1/2
    Boosts/Drops: -1 Evasion (1A)
    Status: None
    Item: Exp Share


    Turn order:
    ZhengTann sends out a replacement mon
    Akela sends out a replacement mon and orders
    ZhengTann orders
    I procrastinate until the last minute
    I ref.
  13. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Just saying since Geodude was KO'ed before Murkrow, akela sends in before me.
  14. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Wow, I really screwed up the speed tiers. I do not know what I was thinking.
    [​IMG] @ Nothing
    "Just try to run from me."
  15. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Pantherlily, you're up. Gajeel opened a path for use, now let's see if we can widen it.
    [​IMG][​IMG]
    "Got it. What Gajeel left behind, I will complete."
  16. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    [​IMG]
    "Must save Mowgli!"
    Leer > Leer > Leer
    IF Snorunt uses Protect A2, THEN change remaining actions to Scratch + Fury Swipes (Snorunt) > Cool Down (Scratch (Snorunt))
    [​IMG]
    Rock Blast (Snorunt) > Heavy Slam (Snorunt) > Rock Blast (Snorunt)
    IF Snorunt uses Protect A1 OR A2, THEN target Anorith that action.
    IF Snorunt uses Protect AND Anorith uses Protect the same Action, THEN use Iron Defense and push actions back.
  17. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Hmm, I think I see a loophole there... Juvia, you can take Run-Roggenrola's 2nd attack well, but not the others. So let's have Pantherlily covering you while you freeze the ranting Baloo-Teddiursa. Then, Pantherlily, you could dent the rock cannoneer while Juvia disables it's reloading mechanism.
    [​IMG][​IMG]
    "We're not running. It is never our way to run."
    [​IMG][​IMG]
    "To show you that love is more than possession... ah but Gray..."


    Pantherlily (Anorith) : Protect (Transfer, Juvia-Snorunt) > Brick Break (Run-Roggenrola) > Protect (Transfer, Juvia-Snorunt)
    IF Baloo-Teddiursa is KO'ed by A3, THEN replace A3 with Metal Claw @ Run-Roggenrola.

    Juvia (Snorunt) : Frost Breath (Baloo-Teddirusa) > Ice Beam (Baloo-Teddirusa) > Frost Breath (Baloo-Teddiursa)
    IF Baloo-Teddiursa is KO'ed by A3, THEN replace A3 with Disable @ Run-Roggenrola's Rock Blast.
  18. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Pre-Round

    Field: Nothing

    akela
    Baloo @ Nothing
    [​IMG]
    HP: 22
    EN: 73
    Ranks: 4/2/1/2/40
    Ability: Pickup | Quick Feet
    Other: 1KOC

    Run @ Nothing
    [​IMG]
    HP: 90
    EN: 100
    Ranks: 3/3/1/2/13
    Ability: Sturdy
    Other: -10% Evasion

    Bench (open)

    Ampers& @ Amulet Coin
    [​IMG]
    KO
    0KOC


    ZhengTann
    Pantherlily @ Exp. Share
    [​IMG]
    HP: 90
    EN: 100
    Ranks: 4/2/2/2/65
    Ability: Battle Armor
    Other: -10% Evasion

    Juvia @ Exp. Share
    [​IMG]
    HP: 32
    EN: 64
    Ranks: 1/2/2/2/58
    Ability: Inner Focus | Ice Body
    Other: +8% Accuracy, -1 Evasion

    Bench (open)

    Gajeel @ Exp. Share
    [​IMG]
    KO
    1KOC

    Round Three
    [insert flavour here]

    Calculations (open)

    Action One

    Pantherlily: Protect (-7EN)
    Juvia was Protected.

    Juvia: Frost Breath (-3EN)
    Hit: <=9800
    =6790 (Y)
    Crit: Guaranteed
    Baloo: [4+3+3+3-3]
    =10HP

    Baloo: Leer (-3EN)
    Pantherlily: -1Def
    Juvia: Protected

    Run: Rock Blast (-6EN)
    Hits: 5784 (4)
    Crit: Protected
    Juvia: [(3*4)+3+4.5-3]*1.5
    =24.75HP
    =12.375EN

    Action Two

    Pantherlily: Brick Break (-6EN)
    Crit: <=625
    =6003 (N)
    Run: [8-1+6-4.5]*1.5
    =12.75HP

    Juvia: Ice Beam (-6EN)
    Crit: <=625
    =1626 (N)
    Baloo: [10+3+3-3]
    =13HP
    Baloo fainted.

    Run: Heavy Slam (-6.333EN)
    Crit: <=625
    =9025 (N)
    Juvia: [4+2(2-2)+4.5-3]*1.5
    =8.25HP

    Action Three

    Pantherlily: Metal Claw (-4EN)
    Crit: <=625
    =6399 (N)
    Run: [5-1+6-4.5]*1.5
    =8.25HP
    Stat: <=1000
    =8300 (N)

    Juvia: Disable (-7EN)
    Run's Rock Blast was disabled.

    Run: Rock Blast
    Fails.


    Summary:
    Baloo: KO
    Run: -21HP, -12EN

    Pantherlily: -17EN
    Juvia: -8HP, -28EN


    Post-Round

    Field: Nothing

    akela
    Baloo @ Nothing
    [​IMG]
    HP: KO
    EN: KO
    Ranks: 4/2/1/2/40
    Ability: Pickup | Quick Feet
    Other: 1KOC, KO

    Run @ Nothing
    [​IMG]
    HP: 69
    EN: 88
    Ranks: 3/3/1/2/13
    Ability: Sturdy
    Other: -10% Evasion

    Bench (open)

    Ampers& @ Amulet Coin
    [​IMG]
    KO
    0KOC


    ZhengTann
    Pantherlily @ Exp. Share
    [​IMG]
    HP: 90
    EN: 83
    Ranks: 4/2/2/2/65
    Ability: Battle Armor
    Other: -10% Evasion

    Juvia @ Exp. Share
    [​IMG]
    HP: 24
    EN: 36
    Ranks: 1/2/2/2/58
    Ability: Inner Focus | Ice Body
    Other: +8% Accuracy, 1KOC

    Bench (open)

    Gajeel @ Exp. Share
    [​IMG]
    KO
    1KOC
  19. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    [​IMG] @ EXP Share
    "You can run but you cannot Hyde!"
  20. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Some corrections (open)
    Rock Blast from Roggenrola would've cost Anorith an extra 9.9 energy, so Anorith should end up with 73 EN post-round.


    Arr, looks like they've ran aground.... Only to let loose the hull monster! It's time we board 'em! Pantherlily, take the starboard swivels and cover the deck. Juvia, guard the hold - let none breach through! It's time for us to come to arms! AIEYARGH!!
    [​IMG][​IMG]
    "We will fight, and we will win!"
    [​IMG][​IMG]
    "For everyone and Gray!"


    Pantherlily (Anorith) : Brick Break > Metal Claw > Brick Break , all @ Run-Roggenrola

    Juvia (Snorunt) : Endure (self) > Icy Wind (both) > Ice Beam (Run-Roggenrola)
    IF Rock Polish is ordered at all, THEN replace A3 with Icy Wind @ both Run-Roggenrola and Hyde-Thyhorn.
  21. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    [​IMG]
    Roggenrola: Mud-Slap (Snorunt) > Sand-Attack (Anorith) > Smack Down (Anorith)

    [​IMG]
    Rhyhorn: Skull Bash (Snorunt) > Rock Blast (Snorunt) > Iron Tail (Snorunt)
  22. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Pre-Round

    Field: Nothing

    akela
    Hyde @ Exp. Share
    [​IMG]
    HP: 100
    EN: 100
    Ranks: 3/3/2/3/21
    Ability: Lightningrod | Rock Head
    Other: -10% Evasion

    Run @ Nothing
    [​IMG]
    HP: 69
    EN: 88
    Ranks: 3/3/1/2/13
    Ability: Sturdy
    Other: -10% Evasion, Rock Blast Disabled (5a)

    Bench (open)

    Ampers& @ Amulet Coin
    [​IMG]
    KO
    0KOC

    Baloo @ Nothing
    [​IMG]
    KO
    1KOC


    ZhengTann
    Pantherlily @ Exp. Share
    [​IMG]
    HP: 90
    EN: 83
    Ranks: 4/2/2/2/65
    Ability: Battle Armor
    Other: -10% Evasion

    Juvia @ Exp. Share
    [​IMG]
    HP: 24
    EN: 36
    Ranks: 1/2/2/2/58
    Ability: Inner Focus | Ice Body
    Other: +8% Accuracy, 1KOC

    Bench (open)

    Gajeel @ Exp. Share
    [​IMG]
    KO
    1KOC

    Round Four
    After the fall of Baloo, akela sent out another Rock-type, Hyde the Rhyhorn. Hmm, Run and Hyde… Anyway, Juvia seemed to be getting pretty scared, with all these Rock-types and without Gray to protect her. Still, she managed to Endure the hits that came at her. Hyde Strengthened its Skull, ready to charge at its opponents. Pantherlily Smashed Run, who kicked up Mud at Juvia. Hyde finally Charged at Juvia.

    Pantherlily attacked Run with Metallic Claws, but not doing a large amount of damage. Juvia blew an Icy Wind at the opposing Rocks, hitting and slowing down Hyde and Run. Hyde Blasted Rocks at Juvia, only managing to get two out, but still heavily damaging Juvia. Run Threw Sand at Pantherlily, partially blinding it.

    Pantherlily Smashed Run once again, and Juvia joined in the fun, shooting a Beam of Ice at it, bringing it to critical health. Run retaliated by Smacking Down the already-grounded Pantherlily, but damaged it quite heavily. Hyde hit Juvia with a Steel Tail, but not really doing anything to the enduring Snowwoman.

    ZhengTann's team has done much more damage than akela's could do to it, but Juvia will faint if it so much as poked, and they both have lowered accuracy. Can akela make a comeback, or will ZhengTann and his back-up Grimer take the win?

    Calculations (open)

    Action One

    Juvia: Endure (-15EN)
    Juvia is enduring.

    Hyde: Skull Bash (-4EN)
    Hyde is charging its Skull Bash.
    Hyde: +1 Defence.

    Pantherlily: Brick Break (-6EN)
    Crit: <=625
    =5171 (N)
    Run: [8-1+6-4.5]*1.5
    =12.75HP

    Run: Mud-Slap (-3EN)
    Crit: <=625
    =2654 (N)
    Juvia: [4+4.5-3]
    =5.5HP
    Juvia Accuracy: -1

    Hyde: Skull Bash (-4EN)
    Crit: <=625
    =1099 (N)
    Juvia: [10+4.5-3]
    =11.5HP

    Action Two

    Pantherlily: Metal Claw (-4EN)
    Crit: <=625
    =5971 (N)
    Run: [5-1+6-4.5]*1.5
    =9.75HP
    Stat: <=1000
    =7458 (N)

    Juvia: Icy Wind (-4EN)
    Hit: <=8925
    =1213, 8826 (Y,N)
    Crits: <=625
    =5014, 9682 (N,N)
    Hyde: [6*0.75+3+3-4.5]*1.5
    =9.5HP
    Hyde Speed: -1
    Run: [6*0.75+3-1+3-3]
    =6.5
    Run Speed: -1

    Hyde: Rock Blast (-6EN)
    Hit: <=9000
    =914 (Y)
    Hits: 383 (2)
    Crits: <=625
    =2242, 4904 (N,N)
    Juvia: [3*2+3+4.5-3]*1.5
    =15.75HP

    Run: Sand-Attack (-4EN)
    Pantherlily Accuracy: -1

    Action Three

    Pantherlily: Brick Break (-6EN)
    Hit: <=7500
    =5606 (N)
    Crit: <=625
    =1078 (N)
    Run: [8-1+6-4.5]*1.5
    =12.75

    Juvia: Ice Beam (-6EN)
    Hit: <=8300
    =475 (Y)
    Crit: <=625
    =1472 (N)
    Run: [10+3-1+3-3]
    =12HP

    Hyde: Iron Tail (-7EN)
    Hit: <=7500
    =1260 (Y)
    Crit: <=625
    =7885 (N)
    Juvia: [10+4.5-3]*1.5
    =17.25HP

    Run: Smack Down (-3EN)
    Crit: Battle Armor
    Pantherlily: [5+3+4.5-3]*1.5
    =14.25HP


    Summary:
    Hyde: -10HP, -21EN
    Run: -54HP, -10EN

    Pantherlily: -14HP, -16EN
    Juvia: -23HP, -25EN


    Post-Round

    Field: Nothing

    akela
    Hyde @ Exp. Share
    [​IMG]
    HP: 90
    EN: 79
    Ranks: 3/3/2/3/21
    Ability: Lightningrod | Rock Head
    Other: -10% Evasion

    Run @ Nothing
    [​IMG]
    HP: 15
    EN: 78
    Ranks: 3/3/1/2/13
    Ability: Sturdy
    Other: -10% Evasion, Rock Blast Disabled (2a)

    Bench (open)

    Ampers& @ Amulet Coin
    [​IMG]
    KO
    0KOC

    Baloo @ Nothing
    [​IMG]
    KO
    1KOC


    ZhengTann
    Pantherlily @ Exp. Share
    [​IMG]
    HP: 76
    EN: 67
    Ranks: 4/2/2/2/65
    Ability: Battle Armor
    Other: -10% Evasion, -1 Accuracy

    Juvia @ Exp. Share
    [​IMG]
    HP: 1
    EN: 11
    Ranks: 1/2/2/2/58
    Ability: Inner Focus | Ice Body
    Other: +8% Accuracy, 1KOC, -1 Accuracy

    Bench (open)

    Gajeel @ Exp. Share
    [​IMG]
    KO
    1KOC
  23. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Rhyhorn: Horn Attack (Snorunt) > Flamethrower (Snorunt) > Horn Attack (Snorunt)
    IF Snorunt faints, THEN change remaining actions to Iron Tail (Anorith) > Rock Blast (Anorith)

    Roggenrola: Smack Down (Snorunt) > Heavy Slam (Snorunt) > Smack Down (Snorunt)
    IF Snorunt faints, THEN change target to Anorith.
  24. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    -1 Accuracy means 75% normal accuracy, so Icy Wind from Snorunt A2 (originally 95% accuracy) would mean (9500*0.75)[-1 ACC DROP]+1000[-10% EVASION DUE TO -SPEED]+800[SNORUNT'S +SPEED ACC BOOST] = 8925. In other words, Icy Wind actually hits Roggenrola for (6*0.75)+3-1+(3-3) = 6.5 damage (and 9.5 not 9.75 damage for Rhyhorn, but it doesn't matter post-round). So Roggenrola would've been left with 15 HP post-round... If that doesn't change your orders, akela, just let me know.
  25. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
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