Alakazam #65 Type: Psychic Abilities: Synchronize / Inner Focus / Magic Guard / Trace (Mega Evo) Base Stats: (Alakazam - Mega Alakazam) HP - 55 - 55 Atk - 50 - 50 Def - 45 - 65 SpA - 135 - 175 SpD - 95 - 95 Speed - 120 - 150 Notable Moves: (New moves are italicized) Psyshock Psychic Signal Beam (Not available yet) Shadow Ball Focus Blast Substitute Calm Mind Encore Thunder Wave Recover Energy Ball Dazzling Gleam General Analysis of Pokemon Although Alakazam had a rough start at the beginning of Generation V, Alakazam ended this generation as a solid top tier OU Pokemon. Thanks to its ability Magic Guard, which protected it from any sort of residual damage including entry hazards, Alakazam was well known in OU for being one of the greatest revenge killers in the tier because it was able to use the item, Focus Sash, to its maximum potential. Not only that, but it was also a mighty fine user of Life Orb, as Magic Guard kept it completely safe from the added recoil side effect, allowing it to function as a powerful attacker. On top of its ability, it also possessed an incredible movepool, blazing 120 Speed, and very nice 135 base Special Attack. It's safe to say that Alakazam was easily one of the best OU Pokemon last generation. Now, in Generation VI, Alakazam is seems almost unchanged, except for one major thing; Mega Evolution. That's right, GameFreak decided to give an already fantastic Pokemon a buff, and boy is it a good one. Although Alakazam still retains mediocre bulk, it now posses a jaw dropping 175 base Special Attack, and an equally as incredible 150 base Speed. Although it exchanges its cherished Magic Guard ability for Trace and the ability to carry a Focus Sash, it now turns into an absolute freak of nature that can easily tear apart anything that stands in its way. Being outsped only by Deoxys-S while tying with Ninjask, Deoxys-N, Deoxys-A, and the confirmed Mega Aerodactyl, Mega Alakazam just might be one of the hardest Pokemon to properly handle in OU. Although it struggles against a few newcomers such as Aegislash, Mega Lucario (Bullet Punch), or anything with Sucker Punch, there's little to nothing that stands in Mega Alakazam's way, and only users of Choice Scarf threaten to outspeed it, which is quite a feat indeed. With a Mega Evolution under its belt AND still having the ability to function as a Focus Sash revenge killer on teams that are already using up their Mega slot, Alakazam looks like it will retain its status in OU as one of the most dangerous Pokemon in the tier. Potential Sets Name: Revenge Killer Alakazam @ Focus Sash Ability: Magic Guard EVs: 252 SAtk / 252 Spd / 4 HP Timid Nature - Psyshock - Focus Blast - Hidden Power [Ice] / Hidden Power [Fire] - Shadow Ball This was Alakazam's bread and butter set last generation, and it could potentially be just as effective this generation. With the metagame becoming even more fast paced than the last, Alakazam's job as a revenge killer is even more of an asset. Thanks to its Focus Sash, Alakazam has the ability to check a wide variety of the common Choice Scarfed Pokemon in the tier, as well as a few of the Mega evolutions that will most likely see some usage. Mega Lucario can only break its Sash with Bullet Punch, and it is decimated by Focus Blast the following term. The same case goes for Mega Absol. Even the almighty Mega Gengar is easily KOed by Psyshock the following turn. With that said, Alakazam's Focus Sash is very important to save in case of these scenarios, or else it can no longer revenge kill these faster threats. Psyshock is obligatory STAB that hits anything with higher Special Defense MUCH harder than Psychic. Focus Blast provides it with much needed coverage against Steel-types like Ferrothorn while also KOing Tyranitar. Although Hidden Power received a 10 BP drop in power, it's still a very viable move to use on Alakazam to give it as much coverage as possible against Dragon-types and Gliscor, or Ferrothorn and Skarmory depending on which one you choose to use. Shadow Ball is nice for Aegislash I guess, but it will most likely always run Shadow Sneak to pick it off beforehand. It's mostly just to hit opposing Psychic-types. Name: Mega Attacker Alakazam @ Alakazamlite Ability: Trace EVs: 252 SAtk / 252 Spd / 4 HP Modest Nature - Psyshock - Focus Blast - Hidden Power [Ice] / Hidden Power [Fire] / Dazzling Gleam - Shadow Ball This set defines power and Speed. While the standard Alakazam is all about revenge killing, this set focuses more on wall breaking and late-game sweeping. Although Alakazam no longer has immunity to the entry hazards and residual damage, it now has the ability to outspeed every Pokemon in OU and still have amazing power to help it muscle through even the sturdiest walls of OU. Still, other than the immunity to entry hazards and residual damage, Mega Alakazam can't really take advantage of the ability like standard Alakazam can because it can't hold an item, so Trace is actually an all around better option for what Mega Alakazam is designed for; sweeping and breaking through walls. Because its meant for wall breaking, a Modest nature is recommended in order for this thing to compete with its former Life Orb self, while still retaining an incredible 399 Speed stat, enough to outspeed base 130+. If you really want Mega Alakazam to speed tie with itself and outspeed +1 Dragonite, then go for Timid, but you lose out on quite a few KOs, such as on Ferrothorn and Tyranitar with Focus Blast. The two Hidden Powers are once again highly recommended on a Pokemon that can KO most of the metagame. Hidden Power Ice is more useful here because it can destroy Dragon-types and Gliscor, but Hidden Power Fire is more useful if you're running a Timid nature in order to always obtain the OHKO on Ferrothorn. The last moveslot is even more interchangeable than its standard counterpart, as its job on teams focus less on revenge killing and more on firepower. Calm Mind and Substitute are riskier options that have a huge payoff if you manage to predict right. A +1 Mega Alakazam is incredibly scary, to a point where only Choice Scarfed Pokemon can super-effective priority can save you from being swept. Alakazam's ability actually gives it the ability to outspeed weather sweepers such as Venasaur, Kingdra, and Ludicolo. On the flip side, Substitute is a more conservative option to ease prediction and gives Mega Alakazam a free hit on anything, which can be very important against teams that pack priority or a Choice Scarfer. Checks and Counters: Alakazam is no longer as hard to check as it was during 5th Generation. Although its Speed still remains high, there are a few more users of priority that Alakazam has to watch out for. Aegislash is huge, as it decimates Alakazam with Shadow Sneak. Mega Absol and Mega Lucario all threaten to break its Sash with priority or KO it once its Sash is broken. Scizor can check Alakazam if it lacks Hidden Power Fire. Choice Scarf users with U-turn are a huge hassle to Alakazam, as they can break its Sash and switch out into something that can take it on. Weavile can still Pursuit trap non Alakazam as well. Jolteon can outspeed it and threaten to KO with Shadow Ball. Mega Alakazam is a bit different to check and counter.....a LOT different. Although it's MUCH more susceptible to priority from the likes of Scizor, Mega Absol, Aegislash, and Mega Lucario, Mega Alakazam is nearly void of any reliable switch-ins. Chansey can avoid the 2HKO with Psyshock and proceed to Softboiled up in its face or threaten to paralyze it, but it has to be invested fully in Defense, otherwise it is 2HKOed. Checking Mega Alakazam is much the same as its former self, as the most effective way of checking it is with Choice Scarfers or priority. However, Jolteon and Weavile can no longer check Alakazam once its Mega evolved, so keep that in mind. Final Thoughts: All in all, I think Alakazam at least has a bright future in OU this generation. Alakazam got a huge buff with its Mega that lets it function as either a revenge killer or a wall breaking late game sweeper. This makes Alakazam even the more dangerous, and can screw with other player's minds. The biggest problem with Mega Alakazam is that it takes up the valuable Mega slot that could be used for Lucario or Gengar. I don't see Mega Alakazam being the greatest Mega in OU, but it has potential.