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Completed Albinoloon v typon77: ArchipelaGO

Discussion in 'ASB' started by Pwnemon, Mar 30, 2012.

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  1. Pwnemon

    Pwnemon Switching is a metagame trend
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    Here we join, on this tiny little itty bitty island, two trainers who decided that they wanted to find the seriously most dramatic scene ever!

    Arena (open)

    These small patches of rock serve as a poor man's hideaway. Located south of Kanto, these primitive "islands" are no more than stepping stones. The size of the largest island is 20ft in diameter, and the others are clustered around the one as if they were kneeling in mourning. The smooth stones that are the embodiment of the islands are slick in some places, creating a wet film that is undeniably slippery. Somehow, a rotten wooden cross sticks out of the larger island which seems to reflect the overall hostility of the area. A once-holy artifact, the crucifix seems to wail a warning to those who approach. The skies are ominous, and shed a grudging drizzle. The rain has no aiding properties, however, and water-types will not decieve any boost from it. The waves, as if mad dogs, constantly tear at the rocks, creating a deafening roar. The sun has fallen, and clouds cover up the stars. The combating pokemon will have a sight reduction; unless their eyes are enchanted and are able to pierce the night.

    -Small, slick islands
    -Constant rain, yet water types recieve no benefit
    -Weather may not be changed
    -Pokemon with the Soundproof ability are suceptible to sound-based attacks
    -Pokemon who are not Ghost-typed will recieve -10% accuracy
    -No seismic activity or digging
    -Pokemon who use Fly or Bounce are frozen after usage


    Albinoloon's mons:

    Jeruf the Trapinch (open)

    [​IMG]Jeruf, male Trapinch
    -Nature:
    Quiet(+1 Special Attack; -15% Speed; -10% Evasion)

    Personality:

    After years of hunting since his hatching, Jeruf has the trait that he believes ensures survival: faith. Faith and the idea of faith drive him to extreme patience in wait of advantage. This persistance also is a driving force in his fighting technique: Jeruf rarely goes on the offensive, waiting for his opponent's will to falter. Aside from the arena, Jeruf is introverted and refuses to commune with the other pokemon. Many debate wether the purpose of this behavior is socially strategic or born out of a traumatic upbringing, while in reality, Jeruf constantly fears of social judgement. Jeruf's relationship with his trainer is undeveloped; he rarely approaches his trainer without the encouragement of food.

    ~Counters
    EC: 0/9
    DC: 0/5
    MC: 0

    -Type:
    Ground(Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    -Abilities:
    Arena Trap( INNATE This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.)

    Hyper Cutter(INNATE This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.)

    DW LOCKED
    Sheer Force( CAN BE ENABLED This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.)

    -Stats

    HP:90
    Atk:Rank 4
    Def:Rank 2
    SpA:Rank 3(+)
    SpD:Rank 2
    Spe:8(-)

    Size Class:1
    Weight Class:2
    Base Rank Total:13

    -Moves
    Bite
    Sand-Attack
    Faint Attack
    Sand Tomb

    Earth Power
    Endure
    Signal Beam

    Toxic
    Rest
    Solarbeam


    Shiva the Shuppet (open)

    [​IMG]
    Shiva, male Shuppet

    Nature:
    Brave (+1 Attack; -15% Speed; -10% Evasion)

    Personality:
    Believing in a strong yet cryptic sense of justice, Shiva is a complicated pokemon indeed. He shares a connection with his namesake, the Hindu god of destruction, in goal. Shiva basks in the practice of tearing his opponents into pieces. However, his strength also consists of his tactic. Weaving curses into his attack pattern, Shiva succeeds in rendering a foe helpless before he delivers his vindictive retribution. He specializes in providing the tools need to surgically dissect an opponent's actions to his advantage.

    ~Counters
    EC:0/6
    DC:0/5
    MC:0

    Type: Ghost

    Ghost: (Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.)

    Abilities:

    Insomia (INNATE This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.)

    Frisk (INNATE The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.)

    DW LOCKED
    Cursed Body (INNATE When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.)

    ~Stats

    HP:90
    Atk:Rank 4(+)
    Def:Rank 2
    SAtk:Rank 3
    SDef:Rank 2
    Spe:39(-)

    Size Class:1
    Weight Class:1
    Base Rank Total:14

    -Moves
    Knock Off
    Screech
    Night Shade
    Curse
    Spite
    Shadow Sneak
    Will 'o' Wisp

    Imprison
    Confuse Ray
    Disable

    Trick Room
    Shadow Ball
    Taunt

    Move Total: 13


    (in the future, it's a lot easier on everyone if you don't fuck around with profile aesthetics like sizes and stuff, ok?)

    typo77's mon:

    Odin the Riolu (open)

    [​IMG]
    Riolu [Odin] (M)
    Nature: Naive (+15% Spd, +11% Accuracy, -1 SpD)

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 69 (60*1.15)
    +11% Accuracy

    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks: (14)

    Physical
    Circle Throw
    Counter
    Crunch
    Dig
    Feint
    Force Palm
    Hi Jump Kick
    Quick Attack
    Reversal

    Special
    None

    Status
    Double Team
    Endure
    Foresight
    Screech
    Substitute


    Battle begin!

    Albinoloon sends out, picks ability, equips!
    tampon77 sends out, picks ability, equips, and orders
    Albinoloon orders
    I ref!
  2. Albinoloon

    Albinoloon

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    [​IMG]@ Exp. Share
    Shiva, you're up! Unsettle your enemy with Frisk!
  3. typon77

    typon77

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    Go, Odin! Take this Exp Share

    Substitute (15 HP) -> Crunch -> Crunch
  4. Albinoloon

    Albinoloon

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    Shiva, retaliate!

    Shadow Ball ~ Trick Room ~ Shadow Sneak
  5. Pwnemon

    Pwnemon Switching is a metagame trend
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    please reorder, both of you. Sorry for not catching this earlier
  6. typon77

    typon77

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    Oops sorry. Edited my orders. Albinoloon can reorder too
  7. Albinoloon

    Albinoloon

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    I'll keep my orders as they are.
  8. Pwnemon

    Pwnemon Switching is a metagame trend
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    Round 1 Start!

    [​IMG]
    HP: 90
    EN: 100
    OTHER: Inner Focus

    VS

    [​IMG]
    HP: 90
    EN: 100
    OTHER: Frisk

    Arena Notes: None

    calculations (open)

    Riolu used Substitute! (15)
    -12 EN

    Shuppet used Shadow Ball!
    crit = 1295 = no
    dmgRiolu = [8+3+3*1.5-1*1.5] = 14
    -5 EN

    a2

    Riolu used Crunch!
    crit = 3158 = no
    dropDef = 5942 = no
    dmgShup = [8+3*1.5-2*1.5]*1.5 = 14.25
    -6 EN

    Shuppet used Trick Room!
    Dimensions were twisted (4r)
    -10 EN

    a3:

    Shuppet used Shadow Sneak!
    dmgRiolu > 1
    Riolu's substitute faded!
    -3 EN

    Riolu used Crunch!
    crit = 9318 = no
    dropDef = 245 = YES (4a)
    dmgShup = [8+3*1.5-2*1.5]*1.5 = 14.25
    -10 EN


    Round 1 End!

    [​IMG]
    HP: 75
    EN: 72
    OTHER: Inner Focus

    VS

    [​IMG]
    HP: 62
    EN: 82
    OTHER: Frisk, -1 Def (4a)

    Arena Notes: Trick Room (3r)

    albinoloon orders
    typon orders
    i ref
  9. Albinoloon

    Albinoloon

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    Can we... Let's try!

    Taunt ~ Spite(Crunch) ~ Will 'o' Wisp
  10. typon77

    typon77

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    Crunch -> Chill -> Crunch

    We have to keep trucking...
  11. Pwnemon

    Pwnemon Switching is a metagame trend
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    Round 2 Start!
    [​IMG]
    HP: 75
    EN: 72
    OTHER: Inner Focus

    VS
    [​IMG]
    HP: 62
    EN: 82
    OTHER: Frisk, -1 Def (4a)

    Arena Notes: Trick Room (3r)

    calculations (open)

    Shuppet used Taunt!
    Riolu was taunted! (6a)
    -10 EN

    Riolu used Crunch!
    crit = 5516 = no
    dropDef = 6659 = no
    dmgShup = [8+3*1.5-2*1.5]*1.5+1*1.75 = 16
    -14 EN

    a2:

    Shuppet used Spite!
    Crunch was Spited! (6a)
    -5 EN

    Riolu used Struggle!
    crit = 3033 = no
    dmgShup = [5+3*1.5-2*1.5]+1*1.75 = 8.25
    dmgRiolu = 3.3
    -5 EN

    a3:

    Shuppet used Will-O-Wisp!
    hit = 5126 = yes
    Riolu was burned!
    -6 EN

    Riolu used Crunch!
    crit = 2653 = no
    dropDef = 7373 = no
    dmgShup = [8-3+3*1.5-2*1.5]*1.5+1*1.75 = 11.5
    -10 EN

    dmgRiolu = 2


    Round 2 End!
    [​IMG]
    HP: 70
    EN: 43
    OTHER: Inner Focus, BRN, Taunted (3a), Spite (4a)

    VS
    [​IMG]
    HP: 26
    EN: 61
    OTHER: Frisk, -1 Def (1a)

    Arena Notes: Trick Room (2r)​

    Riolu has a very clear numbers advantage, but Albinoloon has set up quite well! It's a close one!
  12. typon77

    typon77

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    Riolu's Chill works, so he doesn't struggle....
  13. Pwnemon

    Pwnemon Switching is a metagame trend
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    taunt blocks chill
  14. typon77

    typon77

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    ohwhoopsorry
  15. typon77

    typon77

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    Struggle -> Crunch -> Crunch
  16. Albinoloon

    Albinoloon

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    c'mon...

    Disable(Crunch) > Shadow Ball > Shadow Ball
  17. Pwnemon

    Pwnemon Switching is a metagame trend
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    you'll both need to reorder, typon still can't chill when taunted

    sorry about not catching that
  18. typon77

    typon77

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    I want to struggle, so I used Chill, knowing that it would make me struggle. But I just realized I can just command Struggle, So should I still reorder, or just change that to struggle
  19. Pwnemon

    Pwnemon Switching is a metagame trend
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    just change it to struggle, sorry it took me forever to respond

    actually you know what i'll just post the reffing now
  20. Albinoloon

    Albinoloon

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    I'm keeping my actions as they stand.
  21. Pwnemon

    Pwnemon Switching is a metagame trend
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    Round 3 Start!
    [​IMG]
    HP: 70
    EN: 43
    OTHER: Inner Focus, BRN, Taunted (3a), Spite (4a)

    VS
    [​IMG]
    HP: 26
    EN: 61
    OTHER: Frisk, -1 Def (1a)

    Arena Notes: Trick Room (2r)

    at this point albinoloon's fate is more or less sealed imho


    calculations (open)

    Shuppet used Disable (Crunch!)
    Crunch was disabled! (6a)
    -7 EN

    Riolu used Struggle and we will become quite familiar with this!
    crit = 6672 = no
    dmgShup = [5-3+3*1.5-2*1.5]+1.75 = 5.25
    dmgRiolu = 2.1
    -5 EN

    dmgRiolu = 2

    a2

    Shuppet used Shadow Ball!
    crit = 6239 = no
    dropSpD = 6297 = no
    dmgRiolu = [8+3+3*1.5-1*1.5] = 14
    -5 EN

    Riolu used Struggle
    crit = 5190 = no
    dmgShup = [5-3+3*1.5-2*1.5]+1.75 = 5.25
    dmgRiolu = 2.1
    -5 EN

    dmgRiolu = 2

    a3

    Shuppet used Shadow Ball!
    crit = 3279 = no
    dropSpD = 3336 = no
    dmgRiolu = [8+3+3*1.5-1*1.5] = 14
    -9 EN

    Riolu used Struggle
    crit = 3840 = no
    dmgShup = [5-3+3*1.5-2*1.5]+1.75 = 5.25
    dmgRiolu = 2.1
    -5 EN


    Round 3 End!
    [​IMG]
    HP: 30
    EN: 28
    OTHER: Inner Focus, BRN, disable (crunch)(3a)

    VS
    [​IMG]
    HP: 10
    EN: 40
    OTHER: Frisk

    Arena Notes: Trick Room (1r)​

    albinoloon orders
    typon orders
    i ref
  22. Albinoloon

    Albinoloon

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    Good game, either way. probably not my way

    Shadow Ball > Shadow Sneak+Shadow Ball > _______
    if a NON-DAMAGING COMMAND is used A1, replace your first action with TAUNT and PUSH ACTIONS BACK
  23. typon77

    typon77

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    "Non Damaging Command" isnt a valid substitution (Confirmed on IRC by Objection).

    Double Team (3 Clones) -> Foresight -> Reversal

    75% Chance i win
  24. Pwnemon

    Pwnemon Switching is a metagame trend
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    yeah so apparently that sub was illegal, albinoloon. Too wide of a move class

    Round 4 Start!

    [​IMG]
    HP: 30
    EN: 28
    OTHER: Inner Focus, BRN, disable (crunch)(3a)

    VS
    [​IMG]
    HP: 10
    EN: 40
    OTHER: Frisk

    Arena Notes: Trick Room (1r)

    calculations (open)

    Shuppet used Shadow Ball!
    crit = 767 = no
    dropSpD = 2045 = no
    dmgRiolu = [8+3+3*1.5-1*1.5] = 14
    -13 EN

    Riolu used Double Team! (3 clones)
    -12 EN

    a2

    Shuppet used Shadow Sneak + Shadow Ball!
    hit = 5792 = no
    -1 Sub!
    -23 EN

    Riolu used Foresight!
    Shuppet was identified!
    -6 EN

    a3

    Shuppet must recharge!
    Riolu used Reversal!
    dmgShup = enough
    Shuppet was KO'd!
    -6 EN


    gg everyone

    rewards!

    I get 3 UC

    typon77 gets 2 CC
    Riolu gets 3 MC, 1 DC, 1 EC, 1 KOC

    albinoloon gets 2 CC
    Shuppet gets 3 MC, 1 DC, 1 EC
  25. typon77

    typon77

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    GG Albinoloon.

    Pwnemon, Two Things:
    1) I lol'd at "damage=enough"
    2) We each get 3 MC due to Exp Share
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