Completed Albinoloon VS SimonSays (Ref: Wolfe)

Discussion in 'ASB' started by TheWolfe, Nov 15, 2011.

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  1. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    Heaven or Hell...

    ~After many years of abandonment and neglect, the Fuego Ironworks have at last come back to life. Through ingenuity and sadism, the infrastructure have been reconstructed into a battle arena. The heavy chains that wrap around the plating envelop nearly every corner of the arena, creating a macabre cage of ruthless steel. While our battle today is nothing more than a training match between two combatants, time will tell of what kind of carnage might ensue.~

    RULES
    Battle Type: 2v2 Singles; Training
    DQ Time: 1.5 Days (36 hour period)
    Restrictions: No recovery moves, 2 chills
    Switch: KO
    Abilities: One
    Items: None
    Song: Michael Jackson - Smooth Criminal
    Arena: Chain Table
    Show Hide
    After Fuego Ironworks was abandoned, the gigantic lid to immense pot of molten metal was secured for the first time in 60 years. Locals decided that this "Chain Table" would make a superb pokemon arena. They were right. The Chain Table itself is an immense, thick metal platform roughly 30ft in diameter. Chains decorate the edges, giving it a mechanical appearance was well as a netting. If a pokemon is struck by a critical hit, they will go flying and strike the chains, doing additional damage.

    In short
    ~30x30ft metal platform
    ~Chains attached at the sides
    ~If a pokemon takes a critical hit, they suffer additional damage dfepending on wieght class
    (Rank 1- 5, Rank 2- 10, Rank 3- 15, Rank 4- 20, and so on)


    Albinoloon
    OO
    Jester the Voodoll (open)

    [​IMG]***
    Voodoll (Jester[M])
    Nature: Brave (Attack is increased by one rank; Base speed multiplied by .9; Evasion reduced by a flat 10%)
    Type: Normal/Dark
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Normalize: (Can be Disabled) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks have four (4) more Base Attack Power.
    Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats:
    HP: 90
    Atk: Rank 3(+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 60 (-; 70/1.15=60)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 14

    EC: 1/6
    DC: 1/5
    MC: 0

    Moves:
    Astonish
    Copycat
    Mimic
    Pain Split
    Spite
    Grudge
    Charge
    Follow Me
    Pin Missile
    Dark Pulse

    Mach Punch
    Counter
    Psycho Cut

    Taunt
    Brick Break
    Rock Slide
    Hidden Power (Ice 7)
    Move Total: 18

    Prometheus the Embirch (open)

    [​IMG]***
    Embirch (Prometheus[M])
    Nature: Quiet (Special Attack increased by one rank; Base speeed multiplied by .9; Evasion decreased by a flay 10%)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 43(-; 50/1.15=43)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    EC: 1/9
    DC: 1/5
    MC: 0

    Moves:
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin
    Synthesis

    Aromatherapy
    Counter
    Earth Power

    Sunny Day
    Flamethrower
    Substitute
    Toxic
    Move Total: 16

    Thimes the Protowatt (open)

    [​IMG]
    Protowatt (Thimes[M]
    Nature: Modest (+1 Rank to SpA, -1 Rank to Atk)
    Type: Electric / Water
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shed Skin (DW LOCKED): (Innate) This Pokemon regularly sheds its skin and any impurities

    Stats:
    HP: 80
    Atk: Rank 1 (-)
    Def: Rank 1
    SpA: Rank 3 (+)
    SpD: Rank 1
    Spe: 95
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10


    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks
    Bubble
    Charge
    Tackle
    Thundershock
    Detect

    Counter
    Mirror Coat
    Metronome

    Ice Beam
    Thunderbolt
    Hidden Power (Grass 7)
    Substitute


    VS

    SimonSays
    OO
    Tsar the TAILLOW (open)

    [​IMG]
    Taillow (Tsar) [M]
    Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
    Type: Normal/ Flying
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.


    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Scrappy (DW): (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.


    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 85
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13


    EC: 2/6
    MC: 0
    DC: 2/5


    Attacks:
    Peck
    Growl
    Focus Energy
    Quick Attack
    Wing Attack
    Double Team
    Aerial Ace

    Brave Bird
    Sky Attack
    Steel Wing

    Toxic
    Facade
    Fly
    U-Turn

    Counter

    Moves: 15

    Princess the BUNEARY (open)

    [​IMG]
    Buneary (Princess) [F]
    Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Klutz: (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.
    Limber (DW): (Innate) This Pokemon’s body is well trained and immune to paralysis.

    Stats:
    Buneary
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 85
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Splash
    Pound
    Defense Curl
    Foresight
    Endure
    Frustration
    Quick Attack
    Jump Kick

    Encore
    Fake Out
    Switcheroo

    Dig
    Attract
    Substitute

    Moves: 14

    Solid the GEODUDE (open)

    [​IMG]
    Geodude [Solid] (M)
    Nature: Careful [Adds One (1) to Special Defense; Subtracts One (1) from Special Attack]
    Type: Rock/Ground
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Veil (DW): (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.


    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3 (+)
    Spe: 20
    Size Class: 1
    Weight Class: 2


    EC: 2/9
    MC: 2
    DC: 1/5


    Attacks:
    Tackle
    Defense Curl
    Mud Sport
    Rock Polish
    Rock Throw
    Magnitude
    Selfdestruct
    Rollout
    Rock Blast
    Smack Down

    Curse
    Hammer Arm
    Focus Punch

    Sunny Day
    Stone Edge
    Toxic

    Moves: 16


    Albinoloon sends out first and sets ability.
    SimonSays sends out after and sets ability. SimonSays attacks first.
    Albinoloon attacks after.
  2. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    And BLOOD it shall be..

    [​IMG]
    Jester, keep alive, Insomniac.
  3. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,958
    [​IMG]
    "That's decidely macabre. Why can't we just be friends, ya know?"

    [​IMG]
    "Princess, show them the love! And try not to Run Away, my dear!"

    Substitute (15HP) ~ Attract ~ Jump Kick
    IF Attract would fail for whatever reason, use Frustration


    And I do believe that Voodoll is in the Ground egg group...
  4. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    [​IMG]"I fail to understand. Jester, prove yourself!"
    [​IMG]
    "Outmatch it with your might and cunning!"

    Copycat ~ Brick Break ~ Brick Break
  5. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    DUEL 1!

    Albinoloon
    OO
    [​IMG]
    Jester - Voodoll (M)
    HP: 90
    EN: 100
    Ability: Insomniac
    Effects: None
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 90
    EN: 100
    Ability: Run Away
    Effects: None
    Status: OK!

    Arena: Chain Table
    Song: Michael Jackson - Smooth Criminal

    ORDERS!
    Voodoll: Copycat ~ Brick Break ~ Brick Break
    Buneary: Substitute ~ Attract ~ Jump Kick

    LET'S ROCK!

    Princess quickly summons forth a miniature doppelganger on the field, which prompts Jester to analyze and copy her technique to flawless results. Believing he's safely secure under his Substitute doll, Jester is caught off-guard under the Buneary's coquettish charms. Now with his mind in a thick haze of crazy lust, he struggles to his senses and batters Princess' Substitute doll for good damage, knowing deep down he's glad he's not harming the cute little bunny. Princess doesn't share his sentiment and launches with a devastating kick that shatters Jester's doll into dust. While shaken from Princess' violent attack, Jester has already lost himself in sweet daydreams involving lots of cute little Buneary and Voodoll babies.

    So much for blood.

    Damage report (open)

    Speed order:
    Buneary > Voodoll

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.75)

    Action 1
    -Buneary used Substitute!
    Energy: -11 Energy
    Health: -15 HP
    Buneary created a Substitute! (15 HP)

    -Voodoll used Copycat!
    Voodoll used Substitute!
    Energy: -13 Energy
    Health: -15 HP
    Buneary created a Substitute! (15 HP)

    Action 2
    -Buneary used Attract!
    Voodoll fell in love! (1=Intense; 2=Severe; 3=Slight): 1 (Intense; 4 actions)
    Energy: -5 Energy

    -Voodoll is in love with Buneary!
    To Act (1=Yes; 2=No): 1
    Voodoll used Brick Break!
    To Critical (<=625): 3597 (No)
    Damage: 14
    Energy: -6
    Buneary's Subtitute took the hit! (1 HP)
    Voodoll is in love! (3 actions!)

    Action 3
    -Buneary used Jump Kick!
    To Critical (<=625): 4302 (No)
    Damage: 29
    Energy: -7 Energy
    Voodoll's Substitute broke!

    -Voodoll is in love with Buneary!
    To Act (1=Yes; 2=No): 2
    Voodoll's infatuation prevented it from attacking! (1 action)

    HP Left:
    Buneary: 75 + 1 HP Substitute
    Voodoll: 75

    Energy Left:
    Buneary: 77
    Voodoll: 81


    Albinoloon
    OO
    [​IMG]
    Jester - Voodoll (M)
    HP: 75
    EN: 81
    Ability: Insomniac
    Effects: Infatuation - 1 action
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 75
    EN: 77
    Ability: Run Away
    Effects: Substitute (1 HP)
    Status: OK!


    Arena: Chain Table

    Albinoloon attacks first.
    SimonSays attacks after.
  6. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    Mach Punch ~ Brick Break ~ Brick Break
    if HI-JUMP KICK is used ON ANY ACTION, replace that current action with COUNTER
    wow buneary is very underrated
  7. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,958
    Substitute (15HP) ~ Attract ~ Jump Kick
    IF his Mach Punch Failed, use Jump Kick and push actions along, removing Attract from the queue.
  8. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    DUEL 2!

    Albinoloon
    OO
    [​IMG]
    Jester - Voodoll (M)
    HP: 75
    EN: 81
    Ability: Insomniac
    Effects: Infatuation - 1 action
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 75
    EN: 77
    Ability: Run Away
    Effects: Substitute (1 HP)
    Status: OK!

    Arena: Chain Table
    Song: Michael Jackson - Smooth Criminal

    ORDERS!
    Voodoll: Mach Punch ~ Brick Break ~ Brick Break
    Sub: Counter ~ Counter ~ Counter
    Buneary: Substitute ~ Attract ~ Jump Kick
    Sub: Jump Kick ~ Substitute ~ Jump Kick

    LET'S ROCK!

    With Jester's head still swimming in lazy daydreams, his inner incubus emerges and his eyes glow to a dark crimson. Shaking off Princess' charms, he blitzes in with a punch that shatters the remains of Buneary's Substitute doll. Princess, unfazed, simply harnesses her resources to create another doppelganger. As Jester prepares to lay the hurt, Princess flirts with her opponent a second time and dark Pokemon eagerly takes the flattery. Unfortunately for him, Jester loses himself in his vanity, leaving him wide open for a powerful kick that hurts him big time. After spending the rest of his action how to respond to this adulation and not bothering to act on his feelings, he shakes off any lingering affections for his opponent and focuses back on the battle.

    Damage report (open)

    Speed order:
    Buneary > Voodoll

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.75)

    Action 1
    -Voodoll is in love with Buneary!
    To Act (1=Yes; 2=No): 1
    Voodoll used Mach Punch!
    To Critical (<=625): 1829 (No)
    Damage: 8
    Energy: -3
    Buneary's Subtitute broke!
    Voodoll is no longer infatuated.

    -Buneary used Substitute!
    Energy: -11 Energy
    Health: -15 HP
    Buneary created a Substitute! (15 HP)

    Action 2
    -Buneary used Attract!
    Voodoll fell in love! (1=Intense; 2=Severe; 3=Slight): 1 (Intense; 4 actions)
    Energy: -5 Energy

    -Voodoll is in love with Buneary!
    To Act (1=Yes; 2=No): 2
    Voodoll's infatuation prevented it from attacking! (2 actions)

    Action 3
    -Buneary used Jump Kick!
    To Critical (<=625): 6236 (No)
    Damage: 29
    Energy: -7 Energy
    Voodoll's infatuation fell! (1 action)

    -Voodoll is in love with Buneary!
    To Act (1=Yes; 2=No): 2
    Voodoll's infatuation prevented it from attacking!
    Voodoll is no longer infatuated.

    HP Left:
    Buneary: 60 + 15 HP Substitute
    Voodoll: 46

    Energy Left:
    Buneary: 54
    Voodoll: 78


    Albinoloon
    OO
    [​IMG]
    Jester - Voodoll (M)
    HP: 46
    EN: 78
    Ability: Insomniac
    Effects: None
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 60
    EN: 54
    Ability: Run Away
    Effects: Substitute (15 HP)
    Status: OK!


    Arena: Chain Table

    SimonSays attacks first.
    Albinoloon attacks after.
  9. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,958
    [​IMG]
    "Ohh my, you are strong. Stronger than anyone was willing to give us credit for. Finish him, my dear!"

    Chill ~ Jump Kick ~ Jump Kick
  10. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    [​IMG]
    " SimonSays, you are a very worthy opponent with much potential. I'm afraid we are one damage point away from a potential win. However, We should have a 1/10 chance of getting lucky, so let us deal our cards in hope of a miracle!"

    Mach Punch+Mach Punch ~ xxx ~ Pain Split
  11. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    DUEL 3!

    Albinoloon
    OO
    [​IMG]
    Jester - Voodoll (M)
    HP: 46
    EN: 78
    Ability: Insomniac
    Effects: None
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 60
    EN: 54
    Ability: Run Away
    Effects: Substitute (15 HP)
    Status: OK!

    Arena: Chain Table
    Song: Michael Jackson - Smooth Criminal

    ORDERS!
    Voodoll: Mach Punch + Mach Punch ~ Cooldown ~ Pain Split
    Buneary: Chill ~ Jump Kick ~ Jump Kick

    LET'S ROCK!

    No longer swayed by Princess' charms, Jester literally blitzes through the Buneary's Substitute, ripping the doppelganger's head flying off and rolling lifelessly on the ground. Afterwards both combatants momentarily catch their breaths, Princess rejuvenating herself while Jester recovers from his earlier endeavor. Before he can strike back, the vicious Buneary launches a deadly two kick combo that fells the Voodoll for good.

    Damage report (open)

    Speed order:
    Buneary > Voodoll

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.75)

    Action 1
    -Voodoll used Mach Punch + Mach Punch!
    To Critical (<=625): 6436 (No)
    Damage: 16
    Energy: -20 Energy
    Buneary's Substitute broke!

    -Buneary relaxes!
    Energy: +12 energy

    Action 2
    -Buneary used Jump Kick!
    To Critical (<=625): 8680 (No)
    Damage: 29
    Energy: -7 Energy

    -Voodoll must recharge!

    Action 3
    -Buneary used Jump Kick!
    To Critical (<=625): 4721 (No)
    Damage: 29
    Energy: -11 Energy

    Voodoll fainted!

    HP Left:
    Buneary: 60
    Voodoll: Fainted!

    Energy Left:
    Buneary: 48
    Voodoll: Fainted!


    Albinoloon
    XO
    [​IMG]
    Jester - Voodoll (M)
    HP: 0
    EN: 0
    Ability: Insomniac
    Effects: None
    Status: FAINTED - Unable to battle

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 60
    EN: 48
    Ability: Run Away
    Effects: Nothing
    Status: OK!


    Arena: Chain Table

    Albinoloon sends out and attacks first.
    SimonSays attacks after.
  12. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    [​IMG]
    "Thimes, you're up! Guard yourself with your akwatik magicks!"
    hopefully we can get a KO
    Metronome(Taunt, Safeguard, Thunder Wave, Will 'o' Wisp, Toxic, Spore, Focus Blast, Water Spout, Flash Cannon, Sand-Attack) ~ Thunderbolt ~ Metronome(Taunt, Safeguard, Thunder Wave, Will 'o' Wisp, Toxic, Spore, Focus Blast, Water Spout, Flash Cannon, Sand-Attack)
  13. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,958
    Umm...

    Albinoloon, your orders need to be changed.
  14. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    Yup, Simon is right. You can only have one move of any given type in the Metronome roulette. Change your actions please.
  15. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    Sorry about that, gents. I believe everything should be in order, now.
    [actions changed]
  16. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,958
    "You have skills. But Buneary are known for their disruptive abilities. Show them, Princess!"

    Fake Out ~ Substitute (15HP) ~ Frustration
  17. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    DUEL 4!

    Albinoloon
    XO
    [​IMG]
    Thimes - Protowatt (M)
    HP: 80
    EN: 100
    Ability: Magic Guard
    Effects: None
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 60
    EN: 48
    Ability: Run Away
    Effects: Nothing
    Status: OK!

    Arena: Chain Table
    Song: Michael Jackson - Smooth Criminal

    ORDERS!
    Protowatt: Metronome ~ Thunderbolt ~ Metronome
    Buneary: Fake Out ~ Substitute ~ Frustration

    LET'S ROCK!

    As Jester is recalled, Thimes the Protowatt takes his place eager for battle. Princess has none of this and releases a gust of wind sending Thimes tumbling all over the floor ruining his initial momentum. Thimes fires back with a sharp Thunderbolt, while Princess summons her third Substitute for this match. Drawing forth techniques alien to himself, Thimes conjures curious blue flames that circle and engulf Princess...or her Substitute that is. Upset this match is dragging out longer than it should, Princess fuels herself with the agonies of the last two rounds and slaps Thimes for heavy damage.

    Damage report (open)

    Speed order:
    Protowatt > Buneary

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.75)

    Action 1
    -Buneary used Fake Out!
    To Critical (<=625): 7111 (No)
    Damage: 12
    Energy: -3 Energy

    -Protowatt flinched!

    Action 2
    -Protowatt used Thunderbolt!
    To Critical (<=625): 5273 (No)
    Damage: 15
    Energy: -6 Energy

    -Buneary used Substitute!
    Energy: -11 Energy
    Health: -15 HP
    Buneary created a Substitute! (15 HP)

    Action 3
    -Protowatt used Metronome!
    Metronome Check (1-10): 4 (Will-o-Wisp)
    Protowatt used Will-o-Wisp!
    But it failed!
    Energy: -14 Energy

    -Buneary used Frustration!
    To Critical (<=625): 799 (No)
    Damage: 18
    Energy: -6 Energy

    HP Left:
    Protowatt: 50
    Buneary: 30 + 15 HP Substitute

    Energy Left:
    Protowatt: 80
    Buneary: 28


    Albinoloon
    XO
    [​IMG]
    Thimes - Protowatt (M)
    HP: 50
    EN: 80
    Ability: Magic Guard
    Effects: None
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 30
    EN: 28
    Ability: Run Away
    Effects: Substitute (15 HP)
    Status: OK!


    Arena: Chain Table

    SimonSays attacks first.
    Albinoloon attacks after.
  18. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,958
    "Princess! Keep up the pressure! Lead the way for those who follow behind us!"

    Pound ~ Frustration *2
  19. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    "Thimes.. You have the strength to win this!"

    Thunderbolt until the bitter end!
  20. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    DUEL 5!

    Albinoloon
    XO
    [​IMG]
    Thimes - Protowatt (M)
    HP: 50
    EN: 80
    Ability: Magic Guard
    Effects: None
    Status: OK!

    VS

    SimonSays
    OO
    [​IMG]
    Princess - Buneary (F)
    HP: 30
    EN: 28
    Ability: Run Away
    Effects: Substitute (15 HP)
    Status: OK!

    Arena: Chain Table
    Song: Michael Jackson - Smooth Criminal

    ORDERS!
    Protowatt: Thunderbolt ~ Thunderbolt ~ Thunderbolt
    Buneary: Pound ~ Frustration ~ Frustration

    LET'S ROCK!

    Now on the edge, Thimes lets loose with a brutal electric shock that splits Princess' Substitute in two, in which she responds with a powerful slap to his face. Thimes, however, isn't done and ruthlessly piles on Thunderbolt after Thunderbolt. Despite one last blow by the bunny, Princess falls at last. Unfortunately, it's a Pyrrhic victory at best - Thimes is heavily beaten and fatigued.

    Damage report (open)

    Speed order:
    Protowatt > Buneary

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.75)

    Action 1
    -Protowatt used Thunderbolt!
    To Critical (<=625): 6968 (No)
    Damage: 15
    Energy: -6 Energy
    Buneary's Substitute broke!

    -Buneary used Pound!
    To Critical (<=625): 8979 (No)
    Damage: 12
    Energy: -1 Energy

    Action 2
    -Protowatt used Thunderbolt!
    To Critical (<=625): 8284 (No)
    To Paralyze (<=1000): 5561 (No)
    Damage: 15
    Energy: -10 Energy

    -Buneary used Frustration!
    To Critical (<=625): 2987 (No)
    Damage: 18
    Energy: -6 Energy

    Action 3
    -Protowatt used Thunderbolt!
    To Critical (<=625): 5281 (No)
    Damage: 15
    Energy: -14 Energy

    Buneary fainted!

    HP Left:
    Protowatt: 20
    Buneary: Fainted!

    Energy Left:
    Protowatt: 50
    Buneary: Fainted!


    Albinoloon
    XO
    [​IMG]
    Thimes - Protowatt (M)
    HP: 20
    EN: 50
    Ability: Magic Guard
    Effects: None
    Status: OK!

    VS

    SimonSays
    XO
    [​IMG]
    Princess - Buneary (F)
    HP: 0
    EN: 0
    Ability: Run Away
    Effects: Nothing
    Status: FAINTED - Unable to battle


    Arena: Chain Table

    SimonSays attacks first.
    Albinoloon attacks after.
  21. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,958
    Solid, you're a pretty Sturdy fellow. Someone people can rely and depend on. Although I think it's time to wrap up.

    [​IMG]

    Rock Blast ~ Self-Destruct ~ Chill
    IF Detect is used Successfully, replace all remaining actions with Magnitude
  22. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    hmm
    If this actually works...

    Metronome(Evasive Agility, Evasive Dig*, Pain Split, Dark Void, Spore, Fly*, Shadow Force*, Dive*, Acid Armor, Heal Order)~ chill ~ HP Grass
    *=Stay out of reach for A1 and A2, then surface/attack
  23. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    Albinoloon, you have to Psychic attacks in the Metronome roulette (Psychic and Guard Swap). Change them please.
  24. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    I'm very sorry for my carelessness.

    fixed
  25. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,370
    DUEL 6!

    Albinoloon
    XO
    [​IMG]
    Thimes - Protowatt (M)
    HP: 20
    EN: 50
    Ability: Magic Guard
    Effects: None
    Status: OK!

    VS

    SimonSays
    XO
    [​IMG]
    Solid - Geodude (M)
    HP: 90
    EN: 100
    Ability: Sturdy
    Effects: Nothing
    Status: OK!

    Arena: Chain Table
    Song: Michael Jackson - Smooth Criminal

    ORDERS!
    Protowatt: Metronome ~ Chill ~ Hidden Power
    Geodude: Rock Blast ~ Self-Destruct ~ Chill

    LET'S ROCK!

    Now on the fringe with a fresh, eager Geodude, Thimes conjures one last desperate plan to turn this fight around. As Solid prepares to take Thimes down for the count, the Protowatt envelops Solid in undying darkness, putting him in restless sleep. Drained from the powerful maneuver, Thimes takes a brief moment to catch his breath and then follows by channeling his inner focus into destructive blasts upon the sleeping Geodude. Solid finally wakes up, although he's noticeably rattled from from the dark sleep, so he catches a breather too.

    Damage report (open)

    Speed order:
    Protowatt > Geodude

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.75)

    Action 1
    -Protowatt used Metronome!
    Metronome check (1-10): 4 (Dark Void)
    Protowatt used Dark Void!
    To hit (<=8000): 2444 (Yes)
    Geodude is fast asleep! (2 actions)
    Energy: -17 Energy

    -Geodude is fast asleep! (2 actions)

    Action 2
    -Protowatt relaxed!
    Energy: +12 Energy

    -Geodude is fast asleep! (1 action)

    Action 3
    -Protowatt used Hidden Power!
    To critical (<=625): 3769 (No)
    Damage: 14
    Energy: -5 Energy

    Action 3
    -Geodude woke up!
    Geodude relaxed.
    Energy: +12 Energy

    HP Left:
    Protowatt: 20
    Geodude: 76

    Energy Left:
    Protowatt: 40
    Geodude: 100


    Albinoloon
    XO
    [​IMG]
    Thimes - Protowatt (M)
    HP: 20
    EN: 40
    Ability: Magic Guard
    Effects: None
    Status: OK!

    VS

    SimonSays
    XO
    [​IMG]
    Solid - Geodude (M)
    HP: 76
    EN: 100
    Ability: Sturdy
    Effects: Nothing
    Status: OK!


    Arena: Chain Table

    Albinoloon attacks first.
    SimonSays attacks after.
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