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Completed Alchemator vs IAR

Discussion in 'ASB' started by Lord Jesseus, Aug 2, 2012.

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  1. Lord Jesseus

    Lord Jesseus

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    2v2 NFE Doubles
    Training Battle (Does not count towards W/L/T)
    2 Recoveries/5 Chills per Pokemon
    2 Substitutions
    Items=Training
    Arena=ASB Tournament Arena
    All abilities

    IAR needs to pick to mons and items, then I think Alch picks items and orders.
  2. Its_A_Random

    Its_A_Random Solves issues recursively
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    [​IMG][​IMG][​IMG]
    "DAD & Datsuodasu appear to be the most appropriate Pokemon to use here! Both of you shall take an Exp. Share into battle!"
  3. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
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    [​IMG][​IMG][​IMG]
    "Take an Exp. Share each; we're in for a rough ride."

    Blyton the Woobat: Super Fang DAD ~ Signal Beam DAD ~ Hidden Power DAD
    If DAD uses Protect, Psychic Datsuodasu and push actions back.
    If DAD targets you with Crunch and you outspeed, Fly DAD and push actions back.

    Wilde the Grovyle: X-Scissor DAD ~ Low Kick DAD ~ X-Scissor DAD
    If DAD uses Protect, Dig Datsuodasu and push actions back.
    If Datsuodasu targets you with a Poison-type damaging moveand the above substitution has not been played, Dig DAD and push actions back.
  4. Its_A_Random

    Its_A_Random Solves issues recursively
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    "DAD can certainly take those hits!"

    DAD: Bite (Blyton) > Bite (Blyton) > Bite (Blyton)
    IF Blyton faints, THEN replace all remaining actions with Body Slam (Wilde).

    Datsuodasu: Payback (Blyton) > Payback (Blyton) > Payback (Blyton)
    IF Blyton faints, THEN replace all remaining actions with Poison Gas (Wilde).
  5. Lord Jesseus

    Lord Jesseus

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    [​IMG][​IMG]
    100 HP/100 EN | 90 HP/100 EN
    4/3/3/3/50 | 3/3/2/3/56
    [​IMG][​IMG]
    90 HP/100 EN | 90 HP/100 EN
    1/2/3/2/72 | 3/2/4/2/95

    Grovyle used X-Scissor
    To crit: 15/16 No
    12 Damage
    -6 EN

    Woobat used Super Fang!
    17.6 Damage
    -11.8 EN

    Trubbish used Payback!
    To crit: 8/16 No
    17.25 Damage
    -7 EN

    Zweilous used Bite!
    To crit: 14/16 No
    18 Damage
    -3 EN

    Grovyle used Low Kick!
    To crit: 12 No
    9 Damage
    -5.5 EN

    Woobat used Signal Beam!
    To crit: 15/16 No
    12 Damage
    -6 EN

    Trubbish used Payback!
    To crit: 14/16 No
    17.25 Damage
    -11 EN

    Zweilous used Bite!
    To crit: 13/16 No
    18 Damage
    -7 EN

    Grovyle used X-Scissor
    To crit: 13/16 No
    12 Damage
    -6 EN

    Woobat used Hidden Power!
    To crit: 7/16 No
    10.5 Damage
    -5 EN

    Trubbish used Payback!
    To crit: 3/16 No
    17.25 Damage
    -15 EN

    Zweilous used Bite!
    To crit: 2/16 No
    18 Damage
    -11 EN
    WOOBAT FAINTED

    [​IMG][​IMG]
    27 HP/79 EN | 90 HP/67 EN
    4/3/3/3/50 | 3/3/2/3/56
    [​IMG][​IMG]
    FAINTED | 90 HP/82 EN
    1/2/3/2/72 | 3/2/4/2/95
  6. Its_A_Random

    Its_A_Random Solves issues recursively
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    "One down, one to go!"

    DAD: Fire Fang (Wilde) > Body Slam (Wilde) > Fire Fang (Wilde)
    IF Wilde uses (Evasive Move) successfully, THEN use Focus Energy on the first instance, pushing actions back.
    IF Wilde uses (Non-combo) Dig successfully without suspense, AND Wilde is NOT Paralysed, THEN use a Fire Fang + Fire Fang combo (Wilde) on the first instance.

    Datsuodasu: Sludge (Wilde) > Acid Spray (Wilde) > Sludge (Wilde)
    IF Wilde uses (Evasive Move) successfully, THEN use Clear Smog (Wilde) that action, pushing actions back.
    IF Wilde uses (Non-combo) Dig successfully without suspense, AND Wilde is NOT Paralysed, THEN use a Sludge + Sludge combo (Wilde) on the first instance.
  7. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
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    "I can't say this was unexpected."

    X-Scissor + X-Scissor DAD ~ Cool (X-Scissor + X-Scissor DAD) ~ Leech Seed Datsuodasu
  8. Lord Jesseus

    Lord Jesseus

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    [​IMG][​IMG]
    27 HP/79 EN | 90 HP/67 EN
    4/3/3/3/50 | 3/3/2/3/56
    [​IMG]
    90 HP/82 EN
    3/2/4/2/95

    Trubbish used Sludge!
    To crit: 16/16 No
    To poison: 7/10 No
    15 Damage and a drawn out "Eeewwwwww"
    -5 EN

    Zwelious used Fire Fang!
    To hit: 21/100 Yes
    To crit: 11/16 No
    To flinch: 1/10 Yes
    To burn: 6/10 No
    15 Damage and a loud expletive
    -5 EN

    Grovyle Flinched!

    Trubbish used Acid Spray!
    To crit: 15/16 No
    10.5 Damage, -2 SpD
    -3 EN

    Zweilous used Body Slam!
    To crit: 7/16 No
    To paralyse: 9/10 No
    12 Damage
    -6 EN

    Grovyle used X-Scissor+X-Scissor!
    To crit: 2/16 Yes
    31/5 Damage
    -28 EN
    ZWEILOUS FAINTED!

    Grovyle is cooling down...

    Trubbish used Sludge!
    To crit: 5/16 No
    To poison: 2/10 Yes
    18.5 Damage
    -5 EN

    Grovyle takes 2 Poison Damage

    [​IMG][​IMG]
    FAINTED | 90 HP/54 EN
    4/3/3/3/50 | 3/3/2/3/56
    [​IMG]
    17 HP/54 EN
    3/2/4/2/95
    -2 SpD, Poisoned
  9. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
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    "We got this."

    Leech Seed ~ Dig ~ Dig
    If Datsuodasu uses a Poison-type Damaging move, Dig that action and push back.
    If Datsuodasu uses a Protective or Evasive move A1, Chill and push back.
  10. Its_A_Random

    Its_A_Random Solves issues recursively
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    [​IMG][​IMG]
    "Whee!"

    Venoshock + Venoshock combo > N/A (Venoshock + Venoshock combo) > Payback
  11. Lord Jesseus

    Lord Jesseus

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    Dig does not do 90 damage.
    Super Venoshock does like 50
    I think we can just call this here.

    IAR and Alch get 1 CC
    Zweilous, Trubbish, Grovyle and Woobat gain 1 EC, 1 DC and 3 MC
    Grovyle, Zweilous and Trubbish gain 1 KOC.
    I get 4 UC.

    gg folks!
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