Rules:
2v2
Singles
DQ Time: 3 days
2 Uses of Rest/Recover/Etc. and 5 Chills
One Ability
Items Disabled
Switch = KO
Arena:
You guys know the drill. Alch, your Pokemon. Zarator, respond with your Pokemon and actions. Alch can then declare his actions.
2v2
Singles
DQ Time: 3 days
2 Uses of Rest/Recover/Etc. and 5 Chills
One Ability
Items Disabled
Switch = KO
Arena:
THE GREAT AYER'S ROCK said:The very same rock that Australians (and elsewhere across the world) love! The battle takes place atop it at sunset, though the time of day will change at the referee's discretion. During the daytime it will bask in harsh sunlight, but at night the cold will set in. The ground is tough to break in terms of damage but can still be dug through. It is slightly uneven, but this can easily be worked around with enough agility. Smaller or less agile Pokemon, however, will struggle slightly. Pokemon cannot be knocked off the top of Ayer's Rock. In terms of reffing it is assumed that the top of the rock is infinite in distance, though flavour can dictate otherwise.
You guys know the drill. Alch, your Pokemon. Zarator, respond with your Pokemon and actions. Alch can then declare his actions.