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Completed Alex vs. Kevin, Brotherly Battle

Discussion in 'ASB' started by Blazikenmaster-Zeo, May 17, 2012.

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  1. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    1v1 NFE
    1 hour dq
    All Abilities
    ASB Arena
    Training Items
    1 Sub


    Alex's Team
    Serah the Necturine (open)

    [​IMG]
    Necturine (Serah) Female
    Nature:
    Rash
    Type:
    Grass: STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Anticipation:
    Type: Innate
    This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Telepathy
    Type: Innate
    This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.


    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2 (-)
    Spe: 51
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13


    EC: 0/6
    DC: 0/5
    MC: 0

    Attacks: 14 Total
    Leer
    Vine Whip
    Ominous Wind
    Shadow Sneak
    Toxic Spikes
    Willowisp
    Hex
    Power Whip

    Giga Drain
    Future Sight
    Sketch

    Willowisp
    Protect
    Shadow Ball




    TRG Team
    Aceladus the Eevee (open)

    [​IMG]
    Eevee (Aceladus) Male
    Nature:
    Bold
    Type:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Run Away:

    Type: Innate

    This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Adaptability:
    Type: Innate

    The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

    Anticipation:(DW)(LOCKED)
    Type: Innate

    This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 2
    SpD: Rank 3
    Spe: 55
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13


    EC: 2/6
    DC: 2/5
    MC: 4

    Attacks: 12 Total:
    Tackle
    Tail Whip
    Helping Hand
    Sand-Attack
    Growl
    Quick Attack

    Detect
    Flail
    Wish

    Toxic
    Protect
    Substitute
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Going to be using an EXP Share

    Willowisp - Power Whip - Future Sight
  3. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Well shit! I got no moves to hit him.

    Toxic-Tail Whip-Tail Whip
  4. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Calcs (open)

    Action 1

    Eevee used Toxic
    -7 energy

    Necturine used Will-o-Wisp
    -7 energy

    -2 hp(Eevee)
    -1Hp(Necturine)

    Action 2

    Eevee used Tail Whip
    -3 energy, -1Def(Necturine)

    Necturine used Power Whip
    Hit: 9427
    Missed, 7 energy

    -2hp(Eevee)
    -1hp(Necturine)

    Action 3

    Eevee used Tail Whip
    -7 energy, -1Def(Necturine)

    Necturine used Future Sight
    -7 energy

    -2hp(Eevee)
    -1hp(Necturine)



    Post Round (open)

    [​IMG]
    HP: 87
    EN: 79
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2 (-)
    Spe: 51
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13
    -2 Def
    Toxic(2DPA)


    vs.

    [​IMG]
    HP: 84
    EN: 83
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 2
    SpD: Rank 3
    Spe: 55
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13
    Burn(-2DPA)



    With Power Whip missing, only residual damage was taken this round, which sets this battle off to a very slow and dull start, maybe it'll pick up next round!
  5. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Sub 25-Tail Whip-Tail Whip
  6. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Power Whip - Chill - Power Whip
  7. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    Asked to sub and finish this tonight

    [​IMG]
    Hp/En: 87/79
    Other: -2 Def ; Toxic (2dpa)

    [​IMG]
    Hp/En: 84/83
    Other: Burn

    No flavor. MOAR SPEED though my clacs aren't messed and easy to read =D

    Calcs (open)

    Action Prima

    Eevee used Big Sub
    Success!
    -23 En

    Necturine used Power Whip
    To hit: 2989/10k = Hit
    To crit: 8432/10k = No
    (12+3-1.5) = 13.5 Damage
    -7 En

    -2Hp Each
    Action Duo

    Eevee used Tail whip
    success
    -3 En

    Necturine Chilled
    +12 En

    -2 Hp each

    Action Tria

    Eevee used Tail whip
    success
    -7 En

    Necturine used Power Whip
    To hit: 4689/10k = Hit
    To crit: 1587/10k = No
    (12+3-1.5) = 13.5 Damage
    -7 En

    -2hp Each


    [​IMG]
    Hp/En: 81/73
    Other: -4 Def ; Toxic (3dpa)

    [​IMG]
    Hp/En: 53/50
    Other: Burn
  8. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Future Sight - Power Whip - Power Whip



    EDIT: OK since Kevin and me are stuck with only one comp, and i cant log out right now to let him on, he wanted me to post his actions for him:

    Struggle - Struggle - Struggle
  9. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    [​IMG]
    Hp/En: 81/73
    Other: -4 Def ; Toxic (3dpa)

    [​IMG]
    Hp/En: 53/50
    Other: Burn

    Calcs (open)

    Action Prima

    Eevee used Struggle
    To Crit: 297/10k = Crit
    (5+3-3-1.5)+7 = 10.5 Damage
    3.8 recoil -3 En

    Necturine used Future Sight
    sucsess!
    -10 EN

    -2hp E -3hp Nec
    Action Duo

    Eevee used Struggle
    To crit: 1615/10k = No
    (5-3-1.5)+7 = 7.5 Damage
    3 Recoil -3 En

    Necturine used Power Whip
    To hit: 8125/10k = Hit
    To crit: 8795/10k = No
    (12+3-1.5) = 13.5 Damage
    -7 En

    -2hp E -3hp Nec

    Action tria
    Eevee used Struggle
    To crit: 7519/10k = No
    (5-3-1.5)+7 = 7.5 Damage
    3 Recoil -3 En

    Necturine used Power Whip
    To hit: 5104/10k = Hit
    To crit: 3797/10k = No
    (12+3-1.5) = 13.5 Damage
    -11 En

    -2hp E -3hp Nec


    [​IMG]
    Hp/En: 56/45
    Other: -3 Def ; Toxic (4dpa)

    [​IMG]
    Hp/En: 11/41
    Other: Burn

    Last round a formality. Burn + Future sight kills.
  10. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Eevee - Struggle x3

    Necturine - Chill x3
  11. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    [​IMG]
    Hp/En: 56/45
    Other: -3 Def ; Toxic (4dpa)

    [​IMG]
    Hp/En: 11/41
    Other: Burn

    Calcs (open)

    Action 1

    Eevee used Struggle
    To crit: 7519/10k = No
    (5-3-1.5)+7 = 7.5 Damage
    3 Recoil -3 En

    Necturine used Chill
    +12 EN

    Future Sight Hits
    (10)


    Thats it folks.

    Counters
    Me = 3 UC

    Alex
    2cc
    nec: 1 EC 1 DC 3MC 1KOC

    Kevin
    2cc
    Ev: 1 EC 1 DC 2 MC
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