Anyone noticed Judgement and Techno Blast? These pretty much offer a mon with these letters an extra coverage move. For J, they get any option, while T gets only three, but all good options.
Yeah, but you have to sacrifice an item for it. For Judgement, that's understandable, since a 120 BP (including the actual boost from the plate) move of any type is quite good, but Techno Blast just isn't worth it. Life Orb alone boosts HP up to 78 BP, which is just 7 less than Techno Blast.
I think we might have ourselves a weather-dominated metagame, particularly Sun, what with the availability of V-Create and Sacred Fire (although the latter will probably get banned). Physical Victreebell with V-Create, Power Whip, Volt Tackle and either Swords Dance or Sleep Powder seems deadly. You could also go with Venusaur if you want to forgo power for bulk and being able to hit Fire-types harder. Rain could also be pretty good thanks to Aqua-Jet. Sand doesn't seem great, mainly because the Steel-types who benefit from it don't enjoy the increased availibility of Close Combat, Earthquake and V-Create (and also Land's Wrath, which is a move I litteraly just heard about). Still, Tyranitar is still good thanks to its access to Trick Room, which should rise in usage due to the fact that now, not every single TR user gets mauled by Ghosts. Additionaly, a lot of pokemon who appreciate Trick Room don't mind sand, although Trick Room teams are so incredibly offensive that sand doesn't really matter anyway.
Suddenly, I'm getting the idea of a V-Create based Sun TR team with Ninetales, Victini and Mega-Venusaur. Although I have very little time to do much at all and I'll have to switch Ninetales to Victini and then set up TR and then U-Turn or Final Gambit to Venusaur. and even then I'll only have 3 turns to sweep... If only there was an item which made Trick Room last longer...