An Endless Age of Gale Wings

All right, looks like we have an LC doubles. Let's take a look at the rules first.

Rules said:
3v3 LC Doubles
2 Day DQ
2 Substitutions
Switch=OK
Abilities=All
Items=On
ASB Arena
Now for the teams!

Gale Wing Srock

SmashYolol (M)

Nature: Quiet
+1 SpA, Speed / 1.15, -10% Eva

Type: Rock

Abilities: Mold Breaker / Sheer Force [DW]

Stats:
HP: 100
Atk: 5
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 50 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 3/6
MC: 0
DC: 2/5

Attacks [22/79]:
Headbutt
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance
Zen Headbutt
Head Smash

Still to get: Endeavor (Rampardos - Free)

Crunch
Hammer Arm
Stomp
Double-Edge
Whirlwind

Fire Punch
Thunder Punch
Iron Head
Earth Power

Earthquake
Ice Beam
Protect
Thunder
Rock Slide
Smack Down
Dig
Rock Tomb
Substitute

Endure
Stealth Rock

Magnemite [-] [-]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 80
Atk: 2
Def: 3
SpA: 4+
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [19|X]
Level Up
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Discharge
Magnet Rise
Light Screen

TUTOR
Electroweb
Endure
Gravity
Magic Coat
Signal Beam

TM/HM
Reflect
Substitute
Volt Switch
Thunder
Protect
Bide
Explosion
Rain Dance
Teleport

Kall [Inkay] (M)
OT/ Geodude6
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Contrary: (Toggle) No default effect. When toggled, this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.
Suction Cups: (Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 39-
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 3/6
MC: 0
AC: 2/5

Attacks:
Tackle
Peck
Constrict
Reflect
Foul Play
Swagger
Psywave
Topsy-Turvy
Hypnosis
Psybeam
Switcheroo
Payback
Night Slash
Superpower
Psycho Cut

Camouflage
Destiny Bond
Flatter
Power Split
Simple Beam

Taunt
Protect
Thunderbolt
Psychic
Dark Pulse
Trick Room
Flamethrower
Rock Slide

Snatch


Endless Age:

Ralts [F] [Class-Crown]
Nature: Timid
Type: Psychic/Fairy

[Abilities]
Synchronize (Passive)
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace (Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.


Telepathy (Passive) [Hidden]
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
[Stats]
HP: 90
Atk: 0-
Def: 1
SpA: 2
SpD: 2
Spe: 46+
+7% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 10​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [X|X]
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Psyshock
Toxic
Taunt
Thunderbolt
Shadow Ball


Disable
Shadow Sneak
Confuse Ray
Encore
Skill Swap


Skorupi [M] [Class-Crown]
Nature: Adamant
Type: Poison/Bug

[Abilities]
Battle Armor (Passive)
This Pokemon's thick armor prevents it from taking critical hits.

Sniper (Passive)
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Keen Eye (Passive) [Hidden]
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
[Stats]
HP: 90
Atk: 3+
Def: 3
SpA: 1-
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14​

[Counters]
EC: 0/6
MC: 0
AC: 0/5​

[Moves] [X|X]
Bite
Poison Sting
Leer
Knock off
Scary Face
Pin Missile
Acupressure
Pursuit
Bug Bite
Poison Fang

Infestation
Protect
Brick Break
Aerial Ace
Torment

Feint Attack
Poison Tail
Iron Tail
Twinneedle
Whirlwind


Axew [M] [Draconian]
Nature: Jolly
Type: Dragon

[Abilities]
Rivalry (Passive)
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Mold Breaker (Passive)
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Unnerve (Passive) [Hidden]
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
[Stats]
HP: 90
Atk: 3
Def: 2
SpA: 1-
SpD: 2
Spe: 66+
+15% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [X|X]
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe

Taunt
Protect
Aerial Ace
Giga Impact
Poison Jab

Counter
Reversal
Endure
Iron Tail
Night Slash


With that, let's get started!

Turn order:
Gale Wing Srock sends out Pokemon and equips items
EndlessAge sends out Pokemon, equips, and orders
Gale orders
I ref
 
Axew(Lucky Egg) and Ralts(EXP Share)

Axew: Dual Chop(Cranidos) - Iron Tail(Cranidos) - Dual Chop(Cranidos)
IF Earthquake is used by Cranidos, replace action with Counter(Cranidos)
Ralts: Magic Leaf(Cranidos) - Shadow Ball(Cranidos) - Magic Leaf(Cranidos)
IF Cranidos uses Ice Beam then use Disable(Cranidos)
 
Team Gale:

Smashyolol (Cranidos)
HP: 100
EN: 100
Atk: 5
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 50 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Item: Heart Scale (+2 KOC)
Abilities: Mold Breaker
Other: None


Magnemite
HP: 80
EN: 100
Atk: 2
Def: 3
SpA: 4+
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Item: Heart Scale (+2 KOC)
Abilities: Magnet Pull / Sturdy
Other: None

Team EndlessAge:

Draconian (Axew):
HP: 90
EN: 100
Atk: 3
Def: 2
SpA: 1-
SpD: 2
Spe: 66+
+15% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Item: Lucky Egg (+1 EC or AC)
Abilities: Rivalry / Mold Breaker
Other: None


Class-Crown (Ralts):
HP: 90
EN: 100
Atk: 0-
Def: 1
SpA: 2
SpD: 2
Spe: 46+
+7% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp Share (+1 MC)
Abilities: Synchronize / Trace [NONE]
Other: None

Round 1:

Pre-Battle:
Speed order:
Axew
Cranidos
Ralts
Magnemite

Dice:
d2 for true speed ties
d16 for crits
d100 for most other things
Other dice as needed
Low numbers are used for effects

Action One:
Axew used Dual Chop on Cranidos
To Hit: Guaranteed by nature
To Crit: [1=yes]=3, 9=None
Damage: [4*2+3+1.5]=12.5
[12.5 Damage Cra] [-5 Energy Axe]

Cranidos used Scary Face
-2 Speed Axew
[-6 Energy Cra]

Ralts used Magical Leaf on Cranidos
To Crit: [1=Yes]=6=No
Damage: [6]*1.5=9
[9 Damage Cra] [-4 Energy Ral]

Magnemite used Flash Cannon on Ralts
To Crit: [1=yes]=10=No
To Drop Stat: [10>= Yes]=67=No
Damage: [8+3+3]*1.5=21
[21 Damage Ral] [-5 Energy Mag]

Action Two:
Cranidos used Dig on Ralts
It went underground!
[-5 Energy Cra]

Magnemite used Flash Cannon on Ralts
To Crit: [1=yes]=12=No
To Drop Stat: [10>= Yes]=40=No
Damage: [8+3+3]*1.5=21
[21 Damage Ral] [-9 Energy Mag]

Ralts used Shadow Ball on Cranidos
But it missed
[-6 Energy Ral]

Axew used Iron Tail on Cranidos
But it missed
[-7 Energy Axe]

Cranidos attacked!
To Crit: [1=Yes]=12=No
Damage: [8+6]=14
[14 Damage Ral] [-5 Energy Cra]

Action Three:
Cranidos used Dig
It went underground!
[-7 Energy Cra]

Magnemite used Flash Cannon on Ralts
To Crit: [1=yes]=8=No
To Drop Stat: [10>= Yes]=99=No
Damage: [8+3+3]*1.5=21
[21 Damage Ral] [-13 Energy Mag]

Axew used Dual Chop on Cranidos
But it missed
[-5 Energy Axe]

Ralts used Magical Leaf on Cranidos
But it missed
[-4 Energy Ral]

Cranidos attacked!
To Crit: [1=Yes]=6=No
Damage: [8+6]=14
[14 Damage Ral] [-7 Energy Cra]
Ralts fainted!

Totals:
Cranidos: 22 Damage -30 Energy
Magnemite: -27 Energy
Axew: -17 Energy
Ralts: 91 Damage, -14 Energy, FAINT


Team Gale:

Smashyolol (Cranidos)
HP: 78
EN: 70
Atk: 5
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 50 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Item: Heart Scale (+2 KOC)
Abilities: Mold Breaker
Other: None


Magnemite
HP: 80
EN: 83
Atk: 2
Def: 3
SpA: 4+
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Item: Heart Scale (+2 KOC)
Abilities: Magnet Pull / Sturdy
Other: None

Team EndlessAge:

Draconian (Axew):
HP: 90
EN: 83
Atk: 3
Def: 2
SpA: 1-
SpD: 2
Spe: 66+ [26]
+15% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Item: Lucky Egg (+1 EC or AC)
Abilities: Rivalry / Mold Breaker
Other: -2 Speed


Class-Crown (Ralts):
HP: KO
EN: 86
Atk: 0-
Def: 1
SpA: 2
SpD: 2
Spe: 46+
+7% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp Share (+1 MC)
Abilities: Synchronize / Trace [NONE]
Other: None

Turn order:
EndlessAge sends out Skorupi and equips item
Gale Wing Srock orders
EndlessAge orders
I ref
 
Cranidos : Rock Slide ~ Rock Slide ~ Rock Slide
IF Axew uses Counter, THEN use Fire Punch (Skorupi) on the first instance, Rock Tomb (Skorupi) on the second instance.
IF Axew and Skorupi use Damaging Fighting type move, AND you are the target, THEN use Protect on the second instance.

Magnemite: Gravity ~ Thunder (Skorupi) ~ Thunder (Skorupi)
IF Gravity is not active when you would act, THEN use Gravity that action instead.
IF Skorupi is under the effects of a P/E move when you would act, THEN use Flash Cannon (Axew) that action instead and push back.
 
well RIP me

Axew: Taunt(Magnemite) - Iron Tail(Cranidos) - Iron Tail(Cranidos)

Skorupi: Torment(Cranidos) - Iron Tail(Cranidos) - Iron Tail(Cranidos)
IF Flinched on A1, push actions back
 
Round Two
I decide your fate now

Smashyolol w/Heart Scale
HP: 78
EN: 70
Abilities: Mold Breaker
Stats: 5/2/3/2/50/2/3
Status: None
Other: +3 KOC, -10% Evasion

Rock Slide ~ Rock Slide ~ Rock Slide
IF Axew uses Counter, THEN use Fire Punch (Skorupi) on the first instance, Rock Tomb (Skorupi) on the second instance.
IF Axew and Skorupi use Damaging Fighting type move, AND you are the target, THEN use Protect on the second instance.

Magnemite w/Heart Scale
HP: 80
EN: 83
Abilities: Magnet Pull / Sturdy
Stats: 2/3/4/2/39/1/1
Status: Normal
Other: +2 KOC,-10% Evasion

Gravity ~ Thunder (Skorupi) ~ Thunder (Skorupi)
IF Gravity is not active when you would act, THEN use Gravity that action instead.
IF Skorupi is under the effects of a P/E move when you would act, THEN use Flash Cannon (Axew) that action instead and push back.


Draconian w/Lucky Egg
HP: 90
EN: 83
Abilities: Rivalry / Mold Breaker
Stats: 3/2/1/2/6626/1/2
Status: -2 Speed
Other: +15% Accuracy, +1 EC/AC

Taunt (Magnemite) ~ Iron Tail (Cranidos) ~ Iron Tail (Cranidos)


Iron Grasp w/Amulet Coin
HP: 90
EN: 100
Abilities: Battle Armor/Sniper
Stats: 3/3/1/2/65/1/2
Status: Normal
Other: +1 CC

Torment (Cranidos) ~ Iron Tail (Cranidos) ~ Iron Tail (Cranidos)
IF Flinched on A1, push actions back​
Action One:

Iron Grasp's Torment (Cranidos):
Smashylol was Tormented
Iron Grasp's EN: 100 - 10 = 90

Smashyolol's Rock Slide:
Hit Checks:
Iron Grasp (9000): 3, hit
Draconian (9000): 587, hit​
Crit Checks:
Iron Grasp (625): 8787, no
Draconian (625): 4525, no​
Damage Calcs:
Iron Grasp: ((8 * 0.75) + 3 + 7.5 - 3) * 1.5 = 18
Draconian: ((8 * 0.75) + 3 + 7.5 - 4.5) * 1 = 13.5​
HP:
Iron Grasp: 90 - 18 = 72
Draconian: 90 - 13.5 = 76.5​
Flinch Checks:
Draconian (3000): 1552, Flinch​
EN: 70 - (6 - 1) = 65

Magnemite's Gravity:
Gravity increased
EN: 83 - 10 = 73

Draconian's Taunt (Magnemite):
Draconian Flinched

Post Action:
Smashyolol's Torment: 6 => 5

Action Two:

Iron Grasp's Iron Tail (Cranidos):
Crit Check (625): 3297, no
Damage Calc: (10 + 4.5 - 3) * 1.5 = 17.25
Smashyolol's HP: 78 - 17.25 = 60.75
Effect check (3000): 2477, -1 DEF
EN: 90 - 7 = 83

Smashyolol's Rock Slide:
Smashylol couldn't focus because of Torment

Magnemite's Thunder (Skorupi):
Hit Check (9310): 9087, hit
Damage Calc: (11 + 3 + 6 - 3) * 1 = 17
Iron Grasp's HP: 72 - 17 = 55
Effect Check (3000): 1887, Paralyzed 20% (32.5 Spe)
EN: 73 - (8 - 1) = 66

Draconian's Iron Tail (Cranidos):
Crit Check (625): 6060, no crit
Damage Calc: (12 + 4.5 - 3) * 1.5 + 2 = 22.25
Smashyolol's HP: 60.75 - 22.25 = 38.5
Effect check (3000): 1453, -1 DEF
EN: 83 - 7 = 76

Post Action:
Smashyolol's Torment: 5 => 4

Action Three:

Smashyolol's Rock Slide:
Crit Checks:
Iron Grasp (625): 3934, no crit
Draconian (625): 7084, no crit​
Damage Calcs:
Iron Grasp: ((8 * 0.75) + 3 + 7.5 - 3) * 1.5 = 18
Draconian: ((8 * 0.75) + 3 + 7.5 - 4.5) * 1 = 13.5​
HP:
Iron Grasp: 55 - 18 = 37
Draconian: 90 - 18 = 72​
Flinch Checks:
Iron Grasp (3000): 7174, no flinch
Draconian (3000): 2501, Flinch​
EN: 65 - (6 - 1) = 60

Magnemite's Thunder (Skorupi):
Hit Check (9310): 6248, hit
Damage Calc: (11 + 3 + 6 - 3) * 1 = 17
Iron Grasp's HP: 37 - 17 = 20
EN: 66 - (8 - 1 + 4) = 55

Iron Grasp's Iron Tail (Cranidos):
Paralysis Check (2000): 284, can't move
Paralysis: 20% => 10%

Draconian's Iron Tail (Cranidos):
Draconian Flinched

Post Action:
Smashyolol's Torment: 4 => 3

Post Round:
Iron Grasp's Paralysis: 10% => 5%
Draconian's Speed: -2 => -1 (37 Spe)


Smashyolol w/Heart Scale
HP: 39
EN: 60
Abilities: Mold Breaker
Stats: 5/2/3/2/50/2/3
Status: -2 Def
Other: +3 KOC, -10% Evasion

Magnemite w/Heart Scale
HP: 80
EN: 55
Abilities: Magnet Pull / Sturdy
Stats: 2/3/4/2/39/1/1
Status: Normal
Other: +2 KOC,-10% Evasion


Draconian w/Lucky Egg
HP: 72
EN: 76
Abilities: Rivalry / Mold Breaker
Stats: 3/2/1/2/6637/1/2
Status: -1 Speed
Other: +15% Accuracy, +1 EC/AC


Iron Grasp w/Amulet Coin
HP: 20
EN: 83
Abilities: Battle Armor/Sniper
Stats: 3/3/1/2/6632/1/2
Status: Normal
Other: +1 CC​


Class-Crown w/Exp Share
HP: KO
Other: +1 MC​

EndlessAge orders
Gale Wing Srock orders
I cry​
 
Last edited:
*Sigh*

Axew: Iron Tail x 3 Cranidos
IF Cranidos is KO'd replace action with Night slash Magnemite

Skorupi Iron Tail x 3 Crandios
IF Cranidos is KO'd replace action with Brick Break Magnemite
 
Cranidos : Head Smash (Skorupi) ~ Double-Edge (Axew) ~ Double-Edge (Axew)

Magnemite: Volt Switch (Skorupi) ~ Discharge ~ Flash Cannon (Axew)
IF Skorupi is KO'd when you would act, THEN use Flash Cannon (Axew) on the first instance.
 
Round Three
Johning, what's that?

Smashyolol w/Heart Scale
HP: 39
EN: 60
Abilities: Mold Breaker
Stats: 5/2/3/2/50/2/3
Status: -2 Def
Other: +3 KOC, -10% Evasion

Head Smash (Skorupi) ~ Double-Edge (Axew) ~ Double-Edge (Axew)


Magnemite w/Heart Scale
HP: 80
EN: 55
Abilities: Magnet Pull / Sturdy
Stats: 2/3/4/2/39/1/1
Status: Normal
Other: +2 KOC,-10% Evasion

Volt Switch (Skorupi) ~ Discharge ~ Flash Cannon (Axew)
IF Skorupi is KO'd when you would act, THEN use Flash Cannon (Axew) on the first instance.
VS


Draconian w/Lucky Egg
HP: 72
EN: 76
Abilities: Rivalry / Mold Breaker
Stats: 3/2/1/2/66(37)/1/2
Status: -1 Speed
Other: +15% Accuracy, +1 EC/AC

Iron Tail (Cranidos) ~ Iron Tail (Cranidos) ~ Iron Tail (Cranidos)
IF Cranidos is KO'd replace action with Night slash Magnemite

Iron Grasp w/Amulet Coin
HP: 20
EN: 83
Abilities: Battle Armor/Sniper
Stats: 3/3/1/2/6632/1/2
Status: Paralyzed (5%)
Other: +1 CC

Iron Tail (Cranidos) ~ Iron Tail (Cranidos) ~ Iron Tail (Cranidos)
IF Cranidos is KO'd replace action with Brick Break Magnemite​
Field: Gravity (3 Rounds)

Action One:

Smashyolol's Head Smash (Skorupi):
Crit Check (625): 1526, no crit
Damage Calcs: ((12 + 2) + 3 + 7.5 - 3) * 1.5 = 32.25
Iron Grasp's HP: 20 - 32.5 = KO
Recoil (50%): 39 - (32.25/2) = 22.875
EN: 60 - (9 + 3/2.5 - 1) = 50.8

Magnemite's Flash Cannon (Axew):
Crit Check (625): 6439, no crit
Damage Calc: (8 + 3 + 6 - 3) * 1 = 14
Draconian's HP: 72 - 14 = 58
Effect Check (1000): 1346, no
EN: 55 - (6 - 1) = 50

Draconian's Iron Tail (Cranidos):
Crit Check (625): 9062, no crit
Damage Calc: (12 + 4.5 - 3) * 1.5 + 4 = 24.25
Smashyolol's HP: 22.875 - 24.25 = KO
EN: 76 - 7 = 69

Action Two:

Magnemite's Discharge:
Crit Check (625): 8411, no crit
Damage Calc: (8 + 3 + 6 - 3) / 1.5 = 9 + 1/3
Draconian's HP: 58 - (9 + 1/3) = 48 + 2/3
Effect Check (3000): 9378, no
EN: 50 - (6 - 1) = 45

Draconian's Brick Break:
Crit Check (625): 9062, no crit
Damage Calc: (8 + 4.5 - 4.5) * 1.5 = 12
Smashyolol's HP: 80 - 12 = 68
EN: 69 - 6 = 63

Action Three:

Magnemite's Flash Cannon (Axew):
Crit Check (625): 7479, no crit
Damage Calc: (8 + 3 + 6 - 3) * 1 = 14
Draconian's HP: 48 + 2/3 - 14 = 34 + 2/3
Effect Check (1000): 812, -1 SpD
EN: 45 - (6 - 1) = 40

Draconian's Brick Break:
Crit Check (625): 4890, no crit
Damage Calc: (8 + 4.5 - 4.5) * 1.5 = 12
Smashyolol's HP: 68 - 12 = 56
EN: 63 - (6 + 4) = 53


Magnemite w/Heart Scale
HP: 80
EN: 55
Abilities: Magnet Pull / Sturdy
Stats: 2/3/4/2/39/1/1
Status: Normal
Other: +2 KOC,-10% Evasion


Draconian w/Lucky Egg
HP: 72
EN: 76
Abilities: Rivalry / Mold Breaker
Stats: 3/2/1/2/37/1/2
Status: -1 Special Def
Other: +15% Accuracy, +1 EC/AC, +1 KOC​
Field: Gravity (2R)

Smashyolol w/Heart Scale
HP: KO
Other: +4 KOC


Class-Crown w/Exp Share
HP: KO
Other: +1 MC

Iron Grasp w/Amulet Coin
HP: KO
Other: +1 CC​


Gale Wing Srock sends out, equips, and orders
EndlessAge orders
I apologize​
 
Last edited:

Kall [Inkay] (M) #Amulet Coin
___________________________
Superpower (Axew) ~ Superpower (Axew) ~ Superpower (Axew)

IF Counter is used, THEN use Dark Pulse (Axew) that action instead.

Magnemite: Flash Cannon (Axew) ~ Flash Cannon (Axew) ~ Flash Cannon (Axew)
 
Round 4:

Pre-round:

Gale Wing Srock:

AAX


Inkay [Kall] (M)
HP
: 90
Energy: 100
Stats: 3/2/2/2/39
Abilities: Contrary / Suction Cups
Item: Amulet Coin
Other: -10% Evasion


Magnemite (-)HP: 80
Energy: 55
Stats: 2/3/4/2/39
Abilities: Magnet Pull / Sturdy
Item: Heart Scale
Other: -10% Evasion

Cranidos [SmashYolol] (M)
HP
: 0
Energy: 100
Stats: 5/2/3/2/50
Abilities: Mold Breaker
Item: Heart Scale
Other: -10% Evasion. Fainted



EndlessAge:

AXX


Axew [Draconian] (M)
HP
: 72
Energy: 76
Stats: 3/2/1/2/37
Abilities: Rivalry / Mold Breaker
Item: Lucky Egg
Other: +15% Accuracy

Ralts [Class-Crown] (F)
HP
: 0
Energy: 86
Stats: 0/1/2/2/46
Abilities: Synchronize / Trace
Item: Exp. Share
Other: +7% Accuracy. Fainted


Skorupi [Iron Grasp] (M)
HP
: 0
Energy: 0
Stats: 3/3/1/2/65
Abilities: Battle Armor / Sniper
Item: Amulet Coin
Other: Fainted



Action 1:
Axew used Dual Chop (Inkay)
[to crit <625]
(8 + 3 + 2 + 4.5 - 3) = 14.5 damage
-5 energy

Inkay used Superpower (Axew)
[to crit <625]
(12 + 4.5 - 3) = 13.5 damage
Inkay's Attack rose! (+1 Attack)
Inkay's Defense rose! (+1 Defense)
-8 energy

Magnemite used Flash Cannon (Axew)
[to crit <625]
[to lower special defense <1000]
(8 + 3 + 6 - 3) = 14 damage
-9 energy

Action 2:
Axew used Dual Chop (Inkay)
[to crit <625]
(8 + 3 + 2 + 4.5 - 3) - 2 = 12.5 damage
-9 energy

Inkay used Superpower (Axew)
[to crit <625]
(12 + 4.5 - 3) + 2 = 15.5 damage
Inkay's Attack rose! (+1 Attack)
Inkay's Defense rose! (+1 Defense)
-12 energy

Magnemite used Flash Cannon (Axew)
[to crit <625]
[to lower special defense <1000]
(8 + 3 + 6 - 3) = 14 damage
-13 energy

Action 3:
Axew used Dual Chop (Inkay)
[to crit <625]
(8 + 3 + 2 + 4.5 - 3) - 4 = 10.5 damage
-13 energy

Inkay used Superpower (Axew)
[to crit <625]
(12 + 4.5 - 3) + 4 = 17.5 damage
Inkay's Attack rose! (+1 Attack)
Inkay's Defense rose! (+1 Defense)
Axew fainted!
-16 energy


Round 4:

Pre-round:

Gale Wing Srock:

AAX


Inkay [Kall] (M)
HP
: 52
Energy: 64
Stats: 3/2/2/2/39
Abilities: Contrary / Suction Cups
Item: Amulet Coin
Other: -10% Evasion. +2 Attack. +2 Defense


Magnemite (-)HP: 80
Energy: 33
Stats: 2/3/4/2/39
Abilities: Magnet Pull / Sturdy
Item: Heart Scale
Other: -10% Evasion

Cranidos [SmashYolol] (M)
HP
: 0
Energy: 100
Stats: 5/2/3/2/50
Abilities: Mold Breaker
Item: Heart Scale
Other: -10% Evasion. Fainted



EndlessAge:

XXX


Axew [Draconian] (M)
HP
: -2
Energy: 49
Stats: 3/2/1/2/37
Abilities: Rivalry / Mold Breaker
Item: Lucky Egg
Other: +15% Accuracy. Fainted

Ralts [Class-Crown] (F)
HP
: 0
Energy: 86
Stats: 0/1/2/2/46
Abilities: Synchronize / Trace
Item: Exp. Share
Other: +7% Accuracy. Fainted


Skorupi [Iron Grasp] (M)
HP
: 0
Energy: 0
Stats: 3/3/1/2/65
Abilities: Battle Armor / Sniper
Item: Amulet Coin
Other: Fainted



Rewards:
Gale Wing Srock: 3 CC
Cranidos: 1 EC / 3 MC / 1 AC / 4 KOC
Magnemite: 1 EC / 3 MC / 1 AC
Inkay: 1 EC / 3 MC / 1 AC / 1 KOC

EndlessAge: 3 CC
Axew: 1 EC / 3 MC / 1 AC / 1 EC OR AC / 1 KOC
Ralts: 1 EC / 4 MC / 1 AC
Skorupi: 1 EC / 3 MC / 1 AC

P2X7: 22.5 UC
 

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