Anime-Style Simulator Challenge: P2X7

Not P2X7? Not the current referee? Then GET OUT!

Santalune Forest Gauntlet

Difficulty
: Easy
Team Restrictions: Players can bring three Pokémon with them. Players can only bring Pokémon whose EC is not full.
Item Restrictions: Can bring up to 10 CC worth of non-held items, can bring up to one "rare items", can only bring three held items.
Other Restrictions: Players must fight the three trainers in the following order: Youngster Joey, Lass Anna, Lass Lise. Beating all three in a row will count as a win for this simulation. All three Trainer's Data are in the below hide tags.

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest...


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Joey orders first R1.


Arena: Santalune Forest

A splitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.


Scatterbug (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Bug
ABILITIES: Shield Dust / Compound Eyes

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
String Shot
Stun Spore
Tackle

Poison Powder
Rage Powder

Fletchling (M)
NATURE
: Naughty (+1 Atk, -1 SpD)

TYPE: Normal / Flying
ABILITIES: Big Pecks

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Agility
Flail
Growl
Peck
Quick Attack
Razor Wind
Roost
Tackle

Quick Guard
Snatch
Tailwind

Heat Wave
Snore

Acrobatics
Fly
Protect
Substitute
U-Turn


Battle Info
Format
: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Anna orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.


Pikachu (F)
NATURE
: Rash (+1 SpA, -1 SpD)

TYPE: Electric
ABILITIES: Static

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

ATTACKS
Charm
Double Team
Electro Ball
Feint
Growl
Nasty Plot
Nuzzle
Play Nice
Quick Attack
Slam
Sweet Kiss
Tail Whip
Thunder Shock
Thunder Wave

Bide
Disarming Voice
Encore
Endure
Reversal

Covet
Electroweb
Knock Off
Magnet Rise
Signal Beam

Brick Break
Dig
Grass Knot
Protect
Substitute


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Lise orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.


Weedle (F)
NATURE
: Brave (+1 Atk, -15% Spe, -10% Eva)

TYPE: Bug / Poison
ABILITIES: Shield Dust

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 1
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
Poison Sting
String Shot

Electroweb

Bunnelby (F)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Normal
ABILITIES: Pickup / Cheek Pouch

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

ATTACKS
Agility
Double Kick
Leer
Mud Shot
Mud-Slap
Odour Sleuth
Quick Attack
Tackle
Take Down

Defence Curl
Rollout
Spikes

Bounce
Endeavour
Iron Head
Last Resort
Super Fang

Earthquake
Protect
Rock Slide
Substitute
Wild Charge


TEAM P2X7
Items: 1x Revive

Embirch [Garet] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fire / Grass
Fire: Fire STAB; immune to burn status. Brighten Command.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Stun Spore, Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:

Leaf Guard: (Passive) In bright sunlight, this Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil moves from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Chlorophyll (HA Locked): (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (52.17) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 2/9
MC: 0
AC: 2/5

Moves (37/??):

Level-Up:
Leafage
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Zap Cannon

Egg Moves:
Aromatherapy
Blaze Kick
Counter
Grass Whistle
Psybeam
Revenge
Sand Tomb

Tutor Moves:
Block
Heat Wave
Iron Tail
Low Kick
Stealth Rock

TM Moves:
Roar
Toxic
Light Screen
Protect
Fire Blast
Endure
Rest
Overheat
Rock Slide
Flash Cannon
Grass Knot
Sleep Talk
Substitute
Rock Smash

Numel [Numel] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Evasion)
Type: Fire / Ground
Fire: Fire STAB; immune to burn status. Brighten Command.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions for Dig and Seismic Attacks for Arenas where any land mass exists. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Simple: (Passive) This Pokemon innately exaggerates the effects of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Own Tempo (HA Locked): (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in its confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) stage.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (30.43) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/6
MC: 0
AC: 3/5

Moves (23/??):

Level-Up:
Growl
Tackle
Ember
Focus Energy
Magnitude
Take Down
Flame Burst
Amnesia
Lava Plume
Yawn
Earth Power

Egg Moves:
Ancient Power
Body Slam
Endure
Growth
Mud Bomb

Tutor Moves:
Stealth Rock

TM Moves:
Protect
Rest
Overheat
Sleep Talk
Will-O-Wisp
Substitute
Rock Smash
Nature Power

Chimchar [Chimchar] (M)
Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)
Type: Fire
Fire: Fire STAB; immune to burn status. Brighten Command.

Abilities:

Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Iron Fist (HA Locked: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2) (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch).

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 70 (70.15) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (18/??):

Level-Up:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Egg Moves:
Assist
Counter
Encore
Fake Out
Quick Guard

TM Moves:
Protect
Dig
Shadow Claw
Will-O-Wisp
Grass Knot
 
"Scatterbug, do your best!"

Tackle x3

IF Chimchar is not poisoned AND is not to use Encore the following action THEN Poison Powder
 

"Let's fan the flames!"
Assist (Embirch: Fire Blast / Overheat / Blaze Kick) - Flame Wheel - Assist (Embirch: Fire Blast / Overheat / Blaze Kick)
 

90/100 90/100
90/2/1/2/2/70 / 90/3/2/1/1/35
Blaze | Shield Dust / Compound Eyes
Exp. Share / Nada
+17% Acc / --
Fine / Fine
Action One

Chimchar used Assist!
MOVE: 658 -> Overheat
CRIT: 750 > 100, NO
(13+3+3-1.5)*1.5=26.25 damage
-2 SpA Chimchar
-12 EN

Scatterbug used Poison Powder!
HIT: 395 < 1200, YES
Chimchar psnd
-7 EN

-2 hp chimchar(poison)

Action Two

Chimchar used Flame Wheel!
CRIT: 1595 > 100, NO
(6+3+3-3)*1.5=13.5 damage
BURN: 480 > 160, NO
-3 EN

Scatterbug used Tackle!
CRIT: 1427 > 100, NO
(4+4.5-1.5)=7 damage
-2.33 EN

-2 hp Scatterbug(poison)

Action Three

Chimchar used Assist!
MOVE: 1427 -> Blaze Kick
CRIT: 1425 > 100, NO
(9+3+3-3)*1.5=18 damage
BURN: 1416 > 160, NO
-9 EN

Scatterbug used Tackle!
CRIT: 5 < 100, YES
(4+3+4.5-1.5)=10 damage
-6.33 EN

-2 hp Scatterbug(poison)


57/76 32/84
90/2/1/2/2/70 / 90/3/2/1/1/35
Blaze | Shield Dust / Compound Eyes
Exp. Share / Nada
+17% Acc / --
-2 SpA, poisoned / Fine
P2X7 orders.
Youngster Joey orders.
 

"Take it out."

Chimchar: Assist (Embirch: Fire Blast / Overheat / Blaze Kick) - Flame Wheel - Assist (Embirch: Fire Blast / Overheat / Blaze Kick)
IF Scatterbug uses Stun Spore, use Taunt that action instead and push back, but only once.
 
oops sorry

57/76 32/84
90/2/1/2/2/70 / 90/3/2/1/1/35
Blaze | Shield Dust / Compound Eyes
Exp. Share / Nada
+17% Acc / --
-2 SpA, poisoned / Fine

Action One

Chimchar used Assist!
MOVE: 1582 -> Blaze Kick
CRIT: 1086 > 200, NO
(9+3+3-3)*1.5=18 damage
BURN: 608 > 160, NO
-9 EN

Scatterbug used Tackle!
CRIT: 1506 > 100, NO
(4+4.5-1.5)=7 damage
-2.33 EN

Action Two

Chimchar used Flame Wheel!
CRIT: who cares
(6+3+3-3)*1.5=enough
Scatterbug fainted!
-3 EN


50/64 KO
90/2/1/2/2/70 / 90/3/2/1/1/35
Blaze | Shield Dust / Compound Eyes
Exp. Share / Nada
+17% Acc / --
-2 SpA, poisoned / Fine
Fletchling auto-out
P2X7
 

50/64 90/100
90/2/1/2/2/70 / 90/3/2/2/1/62
Blaze | Shield Dust / Big Pecks
Exp. Share / Nada
+17% Acc / --
-2 SpA, poisoned / Fine
Action One

Fletchling used Acrobatics!
CRIT: 187 > 100, NO
(11+3+4.5-1.5)=17 damage
-6 EN

Chimchar used Counter!
25.5 damage
-14.5 EN

-2 HP Chimchar

Action Two

Chimchar used Fake Out!
CRIT: 1219 > 100, NO
(4+3-3)=4 damage
-4 EN

Fletchling flinched!

-2 hp Chimchar poison

Action Three

Fletchling used Acrobatics!
CRIT: 391 > 100, NO
(11+3+4.5-1.5)=17 damage
-6 EN

Chimchar used Counter!
25.5 damage
-14.5 EN

-2 HP Chimchar


10/31 35/88
90/2/1/2/2/70 / 90/3/2/2/1/62
Blaze | Shield Dust / Big Pecks
Exp. Share / Nada
+17% Acc / --
-2 SpA, poisoned / Fine

P2X7
 
(Chimchar's Special Attack drops should have decayed to zero.)


"Looks like we'll have to take a hit."

Assist (Embirch: Fire Blast / Overheat / Rock Slide) - Assist (Embirch: Fire Blast / Overheat / Rock Slide) - Assist (Embirch: Fire Blast / Overheat / Rock Slide)
IF Fletchling uses a Damaging Priority move, use Fake Out + Fake Out combo that action instead.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Big Pecks
38/88
3/2/2/1/62
Status: OK!
//VS//
#Share
Blaze
10/31
2/1/2/2/70
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

CHIMCHAR uses Assist
!roll 3=1
[Fire Blast]
Hit: 9123 (9700)
Crit: 6053 (625)
Effect: 7054 (1000)
Damage: (11+3+3+3-1.5)=18.5
-8en

FLETCHLING uses Tailwind
-9en

2ND ACTION

FLETCHLING uses Acrobatics
Crit: 697 (625)
Damage: (11+3+4.5-1.5)=17
-6en

TL;DR
-19HP -16EN
-17HP -8EN
=======
FIELD
Tailwind (4a)
----->
[Joey]​

Big Pecks
19/72
3/2/2/1/62 [124]
Status: OK!
//VS//
#Share
Blaze
KO/23
2/1/2/2/70
Status: OK!

P2X7 replaces Chimchar
Joey Orders
P2x7 Orders
I Toon!
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

That's what she said!
Fletchling Fly -> Fly -> Fly
IF Protect THEN Roost
IF Damaging Fire Combo THEN Protect
 

"Har har har [/sarcasm]."

Numel: Ancient Power + Ancient Power combo - Cooldown (Ancient Power + Ancient Power) - Ancient Power + Ancient Power combo
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Tailwind (4a)
----->
[Joey]​

Big Pecks
19/72
3/2/2/1/62 [124]
Status: OK!
//VS//
#Amulet
Oblivious/Simple/Own Tempo
90/100
2/2/4/2/30
Status: OK!
FLETCHLING uses Fly
Crit: 4076
Damage: (9+3+4.5-3)=13.5
-10en

NUMEL uses VERY VERY OLD ROCKS
Crit: 2071 (625)
Effect: 9289 (2000)
Damage: (6*2.25+6-1.5)*1.5=27
-21en

FIELD
Tailwind (3a)
----->
[Joey]​

Big Pecks
KO/72
3/2/2/1/62 [124]
Status: OK!
//VS//
#Amulet
Oblivious/Simple/Own Tempo
76/78
2/2/4/2/30
Status: OK!


Aww you got me! Very well, go on to the next trial!

P2X7 Do stuff
 

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