Ok guys, welcome back to everyone's favorite arena. Since absolutely nothing needs explaining, lets just get right to the action. Today's teams will be: For Korski- Polecat the Stunky (Move your mouse to reveal the content) Polecat the Stunky (open) Polecat the Stunky (close) Stunky Polecat (M) Type: Poison/Dark Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Abilities: Stench, Aftermath Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move. Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute. Keen Eye (LOCKED): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy. Nature: Brave (+1 Atk, -15% Spe, -10% Evasion) Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 64 (-) Size Class: 1 Weight Class: 2 EC: 0/6 MC: 0 DC: 0/5 Attacks: Scratch Focus Energy Fury Swipes Poison Gas Screech Smokescreen Toxic Feint Slash Acid Spray Night Slash Memento Explosion Crunch Double-edge Iron Tail Venoshock Taunt Dig Flamethrower Torment Empire the Monohm (Move your mouse to reveal the content) Empire the Monohm (open) Empire the Monohm (close) Monohm Empire (F) Type: Electric/Dragon Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Abilities: Shield Dust, Static Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon. Sheer Force (LOCKED): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk) Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 3 SpA: Rank 3 SpD: Rank 2 Spe: 69 (+) Size Class: 1 Weight Class: 2 EC: 1/9 MC: 0 DC: 2/5 Attacks: Tackle Growl Leer Dragon Rage Charge Thundershock Rain Dance Twister Sonicboom Spark Slack Off Hurricane Heal Bell Hydro Pump Magnet Rise Taunt Protect Thunderbolt For shinyskarmory- Treewig the Turtwig (Move your mouse to reveal the content) Treewig the Turtwig (open) Treewig the Turtwig (close) Turtwig (*) [Treewig] (F) Nature: Gentle (+1 Sp. Def, -1 Def) Type: Grass Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14) Shell Armor: (Innate) (DW) (Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits. Stats HP:90 Atk: 3 Def: 2 (-) Sp. Atk: 2 Sp. Def: 3 (+) Speed: 31 EC: 3/9 MC: 2 DC: 2/5 Moves Level Up Tackle (*) Withdraw (*) Absorb (*) Razor Leaf (*) Curse (*) Bite (*) Mega Drain (*) Synthesis Leech Seed Egg Moves Growth (*) Superpower (*) Body Slam (*) TMs Grass Knot (*) Rock Smash(*) Protect (*) Blackbeard the Privatyke (Move your mouse to reveal the content) Blackbeard the Privatyke (open) Blackbeard the Privatyke (close) Privatyke [Blackbeard] (M) Nature: Adamant (+1 Atk, -1 Sp.A) Type: Water/Fighting Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Abilities: Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active. Klutz (DW): (Can be Disabled) (Locked) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off. Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 3 SpA: Rank 1 (-) SpD: Rank 2 Spe: 35 EC: 0/6 MC: 0 DC: 0/5 Moves: Level-Up Moves Bubble Smokescreen Yawn Wrap Arm Thrust Egg Moves: Recover Ice Punch Drain Punch TMs: Brick Break Substitute Waterfall And the order will be: shinyskarmory issues orders Korski issues orders jas61292 refs Korski issues orders shinyskarmory issues orders jas61292 refs repeat until someone has no Pokemon left Good luck guys, and let the battle begin!