Another Flash Match..... jayjinde and Pikapwnd

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Asking for a Flash Match against my Vibrava, feel free to counterteam

Training 1v1 Middlemons
No Recoveries, no Chills
2 Day DQ
Arena: Keplar 22B's ASB Arena (same thing as ours)
Accepting,

Switch = Nyan Cat O' Doom
1 Ability
Items = Off.

jayjinde's Pokemon

Bugsy (Trapinch) (M)
Mild (+SpA, -Def)
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sheer Force (DW LOCKED): (Can Be Activated) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

EC: 3/9
MC: 0
DC: 0/5

Stats:
HP: 90
Atk: 4
Def: 1(-)
SpA: 3(+)
SpD: 2
Spe: 10
Weight Class: 2
Size Class: 1
Rank Total: 13

Moves:
Bite
Sand-Attack
Faint Attack
Sand Tomb
Crunch
Earthquake

Endure
Flail
Bug Bite

Rock Slide
Bulldoze
Struggle Bug
Moves Known: 12

Pikapwnd's Pokemon:
Electabuzz [Twinkletoes] (M) (*)



Nature: Naughty (Adds 1 Rank to Attack; Subtracts 1 Rank from Spdef)

Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments
Abilities:
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Vital Spirit: (inate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:

HP: 100
Atk: Rank 4 (+ nature)
Def: Rank 2
Satk: Rank 3
Sdef: Rank 2 (- nature)
Spe: 105
Size: 2
Weight: 3
Base Rank total: 18

EC: 6/9
DC: 5/5
MC: 1

Moves:
Quick attack
Leer
ThunderPunch
ThunderShock
Low Kick
Swift
Shock Wave
Light Screen
Screech
Discharge

Cross chop
Fire punch
Ice punch
Counter

Substitute
Thunder
Psychic
Rain dance
Magnet Rise



Trapinch (Bugsy) M
HP: 90 (100%)
Atk: 4
Def: 1
SpA: 3
SpD: 2
Spe: 10
Energy: 100
Status: None
Other: None

Electabuzz (Twinkletoes)
HP: 100 (100%)
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 105
Energy: 100
Status: None
Other: None
jayjinde, specify an ability and we can go from there​
 
I'll take Arena Trap, so you can't switch

Earthquake - Bulldoze - Earthquake

IF he uses Counter, replace actions with Sand Attack and push actions down
 

Trapinch (Bugsy) M
HP: 90 (100%)
Atk: 4
Def: 1
SpA: 3
SpD: 2
Spe: 10
Energy: 100
Status: None
Other: None

Electabuzz (Twinkletoes)
HP: 100 (100%)
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 105
Energy: 100
Status: None
Other: None
Actions:
Magnet rise ~ Ice Punch ~ Substitute (15 HP)
Earthquake - Bulldoze - Earthquake


Action 1:
Electabuzz used Magnet Rise!
Other Change: Magnet Rise (Electabuzz)
-5 energy
Trapinch used Earthquake!
But it failed!
-6 energy

Action 2:
Electabuzz used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 7845/10000 (No)
(8+(6-1.5))*1.5 = 18.75 ~ 19 damage (Trapinch)
RNG Roll (To-FRZ) [<=1000 FRZ]: 6411/10000 (No)
-6 energy
Trapinch used Bulldoze!
But it failed!
-4 energy

Action 3:
Electabuzz used Substitute!
-15 HP
Other Change: Substitute (Electabuzz)
-12 energy
Trapinch used Earthquake!
But it failed!
-6 energy


Post-round:

Trapinch (Bugsy) M
HP: 71 (79%)
Atk: 4
Def: 1
SpA: 3
SpD: 2
Spe: 10
Energy: 84
Status: None
Other: None

Electabuzz (Twinkletoes)
HP: 85 (85%)
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 105
Energy: 77
Status: None
Other: Substitute (15 HP)

 
Ice Punch ~ Psychic ~ Ice Punch

Rawwwr. dance twinkletoes Dance!


Song of the round.

~ Be Still My Heart
The Postal Service
 

Trapinch (Bugsy) M
HP: 71 (79%)
Atk: 4
Def: 1
SpA: 3
SpD: 2
Spe: 10
Energy: 84
Status: None
Other: None

Electabuzz (Twinkletoes)
HP: 85 (85%)
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 105
Energy: 77
Status: None
Other: Substitute (15 HP)
Actions:
Ice Punch ~ Psychic ~ Ice Punch
Bite - Bug Bite - Sand Tomb


Action 1:
Electabuzz used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 1901/10000 (No)
(8+(6-1.5))*1.5 = 18.75 ~ 19 damage (Trapinch)
RNG Roll (To-FRZ) [<=1000 FRZ]: 1787/10000 (No)
-6 energy
Trapinch used Bite!
RNG Roll (To-Crit) [<=625 Crit]: 1608/10000 (No)
(6+(6-3)) = 9 damage (Electabuzz)
-4 energy

Action 2:
Electabuzz used Psychic!
RNG Roll (To-Crit) [<=625 Crit]: 2852/10000 (No)
((6+2)+(4.5-3)) = 9.5 ~ 10 damage (Trapinch)
RNG Roll (To-Lower SpD) [<=1000 Lower SpD]: 4704/10000 (No)
-6 energy
Trapinch used Bug Bite!
RNG Roll (To-Crit) [<=625 Crit]: 9845/10000 (No)
(6+(6-3)) = 9 damage (Electabuzz)
The substitute broke!
-4 energy

Action 1:
Electabuzz used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 5227/10000 (No)
(8+(6-1.5))*1.5 = 18.75 ~ 19 damage (Trapinch)
RNG Roll (To-FRZ) [<=1000 FRZ]: 2382/10000 (No)
-6 energy
Trapinch used Sand Tomb!
RNG Roll (To-Hit) [<=8500 Hit]: 3027/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 8173/10000 (No)
(4+3+(4.5-3))*1.5 = 12.75 ~ 13 damage (Electabuzz)
-3 energy
Post-action:
-2 HP due to Sand Tomb (Electabuzz)


Post-round:


Trapinch (Bugsy) M
HP: 23 (26%)
Atk: 4
Def: 1
SpA: 3
SpD: 2
Spe: 10
Energy: 73
Status: None
Other: None

Electabuzz (Twinkletoes)
HP: 70 (70%)
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 105
Energy: 59
Status: None
Other: Sand Tomb (3a)

 
Earthquake + Earthquake - Earthquake (If combo doesn't work, we're allowed to specify something to do A2) - Bulldoze
IF he uses Magnet Rise, change actions to Rock Slide - Crunch - Rock Slide
 

Trapinch (Bugsy) M
HP: 23 (26%)
Atk: 4
Def: 1
SpA: 3
SpD: 2
Spe: 10
Energy: 73
Status: None
Other: None

Electabuzz (Twinkletoes)
HP: 70 (70%)
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 105
Energy: 59
Status: None
Other: Sand Tomb (3a)
Actions:
Earthquake + Earthquake - Earthquake (If combo doesn't work, we're allowed to specify something to do A2) - Bulldoze
IF he uses Magnet Rise, change actions to Rock Slide - Crunch - Rock Slide
Counter ~ Ice Punch ~ EQ


Action 1:
Trapinch used a combination of Earthquake+Earthquake!
RNG Roll (To-Crit) [<=625 Crit]: 1085/10000 (No)
(22.5+3+(4.5-3))*1.5 = 40.5 ~ 41 damage (Electabuzz)
-35 energy
Electabuzz used Counter!
(41*1.5) = 61.5 ~ 62 damage (Trapinch)
Trapinch fainted!
-27 energy


Post-round:

Trapinch (Bugsy) M
HP: KO
Atk: 4
Def: 1
SpA: 3
SpD: 2
Spe: 10
Energy: KO
Status: None
Other: None

Electabuzz (Twinkletoes)
HP: 29 (29%)
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 105
Energy: 32
Status: None
Other: Sand Tomb (2a)​

Counters:
I get 3 Universal Counters

jayjinde gets 2 Currency Counters
- Trapinch gets 1 EC / 2 MC / 1 DC

Pikapwnd gets 2 Currency Counters
- Electabuzz gets 1 EC / 2 MC / 1 DC / 1 KOc
 
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