Its_A_Random
A distant memory
Moderated Discussion, etc.
Along with the item thing, what do people think about the following:
Former is a relic of an old era and seems pointlessly arbitrary and discriminatory; why should it cost 4 CC for one group and 7 CC for another? Yeah I get it no EC but at this point it is a pointless restriction and keeping it at 7 CC encourages too much grinding.
- Making Pokémon that do not have any prevolutions or evolutions cost 4 CC for people starting and after starting.
- Making all non Level-up moves cost 2 MC or if you are feeling drastic, 1 MC.
Latter is an idea floated on IRC for some time and is designed to make MC costs less arbitrary and make the whole grinding for good Pokémon less tedious. Basically makes things cheaper in general so we reduce grind times and help people be ready "faster".
Thoughts? I am mainly floating ideas to reduce grind times and gauge to see if reducing grind times sit well among the community.
I'll throw my support behind both of these proposals. Dropping the whole "+3 CC for one stagers if it isn't your starter" seems like a no brainer. I'd also pretty much have no problem with going as far as making all moves cost 1 MC.
Speaking of.
If we're trying to cut down on the effort needed to get good mons, wouldn't it make sense to allow people to have good items too? Or did this idea lose steam already?
Going with the above: Yeah having good items is very important, but sadly is even more overpriced than having movepools on these mons. Especially when you look and see that some of the more expensive items like Scope Lens and Razor Claw are very niche items that do not need to cost that much.
Basically the main points of discussion are:Making moves cost 1MC all will make getting maxed mons too easy, which will make them more...expendable. I don't know you, but I feel that one of the main perks of ASB in comparison with in game is that we train our mons and it takes some time and effort to get a good mon out of this. Which affects metagame and all. Maxing a mon in one go with less than 50UC seems unnatural and IMO should be treated as such.
I understand lowering costs and I would mind lowering to 2MC per move tops. But 1 I should is going too far and will end up being harmful. Not to mention that, while grinding is not at all good, it IS our main source of refpower. If we lower the need for UC by a third like that, we will possibly lower our refpower by a similar percentage and I don't think I need to tell you of the possible implications.
As for items, we are discussing it on the Mod's Lounge. Since it is buff culture through and through, it needs to be approved by the mods before any discussion starts, let alone anything is implemented. Sorry for the red tape, but balance is an unstable thing.
- The +3 CC cost for buying Pokémon like Sableye when you are not starting out in ASB, Drop or not?
- MC costs to buy moves: Should we make them cheaper or not and how much cheaper?
- And if we ever get around to it, item costs but we should wait on that first.