Completed AOPS vs Arcanite! Not often you see this guy around here!

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Stratos

Banned deucer.
#1
Open Challenge (Training Match - No FEs)
4 Vs 4 Doubles
Training Items
No Switch
ASB arena
All abilities
No recs/chills
1 Sub per mon



Arc's mons are:

Turtwig (M) Land Turtle

Musical Theme:
Final Fantasy 3 - Boss Theme

Nature:

Brave:
(+1 Atk, -15% Speed, -10% Evasion)

Type:

  • Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:

  • Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
  • Shell Armour (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits. (Not yet Active)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 26 (31/1.15, Truncated) (-)
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 14



EC: 3/9
MC: 1
DC: 2/5

Attacks: (13)
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain

Superpower
Earth Power
Growth

Protect
Energy Ball
Swords Dance
Natural Gift


Behemoth (M) Nidoran

Musical Theme:
Final Fantasy IV - Battle Theme

Nature:

Rash:
+1 SpA, -1 SpD

Type:

  • Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:

  • Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
  • Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
  • Hustle (DW): (Can be Enabled) TThis Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. (Not yet active)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12


EC: 3/9
MC: 1
DC: 2/5

Attacks: (15)
Leer
Peck
Focus Energy
Tackle
Horn Attck
Double Kick
Poison Sting
Fury Attack
Helping Hand

Disable
Endure
Head Smash

Dig
Poison Jab
Protect
Natural Gift


Chimchar (M) Zidane Tribal

Musical Theme:
Zidane's Theme

Nature:

Naughty:
(+1 Atk, -1 SpD)

Type:

  • Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:

  • Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch) (Not yet active)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1
Spe: 61
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 3/9
MC: 1
DC: 3/5

Attacks: (14)
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

ThunderPunch
Focus Punch
Encore

Protect
Dig
Flamethrower
Natural Gift


Megumi 'Shades' Kitanigi (M) Sandile

Musical Theme: '
Twister'

Nature:

Adamant:
+1 Atk, -1 SpA

Type:

  • Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
  • Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities:

  • Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
  • Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
  • Anger Point: (DW) (Innate) (Not yet Active) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14


EC: 0/9
MC: 0
DC: 0/5

Attacks: (--)
Leer
Rage
Bite
Sand Attack
Torment
Sand Tomb
Assurance
Mud Slap
Embargo
Swagger

Fire Fang
Pursuit
Thunder Fang

Taunt
Rock Slide
Protect



ANNND AOPS's!


Meditite "Karate Kid" (M)
Nature: Jolly (+15% Speed, -1 Special Attack, +11% Accuracy)

Type: Fighting/Psychic
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Pure Power: (Trait) This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
Telepathy (DW Locked): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:
HP: 90
Atk: Rank 2 [4 Pure Power]
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
+11% Accuracy

EC: 4/6
MC: 0
DC: 3/5

Attacks:

Bide
Meditate
Confusion
Hidden Power (Ice 7)
Swagger
Mind Reader
Feint
Calm Mind
Hi Jump Kick
Recover
Force Palm
Reversal

Fake Out
Bullet Punch
Drain Punch

Protect
Focus Punch
Substitute
Zen Headbutt

Total: 19


Metang "CPU" (U)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)

Type: Psychic/Steel
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW Locked): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 43 (-)
Size Class: 2
Weight Class: 6 [5 Light Metal]
Base Rank Total: 16
-10% Evasion

EC: 4/9
MC: 0
DC: 2/5

Attacks:

Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Miracle Eye
Zen Headbutt
Meteor Mash
Bullet Punch

Headbutt
Iron Head
Zen Headbutt

Total: 13

Bronzor [Bronzor]
Nature: Brave (+Atk, -Spe)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.


Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 11

EC: 2/6
MC: 5
DC: 2/5

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Heatproof: (Innate)
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

Attacks:
Tackle
Confusion
Hypnosis
Impriosn
Confuse Ray
Extrasensory
Psywave
Iron Defense
Faint Attack
Safeguard

Earthquake
Payback
Reflect

Gravity
Stealth Rock
Signal Beam

Total: 15


Machop "Fists of Glory" (M)
Nature: Quiet (+Special Attack, -10% Speed)

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (DW Locked): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14
-10% Evasion

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge

Close Combat
Counter
Encore

Toxic
Fire Blast
Earthquake

Total: 14


Now, the order of events:

Arc will send out mons
AOPS will do so also, and order
Arc will order
i will ref
 
#2
Zidane Tribal, Behemoth, show them what you're made of! (Chimchar, Nidoran M)
Take an EXP Share both of you!

(Cause it's doubles, does each mon get 2 subs?)
 
#3
Machop and Metang, gogo!

Machop@Lucky Egg, Metang@EXP. Share

Metang: Magnet Rise --- Zen Headbutt (Nidoran-M) --- Zen Headbutt (Nidoran-M)
Machop: Earthquake*3
 
#4
Zidane: Flamethrower (Metang) > Torment (Machop) > Flamethrower (Metang)
Behemoth: Focus Energy > Dig (Metang) > Disable (Metang, Zen Headbutt)

Also Metang has Zen Headbutt twice.
 

Stratos

Banned deucer.
#5
Round 1 Start!

HP: 90
EN: 100
OTHER: none

HP: 90
EN: 100
OTHER: none
VS

HP: 90
EN: 100
OTHER: none

HP: 100
EN: 100
OTHER: none
Arena Notes: None

Chimchar used Flamethrower!
crit = 7946 = no
burn = 7917 = no
dmgM = [10+3-3]*1.5 = 15
-6 EN

Nidoran used Focus Energy!
-12 EN

Metang used Magnet Rise!
-6 EN

Machop used Earthquake!
critC = 9349 = no
critN = 2436 = no
dmgC = [7.5+1.5]*1.5 = 13.5
dmgN = [7.5+1.5]*1.5 = 13.5
-7 EN

a2

Chimchar used Torment!
-10 EN

Nidoran dug underground!

Metang used Zen Headbutt!
-5 EN

Machop used nothing!

Nidoran used Dig!
it missed
-10 EN

a3

Chimchar used Flamethrower!
crit = 380
burn = 6696
dmgM = [10+3-3+3]*1.5 = 19.5
-6 EN

Nidoran used Disable!
-8 EN

Metang used nothing!

Machop used Earthquake!
critC = 6203
critN = 3049
dmgC = [7.5+1.5]*1.5 = 13.5
dmgN = [7.5+1.5]*1.5 = 13.5
-7 EN


Round 1 End!

HP: 63
EN: 70
OTHER: Focus Energy (4a)

HP: 63
EN: 78
OTHER: none
VS

HP: 90
EN: 86
OTHER: Torment (4a)

HP: 65
EN: 89
OTHER: Magnet Rise (3a), Disable (Zen Headbutt, 5a)
Arena Notes: None
 
#6
Oh dear.... That was terrible...

Zidane: Flamethrower > Flamethrower > Flamethrower (All Metang)
Behemoth: (Hurry up and be a nidoking already) Encore (Chimchar) > Double Kick (Metang) > Helping Hand (Chimchar)
 
#7
Machop: Encore (Nidoran-M) --- Chill --- Close Combat (Chimchar)
Metang: Meteor Mash (Nidoran-M) --- Headbutt (Chimchar) --- Meteor Mash (Nidoran-M)
 

Stratos

Banned deucer.
#8
Round 1 End!

HP: 63
EN: 70
OTHER: Focus Energy (4a)

HP: 63
EN: 78
OTHER: none
VS

HP: 90
EN: 86
OTHER: Torment (4a)

HP: 65
EN: 89
OTHER: Magnet Rise (3a), Disable (Zen Headbutt, 5a)
Arena Notes: None

Chimchar used Flamethrower!
crit = 1513 = no
burn = 7930 = no
dmgM = [10+3-3]*1.5 = 15
-6 EN

Nidoran used Encore!
(was removing the consecutive use penalty that important?)
-10 EN

Metang used Meteor Mash!
hit = 9932 = no
-6 EN

Machop used Encore!
-10 EN

a2

Chimchar used Flamethrower!
crit = 9968 = no
burn = 9680 = no
dmgM = [10+3-3]*1.5 = 15
-6 EN

Nidoran used Encore!
-10 EN

Metang used Headbutt!
crit = 7970 = no
dmgC = [7+1.5] = 8.5
-5 EN

Machop chilled!
+12 EN

a3

Chimchar used Flamethrower!
crit = 2917 = no
burn = 8603 = no
dmgM = [10+3-3]*1.5 = 15
-6 EN

Nidoran used Encore!
-10 EN

Metang used Meteor Mash!
hit = 657 = yes
crit = 2045 = no
+atk = 1712 = yes
dmgN = [10+1.5+3] = 14.5
-6 EN

Machop used close combat!
crit = 8395 = no
dmgC = [12+3+1.5] = 16.5
-7 EN

Round 1 End!

HP: 48
EN: 40
OTHER: Focus Energy (1a)

HP: 38
EN: 60
OTHER: none
VS

HP: 90
EN: 81
OTHER: Torment (1a), -1 SpD, Def (2r)

HP: 20
EN: 72
OTHER: Disable (Zen Headbutt, 2a), +1 atk (2r)
Arena Notes: None
 
#10
Orders incoming
Nidoran: Double Kick (Metang) > Peck (Machop) > Peck (Machop)
Chimchar: Flamethrower (Metang) x3

If Metang faints, redirect to Machop
If Machop faints, Chill
 

Stratos

Banned deucer.
#11
Round 3 Start!

HP: 48
EN: 40
OTHER: Focus Energy (1a)

HP: 38
EN: 60
OTHER: none
VS

HP: 90
EN: 81
OTHER: Torment (1a), -1 SpD, Def (2r)

HP: 20
EN: 72
OTHER: Disable (Zen Headbutt, 2a), +1 atk (2r)
Arena Notes: None

Chimchar used Flamethrower!
crit = 3019 = no
burn = 6913 = no
dmgM = [10-3+3]*1.5+1.75 = 16.75
-10 EN

Nidoran used Double Kick!
metang was KO'd!
-5 EN

Machop used Earthquake!
critC = 217 = yes
critN = 2058 = no
dmgC = [7.5+3+1.5]*1.5 = 18
dmgN = [7.5+1.5]*1.5 = 13.5
-7 EN

a2

Chimchar used Flamethrower!
crit = 7729 = no
burn = 1467 = no
dmgM = [10+3]+1.75 = 14.75
-14 EN

Nidoran used Peck!
crit = 2837 = no
dmgM = [4]*1.5+1.75 = 7.75
-3 EN

Machop used Earthquake!
critC = 1667 = no
critN = 1778 = no
dmgC = [7.5+1.5]*1.5 = 13.5
dmgN = [7.5+1.5]*1.5 = 13.5
-11 EN

a3

chimchar used Flamethrower!
crit = 7174 = no
burn = 9410 = no
dmgM = [10+3]+1.75 = 14.75
-18 EN

Nidoran used Double Kick!
crits = 3163, 5924 = no
dmgM = [3+3]+1.75 = 7.75
-5 EN

Machop used Earthquake!
critN = 5063 = no
dmgC = [7.5+1.5]*1.5 = 13.5
Chimchar was KO'd!
dmgN = [7.5+1.5]*1.5 = 13.5
-15 EN


Round 3 End!

HP: 7
EN: 27
OTHER: none

HP: 0
EN: 0
OTHER: dead
VS

HP: 45
EN: 48
OTHER: -1 SpD, Def (1r)

HP: 0
EN: 0
OTHER: dead
AOPS sends in a mon!
Arc sends in a mon and orders
AOPS orders
 
#13
Land Turtle @ Exp Share!

Land Turtle: Energy Ball > Mega Drain > Energy Ball (All Machop)
If Machop faints, target Bronzor.
If you have full HP at the start of action 2, replace Mega Drain with Earth power.

Behemoth: Endure > Dig (Machop) > Dig (Machop)
If Machop is ordered to encore on a1, change a1 to Dig (Machop)
If Machop faints, target Bronzor with Double kick for all remaining actions.
 
#14
Protip: No Guard affects ALL mons.

Machop: Encore (Nidoran-M) --- Fire Blast (Turtwig) --- Fire Blast (Turtwig)
Bronzor: Psywave (Nidoran-M) --- Signal Beam (Turtwig) --- Signal Beam (Turtwig)
 

Stratos

Banned deucer.
#15
Round 3 End!

HP: 7
EN: 27
OTHER: none

HP: 90
EN: 100
OTHER: none
VS

HP: 45
EN: 48
OTHER: -1 SpD, Def (1r)

HP: 90
EN: 100
OTHER: none
Arena Notes: None

Nidoran dug underground!

Machop used Encore!
miss
-10 EN

Turtwig used Energy Ball!
crit = 6060 = no
-spd = 1440 = no
dmgM = [8+3]+1.75 = 12.75
-5 EN

Bronzor used Psywave!
miss
-4 EN

nidoran used dig!
crit = 5390 = no
dmgM = [8] = 8
-10 EN

a2

Nidoran dug underground!

Machop used Fire Blast!
crit = 1288 = no
burn = 2142 = no
dmgT = [12+1.5]*1.5 = 20.25
-8 EN

Turtwig used Mega Drain!
crit = 5288 = no
dmgM = [6+3]+1.75 = 10.75
+5.375 HP
-9 EN

Bronzor used Signal Beam!
crit = 5344 = no
dmgT = [8-1.5]*1.5 = 9.75
-6 EN

Nidoran used Dig!
crit = 2377 = no
dmgM = [8] = 8
-14 EN

a3
Nidoran dug underground!

Machop used Fire Blast!
crit = 9107 = no
burn = 5025 = no
dmgT = [12+1.5]*1.5 = 20.25
-12 EN

Turtwig used Energy Ball!
crit = 7581 = no
-spd = 8662 = no
dmgM = [8+3]+1.75 = 12.75
Machop Fainted!
-5 EN

Bronzor used Signal Beam!
crit = 2874 = no
dmgT = [8-1.5]*1.5 = 9.75
-10 EN

Nidoran used Dig!
miss
-18 EN
Nidoran fainted!


Round 3 End!

HP: 0
EN: 0
OTHER: dead

HP: 35
EN: 81
OTHER: none
VS

HP: 0
EN: 0
OTHER: dead

HP: 90
EN: 80
OTHER: none
Arena Notes: None
 
#19
[Sorry, I missed this]

Ok, well Kitaniji, take a lucky egg.

Kitaniji [Activate Intimidate] Sand Tomb > Bite > Bite (Meditite)
IF Meditite targets you with Hi Jump Kick, protect on that action but not on consecutive actions. Push actions down.

Land Turtle: Energy Ball > Earth Power > Energy Ball (Meditite)
IF Meditite targets you with Hi Jump Kick, protect on that action but not on consecutive actions. Push actions down.
 

Stratos

Banned deucer.
#21
Round 4 Start!


HP: 90
EN: 100
OTHER: none

HP: 35
EN: 81
OTHER: none
VS

HP: 90
EN: 100
OTHER:none

HP: 90
EN: 80
OTHER: none
Arena Notes: None

Meditite used Fake Out!
crit = 6605 = no
dmgS = [4+3]-1.75 = 5.25
-4 EN

Sandile Flinched!

Turdtwig used Energy Ball!
crit = 3244 = no
-spd = 9608 = no
dmgM = [8+3] = 11
-9 EN

Bronzor used Psywave!
hit = 7867 = yes
dmgT = 10
-4 EN

a2

Meditite used Fake Out!
crit = whocares
dmgT = [4+3]-1.75 = 5.25
-8 EN

Sandile used Bite!
crit = 7645 = no
dmgM = [6+3+1.5] = 10.5
-4 EN

Turtwig flinched!

Bronzor used Psywave!
hit = 12 = yes
dmgT = 10
-8 EN

a3

Meditite used Drain Punch!
crit = whocares
dmgT = [8+3+1.5]-1.75 = 10.75
Turtwig was KO'd!
-11 EN

Sandile used bite!
crit = 3426 = no
dmgM = [6+3+1.5] = 10.5
-8 EN

Bronzor used Psywave!
miss
-12 EN


Round 4 End!


HP: 85
EN: 88
OTHER: none

HP: 0
EN: 0
OTHER: dead
VS

HP: 69
EN: 77
OTHER:none

HP: 90
EN: 56
OTHER: none
Arena Notes: None
 

Stratos

Banned deucer.
#24
Round 4 End!


HP: 85
EN: 88
OTHER: none
VS

HP: 69
EN: 77
OTHER:none

HP: 90
EN: 56
OTHER: none
Arena Notes: None

Meditite used Hi Jump Kick!
crit = 9234 = no
dmgS = [13+3+3]*1.5 = 28.5
-8 EN

Sandile used Mud Slap!
crit = 6170 = no
dmgM = [4+3-1.5] = 5.5
-3 EN

Bronzor used Signal Beam!
crit = 9481 = no
conf = 7444 = no
dmgS = [8-1.5]*1.5 = 9.75
-6 EN

a2

Meditite used Hi Jump Kick!
hit = 5155 = yes
crit = 6467 = no
dmgS = [13+3+3]*1.5 = 28.5
-12 EN

Sandile used Mud-Slap!
crit = 659 = no
dmgM = [4+3-1.5] = 5.5
-8 EN

Bronzor used Signal Beam!
crit = 1249 = no
conf = 4069 = no
dmgS = [8-1.5]*1.5 = 9.75
-10 EN

a3

Meditite used Hi Jump Kick!
hit = 9176 = no
dmgM = 14.25
-17 EN

Sandile used mud slap!
crit = writing's on the wall
meditite doesn't die!

Bronor uses Signal Beam!
dmgS = 9.75
Sandile was KO'd!


Rewards!

ME: 12 UC (9 base + 6/2 KO)

Battlers: 3 CC

All mons: 2 MC 1 EC 1 DC

KOC: Machop 2 Meditite 1 Bronsor 1 Nidoran 1 Turtwig 1

Items: Metang Chinchar Nidoran Turtwig Meditite: Amulet Coin, Machop Sandile Lucky Egg, Bronzor Amulet Coin
 
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