AOPSUser vs Mowtom 4v4 NFE Doubles

Rules:
4v4 NFE Doubles training items standard shit
Team AOPSUser...


Clefairy (F)
Types: Fairy
Abilities: Cute Charm / Magic Guard / Friend Guard (H)
Nature: Modest

Stats:
HP: 100
Atk: 1 (-)
Def: 2
Spa: 3 (+)
Spd: 3
Spe: 35
Size: 1
Weight: 1
Total: 14

EC: 8/9
MC: 0
AC: 4/5

Moves:
Level Up
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
After You
Healing Wish
Disarming Voice
Double Slap
Follow Me
Defense Curl
Bestow
Minimize
Wake-Up Slap
Cosmic Power
Gravity
Moonblast
Light Screen
Meteor Mash
Body Slam

TM / HM
Protect
Dazzling Gleam
Flamethrower
Psychic
Shadow Ball
Light Screen
Toxic

Egg
Aromatherapy
Wish
Misty Terrain
Covet
Mimic

Total: 34

Protowatt "SHRIMPZILLA" (F)
Nature: Hasty (+15% Speed, +28% Accuracy, -Defense)

Type: Water/Electric

Abilities: Trace/Magic Guard/Shed Skin (Locked)

Stats:
HP: 80
Atk: Rank 2
Def: Rank 0 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 4/6
MC: 6
AC: 4/5

Attacks:

Bubble
Charge
Tackle
Thunder Shock
Detect
Fairy Wind
Zap Cannon

Counter
Mirror Coat
Follow Me
Muddy Water
Sheer Cold
Endure

Thunderbolt
Protect
Toxic
Double Team
Substitute
Scald

Total: 19

Skrelp "Chernobyl" (M)
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)

Type: Poison/Water

Abilties: Poison Point/Poison Touch/Adaptability (Locked)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
-10% Evasion

EC: 4/6
MC: 0
AC: 2/5

Attacks:

Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Aqua Tail
Sludge Bomb
Hydro Pump
Dragon Pulse

Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

Protect
Substitute
Sludge Bomb
Sludge Wave
Scald

Total: 24

Gastly "Plasma" (M)
Nature: Timid (+15% Speed, +29% Accuracy, -Attack)

Type: Ghost/Poison

Ability: Levitate

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
+29% Accuracy

EC: 4/9
MC: 0
AC: N/A

Attacks:

Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball
Hex
Payback
Destiny Bond
Dark Pulse
Dream Eater

Perish Song
Reflect Type
Disable
Clear Smog
Grudge

Protect
Double Team
Toxic
Substitute
Sludge Bomb

Total: 24


Team Mowtom...

Larvesta [Sun] (F)

Like Joy, Sun hatched out of one of Mowtom's Eggs. When she hatched, Sun's first sight was the sun at high noon. She...imprinted on it. It creeps everyone out when she acts like the sun tells her what to do (which is pretty much always). It creeps them out even more when she calls it "Mommy."

Type: Bug / Fire
  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).​
  • Fire STAB; immune to burn status. Brighten Command.​
    • Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​
Abilities: Flame Body / Swarm (Locked)​
  • This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.​
Nature: Bold (+Defense, -Attack)

Stats:
HP: 90
Atk: 2 (-)
Def: 3 (+)
SpA: 2
SpD: 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 4/6
MC: 0
AC: 3/5

Attacks (17):

Physical
Leech Life
Take Down
Wild Charge
Zen Headbutt

Special
Bug Buzz
Ember
Fire Blast
Flamethrower
Giga Drain

Status
Endure
Foresight
Light Screen
Magnet Rise
Morning Sun
Protect
String Shot
Substitute​


Clauncher [Dory] (F)

Dory is very forgetful. She would forget her big claw if it weren't attached to her body. It's quite endearing though. Before she was captured by Mowtom, Dory lived near the EHC (East Hoennese Current), and everybody loved spending time with her. Especially one particular Tentacool, who she would call "Squishy."

Type: Water
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.​
Ability: Mega Launcher​
  • This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.​
Nature: Modest (+Special Attack, -Attack)

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/6
MC: 1
AC: N/A

Attacks (21):

Physical
Aqua Jet
Bounce
Crabhammer
Flail
U-turn
Vice Grip

Special
Bubble
Bubble Beam
Dragon Pulse
Ice Beam
Scald
Water Gun
Water Pulse

Status
Endure
Entrainment
Helping Hand
Protect
Splash
Substitute
Swords Dance
Water Sport​


Necturine [Groot] (F)

Groot is Groot. Everyone knows this. Or rather, everyone knows that Groot wants to be Groot. Unfortunately for her, she is both the wrong gender and the wrong species. This...hasn't stopped Groot from screaming her name loudly. For all to hear. All the time. ALL. THE. TIME. *eye twitch*

Type: Grass / Ghost
  • Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.​
    • Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​
  • Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​
Abilities: Anticipation / Telepathy (Locked)​
  • This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).​
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 44 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 1/5

Attacks (19):

Physical
Shadow Sneak
Leaf Blade
Vine Whip

Special
Absorb
Energy Ball
Future Sight
Hex
Leaf Storm
Ominous Wind

Status
Ingrain
Leer
Protect
Rest
Sketch
Substitute
Torment
Toxic
Toxic Spikes
Will-O-Wisp​


Murkrow [Blackwing] (M)

One of Blackwing's ancestors lived in a world very different from this one. A world where everything was decided by a die roll, and humans could become as powerful as any other species, even using magic themselves. Blackwing doesn't know this, though; his attention wandered to the nearest shiny object each time it was explained to him.

Type: Dark / Flying
  • Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.​
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​
Abilities: Insomnia / Super Luck / Prankster (Locked)​
  • This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.​
  • This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.​
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 79 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 0/6
MC: 0
AC: 0/5

Attacks (17):

Physical
Assurance
Astonish
Drill Peck
Fly
Peck
Pursuit
Wing Attack

Special
Night Shade

Status
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Substitute
Toxic
Whirlwind​

AOPSUser sends out Pokemon and equips...
Mowtom sends out Pokemon and equips...
Mowtom orders...
AOPSUser orders...
VV refs...​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Sun @ Exp. Share and Groot @ Lucky Egg. And I would order now, but AOPS has the ability to Trace." *grumble mumble*
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"And strike!"
"Listen to my loud noises, Mommy!"
Bug Buzz (Protowatt)~Giga Drain (Protowatt)~Bug Buzz (Protowatt)
IF
Protowatt is under P/E OR Protowatt uses Mirror Coat OR Protowatt is KOed THEN Fire Blast (Clefairy) and restart queue
"im groot!"
Energy Ball (Protowatt)~Leaf Blade (Clefairy)~Energy Ball (Protowatt)
IF
Protowatt is under P/E when you are to target it OR Protowatt uses Mirror Coat when you are to target it OR Protowatt is KOed THEN Leaf Blade (Clefairy) and restart queue
 
Team AOPSUser...


Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 100
EN: 100
1/2/3/3/35
Status: Fine...
Other: None...


Protowatt [SHRIMPZILLA] (F) # Lucky Egg
Trace/Magic Guard
HP: 80
EN: 100
2/0/2/1/110 (+28% Accuracy...)
Status: Fine...
Other: None...

Team Mowtom...


Larvesta [Sun] (F) # Exp.Share
Flame Body
HP: 90
EN: 100
2/3/2/2/60
Status: Fine...
Other: None...


Necturine [Groot] (F) # Protowatt
Anticipation
HP: 90
EN: 100
2/2/3/3/44 (-10% Evasion...)
Status: Fine...
Other: None...​

Stadium Effects: None...

SHRIMPZILLA traced Flame Body...
-6 EN...

Action 1...

SHRIMPZILLA used Muddy Water...
On Sun:
Crit Roll: 1424 > 625 = No...
((6.75 + 3 + 3 - 3) * 1.5) = 14.625 HP...
Effect Roll: 4815 > 3000 = No...
On Groot:
Crit Roll: 5986 > 625 = No...
((6.75 + 3 + 3 - 4.5) * 0.6666666666666666) = 5.5 HP...
Effect Roll: 2069 < 3000 = Yes...
Groot's Accuracy fell by 1 stage...
-6 EN...

Sun used Bug Buzz...
On SHRIMPZILLA:
Crit Roll: 5625 > 625 = No...
((9 + 3 + 3 - 1.5) * 1) = 13.5 HP...
Effect Roll: 7572 > 1000 = No...
-6 EN...

Groot used Energy Ball...
On SHRIMPZILLA:
Hit Roll: 8834 > 7500 = No...
Groot's Attack missed...
-6 EN...

Clefairy used Dazzling Gleam...
On Sun:
Crit Roll: 2240 > 625 = No...
((6 + 3 + 4.5 - 3) * 0.6666666666666666) = 7 HP...
On Groot:
Crit Roll: 459 < 625 = Yes...
A Critical Hit...
((6 + 3 + 3 + 4.5 - 4.5) * 1) = 12 HP...
-5 EN...

Action 2...

SHRIMPZILLA used Muddy Water...
On Sun:
Crit Roll: 8856 > 625 = No...
((6.75 + 3 + 3 - 3) * 1.5) = 14.625 HP...
Effect Roll: 1931 < 3000 = Yes...
SHRIMPZILLA's Accuracy fell by 1 stage...
On Groot:
Crit Roll: 8361 > 625 = No...
((6.75 + 3 + 3 - 4.5) * 0.6666666666666666) = 5.5 HP...
Effect Roll: 6832 > 3000 = No...
-10 EN...

Sun used Giga Drain...
On SHRIMPZILLA:
Hit Roll: 5474 < 7500 = Yes...
Crit Roll: 7986 > 625 = No...
((8 + 3 - 1.5) * 1.5) = 14.25 HP...
Health Regained = 7.125 HP...
-12 EN...

Groot used Leaf Blade...
On Clefairy...
Hit Roll: 1700 < 7500 = Yes...
Crit Roll: 6622 > 1250 = No..
((9 + 3 + 3 - 3) * 1) = 12 HP...
-6 EN...

Clefairy used Dazzling Gleam...
On Sun:
Crit Roll: 7210 > 625 = No...
((6 + 3 + 4.5 - 3) * 0.6666666666666666) = 7 HP...
On Groot:
Crit Roll: 9872 > 625 = No...
((6 + 3 + 4.5 - 4.5) * 1) = 9 HP...
-9 EN...

Action 3...

SHRIMPZILLA used Muddy Water...
On Sun:
Crit Roll: 7516 > 625 = No...
((6.75 + 3 + 3 - 3) * 1.5) = 14.625 HP...
Effect Roll: 2090 < 3000 = Yes...
SHRIMPZILLA's Accuracy fell by 1 stage...
On Groot:
Crit Roll: 7453 > 625 = No...
((6.75 + 3 + 3 - 4.5) * 0.6666666666666666) = 5.5 HP...
Effect Roll: 8217 > 3000 = No...
-14 EN...

Sun used Bug Buzz...
On SHRIMPZILLA:
Hit Roll: 8505 > 6000 = No...
Sun's Attack missed...
-6 EN...

Groot used Energy Ball...
On SHRIMPZILLA:
Hit Roll: 4651 < 7500 = Yes...
Crit Roll: 4193 > 625 = No...
((9 + 3 + 4.5 - 1.5) * 1.5) = 22.5 HP...
Effect Roll: 1401 > 1000 = No...
-6 EN...

Clefairy used Dazzling Gleam...
On Sun:
Crit Roll: 9550 > 625 = No...
((6 + 3 + 4.5 - 3) * 0.6666666666666666) = 7 HP...
On Groot:
Crit Roll: 8220 > 625 = No...
((6 + 3 + 4.5 - 4.5) * 1) = 9 HP...
-13 EN...

Team AOPSUser...


Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 88
EN: 73
1/2/3/3/35
Status: Fine...
Other: None...


Protowatt [SHRIMPZILLA] (F) # Lucky Egg
Magic Guard/Flame Body
HP: 30
EN: 70
2/0/2/1/110 (+28% Accuracy...)
Status: Fine...
Other: Traced Flame Body for 3 actions..

Team Mowtom...


Larvesta [Sun] (F) # Exp.Share
Flame Body
HP: 32
EN: 76
2/3/2/2/60
Status: Fine...
Other: -2 Accuracy...


Necturine [Groot] (F) # Protowatt
Anticipation
HP: 43
EN: 82
2/2/3/3/44 (-10% Evasion...)
Status: Fine...
Other: -1 Accuracy...​

Stadium Effects: None...
 
I knew I was forgetting something.

Clefairy: Shadow Ball (Groot) --- Dazzling Gleam --- Dazzling Gleam

Protowatt: Muddy Water*3

fuck subs
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"I also knew I was forgetting something."
"Mommy, lend me your power."
Light Screen~Giga Drain (Protowatt)~Bug Buzz (Protowatt)
IF
Protowatt is KOed THEN Flamethrower (Clefairy) the first time, Fire Blast (Clefairy) the second
"im groot!"
Energy Ball (Protowatt)~Torment (Clefairy)~Energy Ball (Protowatt)
IF
Protowatt is KOed when you are to target it THEN Leaf Blade (Clefairy)
 
Team AOPSUser...


Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 88
EN: 73
1/2/3/3/35
Status: Fine...
Other: None...


Protowatt [SHRIMPZILLA] (F) # Lucky Egg
Magic Guard/Flame Body
HP: 30
EN: 70
2/0/2/1/110 (+28% Accuracy...)
Status: Fine...
Other: Traced Flame Body for 3 actions..

Team Mowtom...


Larvesta [Sun] (F) # Exp.Share
Flame Body
HP: 32
EN: 76
2/3/2/2/60
Status: Fine...
Other: -2 Accuracy...


Necturine [Groot] (F) # Lucky Egg
Anticipation
HP: 43
EN: 82
2/2/3/3/44 (-10% Evasion...)
Status: Fine...
Other: -1 Accuracy...​

Stadium Effects: None...

"HAX"

Action 1...

SHRIMPZILLA used Muddy Water...
On Sun:
Crit Roll: 9178 > 625 = No...
((6.75 + 3 + 3 - 3) * 1.5) = 14.625 HP...
Effect Roll: 2713 < 3000 = Yes...
Sun's Accuracy fell by 1 stage...
On Groot:
Crit Roll: 6397 > 625 = No...
((6.75 + 3 + 3 - 4.5) * 0.6666666666666666) = 5.5 HP...
Effect Roll: 5866 > 3000 = No...
-18 EN...

Sun used Light Screen...
Light Screen was implied on Mowtom's team...
-10 EN...

Groot used Energy Ball...
On SHRIMPZILLA:
Hit Roll: 8347 > 7500 = No...
Groot's Attack missed...
-10 EN...

Clefairy used Shadow Ball...
On Groot:
Crit Roll: 5550 > 625 = No...
((5.333 + 4.5 - 2 - 4.5) * 1.5) = 5 HP...
Effect Roll: 226 < 2000 = Yes...
Groot's Special Defense fell by 1 stage...
-6 EN...

Action 2...

SHRIMPZILLA used Muddy Water...
On Sun:
Crit Roll: 2501 > 625 = No...
((4.5 + 3 + 3 - 3) * 1.5) = 11.25 HP...
Effect Roll: 9822 > 3000 = No...
On Groot:
Crit Roll: 6591 > 625 = No...
((4.5 + 3 + 3 - 4.5) * 0.6666666666666666) + (0 - -1 * 2 ) = 6 HP...
Effect Roll: 2184 < 3000 = Yes...
Groot's Accuracy fell by 1 stage...
-22 EN...

Sun used Giga Drain...
Hit Roll: 8366 > 5000 = No...
Sun's Attack missed...
-12 EN...

Groot used Torment...
On Clefairy:
Clefairy was tormented...
-10 EN...

Clefairy was tormented and was unable to use Dazzling Gleam...

Action 3...

SHRIMPZILLA used Muddy Water...
On Sun:
Crit Roll: 6685 > 625 = No...
((4.5 + 3 + 3 - 3) * 1.5) = 11.25 = 6.125 HP...
On Groot:
Crit Roll: 1611 > 625 = No...
((4.5 + 3 + 3 - 4.5) * 0.6666666666666666) + (0 - -1 * 2 ) = 6 HP...
Effect Roll: 4085 > 3000 = No...
-26 EN...

Sun fainted...

Groot used Energy Ball...
On SHRIMPZILLA:
Hit Roll: 9992 > 6000 = No...
Groot's Attack missed...
-6 EN...

Clefairy used Struggle...
Target Roll: 814 = SHIRMZILLA...
On SHIRMPZILLA:
Crit Roll: 1190 > 625 = No...
((5 + 1.5) * 1) = 6.5 HP...
Recoil Damage = 2.6 HP...
-5 EN...

Effect Roll: 100 < 3000 = Yes...
Protowatt's Flame Body activates...
Clefairy was burned... (HAX)

Protowatt's effect of Trace faded away...

Team AOPSUser...


Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 85
EN: 62
1/2/3/3/35
Status: Burned...
Other: Tormented (4 actions)...


Protowatt [SHRIMPZILLA] (F) # Lucky Egg
Magic Guard/Trace
HP: 23
EN: 4
2/0/2/1/110 (+28% Accuracy...)
Status: Fine...
Other: None...

Team Mowtom...


Larvesta [Sun] (F) # Exp.Share
Flame Body
HP: 0
EN: 54
2/3/2/2/60
Status: Fainted...
Other: None...


Necturine [Groot] (F) # Lucky Egg
Anticipation
HP: 20
EN: 56
2/2/3/3/44 (-10% Evasion...)
Status: Fine...
Other: -2 Accuracy, -1 Special Defense...​

Stadium Effects: Light Screen on Mowtom (3 actions)...

Mowtom sends out Pokemon and equips...
Mowtom orders...
AOPSUser orders...
VV refs...​
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"...Not...one...hit..."
(Exp. Share) "Just keep fighting!"
Dragon Pulse (Protowatt)~Dragon Pulse (Protowatt)~Dragon Pulse (Protowatt)
IF
Protowatt is under P/E OR has exactly 1 HP OR is KOed THEN Water Pulse (Clefairy) the first and third times, Scald (Clefairy) the second
"im groot!"
Absorb (Protowatt)~Energy Ball (Protowatt)~Absorb (Protowatt)
IF
Protowatt is under P/E OR has exactly 1 HP OR is KOed THEN Leaf Blade (Clefairy) the first and third times, Energy Ball (Clefairy) the second
 
ugh sry I keep forgetting this

Protowatt: Muddy Water*3

Clefairy: Dazzling Gleam*3
IF Necturine is KOed, THEN use Moonblast (Clauncher).
 
Team AOPSUser...


Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 85
EN: 62
1/2/3/3/35
Status: Burned...
Other: Tormented (4 actions)...


Protowatt [SHRIMPZILLA] (F) # Lucky Egg
Magic Guard/Trace
HP: 23
EN: 4
2/0/2/1/110 (+28% Accuracy...)
Status: Fine...
Other: None...

Team Mowtom...


Clauncher [Dory] (F) # Exp.Share
Mega Launcher
HP: 90
EN: 100
1/3/3/3/44
Status: Fine...
Other: None...


Necturine [Groot] (F) # Lucky Egg
Anticipation
HP: 20
EN: 56
2/2/3/3/44 (-10% Evasion...)
Status: Fine...
Other: -2 Accuracy, -1 Special Defense...​

Stadium Effects: Light Screen on Mowtom (3 actions)...

Action 1...

SHRIMPZILLA used Muddy Water...
On Dory:
Crit Roll: 2676 > 625 = No...
((4.5 + 3 + 3 - 4.5) * 0.6666666666666666) = 4 HP...
Effect Roll: 8442 > 3000 = No...
On Groot:
Crit Roll: 5151 > 625 = No...
((4.5 + 3 + 3 - 4.5) * 0.6666666666666666) + (0 - -1 * 2 ) = 6 HP...
Effect Roll: 9726 > 3000 = No...
-6 = -4 EN...

SHRIMPZILLA fainted...

Dory used Water Pulse...
On Clefairy:
Crit Roll: 1339 > 625 = No...
((9 + 3 + 4.5 - 4.5) * 1) = 12 HP...
Effect Roll: 6853 > 2000 = No...
-3 EN...

Groot used Leaf Blade...
On Clefairy:
Hit Roll: 3640 < 6000 = Yes...
Crit Roll: 3202 > 1250 = No...
((9 + 3 + 3 - 3) * 1) = 12 HP...
-6 EN...

Clefairy used Dazzling Gleam...
On Dory:
Crit Roll: 3224 > 625 = No...
((4 + 3 + 4.5 - 4.5) * 1) = 7 HP...
On Groot:
Crit Roll: 8387 > 625 = No...
((4 + 3 + 4.5 - 4.5) + (0 - -1 * 2 ) * 1) = 9 HP...
-5 EN...

Action 2...

Dory used Scald...
On Clefairy:
Crit Roll: 1129 > 625 = No...
((8 + 3 + 4.5 - 4.5) * 1) = 11 HP...
-5 EN...

Groot used Energy Ball...
On Clefairy:
Hit Roll: 1975 > 6000 = Yes...
Crit Roll: 3016 > 625 = No...
((9 + 3 + 4.5 - 4.5) * 1) = 12 HP...
Effect Roll: 3721 > 1000 = No...
-6 EN...

Clefairy used Struggle...
Target Roll: 6111 = Groot...
Crit Roll: 8724 > 625 = No...
((5 + 1.5 - 3) * 1) = 3.5 HP...
Recoil Damage = 1.4 HP...
-5 EN...

Action 3...

Dory used Water Pulse...
On Clefairy:
Crit Roll: 6339 > 625 = No...
((9 + 3 + 4.5 - 4.5) * 1) = 12 HP...
Effect Roll: 3966 > 2000 = No...
-3 EN...

Groot used Leaf Blade...
On Clefairy:
Hit Roll: 3641 < 6000 = Yes...
Crit Roll: 3019 > 1250 = No...
((9 + 3 + 3 - 3) * 1) = 12 HP...
-6 EN...

Clefairy used Dazzling Gleam...
On Dory:
Crit Roll: 5447 > 625 = No...
((4 + 3 + 4.5 - 4.5) * 1) = 7 HP...
On Groot:
Crit Roll: 1728 > 625 = No...
((4 + 3 + 4.5 - 4.5) + (0 - -1 * 2 ) * 1) = 9 = 1.5 HP...
-5 EN...

Groot fainted...

Mowtom's Light Screen effect faded away...

Team AOPSUser...


Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 13
EN: 47
1/2/3/3/35
Status: Burned...
Other: Tormented (1 action)...


Protowatt [SHRIMPZILLA] (F) # Lucky Egg
Magic Guard/Trace
HP: 23
EN: 0
2/0/2/1/110 (+28% Accuracy...)
Status: Fainted...
Other: None...

Team Mowtom...



Clauncher [Dory] (F) # Exp.Share
Mega Launcher
HP: 72
EN: 84
1/3/3/3/44
Status: Fine...
Other: None...


Necturine [Groot] (F) # Lucky Egg
Anticipation
HP: 0
EN: 38
2/2/3/3/44 (-10% Evasion...)
Status: Fainted...
Other: None...​

Stadium Effects: None...

Mowtom sends out Pokemon and equips...
AOPSUser sends out Pokemon and equips...
AOPSUser orders...
Mowtom orders...
VV refs...​
 
Skrelp @ Amulet Coin

Skrelp: Sludge Bomb (Clauncher)*3
IF Clauncher is under the effects of a P/E move, THEN switch target to Murkrow.

Clefairy: Dazzling Gleam*3
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Your persistence in the fact of Torment astounds me."
"Torment? What's that?"
Bounce (Skrelp)~Protect~Bounce (Skrelp)
"caw caw caw caw caw caw"
Drill Peck (Clefairy)~Peck (Clefairy)~Drill Peck (Clefairy)
IF
Clefairy is KOed THEN alternate Fly (Skrelp) and Drill Peck (Skrelp)
 
Team AOPSUser...

Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 13
EN: 47
1/2/3/3/35
Status: Burned...
Other: Tormented (1 action)...


Skrelp [Chernobyl] (M) # Amulet Coin
Poison Point/Poison Touch
HP: 90
EN: 100
2/2/3/2/26 (-10% Evasion)...
Status: Fine...
Other: None...

Team Mowtom...

Clauncher [Dory] (F) # Exp.Share
Mega Launcher
HP: 72
EN: 84
1/3/3/3/44
Status: Fine...
Other: None...


Murkrow [Blackwing] (M) # Lucky Egg
Insomnia/Super Luck
HP: 90
EN: 100
3/2/4/2/79 (-10% Evasion)...
Status: Fine...
Other: None...​
Stadium Effects: None...

Action 1...

Blackwing used Drill Peck...
On Clefairy:
Crit Roll: 3480 > 1250 = No...
((8 + 3 + 4.5 - 3) * 1) = 12.5 HP...
-5 EN...

Clefairy fainted...

Dory bounced up high...
-4.6666 EN...

Chernobyl used Sludge Bomb...
On Dory:
Chernobyl's Attack missed...
-6 EN...

Dory used Bounce...
On Chernobyl:
Hit Roll: 6797 < 9500 = Yes...
Crit Roll: 6867 > 625 = No...
((8 + 1.5 - 3) * 1) = 6.5 HP...
Effect Roll: 5059 > 3000 = No...
-4.6666 EN...

Ability Roll: 7592 > 3000 = No...

Action 2...

Dory used Protect...
Dory protected itself...
-7 EN...

Blackwing flew up high...
-5 EN...

Chernobyl used Sludge Bomb...
On Blackwing:
Chernobyl's Attack missed...
-10 EN...

Blackwing used Fly...
On Chernoby:
Crit Roll: 6345 > 1250 = No...
((9 + 3 + 4.5 - 3) * 1) = 13.5 HP...
-5 EN...

Ability Roll: 7317 > 3000 = No...

Action 3...

Blackwing used Drill Peck...
On Chernobyl:
Crit Roll: 8105 > 1250 = No...
((8 + 3 + 4.5 - 3) * 1) = 12.5 HP...
-5 EN...

Ability Roll: 5567 > 3000 = No...

Dory bounced up high...
-4.6666 EN...

Chernobyl used Sludge Bomb...
On Dory:
Chernobyl's Attack missed...
-14 EN...

Dory used Bounce...
On Chernobyl:
Hit Roll: 863 < 9500 = Yes...
Crit Roll: 8291 > 625 = No...
((8 + 1.5 - 3) * 1) = 6.5 HP...
Effect Roll: 2751 < 3000 = Yes...
-4.6666 EN...

Chernobyl was paralyzed and maybe unable to move...

Ability Roll: 1192 < 3000 = Yes...
Chernobyl's Poison Point activates...
Dory was poisoned...


Dory lost 2 HP due to effects of poison...

Team AOPSUser...

Clefairy (F) # Exp.Share
Cute Charm/Magic Guard
HP: 0
EN: 47
1/2/3/3/35
Status: Fainted..
Other: None...


Skrelp [Chernobyl] (M) # Amulet Coin
Poison Point/Poison Touch
HP: 51
EN: 70
2/2/3/2/26 (-10% Evasion)...
Status: Paralyzed (15%)...
Other: None...

Team Mowtom...

Clauncher [Dory] (F) # Exp.Share
Mega Launcher
HP: 70
EN: 58
1/3/3/3/44
Status: Poisoned...
Other: None...



Murkrow [Blackwing] (M) # Lucky Egg
Insomnia/Super Luck
HP: 90
EN: 80
3/2/4/2/79 (-10% Evasion)...
Status: Fine...
Other: None...
Stadium Effects: None...

AOPSUser sends out Pokemon and equips...
Mowtom orders...
AOPSUser orders...
VV refs...​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Oh wait I'm up oops."
"It's okay, Towmom."
Water Pulse (Gastly)~Dragon Pulse (Gastly)~Water Pulse (Gastly)
IF
Gastly is under P/E OR Gastly is KOed THEN alternate Helping Hand (Blackwing) and Dragon Pulse (Skrelp)
IF Gastly is a Water-type AND you would otherwise Water Pulse (Gastly) THEN Bounce (Gastly)
"caw caw caw caw"
Assurance (Gastly)~Drill Peck (Gastly)~Assurance (Gastly)
IF
Gastly is under P/E OR Gastly is KOed THEN redirect to Skrelp
IF Gastly is a Dark-type AND you would otherwise Assurance (Gastly) THEN Fly (Gastly)
 
Team AOPSUser...

Gastly [Plasma] (M) # Exp.Share
Levitate
HP: 90
EN: 100
1/2/4/2/92 (+29% Accuracy)...
Status: Fine..
Other: None...


Skrelp [Chernobyl] (M) # Amulet Coin
Poison Point/Poison Touch
HP: 51
EN: 70
2/2/3/2/26 (-10% Evasion)...
Status: Paralyzed (15%)...
Other: None...

Team Mowtom...

Clauncher [Dory] (F) # Exp.Share
Mega Launcher
HP: 70
EN: 58
1/3/3/3/44
Status: Poisoned...
Other: None...



Murkrow [Blackwing] (M) # Lucky Egg
Insomnia/Super Luck
HP: 90
EN: 80
3/2/4/2/79 (-10% Evasion)...
Status: Fine...
Other: None...
Stadium Effects: None...

Action 1...

Plasma used Protect...
Plasma protected itself...
-12.4 EN...

Paralysis Roll: 2047 > 1500 = No...
Chernobyl used Protect...
Chernobyl protected itself...
-11.2 EN...

Blackwing used Assurance...
On Chernobyl:
Chernobyl protected itself...
((6 + 3 + 4.5 - 3) * 1) = 10.5 = 0 HP...
-7 EN...

Dory used Water Pulse...
On Plasma:
Plasma protected itself...
((6 + 3 + 4.5 + 3 - 3) * 1) = 13.5 = 0 HP...
-3 EN...

Dory lost 2 HP due to effects of poison...

Action 2...

Blackwing used Drill Peck...
On Plasma:
Crit Roll: 3219 > 625 = No...
((8 + 3 + 4.5 - 3) * 1) = 12.5 HP...
-5 EN...

Dory used Dragon Pulse...
On Plasma:
Crit Roll: 8641 > 625 = No...
((9 + 4.5 + 3 - 3) * 1) = 13.5 HP...
-7 EN...

Paralysis Roll: 7311 > 1500 = No...
Chernobyl used Bubble...
On Dory:
Crit Roll: 1441 > 625 = No...
((3 + 3 + 4.5 - 4.5) * 0.6666666666666666) = 4 HP...
Effect Roll: 4967 > 1000 = No...
On Blackwing:
Crit Roll: 2653 > 625 = No...
((3 + 3 + 4.5 - 3) * 1) = 7.5 HP...
Effect Roll: 5779 > 1000 = No...
-2 EN...

Plasma used Perish Song...
Plasma heard the perish song...
Chernobyl heard the perish song...
Dory heard the perish song...
Blackwing heard the perish song...

-15 EN...

Dory lost 2 HP due to effects of poison...

Action 3...


Plasma used Protect...
Plasma protected itself...
-12.4 EN...

Paralysis Roll: 2047 > 1500 = No...
Chernobyl used Protect...
Chernobyl protected itself...
-11.2 EN...

Blackwing used Assurance...
On Chernobyl:
Chernobyl protected itself...
((6 + 3 + 4.5 - 3) * 1) = 10.5 = 0 HP...
-7 EN...

Dory used Water Pulse...
On Plasma:
Plasma protected itself...
((6 + 3 + 4.5 + 3 - 3) * 1) = 13.5 = 0 HP...
-3 EN...

Dory lost 2 HP due to effects of poison...

Team AOPSUser...


Gastly [Plasma] (M) # Exp.Share
Levitate
HP: 64
EN: 60
1/2/4/2/92 (+29% Accuracy)...
Status: Fine..
Other: Perish Counters (2 rounds)...


Skrelp [Chernobyl] (M) # Amulet Coin
Poison Point/Poison Touch
HP: 51
EN: 46
2/2/3/2/26 (-10% Evasion)...
Status: Paralyzed (10%)...
Other: Perish Counters (2 rounds)...

Team Mowtom...

Clauncher [Dory] (F) # Exp.Share
Mega Launcher
HP: 60
EN: 45
1/3/3/3/44
Status: Poisoned...
Other: Perish Counters (2 rounds)...



Murkrow [Blackwing] (M) # Lucky Egg
Insomnia/Super Luck
HP: 82
EN: 61
3/2/4/2/79 (-10% Evasion)...
Status: Fine...
Other: Perish Counters (2 rounds)...
Stadium Effects: None...
 
Gastly: Hypnosis (Clauncher) --- Protect --- Substitute (15 HP)
IF Clauncher is under the effects of a P/E move A1, THEN interchange A1 and A3.
IF you have less than 15 HP on A3, THEN use Double Team [2 clones] instead.

Skrelp: Substitute (15 HP) --- Protect --- Double Team [2 clones]
IF you have less than 15 HP on A1, THEN use Double Team [2 clones] A1 and Chill A3 instead.
 

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