[AOT Round 2] Group Singles Tournament: SimonSays vs Iggy Azalea

Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification.
One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. I will say this only once: don't test me
78 days Time Limit: After 78 days I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule:
Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.

Team SimonSays:


Arma (Aegislash) [M]
Type: Steel / Ghost

Abilities: No Guard

Nature: Brave [+Attack, -Speed, -10 Eva.]

Shield Forme Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52 (60/1.15, rounded down)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Blade Forme Stats:
HP: 90
Atk: Rank 7 (+)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52 (60/1.15, rounded down)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: N/A

Attacks (37):

Lvl Up:
Slash
Iron Defence
Night Slash
Power Trick
Iron Head
Head Smash
King's Shield
Sacred Sword
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Retaliate

Egg:
Destiny Bond
Wide Guard

TM/HM:
Shadow Claw
Rock Slide
Flash Cannon
Protect
Reflect
Brick Break
Substitute
Toxic
Gyro Ball
Façade
Shadow Ball
Double Team
Rain Dance
Giga Impact

Tutor/Past Gen.:
Magnet Rise
Spite
After You
Block

Mollux (Noble) [M]
Type: Fire/Poison

Abilities: Dry Skin / Illuminate (UNLOCKED)

Nature: Timid (+Spe, -Atk, +9 Acc.)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76*1.15, rounded up)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 3
AC: 5/5

Attacks (35):

Lvl Up:
Water Gun
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Recover
Eruption
Heat Wave
Toxic Spikes
Acid Armour
Inferno

Egg:
Aqua Ring
Heal Pulse
Rapid Spin
Fire Spin
Gastro Acid

TM/HM:
Flamethrower
Sludge Bomb
Thunder Wave
Protect
Light Screen
Calm Mind
Thunder
Will-O-Wisp
Double Team
Substitute
Thunderbolt

Tutor/Past Gen.:
Stealth Rock
Heal Bell
Helping Hand
Knock Off
Bind

Dragonite (*) Ace [F]
Type: Dragon / Flying

Abilities: Inner Focus / Multiscale (UNLOCKED)

Nature: Rash [+SpAtk, -SpDef]

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22


EC: 9/9
MC: 1
AC: 5/5


Attacks (45):

Lvl Up:
ThunderPunch
Fire Punch
Roost
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Safeguard
Outrage
Dragon Tail
Hurricane
Aqua Tail
Hyper Beam

Egg:
Dragon Dance
ExtremeSpeed
Dragon Rush
Dragon Pulse
Aqua Jet
Mist

TM/HM:
Rest
Waterfall
Fire Blast
Thunder
Blizzard
Stone Edge
Earthquake
Fly
Surf
Protect
Substitute
Dive
Sky Drop
Hone Claws
Rain Dance
Double Team

Tutor/Past Gen.:
Superpower
Hydro Pump
Bide
Water Gun
Iron Head
Iron Tail
Endure

Gardevoir (Chihiro) [M]
Nature: Timid (+Speed, -Attack, +10 Acc.)
Type: Psychic / Fairy

Abilities: Synchronize / Trace / Telepathy (UNLOCKED) / Pixilate (Mega)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (80*1.15, rounded up)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
+10% Acc.

Mega Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 115 (100*1.15, rounded up)
Size Class: 3
Weight Class: 3
Base Rank Total: 25
+15% Acc.

EC: 9/9
MC: 0
AC: 5/5

Attacks (47):

Lvl Up:
Moonblast
Stored Power
Misty Terrain
Healing Wish
Wish
Magical Leaf
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Hypnosis
Imprison

Egg:
Destiny Bond
Encore
Disable
Skill Swap
Confuse Ray

TM/HM:
Thunder Wave
Taunt
Thunderbolt
Psyshock
Shadow Ball
Dazzling Gleam
Protect
Will-O-Wisp
Hyper Beam
Focus Blast
Energy Ball
Grass Knot
Substitute
Return
Frustration
Torment
Reflect
Light Screen

Tutor/Past Gen.:
Swift
Endure
Helping Hand
Hyper Voice
Snore
Snatch
Pain Split


Team Iggy Azalea:


Tessa Gray [♀]
Type: Grass/Ghost
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy (HA): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Naughty (+1 Atk, -1 SpD)

Stats:
HP: 100
Atk: 6 (+)
Def: 4
SpA: 3
SpD: 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5
Maxed Out: +4 CC


Attacks (73/73):
Level Up

Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Horn Leech
Natural Gift
Pain Split
Forest's Curse
Power Whip

Egg
Curse
Future Sight
Giga Drain
Gravity
Ingrain
Leaf Blade
Leaf Storm
Nightmare
Sketch - Soak
Swift

TM/HM
Attract
Calm Mind
Confide
Cut
Double Team
Dream Eater
Energy Ball
Facade
Flash
Frustration
Giga Impact
Grass Knot
Hidden Power Ice
Hyper Beam
Infestation
Nature Power
Payback
Protect
Psychic
Psych Up
Rest
Return
Round
Secret Power
Shadow Ball
Shadow Claw
Solar Beam
Sleep Talk
Stone Edge
Substitute
Sunny Day
Swagger
Telekinesis
Thief
Torment
Toxic

Move Tutor
Bind
Covet
Knock Off
Seed Bomb
Skill Swap
Snatch
Snore
Spite
Synthesis
Trick
Worry Seed

Will Herondale [♂]
Type: Fighting/Steel
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (HA): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Naive (+15% Speed, +11% Accuracy, -1 SpD)

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+)(+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 4
AC: 5/5


Type: Fighting/Steel
Ability: Adaptability
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:
HP: 100
Atk: 6
Def: 3
SpA: 5
SpD: 2 (-)
Spe: 129 (+)(+19% Acc.)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


Attacks (45/103):
Level Up:
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Detect
Metal Claw
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Power-Up Punch
Copycat
Swords Dance
Screech
Metal Sound
Reversal
Bone Rush
Heal Pulse
Final Gambit

Egg:
Agility
Blaze Kick
Bullet Punch
Iron Defense
Follow Me
High Jump Kick
Vacuum Wave

TM/HM:
Dig
Earthquake
Flash Cannon
Focus Blast
Low Sweep
Rock Slide
Poison Jab
Psychic
Shadow Claw
Substitute
Sunny Day

Move Tutor
Drain Punch
Dual Chop
Ice Punch
Iron Tail
Low Kick
Magnet Rise


Obsidian [♂]
Type: Dark/Ghost
Dark - Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye
: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (HA): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 17

EC: #N/A
MC: 0
AC: 5/5


Type: Dark/Ghost
Ability: Magic Bounce
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

Stats:
HP:
90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-)(-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank Total: 18


Attacks:
Level Up
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Punishment
Shadow Claw
Knock Off
Confuse Ray
Shadow Ball
Foul Play


Egg
Feint
Metal Burst
Moonlight
Recover
Sucker Punch
Trick

TM/HM
Dark Pulse
Dazzling Gleam
Embargo
Payback
Protect
Snarl
Substitute
Taunt
Torment
Toxic
Will-o-Wisp

Move Tutor
Counter
Endure
Gravity
Icy Wind
Low Kick
Snatch

Lily [♀][Nymphaea stellata]
Type: Water/Fairy
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat:
(Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (HA): (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 110
Atk: 3 (6)(+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)

EC: 9/9
MC: 0
AC: 5/5

Attacks (45/???):
Level Up
Splash
Charm
Tackle
Defense Curl
Water Gun
Bubble
Tail Whip
Water Sport
Rollout
Bubble Beam
Helping Hand
Slam
Bounce
Aqua Ring
Aqua Tail
Double-Edge
Play Rough
Rain Dance
Superpower

Egg
Aqua Jet
Body Slam
Camouflage
Copycat
Encore
Perish Song
Refresh
Soak

TM/HM
Bulldoze
Dig
Dive
Focus Punch
Frustration
Return
Protect
Substitute
Toxic
Waterfall
Whirlpool

Move Tutor
Endure
Ice Punch
Icy Wind
Iron Tail
Knock Off
Mimic
Seismic Toss


Toss: 7398 (Lucy)

Iggy Azalea Sends Out and Equips
SimonSays Sends Out, Equips and Orders
Iggy Azalea Orders
Ref
 
->
w/ Gardevoirite

[MEGA EVOLVE] Will-O-Wisp ~ Thunderbolt ~ Hyper Voice
- IF Protective/Evasive move would be used, AND it was not used the action previous, use Reflect on the first instance, Calm Mind on the second, pushing actions back. This sub takes precedence.
- IF Encore would be used at any stage, AND Azumarill is not Taunted, use Taunt A1, pushing actions back.
- IF Refresh would be used at any stage, AND Azumarill is not Taunted, use Taunt A1, pushing actions back.
 
Here's to hoping wow misses

Edit: oh wait it can't. Here's to hoping IAR decides to change Thick Fat into preventing burn before this gets reffed for some reason

@ Sea Incense
Whirlpool -> Iron Tail -> Iron Tail
IF
Whirlpool misses, THEN push back
 
Last edited:
Team Lucy:


Lily [♀][Nymphaea stellata]
Type: Water / Fairy
HP: 110
EN: 100%
Item: Sea Incense
Stats: 6/4/1/4/50 SC: 2 WC: 3
Ability: Thick Fat / Huge Power / Sap Sipper
Status: Normal

Team SimonSays:

Mega Gardevoir (Chihiro) [M]
Type: Psychic / Fairy
HP: 100
EN: 100%
Item: Gardevoirite
Stats: 2/3/7/5/115 SC: 3 WC: 3
Ability: Synchronise / Trace / Telepathy / Pixilate
Status: +15% Accuracy

Round 1: Fairy Showdown!

Both the players started off with their Fairies. Seems like neither of them want their fairies to be matched up against their opponents counter.

They also start with defensive moves as Simonsays cripples Lucy's Azumarill, while Lucy prefers to Trap the Gardevoir. Lets see whose strategy pays off in this battle.

Also, I don't like Matchup control. So Ban please!

Speed Order: Chihiro, Lily

Rolls: 7978, 7411, 2350, 4122, 6229, 8042, 9293, 5878, 1008, 3057, 2148, 1732, 9059, 3507, 9527, 6326

Action 1:

Turn Order: Chihiro, Lily

Chihiro uses Will-O-Wisp!
Lily is burned!
EN Used: 7

Elincia uses Whirlpool!
Accuracy Check (8500): 7978 (Hit)
Crit Check (625): 7411 (No)
Damage: (4 + 3 + 1.5 - 7.5)*1 = 1
EN Used: 4

Whirlpool damage on Chihiro = 2
Burn Damage on Lily = 1

Action 2:

Turn Order: Chihiro, Lily

Chihiro uses Thunderbolt!
Crit Check (625): 2350 (No)
Damage: (9 + 10 - 6)*1.5 = 19.5
Effect Chance (1000): 4122 (No)
EN Used: 7

Lily uses Iron Tail!
Accuracy Check (8500): 6229 (Hit)
Crit Check (625): 8042 (No)
Damage: (10 + 9 - 4.5 - 3)*1.5 = 17.25
Effect Chance (3000): 9293 (No)
EN Used: 7

Whirlpool damage on Chihiro = 2
Burn Damage on Lily = 1

Action 3:

Turn Order: Chihiro, Lily

Chihiro uses Hyper Voice!
Crit Check (625): 5878 (No)
Damage: (9 + 3 + 10 - 6 + 2)*1 = 18
EN Used: 6

Lily uses Iron Tail!
Accuracy Check (8500): 1008 (Hit)
Crit Check (625): 3057 (No)
Damage: (10 + 9 - 4.5 - 3)*1.5 = 17.25
Effect Chance (3000): 2148 (Yes)
Chihiro's Def drops one stage!
EN Used: 11

Whirlpool damage on Chihiro = 2
Burn Damage on Lily = 1

Team Lucy:


Lily [♀][Nymphaea stellata]
Type: Water / Fairy
HP: 69
EN: 78%
Item: Sea Incense
Stats: 6/4/1/4/50 SC: 2 WC: 3
Ability: Thick Fat / Huge Power / Sap Sipper
Status: BRN (-1 DPA)

Team SimonSays:

Mega Gardevoir (Chihiro) [M]
Type: Psychic / Fairy
HP: 58
EN: 80%
Item: Gardevoirite
Stats: 2/3/7/5/115 SC: 3 WC: 3
Ability: Synchronise / Trace / Telepathy / Pixilate
Status: +15% Accuracy, -1 Def (1 Round), Whirlpool (1a)

Field Effects: None

Lucy Orders
SimonSays Orders

Ref
 

Will @ Lucarionite
[Mega Evolve] Iron Tail -> Poison Jab -> Iron Tail
IF Gardevoir uses Encore, AND you are faster, THEN use Dig that action
IF Gardevoir uses Thunder Wave, AND you are faster, THEN use Dig that action
IF Gardevoir uses Disable, AND you are faster, THEN use Dig that action

stupid big pool gardy ;;
 
Last edited:
Didn't see this one sorry -_-'
Lost track of it during LOA.

I asked folks to tag me if I am past DQ though *shrugs*

Team Lucy:

Will Herondale [♂]
Type: Fighting/Steel
HP: 100
EN: 100%
Item: Lucarionite
Stats: 6/3/5/2/129 SC: 3 WC: 4
Ability: Steadfast / Inner Focus / Justified / Adaptability
Status: +19% Accuracy

Lily [♀][Nymphaea stellata]
Type: Water / Fairy
HP: 69
EN: 78%
Item: Sea Incense
Stats: 6/4/1/4/50 SC: 2 WC: 3
Ability: Thick Fat / Huge Power / Sap Sipper
Status: BRN (-1 DPA)


Team SimonSays:

Mega Gardevoir (Chihiro) [M]
Type: Psychic / Fairy
HP: 58
EN: 80%
Item: Gardevoirite
Stats: 2/3/7/5/115 SC: 3 WC: 3
Ability: Synchronise / Trace / Telepathy / Pixilate
Status: +15% Accuracy, -1 Def (1 Round), Whirlpool (1a)

Round 2: Mega Pain Split!

Flavor later, since over DQ.

Speed Order: Will, Chihiro

Rolls: 2954 7910 2673 2602 4279 2574 7691 3119 6339 9915 7510 9055 9700 9399 7669 7842

Action 1:

Turn Order: Will, Chihiro

Will uses Iron Tail!
Accuracy Check (9400): 2954 (Hit)
Crit Check (625): 7910 (No)
Damage: (10 + 3 + 9 - 4.5 + 2)*1.5 + 2 = 31.25
Effect Chance (3000): 2673 (Yes)
EN Used: 6

Chihiro uses Reflect!
EN Used: 9

Action 2:

Turn Order: Will, Chihiro

Will uses Poison Jab!
Crit Check (625): 2602 (No)
Damage: (4 + 9 - 4.5)*1.5 + 4 = 16.75
Effect Chance (3000): 4279 (No)
EN Used: 6

Chihiro uses Pain Split!
Will's HP: 100
Chihiro's HP: 10
Damage: 25
Healed: 25
EN Used: 51

Action 3:

Turn Order: Will, Chihiro

Will uses Iron Tail!
Accuracy Check (9400): 2574 (Hit)
Crit Check (625): 7691 (No)
Damage: (5 + 3 + 9 - 4.5 + 2)*1.5 + 4 = 25.75
Effect Chance (3000): 3119 (No)
EN Used: 6

Chihiro uses Focus Blast!
Accuracy Check (8500): 6339 (Hit)
Crit Check (625): 9915 (No)
Damage: (12 + 10 - 3)*1.5 = 28.5
Effect Chance (1000): 7510 (No)
EN Used: 7

Team Lucy:

Will Herondale [♂]
Type: Fighting/Steel
HP: 46
EN: 82%
Item: Lucarionite
Stats: 6/3/5/2/129 SC: 3 WC: 4
Ability: Steadfast / Inner Focus / Justified / Adaptability
Status: +19% Accuracy

Lily [♀][Nymphaea stellata]
Type: Water / Fairy
HP: 69
EN: 78%
Item: Sea Incense
Stats: 6/4/1/4/50 SC: 2 WC: 3
Ability: Thick Fat / Huge Power / Sap Sipper
Status: BRN (-1 DPA)


Team SimonSays:

Mega Gardevoir (Chihiro) [M]
Type: Psychic / Fairy
HP: 9
EN: 13%
Item: Gardevoirite
Stats: 2/3/7/5/115 SC: 3 WC: 3
Ability: Synchronise / Trace / Telepathy / Pixilate
Status: +15% Accuracy, -2 Def (1 Round)

Field Effects: None

SimonSays Orders
Lucy Orders

Ref
 

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