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Completed Arcanite and Gerard fight in the Training Dojo!

Discussion in 'ASB' started by C$FP, Jun 17, 2013.

  1. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Rules:
    Gonna assume all abilities.

    Arcanite:
    Gerard:
    Arcanite sends out two Pokemon and equips items.
    Gerard sends out two Pokemon, equips items, and orders.
    Arcanite orders.
    I ref.
  2. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,749
    [​IMG]
    'Behemoth, Fuma Shuriken, time to battle! Both of you can take an EXP Share! Let's see if the Monks have built an effective Dojo, or whether they'll need to make some balance changes....'
    [​IMG][​IMG]
    'Smaaaaaash!' 'Spinning! Wheeeee!'

    [​IMG]
    'Oh no, not again....'
  3. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]

    Oh, this is what I get thanks to all my FE having far more than 25 moves... Ok Columbia and Hecate will be the first two to take on the battlefield, well, at least sheer force won't bother us for this round

    [​IMG][​IMG]

    Columbia: Hydro Pump (Behemoth) ~ Muddy Water ~ Hydro Pump (Behemoth)
    * If Behemoth targets you with Earth Power then use Mirror Coat and push actions
    * If Fuma targets you with Thunder Wave & She doesn't targets you with it afterwards then use Detect and push actions


    Hecate [Exp. Share]: Psychic (Behemoth) ~ Hydro Pump (Behemoth) ~ Psychic (Behemoth)
    * If Behemoth targets you with Flamethower more than once then replace the action immediately after the first attack to Disable (Behemoth's Flamethrower) and push actions
    * If Behemoth (Succesfully) uses a Protective or Evasive move then use Bug Buzz (Fuma) and push actions

  4. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,749
    [​IMG]
    'Seems they don't like you Behemoth! and even when I forgot to tell you to enable sheer force...'
    'Fuma, begin with a Light Screen, and follow up with a Water Gun on Argalis to drench him! Then hit her with a thunderbolt!'
    'Behemoth, begin with a Flamethrower on Argalis, and then show her your Megahorn. Finish off by taking Fuma's lead an hit her with a thunderbolt!


    Fuma: Light Screen > Water Gun (Argalis) > Thunderbolt (Argalis)
    Behemoth: Flamethrower (Argalis) > Megahorn (Argalis) > Thunderbolt (Argalis)
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG][​IMG]
    Behemoth|Fuma Shuriken
    HP: 100|90
    Energy: 100|100
    Item: Exp. Share|Exp. Share
    Abilities: Poison Point, Rivalry, Sheer Force (disabled)|Illuminate (disabled(?)), Natural Cure, Analytic
    Atk: 3|2
    Def: 3|3
    SpA: 4|5
    SpD: 2|3
    Spe: 85|115
    Other: none|none

    Gerard:
    [​IMG][​IMG]
    Columbia|Hectate
    HP: 125|90
    Energy: 100|100
    Item: none|Exp. Share
    Abilities: Trace, Magic Guard, Shell Armor|Shed Skin, Compoundeyes
    Atk: 2|3
    Def: 3|3
    SpA: 3|4
    SpD: 3|2
    Spe: 121|46
    Other: +17% Accuracy|-10% Evasion


    This is gonna be a long one, folks! Columbia starts it off with a powerful stream of water shot at Behemoth. Fuma Shuriken takes it upon itself to set up defenses, and puts up a wall of magical energy. Behemoth targets Hectate with a burst of flames; Hectate fights right back by using his psychic powers to toss Behemoth around a bit, but the attack is softened by the magical wall. Columbia continues in his watery assault by spewing dirty water from his mouth all over Fuma Shuriken and Behemoth. Fuma Shuriken now takes the offensive like everyone else by squirting Hectate with some water... nothing impressive, oddly. Behemoth prepares himself, and then charges at Hectate and hits him very hard with his horn. Hectate, like his partner, shoots some water at Behemoth very powerfully. Columbia then uses the same watery attack, hurting Behemoth so much that he is nearly collapsing. Behemoth and Fuma Shuriken then attack Hectate with a bolt of lightning, which is just a bit too much for the little bug, and he falls over, knocked out.


    Arcanite:
    [​IMG][​IMG]
    Behemoth|Fuma Shuriken
    HP: 19|85
    Energy: 79|83
    Item: Exp. Share|Exp. Share
    Abilities: Poison Point, Rivalry, Sheer Force (disabled)|Illuminate (disabled(?)), Natural Cure, Analytic
    Atk: 3|2
    Def: 3|3
    SpA: 4|5
    SpD: 2|3
    Spe: 85|115
    Other: -1 Acc|Light Screen (3 actions)

    Gerard:
    [​IMG][​IMG]
    Columbia|Hectate
    HP: 121|KO
    Energy: 80|KO
    Item: none|Exp. Share
    Abilities: Trace, Magic Guard, Shell Armor|Shed Skin, Compoundeyes
    Atk: 2|3
    Def: 3|3
    SpA: 3|4
    SpD: 3|2
    Spe: 121|46
    Other: +17% Accuracy|-10% Evasion

    Calculations (open)

    Action 1:
    Columbia: Hydro Pump (Behemoth): (12+3+1.5) x 1.5 = 24.75 Damage, -7 Energy
    Hit: 3/1000: Yes
    Crit: 139/1000: No
    Fuma Shuriken: Light Screen: -9 Energy
    Behemoth: Flamethrower (Hectate): (10+3) x 1.5 = 19.5 Damage, -7 Energy
    Crit: 324/1000: No
    Effect: 569/1000: No
    Hectate: Psychic (Behemoth): (6.667+3+3) x 1.5 = 19 Damage, -6 Energy
    Crit: 519/1000: No
    Effect: 157/1000: No

    Action 2:
    Columbia: Muddy Water (Behemoth): (5+3+1.5) x 1.5 = 14.25 Damage, -6 Energy
    Crit: 679/1000: No
    Effect: 199/1000: Yes
    ................................(Fuma Shuriken): (5+3+0) x 2/3 = 5.333 Damage
    Crit: 460/1000: No
    Effect: 319/1000: No
    Fuma Shuriken: Water Gun (Hectate): (4+3+4.5) = 11.5 Damage, -2 Energy
    Crit: 676/1000: No
    Behemoth: Megahorn (Hectate): (12+0) x 1.5 = 18 Damage, -8 Energy
    Hit: 281/1000: Yes
    Crit: 538/1000: No
    Hectate: Hydro Pump (Behemoth): (8+3) x 1.5 = 22.5 Damage, -8 Energy
    Hit: 203/1000: Yes
    Crit: 177/1000: No

    Action 3:
    Columbia: Hydro Pump (Behemoth): miss, -7 Energy
    Hit: 971/1000: No (lol soooo close but not quite)
    Crit: 139/1000: No
    Fuma Shuriken: Thunderbolt (Hectate): (10+4.5) x 1.5 = 21.75 Damage, -6 Energy
    Crit: 453/1000: No
    Effect: 483/1000: No
    Behemoth: Thunderbolt (Hectate): (10+3) x 1.5 = 19.5 Damage, -7 Energy, Behemoth faints
    Hit: 221/1000: No
    Crit: 71/1000: No
    Effect: 13/1000: Yes

    Columbia: -4 HP


    Arcanite orders.
    Gerard orders.
    I ref.


    P.S. there is a very possible chance that I made some mistakes just because I kept missing things and catching them and it was all very confusing for some reason...
  6. Gerard

    Gerard

    Joined:
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    [​IMG]

    Oh, stupid misses... Ok, go Eden, let's wrap this up!

    [​IMG]
  7. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,749
    [​IMG]
    'Let's keep going, this isn't over yet!'
    'Behemoth, enable sheer force! Then begin by Digging to Delcatty, then Earth Power and thunderbolt her!'
    'Fuma, scald Delcatty until she get's burned, then Psyshock her!'
    'Both of you should target Krillowatt if Delcatty uses protect!'


    Behemoth: Dig (Delcatty) > Earth Power (Delcatty) > Thunderbolt (Delcatty)
    IF Delcatty uses a protective/evasive move OR faints, THEN redirect to Krillowatt.

    Fuma: Scald (Delcatty) > Scald (Delcatty)> Scald (Delcatty
    IF Delcatty is Burned, THEN replace all remaining actions with Psyshock (Delcatty)
    IF Delcatty uses a protective/evasive move OR faints, THEN redirect to Krillowatt.
  8. Gerard

    Gerard

    Joined:
    Feb 16, 2011
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    [​IMG]

    Mmm... I don't think so

    [​IMG][​IMG]

    Columbia: Hydro Pump (Behemoth) ~ Imprison (Scald / Thunderbolt / Hydro Pump) ~ Thunderbolt (Fuma)

    Eden: Fake Out (Fuma) ~ Giga Impact (Fuma) ~ Faint Attack (Fuma)
  9. Arcanite

    Arcanite

    Joined:
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    Messages:
    1,749
    I'm away for the rest of this week just to let you know!!

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