Ubers Arceus-Dragon

[OVERVIEW]

* Arceus-Dragon has the ability to check some of the biggest threats in Ubers such as Primal Groudon and Mega Salamence.
* It also has an excellent support movepool consisting of Defog, Toxic, Will-O-Wisp, and Recover.
* Despite primarily utilizing a similar set to Arceus-Water, its Dragon-type Judgement lets it fight back against Primal Groudon and Mega Salamence with only one moveslot.
* It can justifiably be run over Arceus-Water in many situations as well, as it is able to run 4 important moves without having to give up coverage, a STAB move, or Defog.
* However, Arceus-Water is usually chosen over Arceus-Dragon in a support role due to the latter stacking Fairy- and Ice-type weaknesses with very common Dragon- and Dark-type Pokemon, such as Mega Salamence, Yveltal, and Zygarde-C, that are on teams that appreciate support from an Arceus forme.
* Arceus-Ground and other bulky Dragon-types such as Giratina-O and Zygarde-C also give Arceus-Dragon competition for a team slot.
* The Swords Dance set faces almost equal competition from other Swords Dance Arceus formes, including Arceus, Arceus-Ghost, and Arceus-Ground.
* It is incredibly weak to Fairy-types, primarily Klefki and Xerneas, as it can only damage them with Toxic, and Klefki is immune to Toxic, while Xerneas can set up on it.
* Steel-types can freely switch into Arceus-Dragon and punish it by using it as setup, status, or entry hazard fodder.
* Finally, it suffers from having poor defensive synergy with most of the Pokemon it relies on to check offensive Primal Groudon, such as Zygarde-C and Mega Salamence.

[SET]
name: Support
move 1: Judgement
move 2: Defog
move 3: Recover
move 4: Toxic
item: Draco Plate
ability: Multitype
nature: Timid
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Moves
========

* Judgement is Arceus-Dragon's best STAB move, as it hits all Pokemon in the tier bar Fairy- and Steel-types for neutral or supereffective damage.
* Defog helps Arceus-Dragon clear hazards for its teammates.
* Recover lets Arceus-Dragon heal itself reliably and potentially stall.
* Toxic lets Arceus-Dragon poison bulkier Pokemon and stall them out.
* Will-O-Wisp can be utilized instead of Toxic to cripple physical attackers, but it doesn't do enough damage to warrant using it.
* Fire Blast could help Arceus-Dragon break through Steel-types, but it eliminates some of Arceus-Dragon's utility.

Set Details
========

* Draco Plate converts Arceus to its Dragon-type forme and converts Judgement into a Dragon-type move to hit Primal Groudon and Mega Salamence.
* 96 Speed EVs and a Timid nature allow Arceus-Dragon to outspeed Timid Yveltal and Palkia.
* The rest of the EVs are put into HP and Defense to make Arceus-Dragon even bulkier.

Usage Tips
========

* Always remember to beware of Fairy-type Pokemon, especially Klefki and Xerneas, as the former is immune to Toxic and can set up Spikes, and the latter can set up on Arceus-Dragon and sweep an entire team.
* Be sure to conserve Arceus-Dragon's HP if if your opponent has anything that is checked by it, such as Primal Groudon or Mega Salamence.
* Using Recover or Toxic on a predicted switch is usually a safe option to either recover lost HP or cripple opposing walls and tanks.
* Baiting in Fairy-types and aggressively double switching into a Fairy-type check can give you a fair amount of momentum, and if your Fairy-type check is a setup sweeper such as Primal Groudon or Mega Lucario, you can even sweep.
* Remember to use Recover often to keep Arceus-Dragon's health topped off and more easily check foes.
*Arceus-Dragon can switch into defensive variants of Primal Groudon and Ho-Oh to easily clear hazards with Defog.

Team Options
========

* Arceus-Dragon is best used over Arceus-Water when the ability to hit Mega Salamence, Ho-Oh, and Groudon with one Pokemon is appreciated without stacking multiple weaknesses with teammates. The semblance of an offensive presence gained from this also lets it fit slightly better on bulky offense teams.
* A check to Fairy-types such as Primal Groudon, Magearna, Mega Lucario, Excadrill, or Ho-Oh is necessary, as Arceus-Dragon can do next to nothing to beat them.
* Although it does exceptionally well against more defensive Primal Groudon sets, offensive ones can give Arceus-Dragon trouble, making Lugia and Landorus-T good partners.
* Mega Salamence, Zygarde-C, and Rayquaza, although stacking weaknesses, can do relatively well against Primal Groudon, and the former can set up and break through Fairy-types in certain situations.
* Checks to to common Steel-types, such as Primal Groudon and Mega Lucario, can be useful to Arceus-Dragon.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Outrage
move 3: Earthquake
move 4: Iron Tail / Extreme Speed
item: Dragonium Z
ability: Multitype
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

* Swords Dance lets Arceus-Dragon boost its Attack to a level at which it can sweep.
* Outrage is an excellent STAB move, and its great power can be very useful.
* Earthquake is mostly used to deal with Steel-types, but it does well against a few threats in particular such as Primal Groudon and Alolan Muk.
* Iron Tail 2HKOes most Fairy-types when Arceus-Dragon is at +2 and can hit them hard on a predicted switch in.
* Extreme Speed can be used as an alternative to Iron Tail to give Arceus-Dragon extra utility and give its team a good priority user.

Set Details
========

* 252 Speed and a Jolly nature help maximize Arceus-Dragon's Speed, and by consequence, its sweeping potential.
* 252 EVs put into Attack help Arceus-Dragon eliminate as many threats as possible and even potentially break through bulky threats.
* Dragonium Z lets Arceus-Dragon use Devestating Drake to hit extra hard when necessary.

Usage Tips
========

* Swords Dance Arceus-Dragon should be conserved for late-game because of its relatively good sweeping potential and unexpected nature.
* Be very careful when using Outrage, as if your opponent has any Fairy-types, Steel-types, or Pokemon that can take it well, they can set up for a sweep, put up hazards, or simply knock Arceus-Dragon out.
* However, Outrage's power should not be underestimated.
* When predicting a Fairy-type to switch in, using Iron Tail can severely cripple them and open up a safer path to sweep.
* Similarly, using Eathquake on a predicted Steel-type switch-in can make it easier to sweep.
* Beware of status conditions, as paralysis cripples Arceus-Dragon's Speed, a burn halves its Attack, poison keeps it from staying in long, and falling asleep or getting frozen can keep Arceus-Dragon from doing anything at all.
* Always try to maintain entry hazards on your opponent's side, as they break Multiscale and Shadow Shield as well as help generally weaken threats.
* Try saving Devestating Drake for taking down bigger walls such as Lugia and Arceus-Water.

Team Options
========

* Entry hazard setters such as Ferrothorn, Dialga, Deoxys-S, Primal Groudon, and Klefki are nearly essential for helping Arceus-Dragon break through its checks.
* Switch-ins for Fairy-types are also essential, namely Primal-Groudon, Ho-Oh, and Mega Gengar, the latter being the best because it can trap and eliminate said Fairy-types, although Ho-Oh and Primal Groudon have the benefit of checking Steel-types as well.
* Although a general Fairy-type switch-in is essential, a specific offensive Xerneas check is also necessary.
* Pokemon that take out Steel-types, such as Mega Lucario and Primal Groudon, can assist Arceus-Dragon by wearing down its checks.

[STRATEGY COMMENTS]
Other Options
=============

* Stone Edge can be used on a Swords Dance set to hit Ho-Oh, but it doesn't hit many other threats.
* Iron Head and Poison Jab are decent alternatives to Iron Tail to help with accuracy, but their power is much more limited.
* Dragon Claw can be used as a weaker alternative to Outrage on the Swords Dance set to keep Arceus-Dragon from being locked in.

Checks and Counters
===================

**Fairy-types**: Arceus-Dragon can do next to nothing to most Fairy-types; those immune to Toxic like Klefki and setup sweepers like Xerneas are especially troublesome.

**Steel-types**: Steel-types resist Judgement and are immune to Toxic, making them extremely difficult to deal with. Mega Scizor, Ferrothorn, Celesteela, and Skarmory in particular can be quite troublesome.

**Bulky Sweepers**: Although Arceus-Dragon can hit them with Toxic, sweepers such as Arceus, Xerneas, and even Rock Polish Primal Groudon can use Arceus-Dragon as setup bait and sweep.

**Cloyster**: Cloyster can set up hazards on Arceus-Dragon, while Arceus-Dragon cannot safely Defog in fear of Icicle Spear. However, Cloyster cannot safely switch in due to fear of Judgement or Toxic breaking its Focus Sash.

**Revenge Killers**: Choice Scarf Zekrom, Kyurem-White, Mewtwo, Darkrai, and Deoxys-A can all revenge kill Arceus-Dragon easily, though they can't safely switch in because of the risk of a Toxic or Judgement.

**Primal Kyogre**: Primal Kyogre can use Arceus-Dragon as setup fodder and deal heavy damage with Ice Beam, although one not carrying Rest can be taken care of with Toxic to an extent.
 
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Ready for QC.

Also yes I know I only have one bullet under OO, but I have no other ideas really.
 
* Always remember to beware of Fairy-type Pokemon, especially Klefki, Clefable, and Xerneas, as the first two aren't damaged by Toxic and can set up Spikes or just force Arceus-Dragon out, and the third can set up on Arceus-Dragon and sweep an entire team.
Standard Ubers Clefable runs Unaware if I'm not mistaken, so it's hurt by Toxic. It does have Heal Bell as a means of removing status conditions, though. Also, the text suggests that Clefable can set up Spikes, which it obviously can't do.
 
Standard Ubers Clefable runs Unaware if I'm not mistaken, so it's hurt by Toxic. It does have Heal Bell as a means of removing status conditions, though. Also, the text suggests that Clefable can set up Spikes, which it obviously can't do.
I changed this cause I thought Clefable was better than it was in Ubers, and I'm used to using Magic Guard with it. Sorry haven't seen it much in Ubers at all.
 
I think an SD set is worth being put in because +2 Devastating Drake breaks anything that isn't a fairy-type or Skarmory very easily.

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 248 HP / 0 Def Scizor: 293-345 (85.4 - 100.5%) -- 81.3% chance to OHKO after Stealth Rock

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 0 HP / 4 Def Arceus-Steel: 249-294 (65.3 - 77.1%) -- guaranteed 2HKO after Stealth Rock
+2 252 Atk Arceus-Dragon Outrage vs. 0 HP / 4 Def Arceus-Steel: 157-186 (41.2 - 48.8%) -- 13.3% chance to 2HKO after Stealth Rock

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 0 Def Aegislash-Shield: 206-243 (63.5 - 75%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Arceus-Dragon Outrage vs. 252 HP / 0 Def Aegislash-Shield: 130-153 (40.1 - 47.2%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 120+ Def Lugia: 387-456 (93 - 109.6%) -- guaranteed OHKO after Stealth Rock

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 120+ Def Multiscale Lugia: 193-228 (46.3 - 54.8%) -- 8.2% chance to 2HKO after Leftovers recovery
+2 252 Atk Arceus-Dragon Outrage vs. 252 HP / 120+ Def Lugia: 244-288 (58.6 - 69.2%) -- guaranteed 2HKO after Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 252+ Def Skarmory: 166-196 (49.7 - 58.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Arceus-Dragon Outrage vs. 252 HP / 252+ Def Skarmory: 105-124 (31.4 - 37.1%) -- 85.7% chance to 3HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 252+ Def Toxapex: 313-369 (102.9 - 121.3%) -- guaranteed OHKO

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 0 Def Bronzong: 258-303 (76.3 - 89.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 0 Def Ferrothorn: 232-273 (65.9 - 77.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Arceus-Dragon Earthquake vs. 252 HP / 0+ Def Ferrothorn: 149-176 (42.3 - 50%) -- 0.4% chance to 2HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 252+ Def Zygarde-Complete: 738-870 (116 - 136.7%) -- guaranteed OHKO
 
I think an SD set is worth being put in because +2 Devastating Drake breaks anything that isn't a fairy-type or Skarmory very easily.

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 248 HP / 0 Def Scizor: 293-345 (85.4 - 100.5%) -- 81.3% chance to OHKO after Stealth Rock

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 0 HP / 4 Def Arceus-Steel: 249-294 (65.3 - 77.1%) -- guaranteed 2HKO after Stealth Rock
+2 252 Atk Arceus-Dragon Outrage vs. 0 HP / 4 Def Arceus-Steel: 157-186 (41.2 - 48.8%) -- 13.3% chance to 2HKO after Stealth Rock

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 0 Def Aegislash-Shield: 206-243 (63.5 - 75%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Arceus-Dragon Outrage vs. 252 HP / 0 Def Aegislash-Shield: 130-153 (40.1 - 47.2%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 120+ Def Lugia: 387-456 (93 - 109.6%) -- guaranteed OHKO after Stealth Rock

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 120+ Def Multiscale Lugia: 193-228 (46.3 - 54.8%) -- 8.2% chance to 2HKO after Leftovers recovery
+2 252 Atk Arceus-Dragon Outrage vs. 252 HP / 120+ Def Lugia: 244-288 (58.6 - 69.2%) -- guaranteed 2HKO after Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 252+ Def Skarmory: 166-196 (49.7 - 58.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Arceus-Dragon Outrage vs. 252 HP / 252+ Def Skarmory: 105-124 (31.4 - 37.1%) -- 85.7% chance to 3HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 252+ Def Toxapex: 313-369 (102.9 - 121.3%) -- guaranteed OHKO

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 0 Def Bronzong: 258-303 (76.3 - 89.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 0 Def Ferrothorn: 232-273 (65.9 - 77.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Arceus-Dragon Earthquake vs. 252 HP / 0+ Def Ferrothorn: 149-176 (42.3 - 50%) -- 0.4% chance to 2HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Arceus-Dragon Devastating Drake (190 BP) vs. 252 HP / 252+ Def Zygarde-Complete: 738-870 (116 - 136.7%) -- guaranteed OHKO
Ok I guess if a QC member likes this post or responds with a go ahead I'll start right up, but Devestating Drake can only be used once per battle, and many of these are pretty common threats, and this is assuming you get up SD w/o being forced out.
 
Ok I guess if a QC member likes this post or responds with a go ahead I'll start right up, but Devestating Drake can only be used once per battle, and many of these are pretty common threats, and this is assuming you get up SD w/o being forced out.
You can set up on stuff like support Water Arceus or defensive Primal Groudon / Kyogre (though you do have to watch out for Ice Beam from the latter). It doesn't really matter about Devastating Drake only working once per game - by the time Dragon Arceus goes down, it will have usually got at least one kill. Its superior offensive typing and greater firepower give it a niche over Extreme Killer.
 
At least mention Spacial Rend somewhere. It's definitely worth a mention due to high crit rate, although it has half the PP of Judgement. You can also run Dragonium Z on it, something unable to be said of Judgement.
 
At least mention Spacial Rend somewhere. It's definitely worth a mention due to high crit rate, although it has half the PP of Judgement. You can also run Dragonium Z on it, something unable to be said of Judgement.
You forget that Judgement is meant to be spammed, which Spacial Rend cannot accomplish due to its low PP. It also has a chance to miss, which although small, can be extremely troublesome. Also why would you need to run Dragonium Z on the bulkier set? The only real place you could use Dragonium Z on Arceus-Dragon is a Swords Dance set, and its a special move so you can't even use it there.

E: may put in OO
 
You forget that Judgement is meant to be spammed, which Spacial Rend cannot accomplish due to its low PP. It also has a chance to miss, which although small, can be extremely troublesome. Also why would you need to run Dragonium Z on the bulkier set? The only real place you could use Dragonium Z on Arceus-Dragon is a Swords Dance set, and its a special move so you can't even use it there.

E: may put in OO
That's all I wanted. Thanks.
 

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I think you're overstating the ability to combat Primal Kyogre, at best Arceus-Dragon can be used as a pivot if your Primal Groudon gets caught in rain and even that's iffy due to the fact it's weak to a Ice Beam, meaning Groudon will have to take that hit as it comes in, at least Arceus Water can somewhat dissuade Ice Beam due to resisting it and chucking out a Toxic. Checking Primal Kyogre certainly shouldn't be the first thing mentioned in the Overview.
 
The SD set is outclassed by Ghostceus imo. It can fit in Extremespeed which makes it harder to revenge kill and ghost stab is just way more spammable than dragon. Having to rely on stab outrage means even if you get a kill with it, you're going to get killed by a fairy next turn. Having such a common type immune to devastating drake means you're going to be playing guessing games if the opponent has something like a fairy+Celesteela. I don't see how SD warrants anything more than OO. Also those speed evs on the support set don't beat max speed Rayquaza which is standard for the most common mixed set. Personally though I run enough to beat Palkia so you can kill that and toxic Yvetal with taunt, but bulky is probably most viable. Just make sure it's clear in the set details you get outsped by most Rayquaza, not that you outspeed "unboosted Rayquaza."
 
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I'm not QC, but...

You should mention in the Overview how Zygarde-C competes with Arceus-Dragon for a teamslot, as it provides similar defensive utility without taking up an Arceus slot and is able to fight back more effectively against annoying Pokemon such as Klefki and the aforementioned Mega Lucario thanks to its Ground-type STAB.

Mention specific reasons why Will-O-Wisp is often a subpar option; for instance, you become complete Ho-Oh food should you opt for it over Toxic.

I wouldn't use Arceus-Dragon on sand offense because of the large Xerneas weakness you stack with Tyranitar, so I'd remove Excadrill from team options. Assuming you're suggesting to use an Excadrill outside of sand that isn't a suicide lead, Excadrill is a pretty bad Fairy-type check as is, as you need to aggressively double switch Arceus-Dragon out of a predicted Xerneas switch-in to prevent Xerneas from getting a free Geomancy up. Excadrill then gets flattened by Focus Blast. Solgaleo sounds like a superior teammate, as it can harass Magearna with Flare Blitz and checks Xerneas, while appreciating Arceus-Dragon's ability to remove hazards with Defog and somewhat deal with Primal Groudon.

Mega Lucario should probably be specifically mentioned in Checks and Counters, as it threatens the types of teams Arceus-Dragon fits on and uses it as setup fodder. Arceus-Ice should be mentioned as well, as it laughs at Toxic thanks to Refresh and has the type advantage. Blissey and Chansey wall and Toxic stall Arceus-Dragon. Choice Scarf Zekrom sucks so remove that.

As for the Swords Dance set, I'm really not a big fan of it and would rather use another Swords Dance Arceus forme as my sweeper in a lot of situations. It is very easily harassed by balance teams that often carry a resistance + immunity to its STAB, which makes picking when to use Devastating Drake an annoying guessing game. Once you've used Devastating Drake, you're stuck with the rather bad Outrage. At least other Z-move Swords Dance Arceus formes, like Arceus-Ground, have a powerful and reliable STAB they can throw out that doesn't lock them into a move that is woefully ineffective against one of the best Pokemon in the tier. You could theoretically run Z-Dragon Claw but then you have an Arceus that hits as hard as a lettuce leaf. I really don't like the idea of Extreme Speed at all on this Pokemon, as sacrificing Iron Tail makes you even more severe Xerneas bait. No recovery or bulk investment and a fairly average defensive typing also make this Arceus hard-pressed to switch in on a lot of Pokemon. I think it should go in OO.
 
Drew considering Arceus-Grass is also in WIP (and both this + that are way past the QC deadlines) I'm going to have to give this (and Arceus-Grass) a 24 hour deadline to be QC ready. If you took on too much that's ok, but I'd rather be aware of it so others can try and take it.

god bless copy and paste
 
Drew considering Arceus-Grass is also in WIP (and both this + that are way past the QC deadlines) I'm going to have to give this (and Arceus-Grass) a 24 hour deadline to be QC ready. If you took on too much that's ok, but I'd rather be aware of it so others can try and take it.

god bless copy and paste
Ya only reason I didn't finish SD is that there was still a debate, but I'll finish that and Arceus-Grass later, as I'm in school now :/
 
As has been said Arceus-Dragon isn't a reliable Primal Kyogre check at all so remove it from the overview as well as any other parts of the analysis that suggest this. The most it can do is act as a pivot for pdon by absorbing Primal Kyogre's water-type STAB.

* Sadly, Arceus-Water is usually chosen over Arceus-Dragon due to it stacking weaknesses with very common Pokemon.
list out specific weaknesses and which Pokemon Arceus-Dragon shares them with

* Finally, it suffers from having poor defensive synergy with most of the Pokemon it prefers to have with it offensively to check offensive Primal Groudon.
offensive Pokemon aren't the best answers to offensive pdon. rather give examples of Pokemon that are and why they have poor defensive synergy with Arceus-Dragon.

Overview also needs to cover how Arceus often gives free switchins for Steel-types, which resist Judgment and are immune to Toxic, which can then use it as status or entry hazard fodder.

Fire Blast should get a moves mention for the defog set.

At the very least Arceus-Dragon should be able to outspeed Timid Yveltal, which allows Arceus to status or defog on it before being potentially 2HKOed or taunted. 88 speed EVs with a Timid Nature accomplishes this. If Fire Blast is used 192 EVs should be run to outspeed Mega Lucario.

Usage Tips should give examples of Pokemon that Arceus-Dragon can switch in on to defog.

* Arceus-Dragon is best used over Arceus-Water on bulky offensive teams, as it has more offensive pressance and can fits with offensive Pokemon better.
this is extremely vague. Arceus-Dragon is best used when the ability to hit Mega Salamence, Ho-Oh, and Groudon with one slot is appreciated (thus granting it some semblance of offensive presence) without stacking multiple weaknesses with teammates, so clarify this.

* The remaining EVs are put into Defense to keep Arceus-Dragon from being knocked out by fast physical attackers or priority users.
As far as I know 4 EVs don't make any difference, remove this bullet.

Team options for both sets can be buffed up a bit. Examples of things that can be included are Pokemon to take on Steel-types and partners that appreciate Arceus-Dragon's defensive capabilities.

List out specific Steel-types in C&C. Give Primal Kyogre its own section. Let me know after changes have been made.
 
As has been said Arceus-Dragon isn't a reliable Primal Kyogre check at all so remove it from the overview as well as any other parts of the analysis that suggest this. The most it can do is act as a pivot for pdon by absorbing Primal Kyogre's water-type STAB.

* Sadly, Arceus-Water is usually chosen over Arceus-Dragon due to it stacking weaknesses with very common Pokemon.
list out specific weaknesses and which Pokemon Arceus-Dragon shares them with

* Finally, it suffers from having poor defensive synergy with most of the Pokemon it prefers to have with it offensively to check offensive Primal Groudon.
offensive Pokemon aren't the best answers to offensive pdon. rather give examples of Pokemon that are and why they have poor defensive synergy with Arceus-Dragon.

Overview also needs to cover how Arceus often gives free switchins for Steel-types, which resist Judgment and are immune to Toxic, which can then use it as status or entry hazard fodder.

Fire Blast should get a moves mention for the defog set.

At the very least Arceus-Dragon should be able to outspeed Timid Yveltal, which allows Arceus to status or defog on it before being potentially 2HKOed or taunted. 88 speed EVs with a Timid Nature accomplishes this. If Fire Blast is used 192 EVs should be run to outspeed Mega Lucario.

Usage Tips should give examples of Pokemon that Arceus-Dragon can switch in on to defog.

* Arceus-Dragon is best used over Arceus-Water on bulky offensive teams, as it has more offensive pressance and can fits with offensive Pokemon better.
this is extremely vague. Arceus-Dragon is best used when the ability to hit Mega Salamence, Ho-Oh, and Groudon with one slot is appreciated (thus granting it some semblance of offensive presence) without stacking multiple weaknesses with teammates, so clarify this.

* The remaining EVs are put into Defense to keep Arceus-Dragon from being knocked out by fast physical attackers or priority users.
As far as I know 4 EVs don't make any difference, remove this bullet.

Team options for both sets can be buffed up a bit. Examples of things that can be included are Pokemon to take on Steel-types and partners that appreciate Arceus-Dragon's defensive capabilities.

List out specific Steel-types in C&C. Give Primal Kyogre its own section. Let me know after changes have been made.
implemented
 
C&C should focus first on Steel-types that can deal with both variants. Examples include Mega Scizor, Ferrothorn, Celesteela, and Skarmory. Xerneas isn't a Steel-type. Team options could still be elaborated on further, especially for the defensive set. Being a support set, list out which Pokemon appreciate its defensive abilities.

Item for the SD set should be Dragonium Z. The opportunity cost from being locked into Outrage means you only want to use it as a last resort.
 
C&C should focus first on Steel-types that can deal with both variants. Examples include Mega Scizor, Ferrothorn, Celesteela, and Skarmory. Xerneas isn't a Steel-type. Team options could still be elaborated on further, especially for the defensive set. Being a support set, list out which Pokemon appreciate its defensive abilities.

Item for the SD set should be Dragonium Z. The opportunity cost from being locked into Outrage means you only want to use it as a last resort.
But doesn't arceus need the draco plate to be dragon type? or am i being dumb
 
If the standard spread is going to be faster than all Yvetal, it might as well go faster than the very close Palkia and Landorus benchmarks also.
 
Implemented

alex 67 I didn't totally get your advice
Going up to 96 speed evs is faster than all Palkia meaning you win instead of lose in a 1 v 1 scenario. I don't know if the max speed timid Landorus benchmark is worth bothering with given how rare it is.
 

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