PISTOLERO
I come to bury Caesar, not to praise him.
Arceus-Electric
Electrifying
Electrifying
Overview
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- existence of Primal Groudon is bad
- existence of Lati@s is bad
- existence of Toxic is bad
- offensively checks Kyogre
- offensively / defensively checks Ho-Oh
- offensively deals with Lugia
- deals with Mega Salamence to a degree
- immunity to paralysis
Calm Mind
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name: Calm Mind
move 1: Calm Mind
move 2: Judgment / Thunderbolt
move 3: Ice Beam
move 4: Recover
item: Zap Plate
evs: 248 HP / 84 Def / 176 Spe
nature: Timid
Moves
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- Calm Mind for +1 / +1
- Judgment for STAB
- Thunderbolt for weaker STAB with more PP that can paralyze
- Ice Beam for Salamence / Ground types
- Toxic over Ice Beam to cripple Lati@s, Primal Groudon and other Electric resists
Set Details
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- EVs outspeed Lati@s
- rest in HP and Defense to take hits from Salamence and Ho-Oh
Usage Tips
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- weaken Primal Groudon significantly
- weaken Dialga as well
- pivot into Brave Bird and Return / Double-Edge from Salamence
- poison / hugely weaken Lati@s
- being burned is not the worst as it means that Arceus-Electric cannot be poisoned
Team Options
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- Mega Gengar
- Lati@s
- Primal Kyogre
- Primal Groudon
- Giratina-Origin
- Yveltal
Other Options
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- Will-O-Wisp
- Calm Mind + 3 Attacks
Checks & Counters
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- Primal Groudon
- Primal Groudon
- Primal Groudon
- Arceus-Ground
- Excadrill
- Dialga
- Blissey
- Clefable
- Toxic Grassceus
- Toxic in general
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