Arena: City of the Champions
Field Type: N/A
Complexity: Intense
Format: Any
Description: Long ago, people created machines to make this city into a prime spot for interesting Pokemon battles. The people long gone, the machines slowly went haywire. Now, being explored by the Battle Foundation, it is again seen as a prime spot for interesting battles- but not for the interesting effects, and rather
Effects:
- Mega Stones are usable by any Pokemon. Stat gains are calculated using the base stats of the Pokemon and the normal stat change of the Mega Stone. (base stats not ranks.)
- Upon switchin, a Pokemon can use a status move in its movepool of its choice. This is not decided before its first sendout, however, if it is withdrawn, any future sendouts must use the same move.
- Upon first sendout, a Pokemon can add any move it does not now to its movepool.
- All Pokemon have the ability Intimidate, except that it lowers the stat corresponding to the stat lowered by their nature.
- Whenever a Pokemon KOs another Pokemon, it replaces its abilities with the abilities of the opponent's Pokemon and learns the last used move from the KOd Pokemon.
- Whenever a Pokemon uses Water Pledge, Fire Pledge, or Grass Pledge, it may choose one of the additional effects usually reserved for combos with the other Pledges and add it to the move.
- Stealth Rock's type effectiveness is based on the primary type of the user.
- You may choose to use any status move affecting the enemy as a hazard instead, causing it to take effect upon any switch-in and be removed by Rapid Spin and Defog.
- Abilities take effect twice.
- All abilities are shifted to the next one in alphabetical order.
- You may choose to equip an item that upon send-out starts a weather effect, a terrain effect, or a 'Room' move. This replaces the normal item slot and lasts for 4 rounds.
- Mons that are reduced to .5 or lower HP are not KOd until the end of the action, allowing them to act if they have not already. However, if they heal after being reduced to KO range, they will still faint.
- Upon first sendout, you may give a mon an additional type.
- All mons gain an additional ability that gives moves of their secondary type +1 priority.
- All mons gain an additional ability that turns Normal-type moves into their primary or secondary type(chosen upon first sendout) and gives them an additional 2 BAP.
- Upon first sendout, a mon can choose to switch its physical and special stats.
- All moves always hit. OHKO moves are banned.
- Type resistant berries give immunity to the relevant type.
- Battlers may use items that they do not know. Hidden Abilities are always treated as being unlocked.
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- Codifications as ASB Arena.