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Completed Argetlam V Maxim ~ Sparring at the ASB Arena

Discussion in 'ASB' started by Classical, May 6, 2012.

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  1. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    So These guys have some little mons, and they want them to get stronger. Fastest way to get stronger? Fight! And they choose to fight where they'll likely fight most often in their Career. So without further ado. Allow me to present the mons!


    Team Argetlam
    Psychicae Gladio the Ralts (open)

    [​IMG]
    Ralts*(Psychicae Gladio)(Male)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

    Abilities:
    Synchronize:
    Type: Innate
    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Trace:
    Type: Can be Activated
    When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.
    Command: (Ability: Trace (Target Ability) )
    Telepathy(DW):
    Type: Innate
    This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 34(40/1.15)(-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    EC: 1/9
    MC: 0
    DC: 1/5

    Level Up Moves:
    Growl*
    Confusion*
    Double Team*
    Teleport*
    Lucky Chant*
    Magic Leaf*
    Heal Pulse*
    Calm Mind*
    Stored Power

    Egg Moves
    Confuse Ray*
    Shadow Sneak*
    Will-o-wisp*

    TM/HM Moves
    Psyshock*
    Taunt*
    Thunder Bolt*
    Shadow Ball

    Total Moves:14

    Anima Ignis the Bagon (open)

    [​IMG]
    Bagon(Male)
    Type: Dragon
    Dragon:
    Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Nature: Hasty(+15% Speed, +12% Accuracy, -1 Defense)

    Abilities
    Rock Head:
    Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Sheer Force(DW):
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1(-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 58(50*1.15)(+)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Level Up Moves
    Rage
    Bite
    Leer
    Headbutt
    Focus Energy
    Ember
    Zen Headbutt
    Dragon Claw

    Egg Moves
    Dragon Dance
    Fire Fang
    Hydro Pump

    TM/HM Moves
    Brick Break
    Fire Blast
    Rock slide


    Team Maxim​

    Fischer (open)

    [​IMG]

    Pawniard [Fischer] (M)
    OT: Galladiator
    Nature: Adamant (Increases Attack by *, Decreases Special Attack by *)

    Type:

    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

    Abilities:
    Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Stats:

    HP: 90
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 4/6
    MC: 0
    DC: 3/5

    Attacks (16):
    Scratch
    Leer
    Fury Cutter
    Torment
    Faint Attack
    Scary Face
    Metal Claw
    Swords Dance
    Iron Head
    Night Slash

    Sucker Punch
    Pursuit
    Revenge

    Brick Break
    Aerial Ace
    Low Sweep
    Thunder Wave

    Pandora (open)

    [​IMG]
    Necturine [Pandora] (F)
    Nature: Bashful (No effect on stats)

    Type:
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 3
    Spe: 51
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 3/6
    MC: 0
    DC: 2/5

    Attacks:
    Vine Whip
    Leer
    Ominous Wind
    Shadow Sneak
    Toxic Spikes
    Will-O-Wisp
    Hex
    Shadow Ball
    Power Whip

    Shell Smash
    Leaf Blade
    Natural Gift

    Protect
    Payback
    Double Team


    So guys, Im not one to hold you back. Let's start this shindig!
    Argetlam orders
    Maxim Orders
    I ref


    Here's and inspirational photo =D

    Inspiration (open)

    [​IMG]
  2. Argetlam

    Argetlam

    Joined:
    Apr 7, 2012
    Messages:
    177
    Well, Ralts you're kind of screwed here. Bagon, time to shine. Not really. But yeah. We'll see what happens.

    Ralts: Calm mind|Taunt(Pawniard)|Shadow Ball(Necturine)
    Bagon: Fire Fang(Necturine)|Fire Blast(Necturine)|Fire Fang(Necturine)

    IF Necturine Protects on A3, replace with Rats: Thunderbolt(Pawniard) Bagon: Fire Fang(Pawniard)
  3. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Necturine: Shell Smash~Power Whip (Bagon)~Shadow Ball (Bagon)
    Pawniard: Night Slash (Ralts)~Faint Attack (Ralts)~Night Slash (Ralts)

    Good luck have fun!
  4. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    [​IMG]
    HP: 90
    EN: 100
    Other:
    Orders:Calm Mind ~ Taunt (pwn) ~ Shadow Ball (Nect)

    [​IMG]
    Hp: 90
    EN: 100
    Other:
    Orders: Fire Fang ~ Fire Blast ~ Fire Fang (Necturine)

    [​IMG]
    Hp:90
    En: 100
    Other:
    Orders: Night Slash ~ Faint Attack ~ Night Slash (ralts)

    [​IMG]
    Hp: 90
    En: 100
    Other:
    Orders: Shell Smash ~ Power whip (bagon) ~ Shadow Ball (Bagon)



    Calcs (open)

    Action 1

    Pwninard Used Night Slash
    To Crit: 1111/10k = Crit
    (7+3+3+4.5)*1.5 = 26 Damage
    -4 EN

    Bagon Used Fire Fang
    To Hit: 3332/10k = Hit
    To Crit: 5168/10k = no
    To Flinch: 173/10K = Flinch!
    To Brun: 1271/10k = No
    (7+1.5)*1.5 = 13 Damage
    -5 Energy


    Necturine Used Shell Smash
    Flinched

    Ralts Used Calm Mind
    Sucsess!
    -6 En

    Action 2

    Pwninard Uses Faint Attack
    To Crit: 4691/10k = No
    (6+3+4.5)*1.5 = 20 Damage
    - 3 En

    Bagon Uses Fire Blast
    To hit: 9213/10k = Miss!
    Miss -8 En

    Necturine Uses Power whip
    To Hit 3474/10k = Hit
    To Crit 131/10k = Crit
    (12+3+1.5)*.67 = 11 Damage
    -7 En

    Ralts Used Taunt
    Sucsess!
    -10 En

    Action 3

    Pwn used Night Slash
    To Crit: 4764/10k = No
    (7+3+4.5)*1.5 = 22 Damage
    -4 En

    Bagon used Fire Fang
    To Hit 1311/10k = OK
    To Crit: 7600/10k = No
    To Flinch: 8116/10k = No
    To Burn: 7786/10k = No
    (7+1.5)*1.5 = 13 Damage
    -5 Energy

    Necturine Used Shadow Ball
    To Crit: 8354/10k = No
    To Drop: 542/10k = Drop
    (8+3) = 11 Damage
    -5 Energy

    Ralts used Shadow ball
    To Crit: 4576/10k = No
    To Drop: 9162/10k = No
    (8)*1.5 = 12 Damage
    -6 Energy


    [​IMG]
    HP: 22
    EN: 78
    Other: +1spA/spD, ROCKY STYLE


    [​IMG]
    Hp: 68
    EN: 82
    Other: -1 SpD Hoping ralts is Okay


    [​IMG]
    Hp:90
    En: 89
    Other: Unscathed


    [​IMG]
    Hp: 52
    En: 83
    Other: Craving desctruction of It's Hard outer covering​


    Inspiration Photo (open)

    [​IMG]
  5. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Pawniard: Night Slash (Ralts)~Iron Head (Bagon)~Night Slash (Bagon)
    If Ralts is not knocked out by A2, attack it with Iron head.

    Necturine: Shell Smash~Vine Whip + Power Whip combo (Bagon)~Hex (Bagon)
  6. Argetlam

    Argetlam

    Joined:
    Apr 7, 2012
    Messages:
    177
    Bagon - Fire Blast Combo(Necturine)- Cooldown - Fire Fang(Necturine)

    Ralts: Heal Pulse(Bagon) - Will-o-wisp(Pawniard)-Thunderbolt(Pawniard)
  7. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    Will ref tonight. So sorry for DQ time. I've been busy as hell (which is no excuse) but after I finish my play/Cast party tonight I'll be on to ref it.
  8. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    [​IMG]
    HP: 22
    EN: 78
    Other: +1spA/spD
    Orders: Heal Pulse ~ will-o-wisp ~ tbolt


    [​IMG]
    Hp: 68
    EN: 82
    Other: -1 SpD
    Orders: Volcanic Cannon ~ Cool down ~ Fire Fang


    [​IMG]
    Hp:90
    En: 89
    Other:
    Orders: Night Slash ~ Iron head ~ Night Slash


    [​IMG]
    Hp: 52
    En: 83
    Other:
    Orders:Shell Smash ~ Giant Grassy Choke whip ~ Cool down​

    Calcs (open)

    Action 1

    Pwninard used Night Slash
    To Crit: 702/10k = Crit
    (7+3+3+4.5)*1.5 = 26 Damage
    -4 EN
    Pwninard gets a KOC

    Necturine used Shell Smash
    Success
    -20 EN

    Bagon Used Volcanic Cannon
    To hit: 8318/10k = MISS!
    -35 En

    Action 2
    Pwninard Uses Iron head
    To crit: 3213/10k = No
    To flinch: 9918/10k = No
    (8+3+4.5) = 15.5 Damage
    -5 En

    Bagon Chills bro

    Necturine Uses EPIC CHOKEY WHIP
    To Hit: 4171/10k = Hit
    To crit: 9956/10k = No
    (22+3+1.5)*.67 = 17.75
    -10 EN

    Action 3

    Pwninard used Night Slash
    To Crit: 5471/10k = no
    (7+3+4.5) = 14.5 Damage
    -4 EN

    Bagon used Fire fang
    To hit: 1118/10k = yes
    To crit: 2620/10k = no
    To Burn: 6413/10k = no
    To flinch: 6730/10k = no
    (7+1.5)*1.5 = 13 Damage
    -5 Energy

    Necturine used Listen to music and not attack




    [​IMG]
    Hp: 30
    EN: 42
    Other:


    [​IMG]
    Hp:90
    En: 76
    Other: 1 KOC



    [​IMG]
    Hp: 39
    En: 53
    Other: +2 Atk/SpA/Spe -1def/SpD
  9. Argetlam

    Argetlam

    Joined:
    Apr 7, 2012
    Messages:
    177
    Fire Blast x3 Necturine
  10. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Pawniard: Sucker Punch~Iron Head~Sucker Punch

    Necturine: Will-o-Wisp~Hex~Hex
  11. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    [​IMG]
    Hp: 30
    EN: 42
    Other:
    Orders: Fireblast X3


    [​IMG]
    Hp:90
    En: 76
    Other: 1 KOC
    Orders: Sucker Punch ~ Iron Head ~ Sucker Punch



    [​IMG]
    Hp: 39
    En: 53
    Other: +2 Atk/SpA/Spe -1def/SpD
    Orders: Will-o-wisp ~ Hex ~ Hex

    "Calcs" (open)

    Action 1

    Pwninard used Sucker Punch
    To Crit: 3354/10k = NO
    (8+3+4.5) = 15.5 Damage
    - EN

    Bagon Used Fire Blast
    To hit: 2158/10k = HIT
    (12-1.5)*1.5 = 15.75
    -8 En

    Necturine Used Will-o-wisp
    To Hit: 9251/10k = Miss


    Action 2
    Pwninard used Iron Head
    To Crit:7858/10k = no
    to flinch: 7420/10k = No
    (8+3+4.5) = 15.5 Damage
    -5 En

    THATS A KO


    OKAY GUYS THATS ALL FOR TODAY!

    Pwninard gets ALL THE KOC!

    Maxim: 2 CC
    Pwninard: 2 Mc 1 EC 1 DC 2 KOC
    Necturine 2 MC 1 EC 1 DC

    Argetlam: 2 CC
    Bagon: 2 MC 1 EC 1 DC
    Ralts: 2 MC 1 EC 1 DC
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