ZhengTann
Nargacuga
Keeping track of stuff....
Move classification: This is gonna be a project that requires a lot of commitment, if we want to go down the road. If we want to do it, I would suggest someone outside of Council to take the helm (unless a Council member wants to do so himself). Maybe get IAR's approval, since he's the Data Mod?
Weak Armour: IIRC the consensus was if there's enough Council members for it we'll take it up to Discussion. But since we've been sitting at this for so long, I'm gonna say it's either going to sit a while longer, or a long while longer.
King's Rock: So far, only tavok liked Gold's post bothered enough to come up with discussion materials. Personally I'm not a fan of doing it because there are a lot of underwhelming Sig Items like Water Stone for Starmie/Cloyster that was shot down last time. Also because one thing could lead to another and before you know it seven Items will be buffed. But if there's some really overwhelming support then we'll go for a Discussion (at least 5 likes, people). For now it's being sat on.
Consumable Items: Same with King's Rock at the moment. Personally I like it because of all things, it eases approvers' workload (Okay fine TLR referees too), and all we have to do is to ramp up the CC cost. However, it does mess with RPs that give these items as rewards, so something to think about there. In the meantime, it'll sit in Feedback until there's enough support.
Move classification: This is gonna be a project that requires a lot of commitment, if we want to go down the road. If we want to do it, I would suggest someone outside of Council to take the helm (unless a Council member wants to do so himself). Maybe get IAR's approval, since he's the Data Mod?
Weak Armour: IIRC the consensus was if there's enough Council members for it we'll take it up to Discussion. But since we've been sitting at this for so long, I'm gonna say it's either going to sit a while longer, or a long while longer.
King's Rock: So far, only tavok liked Gold's post bothered enough to come up with discussion materials. Personally I'm not a fan of doing it because there are a lot of underwhelming Sig Items like Water Stone for Starmie/Cloyster that was shot down last time. Also because one thing could lead to another and before you know it seven Items will be buffed. But if there's some really overwhelming support then we'll go for a Discussion (at least 5 likes, people). For now it's being sat on.
Consumable Items: Same with King's Rock at the moment. Personally I like it because of all things, it eases approvers' workload (Okay fine TLR referees too), and all we have to do is to ramp up the CC cost. However, it does mess with RPs that give these items as rewards, so something to think about there. In the meantime, it'll sit in Feedback until there's enough support.