ASB HIGHLIGHT MATCH HLM #4 v2 | WEEK OF 9 / 23 /2012 Welcome, one and all, to the greatest bi-weekly spectacle of ASB talent: the ASB Highlight Match! Highlight matches pit two of the top ASB players against each other for all to see! These matches will test the skills of the players chosen, and will give us a chance to see who comes out on top! Best of all, YOU are the one who gets to choose the participants! That's right, you will be voting on who gets to play who in these matches. It's a fun time for both the players and the spectators. You don't want to miss this battle, folks! Match #4 v2: 9/23/2012 BATTLE NAME: There are Other Arenas in ASB! And now, the teams! Dogfish44 Electivire (M) (Move your mouse to reveal the content) Electivire (M) (open) Electivire (M) (close) Electivire [Short Fuse] (M) Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Nature: Mild (+SpAtk -Def) Abilities: Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.. Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. Stats: Electivire HP: 100 Atk: Rank 5 Def: Rank 2 (-) SpA: Rank 4 (+) SpD: Rank 3 Spe: 95 Size Class: 3 Weight Class: 5 Base Rank Total: 20 EC: 9/9 MC: 0 DC: 5/5 Attacks: Attract Barrier Bide Body Slam Brick Break Bulldoze Captivate Charge Beam Counter Cross Chop Curse Detect Dig Discharge Dizzy Punch Double Edge Double Team Dual Chop DynamicPunch Earthquake Electro Ball Electroweb Endure Facade Feint Fire Punch Flamethrower Flash Fling Focus Blast Focus Punch Follow Me Frustration Giga Impact Hammer Arm Headbutt Helping Hand Hidden Power (Grass,7) Hyper Beam Ice Punch Iron Tail Karate Chop Leer Light Screen Low Kick Low Sweep Magnet Rise Meditate Mega Kick Mega Punch Metronome Mimic Mud-Slap Natural Gift Protect Psychic Psywave Pursuit Quick Attack Rage Rain Dance Reflect Rest Return Rock Climb Rock Slide Rock Smash Rock Tomb Rolling Kick Round Screech Secret Power Seismic Toss Shock Wave Signal Beam Skull Bash Sleep Talk Snore Strength Submission Substitute Swagger Swift Take Down Taunt Teleport Thief Thunder ThunderPunch Thunder Wave Thunderbolt Thundershock Torment Toxic Uproar Volt Switch Wild Charge Zap Cannon Total Moves: 98 - Movepool Complete Ludicolo (F) (Move your mouse to reveal the content) Ludicolo (F) (open) Ludicolo (F) (close) Ludicolo [Tango] (F) Nature: Modest (+1 SpA, -1 Atk) Type: Water / Grass Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. HP: 100 Atk: Rank 2 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 4 Spe: 70 Size Class: 3 Weight Class: 4 Base Rank Total: 12 Abilities: Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain. Rain Dish (Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action. Own Tempo (DW) (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage. EC: 9/9 MC: 0 DC: 5/5 Absorb Astonish Bubblebeam Energy Ball Fake Out Fury Swipes Growl Hydro Pump Mega Drain Mist Natural Gift Nature Power Rain Dance Thief Uproar Water Sport Zen Headbutt Counter Giga Drain Leech Seed Synthesis Brick Break Endure Grass Knot Hidden Power (Ground, 7) Hyper Beam Ice Beam Protect Scald Solarbeam Substitute Toxic Icy Wind Seed Bomb ThunderPunch Total Moves: 35 Hydreigon (F) (Move your mouse to reveal the content) Hydreigon (F) (open) Hydreigon (F) (close) Hydreigon [Teresa] (F) Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def) Type: Dark/Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Abilities: Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Dig, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. All other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Stats: Hydreigon HP: 100 Atk: Rank 4 Def: Rank 2 (-) SpA: Rank 5 SpD: Rank 3 Spe: 113 (+) Size Class: 4 Weight Class: 5 Base Rank Total: 22 EC: 9/9 MC: 0 DC: N/A Attacks: Bite Body Slam Crunch Double Hit Dragon Pulse Dragon Rage Dragon Rush Dragonbreath Focus Energy Headbutt Hyper Voice Outrage Roar Scary Face Slam Tackle Tri Attack Work Up Dark Pulse Earth Power Fire Fang Ice Fang Head Smash Screech Thunder Fang Acrobatics Charge Beam Double Team Earthquake Fire Blast Flash Cannon Fly Focus Blast Hidden Power (Grass, 7) Protect Reflect Stone Edge Substitute Surf Taunt Thunder Wave Torment Toxic U-Turn Draco Meteor Total moves: 45 Its_A_Random Sheeldon (M) (Move your mouse to reveal the content) Sheeldon (M) (open) Sheeldon (M) (close) Eelektross [Sheeldon] (M) NATURE: Quiet (-10% Evasion) (NC) TYPE Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. ABILITIES Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Glyph of Light Screen: (Raid Glyph) Causes Light Screen to affect the entire team instead of three Pokémon only. STATS HP: 100 Atk: Rank 4 Def: Rank 3 SpA: Rank 5 (+) SpD: Rank 3 Spe: 43 (-) Size Class: 4 Weight Class: 4 Base Rank Total: 19 EC: 9/9 MC: 1 DC: N/A ATTACKS (54/65) PHYSICAL Acrobatics Aqua Tail Bind Brick Break Crunch Crush Claw Cut Dragon Claw Dragon Tail Drain Punch Facade Frustration Giga Impact Headbutt Return Rock Slide Rock Smash Rock Tomb Spark Strength Tackle Thrash U-Turn Wild Charge SPECIAL Acid Acid Spray Charge Beam Discharge Flamethrower Flash Cannon Giga Drain Grass Knot Hidden Power (Ground 7) Hyper Beam Round Thunder Thunderbolt Volt Switch Zap Cannon OTHER Attract Coil Double Team Flash Gastro Acid Hone Claws Light Screen Protect Rain Dance Rest Roar Substitute Swagger Thunder Wave Toxic Caius (M) (Move your mouse to reveal the content) Caius (M) (open) Caius (M) (close) Dusknoir [Caius] (M) NATURE: Quiet (-10% Evasion) TYPE Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. ABILITIES Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. STATS HP: 90 Atk: Rank 4 Def: Rank 5 SpA: Rank 4 (+) SpD: Rank 5 Spe: 39 (-) Size Class: 4 Weight Class: 5 Base Rank Total: 21 EC: 9/9 MC: 0 DC: N/A ATTACKS (49/96) PHYSICAL Astonish Bind Brick Break Earthquake Fire Punch Ice Punch Payback Pursuit Rock Slide Shadow Punch Shadow Sneak Thunderpunch SPECIAL Blizzard Charge Beam Dark Pulse Focus Blast Future Sight Hex Hidden Power (Fire 7) Hyper Beam Ice Beam Night Shade Psychic Shadow Ball OTHER Calm Mind Confuse Ray Destiny Bond Disable Double Team Embargo Foresight Gravity Helping Hand Imprison Leer Mean Look Pain Split Protect Rest Shadow Mend (R) Snatch Substitute Sunny Day Taunt Telekinesis Torment Toxic Trick Room Will-O-Wisp Iron Chain (M) (Move your mouse to reveal the content) Iron Chain (M) (open) Iron Chain (M) (close) Steelix [Iron Chain] (M) NATURE: Brave (-10% Evasion) TYPE Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings. ABILITIES Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Sheer Force (DW): (Can be Enabled) This Pokemon can energise all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. STATS HP: 100 Atk: Rank 4 (+) Def: Rank 8 SpA: Rank 2 SpD: Rank 3 Spe: 26 (-) Size Class: 7 Weight Class: 8 Base Rank Total: 21 EC: 6/6 MC: 0 DC: 5/5 ATTACKS (67/87) PHYSICAL Aqua Tail Bide Bind Body Slam Bulldoze Crunch Dig Double-Edge Dragon Tail Earthquake Explosion Facade Fire Fang Flail Giga Impact Gyro Ball Heavy Slam Ice Fang Iron Head Iron Tail Payback Rage Return Rock Blast Rock Slide Rock Smash Rock Throw Rock Tomb Sand Tomb Selfdestruct Slam Smack Down Stone Edge Tackle Thunder Fang SPECIAL Dark Pulse Dragon Pulse Dragonbreath Earth Power Flash Cannon Hidden Power (Grass, 7) Hyper Beam Snore Twister OTHER Attract Autotomise Block Curse Double Team Endure Harden Magnet Rise Mimic Mud Sport Protect Rest Roar Rock Polish Sandstorm Screech Sleep Talk Stealth Rock Substitute Swagger Taunt Torment Toxic And to decide who will be going first, we will play Flip the Bastiodon! [Heads=IAR, Tails=Dogfish44] 1. Dogfish44 sends out his first Pokemon! 2. Its_A_Random sends out his first Pokemon, and gives orders! 3. Dogfish44 gives his orders 4. Orcinus Duo refs!