Despite Complications potential complications, he has issued a challenge anyways! Let's hope he stays for the duration of the battle. c:Complications Lightningbolt Zolt (Move your mouse to reveal the content) Lightningbolt Zolt (open) Lightningbolt Zolt (close) Magnezone (Lightningbolt Zolt) (M) Nature: Calm (+Sdef, -Atk) Type: Electric:*Electric STAB; 50% reduction in paralysis chance from *other electrical attacks, perfect accuracy and 30% chance of Protect *breaking Thunder during Rain. Superior senses in power plant *environments. Steel: Steel STAB; immune to Sandstorm, highly insusceptible to *toxic attacks, but can be corroded specifically by Acid and Acid Spray, *can be magnetized. Superior senses in high-metal environments like *construction sites or factories. Abilities: Magnet Pull Can be Activated This Pokemon has the ability to generate a magnetic field that can *attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, *Steel-types cannot move out of the immediate proximity without great *difficulty, and can be pulled along by the Magnet Pull Pokemon. When *repulsed, the Steel type is thrust violently away and contact attacks *have immense difficulty striking the Magnet Pull Pokemon. The effect of *both commands lasts for the following three (3) actions. Steel-types *cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull *is on the field without the use of Baton Pass, U-turn, or Volt Switch. Sturdy Innate This Pokemon’s body is solidly constructed, reducing the Base Attack *Power from an opponents incoming attacks by one (1). The effect is *amplified on OHKO Moves, which are reduced by ten (10) Base Attack *Power. Analytic (Unlocked) Innate If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power. Stats HP: 100 Atk: Rank 2 (-) Def: Rank 4 SpA: Rank 5 SpD: Rank 4 (+) Spe: 60 Size Class: 3 Weight Class: 5 Base Rank Total: 20 EC: 9/9 MC: 0 DC: 5/5 Attacks: Tackle (*) Thundershock (*) Supersonic (*) Sonicboom (*) Thunder Wave (*) Magnet Bomb (*) Spark (*) Mirror Shot (*) Tri Attack Metal Sound Flash Cannon Discharge Zap Cannon Mirror Coat Barrier Lock-On Signal Beam (*) Magic Coat (*) Magnet Rise (*) Thunderbolt (*) Volt Switch (*) Hidden Power Ice (7) (*) Light Screen Reflect Toxic Protect Substitute Shock Wave Explosion Hyper Beam Gravity ElectroWeb To Buy: Endure, Bide, Thunder --------------- Eternal Drifter Kyofu the Larvitar Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Kyofu (Male Larvitar) Serious Nature Types: Rock/Ground Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings. Abilities: Guts: Type: Innate This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. (Dream World: LOCKED!) Sand Veil: Type: Innate This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 41 Size Class: 1 Weight Class: 4 Base Rank Total: 13 EC: 5/9 MC: 0 DC: 3/5 Attacks: (20 Moves Known) Bite Leer Sandstorm Screech Chip Away Rock Slide Scary Face Thrash Dark Pulse Payback Crunch Earthquake Stone Edge Assurance Curse Pursuit Stealth Rock Toxic Protect Snarl Order of Events: Complications sends out and equips. Eternal Drifter sends out, equips and orders. Complications counters. I ref.