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Data ASB Policy Committee Vote (04/19/2011)

Discussion in 'ASB' started by Deck Knight, Apr 19, 2011.

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  1. Deck Knight

    Deck Knight Well-shuffled and flush
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
    Moderator

    Joined:
    May 27, 2005
    Messages:
    7,501
    This thread exists solely for voting among the Smogon ASB Policy Review Committee. Other posts will be moderated with extreme prejudice.

    Discussion is effectively over, now is the time to vote. If you would like to provide reasoning you may do so, however do not attempt to re-argue old battles or go after another position. Do not abstain from any votes, it is your responsibility as a committee member to make a choice. There is no decision cannot be reversed at a later date if it is deemed to have negative effects.

    Committee Members:

    Seven Deadly Sins
    DarkSlay
    Kaxtar
    Flora
    zarator
    Fire Blast
    Engineer Pikachu
    danmantican
    Alchemator
    Its_A_Random
    Limewire

    Issue Summary:

    SotG Frequency (open)

    SotG frequency vote:

    Choose 1 option for how often the SotG will take place:

    Every 2 weeks
    Every 3 weeks

    The standing committee members will be rotated out after their second SotG.



    Stat System (open)

    Stat System:

    There have been a ton of discussions on this, positive and negative. I have received feedback from a great number of users and here is my decision:

    There will be two votes on the stat system.

    Stat Vote 1: Upper Level changes.

    A YES vote would adjust the upper portion of the Stat System to be implemented as:

    A NO Vote will leave the system as is:

    Impact: This change would greatly benefit more heavily specialized Pokemon and provide a general buff to Pokemon with 121-125 in their stats. Pokemon with exceptional defenses already tend to get a little stronger, while pokemon with exceptional offenses get moved upward as well.

    Stat Vote 2: Lower level changes.

    - - - - -
    Important Note on this vote: I have received an obscene amount of lobbying on this from both sides. I am not allowing this vote because I made a promise, nor because I find one side to have superior "logic" to the other. The original baseline was chosen because at the time I believed it to be a balanced way to make all Pokemon regardless of evolution level fairly equal. Several "Good" Cartridge Pokemon as well as Several "Bad" Cartridge Pokemon take a hit on this if implemented. Neither system is any more balanced, imbalanced, logical, or illogical than the other.

    Sort it out amongst yourselves. I am leaving this decision to the people who play as to how representative of cartridge or anime play they want the game to be. Any system this complex is inherently going to favor some things over others.
    - - - - -

    A YES vote would adjust the ** rating from 56-95 to 61-95.

    A NO vote would keep the ** rating at 56-95.

    Impact: This change has widespread effects on many Pokemon. It tends to make defenses more realistically inclined with statistics as they are in competitive Pokemon. The shift makes Pokemon perform more realistically to their cartridge counterparts. It sets the baseline for the average Pokemon closer to fully evolved and further away from middle stage Pokemon.


    Move Counters (open)

    Move Counters:

    Vote 1:

    A YES vote will adjust the Move Counter system to be implemented as:

    A NO vote will keep the current system:



    Burn Mechanics (open)

    Burn Mechanics:

    A YES Vote will change Burn's mechanics to:

    A NO vote will keep the mechanics as:


    Confusion mechanics (open)

    Confusion mechanics:

    Vote 1:

    A YES Vote will change Confusion's mechanics to:

    A NO vote will keep the mechanics as:



    Speed Votes (open)

    Speed Votes:

    There have been many proposals on how to fix Speed. Since it is considered a systemic problem, it needs a systemic solution. Here is a consolidation of the proposals:

    Vote 1: Speed Natures:

    A YES vote would change speed natures to:

    Positive Nature: A 15% increase (rounded up) in Base Speed and a flat accuracy boost on all attacks equal to its new Base Speed divided by 10 multiplied by its new Base Speed divided by 100.. (Formula: ACC Boost = (New Base^2)/1000 [Round Up] Cap: 30) This accuracy boost is added to their Dodge Command chance.

    Negative Nature: A 15% decrease (rounded down) in Base Speed and a flat decrease in evasion and accuracy equal to 750 divided by its new Base Speed. (Formula: EVA Drop = 750/New Base [Round Up] Cap: 30) This Evasion reduction is subtracted from their Dodge Command Chance.

    A NO Vote keeps the current system:

    Impact: This essentially nullifies the accuracy bonus slower Pokemon currently receive from boosting natures, while greatly increasing the negative impact of slow Pokemon that further boost their generally higher offensive and defensive abilities at the expense of their near-useless speed.

    Vote Series: Speed Based Commands:

    Dodge Command: Reduces oncoming attack's Base Accuracy by (User's Speed - Opponent's Speed) / 5. If a Pokemon has a +Speed Nature, its accuracy boost is added as a flat increase. If a Pokemon has a -Speed nature, its evasion drop is added as a flat decrease. Energy Cost: 5%

    In Trick Room, the formula is changed to ((User's Speed - Opponent's Speed) * -1) /5.

    Momentum Command: Increases the damage of a combined contact attack (ex. Momentum + Double-Edge) by 200 + ((User's Speed - Opponent's Speed)/5) percent. Capped at 300%. Energy Cost: 5%

    In Trick Room, the formula is changed to 200 + ((User's Speed - Opponent's Speed) * -1) /5) percent. Capped at 300%

    Thrust Command: Increases the damage of a combined single-target non-contact attack (ex. Thrust + Hydro Pump) by 200 + ((User's Speed - Opponent's Speed)/5) percent. Capped at 300%. Energy Cost: 5%

    In Trick Room, the formula is changed to 200 + ((User's Speed - Opponent's Speed) * -1) /5) percent. Capped at 300%

    Vote for 1 selection:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust

    Impact: These Commands provide an excellent new resource for faster Pokemon, most of which can boost their speed (which only enhances the effect of these commands). Dodge provides them a low-energy (if less reliable) way to dodge attacks, while Momentum/Thrust allows them to turn Speed into offense, given their defense is usually lacking. Ultimately they gain a lot of efficiency and have a Big Attack option that can usually break Substitutes of any size in one shot.


    Ballot:

    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  2. DarkSlay

    DarkSlay This Wouldn't Have Happened In Romney's Smogon
    is a CAP Contributor

    Joined:
    Aug 12, 2009
    Messages:
    1,414
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES

    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  3. Limewire

    Limewire PRESS R TO WIN
    is a Contributor Alumnus

    Joined:
    May 2, 2010
    Messages:
    751
    Ballot:

    SotG Frequency:


    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  4. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Ballot:

    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  5. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  6. Its_A_Random

    Its_A_Random Returns true
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,278
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  7. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES

    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  8. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,975
    Ballot:

    SotG Frequency:


    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  9. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  10. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,632
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  11. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES

    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO!

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
    __________________
  12. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Forum Moderatoris a Site Staff Alumnusis a Smogon Media Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus
    Moderator

    Joined:
    May 29, 2008
    Messages:
    4,269
    SotG Frequency:

    Every 2 weeks
    Every 3 weeks

    Stat System:

    Upper level changes:

    YES
    NO

    Lower level changes:

    YES
    NO

    Move Counters:

    YES
    NO

    Burn Mechanics:

    YES
    NO

    Confusion Mechanics:

    YES
    NO

    Speed Votes:

    Speed Natures:

    YES
    NO

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust
    YES Dodge, NO Momentum/Thrust
    NO Dodge, YES Momentum/Thrust
    NO Dodge, NO Momentum/Thrust
  13. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Forum Moderatoris a Site Staff Alumnusis a Smogon Media Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus
    Moderator

    Joined:
    May 29, 2008
    Messages:
    4,269
    I tallied the votes, and here's the results:

    SotG Frequency:

    Every 2 weeks - 6
    Every 3 weeks - 5

    Stat System:

    Upper level changes:

    YES - 10
    NO - 1

    Lower level changes:

    YES - 7
    NO - 4

    Move Counters:

    YES - 11
    NO - 0

    Burn Mechanics:

    YES - 10
    NO - 1

    Confusion Mechanics:

    YES - 7
    NO - 4

    Speed Votes:

    Speed Natures:

    YES - 3
    NO - 8

    Speed Based Commands:

    YES Dodge, YES Momentum/Thrust - 0
    YES Dodge, NO Momentum/Thrust - 10
    NO Dodge, YES Momentum/Thrust - 1
    NO Dodge, NO Momentum/Thrust - 0
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