Gengar: Taunt-Focus Blast-Hypnosis
If Rotom isn't taunted on any action,
-AND it isn't protected/evasive action, then taunt, but only a maximum of twice in a row.
If volt switch,
-AND it is able to be disabled, then disable
-AND it isn't able to be disabled, then protect the target of the move
Snorlax: Cooldown-Body Slam-Chill
If damaging ghost type combination move targeting Gengar on A2 that has a negative priority, then bodyblock Gengar.
If snatch on A3, then swap A2 and A3, unless snatch is used on both actions in which case rock slide-Body Slam.
Oh and could a mod go through and delete all the useless posts in this thread when this battle is done? thanks.
We're up on hp but this battle could well come down to energy...
If Protect, Thunderbolt and Push Actions back (but not twice consecutively)
If Substitute is used before you use Will-o-Wisp, replace Will-o-Wisp with Discharge
Nommy, you've been the star of my team for the longest time. Win me my first tournament match, I plead you! I can see a way out of this--Jesseus is attacking the wrong stat, we should be going not for HP, but energy. And so...
01:53:31 AM ~ <+dogfish44> DK: Snatch used on a chill. Does it work, and who's max Chill count does it go against? 01:55:21 AM ~ <~Deck_Knight> I'd say it does work, and it goes against the Snatcher's Chill count. The Snatcher would only get net 8 EN though, so it probably isn't helpful in the long run
Jesseus so if i chill three times
15:55Jesseus will the snatch fail a3?
15:55Lou it steals the chill (you don't gain En) but
15:55Lou then the stolen chill fails for him
15:55Jesseus or will neither of us get energy?
15:55Lou because he can't chill any more
You end up gaining 24 EN, but spending the same amount (4+8+12=24), as well as using all of your chills (snorlax has already used 3/5 chills). I gain 0 energy, but I also don't use up any off my chills because you snatch them all. :D
The dusty wind blows the tumbleweeds in a forlorn dance. Sad eyes squint, at a battlefield that has been thrown apart with the chaos of the epic. But it is for the last time, as the ending, the finale, has finally come. Perhaps the last round has not treated us kindly, Nommy. But Pokemon is a game that resembles life--it is never over until it is over.
Perhaps the opponent forgot that leaving an appliance takes energy.
Perhaps the opponent is, as I was, tired. Tired of everything, tired of this life, this war.
But the time has come to end everything. Fitting that the opponent's last act will be to flee in vain. We end this battle now, this seesaw that has tilted in favor for every action since turn 1. But the last say...shall be mine.